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authorLibravatar Ian Douglas Scott <idscott@system76.com>2022-10-31 13:37:56 -0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-11-05 03:19:37 +0100
commit2c7c42ee93a61f39562590f6a75eb2dd8b220fb8 (patch)
tree83279bcbd9ef0ca5ea8c8b763d38259555640216 /graphics
parent7b129917281baaa6688158c303922f94341ab69f (diff)
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Move image/svg handling into `iced_graphics`
The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends.
Diffstat (limited to '')
-rw-r--r--graphics/Cargo.toml38
-rw-r--r--graphics/src/image.rs34
-rw-r--r--graphics/src/image/raster.rs (renamed from wgpu/src/image/raster.rs)68
-rw-r--r--graphics/src/image/vector.rs (renamed from wgpu/src/image/vector.rs)54
-rw-r--r--graphics/src/lib.rs1
5 files changed, 146 insertions, 49 deletions
diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml
index 3b0e5236..749770f4 100644
--- a/graphics/Cargo.toml
+++ b/graphics/Cargo.toml
@@ -11,17 +11,33 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"]
[features]
+svg = ["resvg", "usvg", "tiny-skia"]
+image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
+png = ["image_rs/png"]
+jpeg = ["image_rs/jpeg"]
+jpeg_rayon = ["image_rs/jpeg_rayon"]
+gif = ["image_rs/gif"]
+webp = ["image_rs/webp"]
+pnm = ["image_rs/pnm"]
+ico = ["image_rs/ico"]
+bmp = ["image_rs/bmp"]
+hdr = ["image_rs/hdr"]
+dds = ["image_rs/dds"]
+farbfeld = ["image_rs/farbfeld"]
canvas = ["lyon"]
qr_code = ["qrcode", "canvas"]
font-source = ["font-kit"]
font-fallback = []
font-icons = []
opengl = []
+image_rs = ["kamadak-exif"]
[dependencies]
glam = "0.21.3"
+log = "0.4"
raw-window-handle = "0.5"
thiserror = "1.0"
+bitflags = "1.2"
[dependencies.bytemuck]
version = "1.4"
@@ -48,6 +64,28 @@ default-features = false
version = "0.10"
optional = true
+[dependencies.image_rs]
+version = "0.23"
+package = "image"
+default-features = false
+optional = true
+
+[dependencies.resvg]
+version = "0.18"
+optional = true
+
+[dependencies.usvg]
+version = "0.18"
+optional = true
+
+[dependencies.tiny-skia]
+version = "0.6"
+optional = true
+
+[dependencies.kamadak-exif]
+version = "0.5"
+optional = true
+
[package.metadata.docs.rs]
rustdoc-args = ["--cfg", "docsrs"]
all-features = true
diff --git a/graphics/src/image.rs b/graphics/src/image.rs
new file mode 100644
index 00000000..f1153882
--- /dev/null
+++ b/graphics/src/image.rs
@@ -0,0 +1,34 @@
+//! Image loading and caching
+
+use std::fmt::Debug;
+
+#[cfg(feature = "image_rs")]
+pub mod raster;
+
+#[cfg(feature = "svg")]
+pub mod vector;
+
+/// Entry in the texture store
+pub trait TextureStoreEntry: Debug {
+ /// Width and height of the entry
+ fn size(&self) -> (u32, u32);
+}
+
+/// Stores cached image data for use in rendering
+pub trait TextureStore {
+ /// Entry in the texture store
+ type Entry: TextureStoreEntry;
+ /// State passed to upload/remove
+ type State<'a>;
+
+ /// Upload image data
+ fn upload(
+ &mut self,
+ width: u32,
+ height: u32,
+ data: &[u8],
+ state: &mut Self::State<'_>,
+ ) -> Option<Self::Entry>;
+ /// Remome image from store
+ fn remove(&mut self, entry: &Self::Entry, state: &mut Self::State<'_>);
+}
diff --git a/wgpu/src/image/raster.rs b/graphics/src/image/raster.rs
index 2b4d4af3..f9672dd5 100644
--- a/wgpu/src/image/raster.rs
