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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-19 21:00:40 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-19 21:00:40 +0200
commite6180912488db4d59fbffcb46c5930282306cb92 (patch)
treef41c7ee830a8765b3795c8b6d012c7c621927cca /graphics/src/widget
parentc2e0c52ce031ffe1c300b3cfa362b0e445ac5afd (diff)
downloadiced-e6180912488db4d59fbffcb46c5930282306cb92.tar.gz
iced-e6180912488db4d59fbffcb46c5930282306cb92.tar.bz2
iced-e6180912488db4d59fbffcb46c5930282306cb92.zip
Merge unnecessary split widget modules
Diffstat (limited to 'graphics/src/widget')
-rw-r--r--graphics/src/widget/button.rs99
-rw-r--r--graphics/src/widget/checkbox.rs68
-rw-r--r--graphics/src/widget/column.rs42
-rw-r--r--graphics/src/widget/container.rs54
-rw-r--r--graphics/src/widget/image.rs30
-rw-r--r--graphics/src/widget/pane_grid.rs95
-rw-r--r--graphics/src/widget/progress_bar.rs60
-rw-r--r--graphics/src/widget/radio.rs69
-rw-r--r--graphics/src/widget/row.rs42
-rw-r--r--graphics/src/widget/scrollable.rs131
-rw-r--r--graphics/src/widget/slider.rs109
-rw-r--r--graphics/src/widget/space.rs15
-rw-r--r--graphics/src/widget/svg.rs28
-rw-r--r--graphics/src/widget/text.rs67
-rw-r--r--graphics/src/widget/text_input.rs266
15 files changed, 1165 insertions, 10 deletions
diff --git a/graphics/src/widget/button.rs b/graphics/src/widget/button.rs
index 9debf5c3..aeb862d5 100644
--- a/graphics/src/widget/button.rs
+++ b/graphics/src/widget/button.rs
@@ -4,7 +4,12 @@
//!
//! [`Button`]: type.Button.html
//! [`State`]: struct.State.html
-use crate::Renderer;
+use crate::defaults::{self, Defaults};
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::{
+ Background, Color, Element, Layout, Point, Rectangle, Vector,
+};
pub use iced_native::button::State;
pub use iced_style::button::{Style, StyleSheet};
@@ -14,3 +19,95 @@ pub use iced_style::button::{Style, StyleSheet};
/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`.
pub type Button<'a, Message, Backend> =
iced_native::Button<'a, Message, Renderer<Backend>>;
+
+impl<B> iced_native::button::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ const DEFAULT_PADDING: u16 = 5;
+
+ type Style = Box<dyn StyleSheet>;
+
+ fn draw<Message>(
+ &mut self,
+ _defaults: &Defaults,
+ bounds: Rectangle,
+ cursor_position: Point,
+ is_disabled: bool,
+ is_pressed: bool,
+ style: &Box<dyn StyleSheet>,
+ content: &Element<'_, Message, Self>,
+ content_layout: Layout<'_>,
+ ) -> Self::Output {
+ let is_mouse_over = bounds.contains(cursor_position);
+
+ let styling = if is_disabled {
+ style.disabled()
+ } else if is_mouse_over {
+ if is_pressed {
+ style.pressed()
+ } else {
+ style.hovered()
+ }
+ } else {
+ style.active()
+ };
+
+ let (content, _) = content.draw(
+ self,
+ &Defaults {
+ text: defaults::Text {
+ color: styling.text_color,
+ },
+ },
+ content_layout,
+ cursor_position,
+ );
+
+ (
+ if styling.background.is_some() || styling.border_width > 0 {
+ let background = Primitive::Quad {
+ bounds,
+ background: styling
+ .background
+ .unwrap_or(Background::Color(Color::TRANSPARENT)),
+ border_radius: styling.border_radius,
+ border_width: styling.border_width,
+ border_color: styling.border_color,
+ };
+
+ if styling.shadow_offset == Vector::default() {
+ Primitive::Group {
+ primitives: vec![background, content],
+ }
+ } else {
+ // TODO: Implement proper shadow support
+ let shadow = Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x + styling.shadow_offset.x,
+ y: bounds.y + styling.shadow_offset.y,
+ ..bounds
+ },
+ background: Background::Color(
+ [0.0, 0.0, 0.0, 0.5].into(),
+ ),
+ border_radius: styling.border_radius,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ };
+
+ Primitive::Group {
+ primitives: vec![shadow, background, content],
+ }
+ }
+ } else {
+ content
+ },
+ if is_mouse_over {
+ mouse::Interaction::Pointer
+ } else {
+ mouse::Interaction::default()
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/checkbox.rs b/graphics/src/widget/checkbox.rs
index 3c8b58de..cb7fd2cf 100644
--- a/graphics/src/widget/checkbox.rs
+++ b/graphics/src/widget/checkbox.rs
@@ -1,5 +1,9 @@
//! Show toggle controls using checkboxes.
