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author | 2023-03-01 21:34:26 +0100 | |
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committer | 2023-03-01 21:34:26 +0100 | |
commit | 5fd5d1cdf8e5354788dc40729c4565ef377d3bba (patch) | |
tree | 0921efc7dc13a3050e03482147a791f85515f1f2 /graphics/src/widget | |
parent | 3f6e28fa9b1b8d911f765c9efb5249a9e0c942d5 (diff) | |
download | iced-5fd5d1cdf8e5354788dc40729c4565ef377d3bba.tar.gz iced-5fd5d1cdf8e5354788dc40729c4565ef377d3bba.tar.bz2 iced-5fd5d1cdf8e5354788dc40729c4565ef377d3bba.zip |
Implement `Canvas` support for `iced_tiny_skia`
Diffstat (limited to 'graphics/src/widget')
-rw-r--r-- | graphics/src/widget/canvas.rs | 268 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cache.rs | 100 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cursor.rs | 64 | ||||
-rw-r--r-- | graphics/src/widget/canvas/event.rs | 21 | ||||
-rw-r--r-- | graphics/src/widget/canvas/fill.rs | 72 | ||||
-rw-r--r-- | graphics/src/widget/canvas/frame.rs | 530 | ||||
-rw-r--r-- | graphics/src/widget/canvas/geometry.rs | 24 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path.rs | 109 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path/arc.rs | 42 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path/builder.rs | 198 | ||||
-rw-r--r-- | graphics/src/widget/canvas/program.rs | 102 | ||||
-rw-r--r-- | graphics/src/widget/canvas/stroke.rs | 126 | ||||
-rw-r--r-- | graphics/src/widget/canvas/style.rs | 23 | ||||
-rw-r--r-- | graphics/src/widget/canvas/text.rs | 57 | ||||
-rw-r--r-- | graphics/src/widget/qr_code.rs | 301 |
15 files changed, 0 insertions, 2037 deletions
diff --git a/graphics/src/widget/canvas.rs b/graphics/src/widget/canvas.rs deleted file mode 100644 index a8d050f5..00000000 --- a/graphics/src/widget/canvas.rs +++ /dev/null @@ -1,268 +0,0 @@ -//! Draw 2D graphics for your users. -//! -//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a -//! [`Frame`]. It can be used for animation, data visualization, game graphics, -//! and more! -pub mod event; -pub mod fill; -pub mod path; -pub mod stroke; - -mod cache; -mod cursor; -mod frame; -mod geometry; -mod program; -mod style; -mod text; - -pub use crate::gradient::{self, Gradient}; -pub use cache::Cache; -pub use cursor::Cursor; -pub use event::Event; -pub use fill::{Fill, FillRule}; -pub use frame::Frame; -pub use geometry::Geometry; -pub use path::Path; -pub use program::Program; -pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; -pub use style::Style; -pub use text::Text; - -use crate::{Backend, Primitive, Renderer}; - -use iced_native::layout::{self, Layout}; -use iced_native::mouse; -use iced_native::renderer; -use iced_native::widget::tree::{self, Tree}; -use iced_native::{ - Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget, -}; - -use std::marker::PhantomData; - -/// A widget capable of drawing 2D graphics. -/// -/// ## Drawing a simple circle -/// If you want to get a quick overview, here's how we can draw a simple circle: -/// -/// ```no_run -/// # mod iced { -/// # pub mod widget { -/// # pub use iced_graphics::widget::canvas; -/// # } -/// # pub use iced_native::{Color, Rectangle, Theme}; -/// # } -/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; -/// use iced::{Color, Rectangle, Theme}; -/// -/// // First, we define the data we need for drawing -/// #[derive(Debug)] -/// struct Circle { -/// radius: f32, -/// } -/// -/// // Then, we implement the `Program` trait -/// impl Program<()> for Circle { -/// type State = (); -/// -/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{ -/// // We prepare a new `Frame` -/// let mut frame = Frame::new(bounds.size()); -/// -/// // We create a `Path` representing a simple circle -/// let circle = Path::circle(frame.center(), self.radius); -/// -/// // And fill it with some color -/// frame.fill(&circle, Color::BLACK); -/// -/// // Finally, we produce the geometry -/// vec![frame.into_geometry()] -/// } -/// } -/// -/// // Finally, we simply use our `Circle` to create the `Canvas`! -/// let canvas = Canvas::new(Circle { radius: 50.0 }); -/// ``` -#[derive(Debug)] -pub struct Canvas<Message, Theme, P> -where - P: Program<Message, Theme>, -{ - width: Length, - height: Length, - program: P, - message_: PhantomData<Message>, - theme_: PhantomData<Theme>, -} - -impl<Message, Theme, P> Canvas<Message, Theme, P> -where - P: Program<Message, Theme>, -{ - const DEFAULT_SIZE: f32 = 100.0; - - /// Creates a new [`Canvas`]. - pub fn new(program: P) -> Self { - Canvas { - width: Length::Fixed(Self::DEFAULT_SIZE), - height: Length::Fixed(Self::DEFAULT_SIZE), - program, - message_: PhantomData, - theme_: PhantomData, - } - } - - /// Sets the width of the [`Canvas`]. - pub fn width(mut self, width: impl Into<Length>) -> Self { - self.width = width.into(); - self - } - - /// Sets the height of the [`Canvas`]. - pub fn height(mut self, height: impl Into<Length>) -> Self { - self.height = height.into(); - self - } -} - -impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P> -where - P: Program<Message, T>, - B: Backend, -{ - fn tag(&self) -> tree::Tag { - struct Tag<T>(T); - tree::Tag::of::<Tag<P::State>>() - } - - fn state(&self) -> tree::State { - tree::State::new(P::State::default()) - } - - fn width(&self) -> Length { - self.width - } - - fn height(&self) -> Length { - self.height - } - - fn layout( - &self, - _renderer: &Renderer<B, T>, - limits: &layout::Limits, - ) -> layout::Node { - let limits = limits.width(self.width).height(self.height); - let size = limits.resolve(Size::ZERO); - - layout::Node::new(size) - } - - fn on_event( - &mut self, - tree: &mut Tree, - event: iced_native::Event, - layout: Layout<'_>, - cursor_position: Point, - _renderer: &Renderer<B, T>, - _clipboard: &mut dyn Clipboard, - shell: &mut Shell<'_, Message>, - ) -> event::Status { - let bounds = layout.bounds(); - - let canvas_event = match event { - iced_native::Event::Mouse(mouse_event) => { - Some(Event::Mouse(mouse_event)) - } - iced_native::Event::Touch(touch_event) => { - Some(Event::Touch(touch_event)) - } - iced_native::Event::Keyboard(keyboard_event) => { - Some(Event::Keyboard(keyboard_event)) - } - _ => None, - }; - - let cursor = Cursor::from_window_position(cursor_position); - - if let Some(canvas_event) = canvas_event { - let state = tree.state.downcast_mut::<P::State>(); - - let (event_status, message) = - self.program.update(state, canvas_event, bounds, cursor); - - if let Some(message) = message { - shell.publish(message); - } - - return event_status; - } - - event::Status::Ignored - } - - fn mouse_interaction( - &self, - tree: &Tree, - layout: Layout<'_>, - cursor_position: Point, - _viewport: &Rectangle, - _renderer: &Renderer<B, T>, - ) -> mouse::Interaction { - let bounds = layout.bounds(); - let cursor = Cursor::from_window_position(cursor_position); - let state = tree.state.downcast_ref::<P::State>(); - - self.program.mouse_interaction(state, bounds, cursor) - } - - fn draw( - &self, - tree: &Tree, - renderer: &mut Renderer<B, T>, - theme: &T, - _style: &renderer::Style, - layout: Layout<'_>, - cursor_position: Point, - _viewport: &Rectangle, - ) { - use iced_native::Renderer as _; - - let bounds = layout.bounds(); - - if bounds.width < 1.0 || bounds.height < 1.0 { - return; - } - - let translation = Vector::new(bounds.x, bounds.y); - let cursor = Cursor::from_window_position(cursor_position); - let state = tree.state.downcast_ref::<P::State>(); - - renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(Primitive::Group { - primitives: self - .program - .draw(state, theme, bounds, cursor) - .into_iter() - .map(Geometry::into_primitive) - .collect(), - }); - }); - } -} - -impl<'a, Message, P, B, T> From<Canvas<Message, T, P>> - for Element<'a, Message, Renderer<B, T>> -where - Message: 'a, - P: Program<Message, T> + 'a, - B: Backend, - T: 'a, -{ - fn from( - canvas: Canvas<Message, T, P>, - ) -> Element<'a, Message, Renderer<B, T>> { - Element::new(canvas) - } -} diff --git a/graphics/src/widget/canvas/cache.rs b/graphics/src/widget/canvas/cache.rs deleted file mode 100644 index 52217bbb..00000000 --- a/graphics/src/widget/canvas/cache.rs +++ /dev/null @@ -1,100 +0,0 @@ -use crate::widget::canvas::{Frame, Geometry}; -use crate::Primitive; - -use iced_native::Size; -use std::{cell::RefCell, sync::Arc}; - -enum State { - Empty, - Filled { - bounds: Size, - primitive: Arc<Primitive>, - }, -} - -impl Default for State { - fn default() -> Self { - State::Empty - } -} -/// A simple cache that stores generated [`Geometry`] to avoid recomputation. -/// -/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer -/// change or it is explicitly cleared. -#[derive(Debug, Default)] -pub struct Cache { - state: RefCell<State>, -} - -impl Cache { - /// Creates a new empty [`Cache`]. - pub fn new() -> Self { - Cache { - state: Default::default(), - } - } - - /// Clears the [`Cache`], forcing a redraw the next time it is used. - pub fn clear(&self) { - *self.state.borrow_mut() = State::Empty; - } - - /// Draws [`Geometry`] using the provided closure and stores it in the - /// [`Cache`]. - /// - /// The closure will only be called when - /// - the bounds have changed since the previous draw call. - /// - the [`Cache`] is empty or has been explicitly cleared. - /// - /// Otherwise, the previously stored [`Geometry`] will be returned. The - /// [`Cache`] is not cleared in this case. In other words, it will keep - /// returning the stored [`Geometry`] if needed. - pub fn draw( - &self, - bounds: Size, - draw_fn: impl FnOnce(&mut Frame), - ) -> Geometry { - use std::ops::Deref; - - if let State::Filled { - bounds: cached_bounds, - primitive, - } = self.state.borrow().deref() - { - if *cached_bounds == bounds { - return Geometry::from_primitive(Primitive::Cached { - cache: primitive.clone(), - }); - } - } - - let mut frame = Frame::new(bounds); - draw_fn(&mut frame); - - let primitive = { - let geometry = frame.into_geometry(); - - Arc::new(geometry.into_primitive()) - }; - - *self.state.borrow_mut() = State::Filled { - bounds, - primitive: primitive.clone(), - }; - - Geometry::from_primitive(Primitive::Cached { cache: primitive }) - } -} - -impl std::fmt::Debug for State { - fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { - match self { - State::Empty => write!