+++ b/graphics/src/image/raster.rs
@@ -1,18 +1,27 @@
-use crate::image::atlas::{self, Atlas};
+//! Raster image loading and caching
+
use iced_native::image;
use std::collections::{HashMap, HashSet};
use bitflags::bitflags;
+use super::{TextureStore, TextureStoreEntry};
+
+/// Entry in cache corresponding to an image handle
#[derive(Debug)]
-pub enum Memory {
- Host(::image_rs::ImageBuffer<::image_rs::Bgra<u8>, Vec<u8>>),
- Device(atlas::Entry),
+pub enum Memory<T: TextureStore> {
+ /// Image data on host
+ Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
+ /// Texture store entry
+ Device(T::Entry),
+ /// Image not found
NotFound,
+ /// Invalid image data
Invalid,
}
-impl Memory {
+impl<T: TextureStore> Memory<T> {
+ /// Width and height of image
pub fn dimensions(&self) -> (u32, u32) {
match self {
Memory::Host(image) => image.dimensions(),
@@ -23,21 +32,16 @@ impl Memory {
}
}
+/// Caches image raster data
#[derive(Debug)]
-pub struct Cache {
- map: HashMap<u64, Memory>,
+pub struct Cache<T: TextureStore> {
+ map: HashMap<u64, Memory<T>>,
hits: HashSet<u64>,
}
-impl Cache {
- pub fn new() -> Self {
- Self {
- map: HashMap::new(),
- hits: HashSet::new(),
- }
- }
-
- pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
+impl<T: TextureStore> Cache<T> {
+ /// Load image
+ pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
if self.contains(handle) {
return self.get(handle).unwrap();
}
@@ -53,7 +57,7 @@ impl Cache {
})
.unwrap_or_else(Operation::empty);
- Memory::Host(operation.perform(image.to_bgra8()))
+ Memory::Host(operation.perform(image.to_rgba8()))
} else {
Memory::NotFound
}
@@ -65,7 +69,7 @@ impl Cache {
.ok()
.unwrap_or_else(Operation::empty);
- Memory::Host(operation.perform(image.to_bgra8()))
+ Memory::Host(operation.perform(image.to_rgba8()))
} else {
Memory::Invalid
}
@@ -91,19 +95,19 @@ impl Cache {
self.get(handle).unwrap()
}
+ /// Load image and upload raster data
pub fn upload(
&mut self,
handle: &image::Handle,
- device: &wgpu::Device,
- encoder: &mut wgpu::CommandEncoder,
- atlas: &mut Atlas,
- ) -> Option<&atlas::Entry> {
+ state: &mut T::State<'_>,
+ store: &mut T,
+ ) -> Option<&T::Entry> {
let memory = self.load(handle);
if let Memory::Host(image) = memory {
let (width, height) = image.dimensions();
- let entry = atlas.upload(width, height, image, device, encoder)?;
+ let entry = store.upload(width, height, image, state)?;
*memory = Memory::Device(entry);
}
@@ -115,7 +119,8 @@ impl Cache {
}
}
- pub fn trim(&mut self, atlas: &mut Atlas) {
+ /// Trim cache misses from cache
+ pub fn trim(&mut self, store: &mut T, state: &mut T::State<'_>) {
let hits = &self.hits;
self.map.retain(|k, memory| {
@@ -123,7 +128,7 @@ impl Cache {
if !retain {
if let Memory::Device(entry) = memory {
- atlas.remove(entry);
+ store.remove(entry, state);
}
}
@@ -133,13 +138,13 @@ impl Cache {
self.hits.clear();
}
- fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
+ fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
let _ = self.hits.insert(handle.id());
self.map.get_mut(&handle.id())
}
- fn insert(&mut self, handle: &image::Handle, memory: Memory) {
+ fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
let _ = self.map.insert(handle.id(), memory);
}
@@ -148,6 +153,15 @@ impl Cache {
}
}
+impl<T: TextureStore> Default for Cache<T> {