-use crate::Renderer;
+use crate::backend::{self, Backend};
+use crate::{Primitive, Renderer};
+use iced_native::checkbox;
+use iced_native::mouse;
+use iced_native::{HorizontalAlignment, Rectangle, VerticalAlignment};
pub use iced_style::checkbox::{Style, StyleSheet};
@@ -8,3 +12,65 @@ pub use iced_style::checkbox::{Style, StyleSheet};
/// This is an alias of an `iced_native` checkbox with an `iced_wgpu::Renderer`.
pub type Checkbox<Message, Backend> =
iced_native::Checkbox<Message, Renderer<Backend>>;
+
+impl<B> checkbox::Renderer for Renderer<B>
+where
+ B: Backend + backend::Text,
+{
+ type Style = Box<dyn StyleSheet>;
+
+ const DEFAULT_SIZE: u16 = 20;
+ const DEFAULT_SPACING: u16 = 15;
+
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ is_checked: bool,
+ is_mouse_over: bool,
+ (label, _): Self::Output,
+ style_sheet: &Self::Style,
+ ) -> Self::Output {
+ let style = if is_mouse_over {
+ style_sheet.hovered(is_checked)
+ } else {
+ style_sheet.active(is_checked)
+ };
+
+ let checkbox = Primitive::Quad {
+ bounds,
+ background: style.background,
+ border_radius: style.border_radius,
+ border_width: style.border_width,
+ border_color: style.border_color,
+ };
+
+ (
+ Primitive::Group {
+ primitives: if is_checked {
+ let check = Primitive::Text {
+ content: B::CHECKMARK_ICON.to_string(),
+ font: B::ICON_FONT,
+ size: bounds.height * 0.7,
+ bounds: Rectangle {
+ x: bounds.center_x(),
+ y: bounds.center_y(),
+ ..bounds
+ },
+ color: style.checkmark_color,
+ horizontal_alignment: HorizontalAlignment::Center,
+ vertical_alignment: VerticalAlignment::Center,
+ };
+
+ vec![checkbox, check, label]
+ } else {
+ vec![checkbox, label]
+ },
+ },
+ if is_mouse_over {
+ mouse::Interaction::Pointer
+ } else {
+ mouse::Interaction::default()
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/column.rs b/graphics/src/widget/column.rs
new file mode 100644
index 00000000..9183d2ee
--- /dev/null
+++ b/graphics/src/widget/column.rs
@@ -0,0 +1,42 @@
+use crate::{Backend, Primitive, Renderer};
+use iced_native::column;
+use iced_native::mouse;
+use iced_native::{Element, Layout, Point};
+
+pub type Column<'a, Message, Backend> =
+ iced_native::Column<'a, Message, Renderer<Backend>>;
+
+impl<B> column::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ fn draw<Message>(
+ &mut self,
+ defaults: &Self::Defaults,
+ content: &[Element<'_, Message, Self>],
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let mut mouse_interaction = mouse::Interaction::default();
+
+ (
+ Primitive::Group {
+ primitives: content
+ .iter()
+ .zip(layout.children())
+ .map(|(child, layout)| {
+ let (primitive, new_mouse_interaction) =
+ child.draw(self, defaults, layout, cursor_position);
+
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ primitive
+ })
+ .collect(),
+ },
+ mouse_interaction,
+ )
+ }
+}
diff --git a/graphics/src/widget/container.rs b/graphics/src/widget/container.rs
index c4c4e5ba..070cb48b 100644
--- a/graphics/src/widget/container.rs
+++ b/graphics/src/widget/container.rs
@@ -1,5 +1,8 @@
//! Decorate content and apply alignment.
-use crate::Renderer;
+use crate::container;
+use crate::defaults::{self, Defaults};
+use crate::{Backend, Primitive, Renderer};
+use iced_native::{Background, Color, Element, Layout, Point, Rectangle};
pub use iced_style::container::{Style, StyleSheet};
@@ -9,3 +12,52 @@ pub use iced_style::container::{Style, StyleSheet};
/// `Renderer`.