(f, "Empty"), - State::Filled { primitive, bounds } => f - .debug_struct("Filled") - .field("primitive", primitive) - .field("bounds", bounds) - .finish(), - } - } -} diff --git a/graphics/src/widget/canvas/cursor.rs b/graphics/src/widget/canvas/cursor.rs deleted file mode 100644 index 9588d129..00000000 --- a/graphics/src/widget/canvas/cursor.rs +++ /dev/null @@ -1,64 +0,0 @@ -use iced_native::{Point, Rectangle}; - -/// The mouse cursor state. -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Cursor { - /// The cursor has a defined position. - Available(Point), - - /// The cursor is currently unavailable (i.e. out of bounds or busy). - Unavailable, -} - -impl Cursor { - // TODO: Remove this once this type is used in `iced_native` to encode - // proper cursor availability - pub(crate) fn from_window_position(position: Point) -> Self { - if position.x < 0.0 || position.y < 0.0 { - Cursor::Unavailable - } else { - Cursor::Available(position) - } - } - - /// Returns the absolute position of the [`Cursor`], if available. - pub fn position(&self) -> Option<Point> { - match self { - Cursor::Available(position) => Some(*position), - Cursor::Unavailable => None, - } - } - - /// Returns the relative position of the [`Cursor`] inside the given bounds, - /// if available. - /// - /// If the [`Cursor`] is not over the provided bounds, this method will - /// return `None`. - pub fn position_in(&self, bounds: &Rectangle) -> Option<Point> { - if self.is_over(bounds) { - self.position_from(bounds.position()) - } else { - None - } - } - - /// Returns the relative position of the [`Cursor`] from the given origin, - /// if available. - pub fn position_from(&self, origin: Point) -> Option<Point> { - match self { - Cursor::Available(position) => { - Some(Point::new(position.x - origin.x, position.y - origin.y)) - } - Cursor::Unavailable => None, - } - } - - /// Returns whether the [`Cursor`] is currently over the provided bounds - /// or not. - pub fn is_over(&self, bounds: &Rectangle) -> bool { - match self { - Cursor::Available(position) => bounds.contains(*position), - Cursor::Unavailable => false, - } - } -} diff --git a/graphics/src/widget/canvas/event.rs b/graphics/src/widget/canvas/event.rs deleted file mode 100644 index 7c733a4d..00000000 --- a/graphics/src/widget/canvas/event.rs +++ /dev/null @@ -1,21 +0,0 @@ -//! Handle events of a canvas. -use iced_native::keyboard; -use iced_native::mouse; -use iced_native::touch; - -pub use iced_native::event::Status; - -/// A [`Canvas`] event. -/// -/// [`Canvas`]: crate::widget::Canvas -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Event { - /// A mouse event. - Mouse(mouse::Event), - - /// A touch event. - Touch(touch::Event), - - /// A keyboard event. - Keyboard(keyboard::Event), -} diff --git a/graphics/src/widget/canvas/fill.rs b/graphics/src/widget/canvas/fill.rs deleted file mode 100644 index e954ebb5..00000000 --- a/graphics/src/widget/canvas/fill.rs +++ /dev/null @@ -1,72 +0,0 @@ -//! Fill [crate::widget::canvas::Geometry] with a certain style. -use crate::{Color, Gradient}; - -pub use crate::widget::canvas::Style; - -/// The style used to fill geometry. -#[derive(Debug, Clone)] -pub struct Fill { - /// The color or gradient of the fill. - /// - /// By default, it is set to [`Style::Solid`] with [`Color::BLACK`]. - pub style: Style, - - /// The fill rule defines how to determine what is inside and what is - /// outside of a shape. - /// - /// See the [SVG specification][1] for more details. - /// - /// By default, it is set to `NonZero`. - /// - /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty - pub rule: FillRule, -} - -impl Default for Fill { - fn default() -> Self { - Self { - style: Style::Solid(Color::BLACK), - rule: FillRule::NonZero, - } - } -} - -impl From<Color> for Fill { - fn from(color: Color) -> Fill { - Fill { - style: Style::Solid(color), - ..Fill::default() - } - } -} - -impl From<Gradient> for Fill { - fn from(gradient: Gradient) -> Self { - Fill { - style: Style::Gradient(gradient), - ..Default::default() - } - } -} - -/// The fill rule defines how to determine what is inside and what is outside of -/// a shape. -/// -/// See the [SVG specification][1]. -/// -/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -#[allow(missing_docs)] -pub enum FillRule { - NonZero, - EvenOdd, -} - -impl From<FillRule> for lyon::tessellation::FillRule { - fn from(rule: FillRule) -> lyon::tessellation::FillRule { - match rule { - FillRule::NonZero => lyon::tessellation::FillRule::NonZero, - FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, - } - } -} diff --git a/graphics/src/widget/canvas/frame.rs b/graphics/src/widget/canvas/frame.rs deleted file mode 100644 index d68548ae..00000000 --- a/graphics/src/widget/canvas/frame.rs +++ /dev/null @@ -1,530 +0,0 @@ -use crate::gradient::Gradient; -use crate::triangle; -use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text}; -use crate::Primitive; - -use iced_native::{Point, Rectangle, Size, Vector}; - -use lyon::geom::euclid; -use lyon::tessellation; -use std::borrow::Cow; - -/// The frame of a [`Canvas`]. -/// -/// [`Canvas`]: crate::widget::Canvas -#[allow(missing_debug_implementations)] -pub struct Frame { - size: Size, - buffers: BufferStack, - primitives: Vec<Primitive>, - transforms: Transforms, - fill_tessellator: tessellation::FillTessellator, - stroke_tessellator: tessellation::StrokeTessellator, -} - -enum Buffer { - Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>), - Gradient( - tessellation::VertexBuffers<triangle::Vertex2D, u32>, - Gradient, - ), -} - -struct