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authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-05-28 21:52:34 +0200
committerLibravatar GitHub <noreply@github.com>2020-05-28 21:52:34 +0200
commitd3db055583f4cbef1441fd66d07da70424bd1200 (patch)
tree9f695bd26f688a5aaf3b8fa687a0e3ff096ffe11 /graphics/src/window/compositor.rs
parentead4186870d1b46015986f702dd63382498060fc (diff)
parent709ed1f3f7ad8cf67a176763e394aaae4e808e93 (diff)
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Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
Diffstat (limited to 'graphics/src/window/compositor.rs')
-rw-r--r--graphics/src/window/compositor.rs55
1 files changed, 55 insertions, 0 deletions
diff --git a/graphics/src/window/compositor.rs b/graphics/src/window/compositor.rs
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+use crate::Viewport;
+use iced_native::mouse;
+use raw_window_handle::HasRawWindowHandle;
+
+/// A graphics compositor that can draw to windows.
+pub trait Compositor: Sized {
+ /// The settings of the backend.
+ type Settings: Default;
+
+ /// The iced renderer of the backend.
+ type Renderer: iced_native::Renderer;
+
+ /// The surface of the backend.
+ type Surface;
+
+ /// The swap chain of the backend.
+ type SwapChain;
+
+ /// Creates a new [`Backend`].
+ ///
+ /// [`Backend`]: trait.Backend.html
+ fn new(settings: Self::Settings) -> (Self, Self::Renderer);
+
+ /// Crates a new [`Surface`] for the given window.
+ ///
+ /// [`Surface`]: #associatedtype.Surface
+ fn create_surface<W: HasRawWindowHandle>(
+ &mut self,
+ window: &W,
+ ) -> Self::Surface;
+
+ /// Crates a new [`SwapChain`] for the given [`Surface`].
+ ///
+ /// [`SwapChain`]: #associatedtype.SwapChain
+ /// [`Surface`]: #associatedtype.Surface
+ fn create_swap_chain(
+ &mut self,
+ surface: &Self::Surface,
+ width: u32,
+ height: u32,
+ ) -> Self::SwapChain;
+
+ /// Draws the output primitives to the next frame of the given [`SwapChain`].
+ ///
+ /// [`SwapChain`]: #associatedtype.SwapChain
+ /// [`Surface`]: #associatedtype.Surface
+ fn draw<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ swap_chain: &mut Self::SwapChain,
+ viewport: &Viewport,
+ output: &<Self::Renderer as iced_native::Renderer>::Output,
+ overlay: &[T],
+ ) -> mouse::Interaction;
+}