pub type Container<'a, Message, Backend> =
iced_native::Container<'a, Message, Renderer<Backend>>;
+
+impl<B> iced_native::container::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ type Style = Box<dyn container::StyleSheet>;
+
+ fn draw<Message>(
+ &mut self,
+ defaults: &Defaults,
+ bounds: Rectangle,
+ cursor_position: Point,
+ style_sheet: &Self::Style,
+ content: &Element<'_, Message, Self>,
+ content_layout: Layout<'_>,
+ ) -> Self::Output {
+ let style = style_sheet.style();
+
+ let defaults = Defaults {
+ text: defaults::Text {
+ color: style.text_color.unwrap_or(defaults.text.color),
+ },
+ };
+
+ let (content, mouse_interaction) =
+ content.draw(self, &defaults, content_layout, cursor_position);
+
+ if style.background.is_some() || style.border_width > 0 {
+ let quad = Primitive::Quad {
+ bounds,
+ background: style
+ .background
+ .unwrap_or(Background::Color(Color::TRANSPARENT)),
+ border_radius: style.border_radius,
+ border_width: style.border_width,
+ border_color: style.border_color,
+ };
+
+ (
+ Primitive::Group {
+ primitives: vec![quad, content],
+ },
+ mouse_interaction,
+ )
+ } else {
+ (content, mouse_interaction)
+ }
+ }
+}
diff --git a/graphics/src/widget/image.rs b/graphics/src/widget/image.rs
new file mode 100644
index 00000000..79d82cb1
--- /dev/null
+++ b/graphics/src/widget/image.rs
@@ -0,0 +1,30 @@
+use crate::backend::{self, Backend};
+use crate::{Primitive, Renderer};
+use iced_native::image;
+use iced_native::mouse;
+use iced_native::Layout;
+
+pub use iced_native::Image;
+
+impl<B> image::Renderer for Renderer<B>
+where
+ B: Backend + backend::Image,
+{
+ fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
+ self.backend().dimensions(handle)
+ }
+
+ fn draw(
+ &mut self,
+ handle: image::Handle,
+ layout: Layout<'_>,
+ ) -> Self::Output {
+ (
+ Primitive::Image {
+ handle,
+ bounds: layout.bounds(),
+ },
+ mouse::Interaction::default(),
+ )
+ }
+}
diff --git a/graphics/src/widget/pane_grid.rs b/graphics/src/widget/pane_grid.rs
index 34be8ee7..56af683d 100644
--- a/graphics/src/widget/pane_grid.rs
+++ b/graphics/src/widget/pane_grid.rs
@@ -8,7 +8,10 @@
//!
//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.1/examples/pane_grid
//! [`PaneGrid`]: type.PaneGrid.html
-use crate::Renderer;
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::pane_grid;
+use iced_native::{Element, Layout, Point, Rectangle, Vector};
pub use iced_native::pane_grid::{
Axis, Direction, DragEvent, Focus, KeyPressEvent, Pane, ResizeEvent, Split,
@@ -23,3 +26,93 @@ pub use iced_native::pane_grid::{
/// This is an alias of an `iced_native` pane grid with an `iced_wgpu::Renderer`.
pub type PaneGrid<'a, Message, Backend> =
iced_native::PaneGrid<'a, Message, Renderer<Backend>>;
+
+impl<B> pane_grid::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ fn draw<Message>(
+ &mut self,
+ defaults: &Self::Defaults,
+ content: &[(Pane, Element<'_, Message, Self>)],
+ dragging: Option<Pane>,
+ resizing: Option<Axis>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let pane_cursor_position = if dragging.is_some() {
+ // TODO: Remove once cursor availability is encoded in the type
+ // system
+ Point::new(-1.0, -1.0)
+ } else {
+ cursor_position
+ };
+
+ let mut mouse_interaction = mouse::Interaction::default();
+ let mut dragged_pane = None;
+
+ let mut panes: Vec<_> = content
+ .iter()
+ .zip(layout.children())
+ .enumerate()
+ .map(|(i, ((id, pane), layout))| {
+ let (primitive, new_mouse_interaction) =
+ pane.draw(self, defaults, layout, pane_cursor_position);
+
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ if Some(*id) == dragging {
+ dragged_pane = Some((i, layout));
+ }
+
+ primitive
+ })
+ .collect();
+
+ let primitives = if let Some((index, layout)) = dragged_pane {
+ let pane = panes.remove(index);
+ let bounds = layout.bounds();
+
+ // TODO: Fix once proper layering is implemented.
+ // This is a pretty hacky way to achieve layering.