+ fn default() -> Self {
+ Self {
+ map: HashMap::new(),
+ hits: HashSet::new(),
+ }
+ }
+}
+
bitflags! {
struct Operation: u8 {
const FLIP_HORIZONTALLY = 0b001;
diff --git a/wgpu/src/image/vector.rs b/graphics/src/image/vector.rs
index b08a0aa2..0062e2ce 100644
--- a/wgpu/src/image/vector.rs
+++ b/graphics/src/image/vector.rs
@@ -1,16 +1,22 @@
-use crate::image::atlas::{self, Atlas};
+//! Vector image loading and caching
use iced_native::svg;
use std::collections::{HashMap, HashSet};
use std::fs;
+use super::TextureStore;
+
+/// Entry in cache corresponding to an svg handle
pub enum Svg {
+ /// Parsed svg
Loaded(usvg::Tree),
+ /// Svg not found or failed to parse
NotFound,
}
impl Svg {
+ /// Viewport width and height
pub fn viewport_dimensions(&self) -> (u32, u32) {
match self {
Svg::Loaded(tree) => {
@@ -23,24 +29,17 @@ impl Svg {
}
}
+/// Caches svg vector and raster data
#[derive(Debug)]
-pub struct Cache {
+pub struct Cache<T: TextureStore> {
svgs: HashMap<u64, Svg>,
- rasterized: HashMap<(u64, u32, u32), atlas::Entry>,
+ rasterized: HashMap<(u64, u32, u32), T::Entry>,
svg_hits: HashSet<u64>,
rasterized_hits: HashSet<(u64, u32, u32)>,
}
-impl Cache {
- pub fn new() -> Self {
- Self {
- svgs: HashMap::new(),
- rasterized: HashMap::new(),
- svg_hits: HashSet::new(),
- rasterized_hits: HashSet::new(),
- }
- }
-
+impl<T: TextureStore> Cache<T> {
+ /// Load svg
pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
if self.svgs.contains_key(&handle.id()) {
return self.svgs.get(&handle.id()).unwrap();
@@ -73,15 +72,15 @@ impl Cache {
self.svgs.get(&handle.id()).unwrap()
}
+ /// Load svg and upload raster data
pub fn upload(
&mut self,
handle: &svg::Handle,
[width, height]: [f32; 2],
scale: f32,
- device: &wgpu::Device,
- encoder: &mut wgpu::CommandEncoder,
- texture_atlas: &mut Atlas,
- ) -> Option<&atlas::Entry> {
+ state: &mut T::State<'_>,
+ texture_store: &mut T,
+ ) -> Option<&T::Entry> {
let id = handle.id();
let (width, height) = (
@@ -125,12 +124,11 @@ impl Cache {
let mut rgba = img.take();
rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2));
- let allocation = texture_atlas.upload(
+ let allocation = texture_store.upload(
width,
height,
bytemuck::cast_slice(rgba.as_slice()),
- device,
- encoder,
+ state,
)?;
log::debug!("allocating {} {}x{}", id, width, height);
@@ -144,7 +142,8 @@ impl Cache {
}
}
- pub fn trim(&mut self, atlas: &mut Atlas) {
+ /// Load svg and upload raster data
+ pub fn trim(&mut self, texture_store: &mut T, state: &mut T::State<'_>) {
let svg_hits = &self.svg_hits;
let rasterized_hits = &self.rasterized_hits;
@@ -153,7 +152,7 @@ impl Cache {
let retain = rasterized_hits.contains(k);
if !retain {
- atlas.remove(entry);
+ texture_store.remove(entry, state);
}
retain
@@ -163,6 +162,17 @@ impl Cache {
}
}
+impl<T: TextureStore> Default for Cache<T> {
+ fn default() -> Self {
+ Self {
+ svgs: HashMap::new(),
+ rasterized: HashMap::new(),
+ svg_hits: HashSet::new(),
+ rasterized_hits: HashSet::new(),
+ }
+ }
+}
+
impl std::fmt::Debug for Svg {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs
index ec28ee58..d39dd90c 100644
--- a/graphics/src/lib.rs
+++ b/graphics/src/lib.rs
@@ -30,6 +30,7 @@ mod viewport;
pub mod backend;
pub mod font;
pub mod gradient;
+pub mod image;
pub mod layer;
pub mod overlay;
pub mod renderer;