BufferStack { - stack: Vec<Buffer>, -} - -impl BufferStack { - fn new() -> Self { - Self { stack: Vec::new() } - } - - fn get_mut(&mut self, style: &Style) -> &mut Buffer { - match style { - Style::Solid(_) => match self.stack.last() { - Some(Buffer::Solid(_)) => {} - _ => { - self.stack.push(Buffer::Solid( - tessellation::VertexBuffers::new(), - )); - } - }, - Style::Gradient(gradient) => match self.stack.last() { - Some(Buffer::Gradient(_, last)) if gradient == last => {} - _ => { - self.stack.push(Buffer::Gradient( - tessellation::VertexBuffers::new(), - gradient.clone(), - )); - } - }, - } - - self.stack.last_mut().unwrap() - } - - fn get_fill<'a>( - &'a mut self, - style: &Style, - ) -> Box<dyn tessellation::FillGeometryBuilder + 'a> { - match (style, self.get_mut(style)) { - (Style::Solid(color), Buffer::Solid(buffer)) => { - Box::new(tessellation::BuffersBuilder::new( - buffer, - TriangleVertex2DBuilder(color.into_linear()), - )) - } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), - _ => unreachable!(), - } - } - - fn get_stroke<'a>( - &'a mut self, - style: &Style, - ) -> Box<dyn tessellation::StrokeGeometryBuilder + 'a> { - match (style, self.get_mut(style)) { - (Style::Solid(color), Buffer::Solid(buffer)) => { - Box::new(tessellation::BuffersBuilder::new( - buffer, - TriangleVertex2DBuilder(color.into_linear()), - )) - } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), - _ => unreachable!(), - } - } -} - -#[derive(Debug)] -struct Transforms { - previous: Vec<Transform>, - current: Transform, -} - -#[derive(Debug, Clone, Copy)] -struct Transform { - raw: lyon::math::Transform, - is_identity: bool, -} - -impl Transform { - /// Transforms the given [Point] by the transformation matrix. - fn transform_point(&self, point: &mut Point) { - let transformed = self - .raw - .transform_point(euclid::Point2D::new(point.x, point.y)); - point.x = transformed.x; - point.y = transformed.y; - } - - fn transform_style(&self, style: Style) -> Style { - match style { - Style::Solid(color) => Style::Solid(color), - Style::Gradient(gradient) => { - Style::Gradient(self.transform_gradient(gradient)) - } - } - } - - fn transform_gradient(&self, mut gradient: Gradient) -> Gradient { - let (start, end) = match &mut gradient { - Gradient::Linear(linear) => (&mut linear.start, &mut linear.end), - }; - self.transform_point(start); - self.transform_point(end); - gradient - } -} - -impl Frame { - /// Creates a new empty [`Frame`] with the given dimensions. - /// - /// The default coordinate system of a [`Frame`] has its origin at the - /// top-left corner of its bounds. - pub fn new(size: Size) -> Frame { - Frame { - size, - buffers: BufferStack::new(), - primitives: Vec::new(), - transforms: Transforms { - previous: Vec::new(), - current: Transform { - raw: lyon::math::Transform::identity(), - is_identity: true, - }, - }, - fill_tessellator: tessellation::FillTessellator::new(), - stroke_tessellator: tessellation::StrokeTessellator::new(), - } - } - - /// Returns the width of the [`Frame`]. - #[inline] - pub fn width(&self) -> f32 { - self.size.width - } - - /// Returns the height of the [`Frame`]. - #[inline] - pub fn height(&self) -> f32 { - self.size.height - } - - /// Returns the dimensions of the [`Frame`]. - #[inline] - pub fn size(&self) -> Size { - self.size - } - - /// Returns the coordinate of the center of the [`Frame`]. - #[inline] - pub fn center(&self) -> Point { - Point::new(self.size.width / 2.0, self.size.height / 2.0) - } - - /// Draws the given [`Path`] on the [`Frame`] by filling it with the - /// provided style. - pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) { - let Fill { style, rule } = fill.into(); - - let mut buffer = self - .buffers - .get_fill(&self.transforms.current.transform_style(style)); - - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); - - if self.transforms.current.is_identity { - self.fill_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } else { - let path = path.transformed(&self.transforms.current.raw); - - self.fill_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } - .expect("Tessellate path."); - } - - /// Draws an axis-aligned rectangle given its top-left corner coordinate and - /// its `Size` on the [`Frame`] by filling it with the provided style. - pub fn fill_rectangle( - &mut self, - top_left: Point, - size: Size, - fill: impl Into<Fill>, - ) { - let Fill { style, rule } = fill.into(); - - let mut buffer = self - .buffers - .get_fill(&self.transforms.current.transform_style(style)); - - let top_left = - self.transforms.current.raw.transform_point( - lyon::math::Point::new(top_left.x, top_left.y), - ); - - let size = - self.transforms.current.raw.transform_vector( - lyon::math::Vector::new(size.width, size.height), - ); - - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); - - self.fill_tessellator - .tessellate_rectangle( - &lyon::math::Box2D::new(top_left, top_left + size), - &options, - buffer.as_mut(), - ) - .expect("Fill rectangle"); - } - - /// Draws the stroke of the given [`Path`] on the [`Frame`] with the - /// provided style. - pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) { - let stroke = stroke.into(); - - let mut buffer = self - .buffers - .get_stroke(&self.transforms.current.transform_style(stroke.style)); - - let mut