+ let clip = Primitive::Clip {
+ bounds: Rectangle {
+ x: cursor_position.x - bounds.width / 2.0,
+ y: cursor_position.y - bounds.height / 2.0,
+ width: bounds.width + 0.5,
+ height: bounds.height + 0.5,
+ },
+ offset: Vector::new(0, 0),
+ content: Box::new(Primitive::Translate {
+ translation: Vector::new(
+ cursor_position.x - bounds.x - bounds.width / 2.0,
+ cursor_position.y - bounds.y - bounds.height / 2.0,
+ ),
+ content: Box::new(pane),
+ }),
+ };
+
+ panes.push(clip);
+
+ panes
+ } else {
+ panes
+ };
+
+ (
+ Primitive::Group { primitives },
+ if dragging.is_some() {
+ mouse::Interaction::Grabbing
+ } else if let Some(axis) = resizing {
+ match axis {
+ Axis::Horizontal => mouse::Interaction::ResizingVertically,
+ Axis::Vertical => mouse::Interaction::ResizingHorizontally,
+ }
+ } else {
+ mouse_interaction
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/progress_bar.rs b/graphics/src/widget/progress_bar.rs
index c1e5702e..48acb3c1 100644
--- a/graphics/src/widget/progress_bar.rs
+++ b/graphics/src/widget/progress_bar.rs
@@ -4,7 +4,10 @@
//! as well as a length, height and style.
//!
//! [`ProgressBar`]: type.ProgressBar.html
-use crate::Renderer;
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::progress_bar;
+use iced_native::{Color, Rectangle};
pub use iced_style::progress_bar::{Style, StyleSheet};
@@ -13,3 +16,58 @@ pub use iced_style::progress_bar::{Style, StyleSheet};
/// This is an alias of an `iced_native` progress bar with an
/// `iced_wgpu::Renderer`.
pub type ProgressBar<Backend> = iced_native::ProgressBar<Renderer<Backend>>;
+
+impl<B> progress_bar::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ type Style = Box<dyn StyleSheet>;
+
+ const DEFAULT_HEIGHT: u16 = 30;
+
+ fn draw(
+ &self,
+ bounds: Rectangle,
+ range: std::ops::RangeInclusive<f32>,
+ value: f32,
+ style_sheet: &Self::Style,
+ ) -> Self::Output {
+ let style = style_sheet.style();
+
+ let (range_start, range_end) = range.into_inner();
+ let active_progress_width = bounds.width
+ * ((value - range_start) / (range_end - range_start).max(1.0));
+
+ let background = Primitive::Group {
+ primitives: vec![Primitive::Quad {
+ bounds: Rectangle { ..bounds },
+ background: style.background,
+ border_radius: style.border_radius,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ }],
+ };
+
+ (
+ if active_progress_width > 0.0 {
+ let bar = Primitive::Quad {
+ bounds: Rectangle {
+ width: active_progress_width,
+ ..bounds
+ },
+ background: style.bar,
+ border_radius: style.border_radius,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ };
+
+ Primitive::Group {
+ primitives: vec![background, bar],
+ }
+ } else {
+ background
+ },
+ mouse::Interaction::default(),
+ )
+ }
+}
diff --git a/graphics/src/widget/radio.rs b/graphics/src/widget/radio.rs
index c621a26a..dd8b5f17 100644
--- a/graphics/src/widget/radio.rs
+++ b/graphics/src/widget/radio.rs
@@ -1,5 +1,8 @@
//! Create choices using radio buttons.
-use crate::Renderer;
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::radio;
+use iced_native::{Background, Color, Rectangle};
pub use iced_style::radio::{Style, StyleSheet};
@@ -9,3 +12,67 @@ pub use iced_style::radio::{Style, StyleSheet};
/// `iced_wgpu::Renderer`.
pub type Radio<Message, Backend> =
iced_native::Radio<Message, Renderer<Backend>>;
+
+const SIZE: f32 = 28.0;
+const DOT_SIZE: f32 = SIZE / 2.0;
+
+impl<B> radio::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ type Style = Box<dyn StyleSheet>;
+
+ const DEFAULT_SIZE: u16 = SIZE as u16;
+ const DEFAULT_SPACING: u16 = 15;
+
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ is_selected: bool,
+ is_mouse_over: bool,
+ (label, _): Self::Output,
+ style_sheet: &Self::Style,
+ ) -> Self::Output {
+ let style = if is_mouse_over {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
+ };
+
+ let radio = Primitive::Quad {
+ bounds,
+ background: style.background,
+ border_radius: (SIZE / 2.0) as u16,
+ border_width: style.border_width,
+ border_color: style.border_color,
+ };
+
+ (
+ Primitive::Group {
+ primitives: if is_selected {
+ let radio_circle = Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x + DOT_SIZE / 2.0,
+ y: bounds.y + DOT_SIZE / 2.0,
+ width: bounds.width - DOT_SIZE,
+ height: bounds.height - DOT_SIZE,
+ },
+ background: Background::Color(style.dot_color),
+ border_radius: (DOT_SIZE / 2.0) as u16,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ };
+
+ vec![radio, radio_circle, label]
+ } else {
+ vec![radio, label]
+ },
+ },
+ if is_mouse_over {
+ mouse::Interaction::Pointer
+ } else {
+ mouse::Interaction::default()
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/row.rs b/graphics/src/widget/row.rs
new file mode 100644
index 00000000..9865d0de
--- /dev/null
+++ b/graphics/src/widget/row.rs
@@ -0,0 +1,42 @@
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::row;
+use iced_native::{Element, Layout, Point};
+
+pub type Row<'a, Message, Backend> =
+ iced_native::Row<'a, Message, Renderer<Backend>>;
+
+impl<B> row::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ fn draw<Message>(
+ &mut self,
+ defaults: &Self::Defaults,
+ content: &[Element<'_, Message, Self>],
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let mut mouse_interaction = mouse::Interaction::default();
+
+ (
+ Primitive::Group {
+ primitives: content
+ .iter()
+ .zip(layout.children())
+ .map(|(child, layout)| {
+ let (primitive, new_mouse_interaction) =
+ child.draw(self, defaults, layout, cursor_position);
+
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ primitive
+ })
+ .collect(),
+ },
+ mouse_interaction,
+ )
+ }
+}
diff --git a/graphics/src/widget/scrollable.rs b/graphics/src/widget/scrollable.rs
index 61eae587..b149db0a 100644
--- a/graphics/src/widget/scrollable.rs
+++ b/graphics/src/widget/scrollable.rs
@@ -1,5 +1,8 @@
//! Navigate an endless amount of content with a scrollbar.
-use crate::Renderer;
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::scrollable;
+use iced_native::{Background, Color, Rectangle, Vector};
pub use iced_native::scrollable::State;
pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
@@ -11,3 +14,129 @@ pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
/// `Renderer`.
pub type Scrollable<'a, Message, Backend> =
iced_native::Scrollable<'a, Message, Renderer<Backend>>;
+
+const SCROLLBAR_WIDTH: u16 = 10;
+const SCROLLBAR_MARGIN: u16 = 2;
+
+impl<B> scrollable::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ type Style = Box<dyn iced_style::scrollable::StyleSheet>;
+
+ fn scrollbar(
+ &self,
+ bounds: Rectangle,
+ content_bounds: Rectangle,
+ offset: u32,
+ ) -> Option<scrollable::Scrollbar> {
+ if content_bounds.height > bounds.height {
+ let scrollbar_bounds = Rectangle {
+ x: bounds.x + bounds.width
+ - f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ y: bounds.y,
+ width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ height: bounds.height,
+ };
+
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = offset as f32 * ratio;
+
+ let scroller_bounds = Rectangle {
+ x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
+ y: scrollbar_bounds.y + y_offset,
+ width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
+ height: scrollbar_height,
+ };
+
+ Some(scrollable::Scrollbar {
+ bounds: scrollbar_bounds,
+ scroller: scrollable::Scroller {
+ bounds: scroller_bounds,
+ },
+ })
+ } else {
+ None
+ }
+ }
+
+ fn draw(
+ &mut self,
+ state: &scrollable::State,
+ bounds: Rectangle,
+ _content_bounds: Rectangle,
+ is_mouse_over: bool,
+ is_mouse_over_scrollbar: bool,
+ scrollbar: Option<scrollable::Scrollbar>,
+ offset: u32,
+ style_sheet: &Self::Style,
+ (content, mouse_interaction): Self::Output,
+ ) -> Self::Output {
+ (
+ if let Some(scrollbar) = scrollbar {
+ let clip = Primitive::Clip {
+ bounds,
+ offset: Vector::new(0, offset),
+ content: Box::new(content),
+ };
+
+ let style = if state.is_scroller_grabbed() {
+ style_sheet.dragging()
+ } else if is_mouse_over_scrollbar {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
+ };
+
+ let is_scrollbar_visible =
+ style.background.is_some() || style.border_width > 0;
+
+ let scroller = if is_mouse_over
+ || state.is_scroller_grabbed()
+ || is_scrollbar_visible
+ {
+ Primitive::Quad {
+ bounds: scrollbar.scroller.bounds,
+ background: Background::Color(style.scroller.color),
+ border_radius: style.scroller.border_radius,
+ border_width: style.scroller.border_width,
+ border_color: style.scroller.border_color,
+ }
+ } else {
+ Primitive::None
+ };
+
+ let scrollbar = if is_scrollbar_visible {
+ Primitive::Quad {
+ bounds: Rectangle {
+ x: scrollbar.bounds.x + f32::from(SCROLLBAR_MARGIN),
+ width: scrollbar.bounds.width
+ - f32::from(2 * SCROLLBAR_MARGIN),
+ ..scrollbar.bounds
+ },
+ background: style
+ .background
+ .unwrap_or(Background::Color(Color::TRANSPARENT)),
+ border_radius: style.border_radius,
+ border_width: style.border_width,
+ border_color: style.border_color,
+ }
+ } else {
+ Primitive::None
+ };
+
+ Primitive::Group {
+ primitives: vec![clip, scrollbar, scroller],
+ }
+ } else {
+ content
+ },
+ if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
+ mouse::Interaction::Idle
+ } else {
+ mouse_interaction
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/slider.rs b/graphics/src/widget/slider.rs
index 035c7c41..b00cde9a 100644
--- a/graphics/src/widget/slider.rs
+++ b/graphics/src/widget/slider.rs
@@ -4,7 +4,10 @@
//!