options = tessellation::StrokeOptions::default(); - options.line_width = stroke.width; - options.start_cap = stroke.line_cap.into(); - options.end_cap = stroke.line_cap.into(); - options.line_join = stroke.line_join.into(); - - let path = if stroke.line_dash.segments.is_empty() { - Cow::Borrowed(path) - } else { - Cow::Owned(path::dashed(path, stroke.line_dash)) - }; - - if self.transforms.current.is_identity { - self.stroke_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } else { - let path = path.transformed(&self.transforms.current.raw); - - self.stroke_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } - .expect("Stroke path"); - } - - /// Draws the characters of the given [`Text`] on the [`Frame`], filling - /// them with the given color. - /// - /// __Warning:__ Text currently does not work well with rotations and scale - /// transforms! The position will be correctly transformed, but the - /// resulting glyphs will not be rotated or scaled properly. - /// - /// Additionally, all text will be rendered on top of all the layers of - /// a [`Canvas`]. Therefore, it is currently only meant to be used for - /// overlays, which is the most common use case. - /// - /// Support for vectorial text is planned, and should address all these - /// limitations. - /// - /// [`Canvas`]: crate::widget::Canvas - pub fn fill_text(&mut self, text: impl Into<Text>) { - let text = text.into(); - - let position = if self.transforms.current.is_identity { - text.position - } else { - let transformed = self.transforms.current.raw.transform_point( - lyon::math::Point::new(text.position.x, text.position.y), - ); - - Point::new(transformed.x, transformed.y) - }; - - // TODO: Use vectorial text instead of primitive - self.primitives.push(Primitive::Text { - content: text.content, - bounds: Rectangle { - x: position.x, - y: position.y, - width: f32::INFINITY, - height: f32::INFINITY, - }, - color: text.color, - size: text.size, - font: text.font, - horizontal_alignment: text.horizontal_alignment, - vertical_alignment: text.vertical_alignment, - }); - } - - /// Stores the current transform of the [`Frame`] and executes the given - /// drawing operations, restoring the transform afterwards. - /// - /// This method is useful to compose transforms and perform drawing - /// operations in different coordinate systems. - #[inline] - pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { - self.transforms.previous.push(self.transforms.current); - - f(self); - - self.transforms.current = self.transforms.previous.pop().unwrap(); - } - - /// Executes the given drawing operations within a [`Rectangle`] region, - /// clipping any geometry that overflows its bounds. Any transformations - /// performed are local to the provided closure. - /// - /// This method is useful to perform drawing operations that need to be - /// clipped. - #[inline] - pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) { - let mut frame = Frame::new(region.size()); - - f(&mut frame); - - let primitives = frame.into_primitives(); - - let (text, meshes) = primitives - .into_iter() - .partition(|primitive| matches!(primitive, Primitive::Text { .. })); - - let translation = Vector::new(region.x, region.y); - - self.primitives.push(Primitive::Group { - primitives: vec![ - Primitive::Translate { - translation, - content: Box::new(Primitive::Group { primitives: meshes }), - }, - Primitive::Translate { - translation, - content: Box::new(Primitive::Clip { - bounds: Rectangle::with_size(region.size()), - content: Box::new(Primitive::Group { - primitives: text, - }), - }), - }, - ], - }); - } - - /// Applies a translation to the current transform of the [`Frame`]. - #[inline] - pub fn translate(&mut self, translation: Vector) { - self.transforms.current.raw = self - .transforms - .current - .raw - .pre_translate(lyon::math::Vector::new( - translation.x, - translation.y, - )); - self.transforms.current.is_identity = false; - } - - /// Applies a rotation in radians to the current transform of the [`Frame`]. - #[inline] - pub fn rotate(&mut self, angle: f32) { - self.transforms.current.raw = self - .transforms - .current - .raw - .pre_rotate(lyon::math::Angle::radians(angle)); - self.transforms.current.is_identity = false; - } - - /// Applies a scaling to the current transform of the [`Frame`]. - #[inline] - pub fn scale(&mut self, scale: f32) { - self.transforms.current.raw = - self.transforms.current.raw.pre_scale(scale, scale); - self.transforms.current.is_identity = false; - } - - /// Produces the [`Geometry`] representing everything drawn on the [`Frame`]. - pub fn into_geometry(self) -> Geometry { - Geometry::from_primitive(Primitive::Group { - primitives: self.into_primitives(), - }) - } - - fn into_primitives(mut self) -> Vec<Primitive> { - for buffer in self.buffers.stack { - match buffer { - Buffer::Solid(buffer) => { - if !buffer.indices.is_empty() { - self.primitives.push(Primitive::SolidMesh { - buffers: triangle::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - }) - } - } - Buffer::Gradient(buffer, gradient) => { - if !buffer.indices.is_empty() { - self.primitives.push(Primitive::GradientMesh { - buffers: triangle::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - gradient, - }) - } - } - } - } - - self.primitives - } -} - -struct