//! [`Slider`]: struct.Slider.html
//! [`State`]: struct.State.html
-use crate::Renderer;
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::slider;
+use iced_native::{Background, Color, Point, Rectangle};
pub use iced_native::slider::State;
pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
@@ -15,3 +18,107 @@ pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
/// This is an alias of an `iced_native` slider with an `iced_wgpu::Renderer`.
pub type Slider<'a, Message, Backend> =
iced_native::Slider<'a, Message, Renderer<Backend>>;
+
+const HANDLE_HEIGHT: f32 = 22.0;
+
+impl<B> slider::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ type Style = Box<dyn StyleSheet>;
+
+ fn height(&self) -> u32 {
+ 30
+ }
+
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ cursor_position: Point,
+ range: std::ops::RangeInclusive<f32>,
+ value: f32,
+ is_dragging: bool,
+ style_sheet: &Self::Style,
+ ) -> Self::Output {
+ let is_mouse_over = bounds.contains(cursor_position);
+
+ let style = if is_dragging {
+ style_sheet.dragging()
+ } else if is_mouse_over {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
+ };
+
+ let rail_y = bounds.y + (bounds.height / 2.0).round();
+
+ let (rail_top, rail_bottom) = (
+ Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: rail_y,
+ width: bounds.width,
+ height: 2.0,
+ },
+ background: Background::Color(style.rail_colors.0),
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ },
+ Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: rail_y + 2.0,
+ width: bounds.width,
+ height: 2.0,
+ },
+ background: Background::Color(style.rail_colors.1),
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ },
+ );
+
+ let (range_start, range_end) = range.into_inner();
+
+ let (handle_width, handle_height, handle_border_radius) =
+ match style.handle.shape {
+ HandleShape::Circle { radius } => {
+ (f32::from(radius * 2), f32::from(radius * 2), radius)
+ }
+ HandleShape::Rectangle {
+ width,
+ border_radius,
+ } => (f32::from(width), HANDLE_HEIGHT, border_radius),
+ };
+
+ let handle_offset = (bounds.width - handle_width)
+ * ((value - range_start) / (range_end - range_start).max(1.0));
+
+ let handle = Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x + handle_offset.round(),
+ y: rail_y - handle_height / 2.0,
+ width: handle_width,
+ height: handle_height,
+ },
+ background: Background::Color(style.handle.color),
+ border_radius: handle_border_radius,
+ border_width: style.handle.border_width,
+ border_color: style.handle.border_color,
+ };
+
+ (
+ Primitive::Group {
+ primitives: vec![rail_top, rail_bottom, handle],
+ },
+ if is_dragging {
+ mouse::Interaction::Grabbing
+ } else if is_mouse_over {
+ mouse::Interaction::Grab
+ } else {
+ mouse::Interaction::default()
+ },
+ )
+ }
+}
diff --git a/graphics/src/widget/space.rs b/graphics/src/widget/space.rs
new file mode 100644
index 00000000..1f31eabe
--- /dev/null
+++ b/graphics/src/widget/space.rs
@@ -0,0 +1,15 @@
+use crate::{Backend, Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::space;
+use iced_native::Rectangle;
+
+pub use iced_native::Space;
+
+impl<B> space::Renderer for Renderer<B>
+where
+ B: Backend,
+{
+ fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
+ (Primitive::None, mouse::Interaction::default())
+ }
+}
diff --git a/graphics/src/widget/svg.rs b/graphics/src/widget/svg.rs
new file mode 100644
index 00000000..b1aa7cea
--- /dev/null
+++ b/graphics/src/widget/svg.rs
@@ -0,0 +1,28 @@
+use crate::backend::{self, Backend};
+use crate::{Primitive, Renderer};
+use iced_native::{mouse, svg, Layout};
+
+pub use iced_native::Svg;
+
+impl<B> svg::Renderer for Renderer<B>
+where
+ B: Backend + backend::Svg,
+{
+ fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
+ self.backend().viewport_dimensions(handle)
+ }
+
+ fn draw(
+ &mut self,
+ handle: svg::Handle,
+ layout: Layout<'_>,
+ ) -> Self::Output {
+ (
+ Primitive::Svg {
+ handle,
+ bounds: layout.bounds(),
+ },
+ mouse::Interaction::default(),
+ )
+ }
+}
diff --git a/graphics/src/widget/text.rs b/graphics/src/widget/text.rs
index ec0349f9..327f8e29 100644
--- a/graphics/src/widget/text.rs
+++ b/graphics/src/widget/text.rs
@@ -1,7 +1,72 @@
//! Write some text for your users to read.
-use crate::Renderer;
+use crate::backend::{self, Backend};
+use crate::{Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::text;
+use iced_native::{
+ Color, Font, HorizontalAlignment, Rectangle, Size, VerticalAlignment,
+};
/// A paragraph of text.
///
/// This is an alias of an `iced_native` text with an `iced_wgpu::Renderer`.
pub type Text<Backend> = iced_native::Text<Renderer<Backend>>;
+
+use std::f32;
+
+impl<B> text::Renderer for Renderer<B>
+where
+ B: Backend + backend::Text,
+{
+ type Font = Font;
+
+ const DEFAULT_SIZE: u16 = 20;
+
+ fn measure(
+ &self,
+ content: &str,
+ size: u16,
+ font: Font,
+ bounds: Size,
+ ) -> (f32, f32) {
+ self.backend()
+ .measure(content, f32::from(size), font, bounds)
+ }
+
+ fn draw(
+ &mut self,
+ defaults: &Self::Defaults,
+ bounds: Rectangle,
+ content: &str,
+ size: u16,
+ font: Font,
+ color: Option<Color>,
+ horizontal_alignment: HorizontalAlignment,
+ vertical_alignment: VerticalAlignment,
+ ) -> Self::Output {
+ let x = match horizontal_alignment {
+ iced_native::HorizontalAlignment::Left => bounds.x,
+ iced_native::HorizontalAlignment::Center => bounds.center_x(),
+ iced_native::HorizontalAlignment::Right => bounds.x + bounds.width,
+ };
+
+ let y = match vertical_alignment {
+ iced_native::VerticalAlignment::Top => bounds.y,
+ iced_native::VerticalAlignment::Center => bounds.center_y(),
+ iced_native::VerticalAlignment::Bottom => bounds.y + bounds.height,
+ };
+
+ (
+ Primitive::Text {
+ content: content.to_string(),
+ size: f32::from(size),
+ bounds: Rectangle { x, y, ..bounds },
+ color: color.unwrap_or(defaults.text.color),
+ font,
+ horizontal_alignment,
+ vertical_alignment,
+ },
+ mouse::Interaction::default(),
+ )
+ }
+}
diff --git a/graphics/src/widget/text_input.rs b/graphics/src/widget/text_input.rs
index 8015626b..023bdd7f 100644
--- a/graphics/src/widget/text_input.rs
+++ b/graphics/src/widget/text_input.rs
@@ -4,7 +4,15 @@
//!
//! [`TextInput`]: struct.TextInput.html
//! [`State`]: struct.State.html
-use crate::Renderer;
+use crate::backend::{self, Backend};
+use crate::{Primitive, Renderer};
+use iced_native::mouse;
+use iced_native::text_input::{self, cursor};
+use iced_native::{
+ Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size,
+ Vector, VerticalAlignment,
+};
+use std::f32;
pub use iced_native::text_input::State;
pub use iced_style::text_input::{Style, StyleSheet};
@@ -14,3 +22,259 @@ pub use iced_style::text_input::{Style, StyleSheet};
/// This is an alias of an `iced_native` text input with an `iced_wgpu::Renderer`.
pub type TextInput<'a, Message, Backend> =
iced_native::TextInput<'a, Message, Renderer<Backend>>;
+
+impl<B> text_input::Renderer for Renderer<B>
+where
+ B: Backend + backend::Text,
+{
+ type Style = Box<dyn StyleSheet>;
+
+ fn default_size(&self) -> u16 {
+ // TODO: Make this configurable
+ 20
+ }
+
+ fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 {
+ let backend = self.backend();
+
+ let (mut width, _) =
+ backend.measure(value, f32::from(size), font, Size::INFINITY);
+
+ let spaces_around = value.len() - value.trim().len();
+
+ if spaces_around > 0 {
+ let space_width = backend.space_width(size as f32);
+ width += spaces_around as f32 * space_width;
+ }
+
+ width
+ }
+
+ fn offset(
+ &self,
+ text_bounds: Rectangle,
+ font: Font,
+ size: u16,
+ value: &text_input::Value,
+ state: &text_input::State,
+ ) -> f32 {
+ if state.is_focused() {
+ let cursor = state.cursor();
+
+ let focus_position = match cursor.state(value) {
+ cursor::State::Index(i) => i,
+ cursor::State::Selection { end, .. } => end,
+ };
+
+ let (_, offset) = measure_cursor_and_scroll_offset(
+ self,
+ text_bounds,
+ value,
+ size,
+ focus_position,
+ font,
+ );
+
+ offset
+ } else {
+ 0.0
+ }
+ }
+
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ text_bounds: Rectangle,
+ cursor_position: Point,
+ font: Font,
+ size: u16,
+ placeholder: &str,
+ value: &text_input::Value,
+ state: &text_input::State,
+ style_sheet: &Self::Style,
+ ) -> Self::Output {
+ let is_mouse_over = bounds.contains(cursor_position);
+
+ let style = if state.is_focused() {
+ style_sheet.focused()
+ } else if is_mouse_over {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
+ };
+
+ let input = Primitive::Quad {
+ bounds,
+ background: style.background,
+ border_radius: style.border_radius,
+ border_width: style.border_width,
+ border_color: style.border_color,
+ };
+
+ let text = value.to_string();
+
+ let text_value = Primitive::Text {
+ content: if text.is_empty() {
+ placeholder.to_string()
+ } else {
+ text.clone()
+ },
+ color: if text.is_empty() {
+ style_sheet.placeholder_color()
+ } else {
+ style_sheet.value_color()
+ },
+ font,
+ bounds: Rectangle {
+ y: text_bounds.center_y(),
+ width: f32::INFINITY,
+ ..text_bounds
+ },
+ size: f32::from(size),
+ horizontal_alignment: HorizontalAlignment::Left,
+ vertical_alignment: VerticalAlignment::Center,
+ };
+
+ let (contents_primitive, offset) = if state.is_focused() {
+ let cursor = state.cursor();
+
+ let (cursor_primitive, offset) = match cursor.state(value) {
+ cursor::State::Index(position) => {
+ let (text_value_width, offset) =
+ measure_cursor_and_scroll_offset(
+ self,
+ text_bounds,
+ value,
+ size,
+ position,
+ font,
+ );
+
+ (
+ Primitive::Quad {
+ bounds: Rectangle {
+ x: text_bounds.x + text_value_width,
+ y: text_bounds.y,
+ width: 1.0,
+ height: text_bounds.height,
+ },
+ background: Background::Color(
+ style_sheet.value_color(),
+ ),
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ },
+ offset,
+ )
+ }
+ cursor::State::Selection { start, end } => {
+ let left = start.min(end);
+ let right = end.max(start);
+
+ let (left_position, left_offset) =
+ measure_cursor_and_scroll_offset(
+ self,
+ text_bounds,
+ value,
+ size,
+ left,
+ font,
+ );
+
+ let (right_position, right_offset) =
+ measure_cursor_and_scroll_offset(
+ self,
+ text_bounds,
+ value,
+ size,
+ right,
+ font,
+ );
+
+ let width = right_position - left_position;
+
+ (
+ Primitive::Quad {
+ bounds: Rectangle {
+ x: text_bounds.x + left_position,
+ y: text_bounds.y,
+ width,
+ height: text_bounds.height,
+ },
+ background: Background::Color(
+ style_sheet.selection_color(),
+ ),
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ },
+ if end == right {
+ right_offset
+ } else {
+ left_offset
+ },
+ )
+ }
+ };
+
+ (
+ Primitive::Group {
+ primitives: vec![cursor_primitive, text_value],
+ },
+ Vector::new(offset as u32, 0),
+ )
+ } else {
+ (text_value, Vector::new(0, 0))
+ };
+
+ let text_width = self.measure_value(
+ if text.is_empty() { placeholder } else { &text },
+ size,
+ font,
+ );
+
+ let contents = if text_width > text_bounds.width {
+ Primitive::Clip {
+ bounds: text_bounds,
+ offset,
+ content: Box::new(contents_primitive),
+ }
+ } else {
+ contents_primitive
+ };
+
+ (
+ Primitive::Group {
+ primitives: vec![input, contents],
+ },
+ if is_mouse_over {
+ mouse::Interaction::Text
+ } else {
+ mouse::Interaction::default()
+ },
+ )
+ }
+}
+
+fn measure_cursor_and_scroll_offset<B>(
+ renderer: &Renderer<B>,
+ text_bounds: Rectangle,
+ value: &text_input::Value,
+ size: u16,
+ cursor_index: usize,
+ font: Font,
+) -> (f32, f32)
+where
+ B: Backend + backend::Text,
+{
+ use iced_native::text_input::Renderer;
+
+ let text_before_cursor = value.until(cursor_index).to_string();
+
+ let text_value_width =
+ renderer.measure_value(&text_before_cursor, size, font);
+ let offset = ((text_value_width + 5.0) - text_bounds.width).max(0.0);
+
+ (text_value_width, offset)
+}