Vertex2DBuilder; - -impl tessellation::FillVertexConstructor<triangle::Vertex2D> - for Vertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::FillVertex<'_>, - ) -> triangle::Vertex2D { - let position = vertex.position(); - - triangle::Vertex2D { - position: [position.x, position.y], - } - } -} - -impl tessellation::StrokeVertexConstructor<triangle::Vertex2D> - for Vertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::Vertex2D { - let position = vertex.position(); - - triangle::Vertex2D { - position: [position.x, position.y], - } - } -} - -struct TriangleVertex2DBuilder([f32; 4]); - -impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D> - for TriangleVertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::FillVertex<'_>, - ) -> triangle::ColoredVertex2D { - let position = vertex.position(); - - triangle::ColoredVertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} - -impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D> - for TriangleVertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::ColoredVertex2D { - let position = vertex.position(); - - triangle::ColoredVertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} diff --git a/graphics/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs deleted file mode 100644 index e8ac621d..00000000 --- a/graphics/src/widget/canvas/geometry.rs +++ /dev/null @@ -1,24 +0,0 @@ -use crate::Primitive; - -/// A bunch of shapes that can be drawn. -/// -/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a -/// [`Cache`]. -/// -/// [`Frame`]: crate::widget::canvas::Frame -/// [`Cache`]: crate::widget::canvas::Cache -#[derive(Debug, Clone)] -pub struct Geometry(Primitive); - -impl Geometry { - pub(crate) fn from_primitive(primitive: Primitive) -> Self { - Self(primitive) - } - - /// Turns the [`Geometry`] into a [`Primitive`]. - /// - /// This can be useful if you are building a custom widget. - pub fn into_primitive(self) -> Primitive { - self.0 - } -} diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/widget/canvas/path.rs deleted file mode 100644 index aeb2589e..00000000 --- a/graphics/src/widget/canvas/path.rs +++ /dev/null @@ -1,109 +0,0 @@ -//! Build different kinds of 2D shapes. -pub mod arc; - -mod builder; - -#[doc(no_inline)] -pub use arc::Arc; -pub use builder::Builder; - -use crate::widget::canvas::LineDash; - -use iced_native::{Point, Size}; -use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent}; -use lyon::path::iterator::PathIterator; - -/// An immutable set of points that may or may not be connected. -/// -/// A single [`Path`] can represent different kinds of 2D shapes! -#[derive(Debug, Clone)] -pub struct Path { - raw: lyon::path::Path, -} - -impl Path { - /// Creates a new [`Path`] with the provided closure. - /// - /// Use the [`Builder`] to configure your [`Path`]. - pub fn new(f: impl FnOnce(&mut Builder)) -> Self { - let mut builder = Builder::new(); - - // TODO: Make it pure instead of side-effect-based (?) - f(&mut builder); - - builder.build() - } - - /// Creates a new [`Path`] representing a line segment given its starting - /// and end points. - pub fn line(from: Point, to: Point) -> Self { - Self::new(|p| { - p.move_to(from); - p.line_to(to); - }) - } - - /// Creates a new [`Path`] representing a rectangle given its top-left - /// corner coordinate and its `Size`. - pub fn rectangle(top_left: Point, size: Size) -> Self { - Self::new(|p| p.rectangle(top_left, size)) - } - - /// Creates a new [`Path`] representing a circle given its center - /// coordinate and its radius. - pub fn circle(center: Point, radius: f32) -> Self { - Self::new(|p| p.circle(center, radius)) - } - - #[inline] - pub(crate) fn raw(&self) -> &lyon::path::Path { - &self.raw - } - - #[inline] - pub(crate) fn transformed( - &self, - transform: &lyon::math::Transform, - ) -> Path { - Path { - raw: self.raw.clone().transformed(transform), - } - } -} - -pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { - Path::new(|builder| { - let segments_odd = (line_dash.segments.len() % 2 == 1) - .then(|| [line_dash.segments, line_dash.segments].concat()); - - let mut draw_line = false; - - walk_along_path( - path.raw().iter().flattened(0.01), - 0.0, - lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, - &mut RepeatedPattern { - callback: |event: WalkerEvent<'_>| { - let point = Point { - x: event.position.x, - y: event.position.y, - }; - - if draw_line { - builder.line_to(point); - } else { - builder.move_to(point); - } - - draw_line = !draw_line; - - true - }, - index: line_dash.offset, - intervals: segments_odd - .as_deref() - .unwrap_or(line_dash.segments), - }, - ); - }) -} diff --git a/graphics/src/widget/canvas/path/arc.rs b/graphics/src/widget/canvas/path/arc.rs deleted file mode 100644 index b8e72daf..00000000 --- a/graphics/src/widget/canvas/path/arc.rs +++ /dev/null @@ -1,42 +0,0 @@ -//! Build and draw curves. -use iced_native::{Point, Vector}; - -/// A segment of a differentiable curve. -#[derive(Debug, Clone, Copy)] -pub struct Arc { - /// The center of the arc. - pub center: Point, - /// The radius of the arc. - pub radius: f32, - /// The start of the segment's angle, clockwise rotation. - pub start_angle: f32, - /// The end of the segment's angle, clockwise rotation. - pub end_angle: f32, -} - -/// An elliptical [`Arc`]. -#[derive(Debug, Clone, Copy)] -pub struct Elliptical { - /// The center of the arc. - pub center: Point, - /// The radii of the arc's ellipse, defining its axes. - pub radii: Vector, - /// The rotation of the arc's ellipse. - pub rotation: f32, - /// The start of the segment's angle, clockwise rotation. - pub start_angle: f32, - /// The end of the segment's angle, clockwise rotation. - pub end_angle: f32, -} - -impl From<Arc> for Elliptical { - fn from(arc: Arc) -> Elliptical { - Elliptical { - center: arc.center, - radii: Vector::new(arc.radius, arc.radius), - rotation: 0.0, - start_angle: arc.start_angle, - end_angle: arc.end_angle, - } - } -} diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/widget/canvas/path/builder.rs deleted file mode 100644 index 5121aa68..00000000 --- a/graphics/src/widget/canvas/path/builder.rs +++ /dev/null @@ -1,198 +0,0 @@ -use crate::widget::canvas::path::{arc, Arc, Path}; - -use iced_native::{Point, Size}; -use lyon::path::builder::SvgPathBuilder; - -/// A [`Path`] builder. -/// -/// Once a [`Path`] is built, it can no longer be mutated. -#[allow(missing_debug_implementations)] -pub struct Builder { - raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>, -} - -impl Builder { - /// Creates a new [`Builder`]. - pub fn new() -> Builder { - Builder { - raw: lyon::path::Path::builder().with_svg(), - } - } - - /// Moves the starting point of a new sub-path to the given `Point`. - #[inline] - pub fn move_to(&mut self, point: Point) { - let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y)); - } - - /// Connects the last point in the [`Path`] to the given `Point` with a - /// straight line. - #[inline] - pub fn line_to(&mut self, point: Point) { - let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y)); - } - - /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in - /// a clockwise direction. - #[inline] - pub fn arc(&mut self, arc: Arc) { - self.ellipse(arc.into()); - } - - /// Adds a circular arc to the [`Path`] with the given control points and - /// radius. - /// - /// This essentially draws a straight line segment from the current - /// position to `a`, but fits a circular arc of `radius` tangent to that - /// segment and tangent to the line between `a` and `b`. - /// - /// With another `.line_to(b)`, the result will be a path connecting the - /// starting point and `b` with straight line segments towards `a` and a - /// circular arc smoothing out the corner at `a`. - /// - /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) - /// for more details and examples. - pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { - use lyon::{math, path}; - - let start = self.raw.current_position(); - let mid = math::Point::new(a.x, a.y); - let end = math::Point::new(b.x, b.y); - - if start == mid || mid == end || radius == 0.0 { - let _ = self.raw.line_to(mid); - return; - } - - let double_area = start.x * (mid.y - end.y) - + mid.x * (end.y - start.y) - + end.x * (start.y - mid.y); - - if double_area == 0.0 { - let _ = self.raw.line_to(mid); - return; - } - - let to_start = (start - mid).normalize(); - let to_end = (end - mid).normalize(); - - let inner_angle = to_start.dot(to_end).acos(); - - let origin_angle = inner_angle / 2.0; - - let origin_adjacent = radius / origin_angle.tan(); - - let arc_start = mid + to_start * origin_adjacent; - let arc_end = mid + to_end * origin_adjacent; - - let sweep = to_start.cross(to_end) < 0.0; - - let _ = self.raw.line_to(arc_start); - - self.raw.arc_to( - math::Vector::new(radius, radius), - math::Angle::radians(0.0), - path::ArcFlags { - large_arc: false, - sweep, - }, - arc_end, - ); - } - - /// Adds an ellipse to the [`Path`] using a clockwise direction. - pub fn ellipse(&mut self, arc: arc::Elliptical) { - use lyon::{geom, math}; - - let arc = geom::Arc { - center: math::Point::new(arc.center.x, arc.center.y), - radii: math::Vector::new(arc.radii.x, arc.radii.y), - x_rotation: math::Angle::radians(arc.rotation), - start_angle: math::Angle::radians(arc.start_angle), - sweep_angle: math::Angle::radians(arc.end_angle - arc.start_angle), - }; - - let _ = self.raw.move_to(arc.sample(0.0)); - - arc.for_each_quadratic_bezier(&mut |curve| { - let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to); - }); - } - - /// Adds a cubic Bézier curve to the [`Path`] given its two control points - /// and its end point. - #[inline] - pub fn bezier_curve_to( - &mut self, - control_a: Point, - control_b: Point, - to: Point, - ) { - use lyon::math; - - let _ = self.raw.cubic_bezier_to( - math::Point::new(control_a.x, control_a.y), - math::Point::new(control_b.x, control_b.y), - math::Point::new(to.x, to.y), - ); - } - - /// Adds a quadratic Bézier curve to the [`Path`] given its control point - /// and its end point. - #[inline] - pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { - use lyon::math; - - let _ = self.raw.quadratic_bezier_to( - math::Point::new(control.x, control.y), - math::Point::new(to.x, to.y), - ); - } - - /// Adds a rectangle to the [`Path`] given its top-left corner coordinate - /// and its `Size`. - #[inline] - pub fn rectangle(&mut self, top_left: Point, size: Size) { - self.move_to(top_left); - self.line_to(Point::new(top_left.x + size.width, top_left.y)); - self.line_to(Point::new( - top_left.x + size.width, - top_left.y + size.height, - )); - self.line_to(Point::new(top_left.x, top_left.y + size.height)); - self.close(); - } - - /// Adds a circle to the [`Path`] given its center coordinate and its - /// radius. - #[inline] - pub fn circle(&mut self, center: Point, radius: f32) { - self.arc(Arc { - center, - radius, - start_angle: 0.0, - end_angle: 2.0 * std::f32::consts::PI, - }); - } - - /// Closes the current sub-path in the [`Path`] with a straight line to - /// the starting point. - #[inline] - pub fn close(&mut self) { - self.raw.close() - } - - /// Builds the [`Path`] of this [`Builder`]. - #[inline] - pub fn build(self) -> Path { - Path { - raw: self.raw.build(), - } - } -} - -impl Default for Builder { - fn default() -> Self { - Self::new() - } -} diff --git a/graphics/src/widget/canvas/program.rs b/graphics/src/widget/canvas/program.rs deleted file mode 100644 index 656dbfa6..00000000 --- a/graphics/src/widget/canvas/program.rs +++ /dev/null @@ -1,102 +0,0 @@ -use crate::widget::canvas::event::{self, Event}; -use crate::widget::canvas::mouse; -use crate::widget::canvas::{Cursor, Geometry}; -use crate::Rectangle; - -/// The state and logic of a [`Canvas`]. -/// -/// A [`Program`] can mutate internal state and produce messages for an -/// application. -/// -/// [`Canvas`]: crate::widget::Canvas -pub trait Program<Message, Theme = iced_native::Theme> { - /// The internal state mutated by the [`Program`]. - type State: Default + 'static; - - /// Updates the [`State`](Self::State) of the [`Program`]. - /// - /// When a [`Program`] is used in a [`Canvas`], the runtime will call this - /// method for each [`Event`]. - /// - /// This method can optionally return a `Message` to notify an application - /// of any meaningful interactions. - /// - /// By default, this method does and returns nothing. - /// - /// [`Canvas`]: crate::widget::Canvas - fn update( - &self, - _state: &mut Self::State, - _event: Event, - _bounds: Rectangle, - _cursor: Cursor, - ) -> (event::Status, Option<Message>) { - (event::Status::Ignored, None) - } - - /// Draws the state of the [`Program`], producing a bunch of [`Geometry`]. - /// - /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a - /// [`Cache`]. - /// - /// [`Frame`]: crate::widget::canvas::Frame - /// [`Cache`]: crate::widget::canvas::Cache - fn draw( - &self, - state: &Self::State, - theme: &Theme, - bounds: Rectangle, - cursor: Cursor, - ) -> Vec<Geometry>; - - /// Returns the current mouse interaction of the [`Program`]. - /// - /// The interaction returned will be in effect even if the cursor position - /// is out of bounds of the program's [`Canvas`]. - /// - /// [`Canvas`]: crate::widget::Canvas - fn mouse_interaction( - &self, - _state: &Self::State, - _bounds: Rectangle, - _cursor: Cursor, - ) -> mouse::Interaction { - mouse::Interaction::default() - } -} - -impl<Message, Theme, T> Program<Message, Theme> for &T -where - T: Program<Message, Theme>, -{ - type State = T::State; - - fn update( - &self, - state: &mut Self::State, - event: Event, - bounds: Rectangle, - cursor: Cursor, - ) -> (event::Status, Option<Message>) { - T::update(self, state, event, bounds, cursor) - } - - fn draw( - &self, - state: &Self::State, - theme: &Theme, - bounds: Rectangle, - cursor: Cursor, - ) -> Vec<Geometry> { - T::draw(self, state, theme, bounds, cursor) - } - - fn mouse_interaction( - &self, - state: &Self::State, - bounds: Rectangle, - cursor: Cursor, - ) -> mouse::Interaction { - T::mouse_interaction(self, state, bounds, cursor) - } -} diff --git a/graphics/src/widget/canvas/stroke.rs b/graphics/src/widget/canvas/stroke.rs deleted file mode 100644 index 4c19251d..00000000 --- a/graphics/src/widget/canvas/stroke.rs +++ /dev/null @@ -1,126 +0,0 @@ -//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. -pub use crate::widget::canvas::Style; - -use iced_native::Color; - -/// The style of a stroke. -#[derive(Debug, Clone)] -pub struct Stroke<'a> { - /// The color or gradient of the stroke. - /// - /// By default, it is set to a [`Style::Solid`] with [`Color::BLACK`]. - pub style: Style, - /// The distance between the two edges of the stroke. - pub width: f32, - /// The shape to be used at the end of open subpaths when they are stroked. - pub line_cap: LineCap, - /// The shape to be used at the corners of paths or basic shapes when they - /// are stroked. - pub line_join: LineJoin, - /// The dash pattern used when stroking the line. - pub line_dash: LineDash<'a>, -} - -impl<'a> Stroke<'a> { - /// Sets the color of the [`Stroke`]. - pub fn with_color(self, color: Color) -> Self { - Stroke { - style: Style::Solid(color), - ..self - } - } - - /// Sets the width of the [`Stroke`]. - pub fn with_width(self, width: f32) -> Self { - Stroke { width, ..self } - } - - /// Sets the [`LineCap`] of the [`Stroke`]. - pub fn with_line_cap(self, line_cap: LineCap) -> Self { - Stroke { line_cap, ..self } - } - - /// Sets the [`LineJoin`] of the [`Stroke`]. - pub fn with_line_join(self, line_join: LineJoin) -> Self { - Stroke { line_join, ..self } - } -} - -impl<'a> Default for Stroke<'a> { - fn default() -> Self { - Stroke { - style: Style::Solid(Color::BLACK), - width: 1.0, - line_cap: LineCap::default(), - line_join: LineJoin::default(), - line_dash: LineDash::default(), - } - } -} - -/// The shape used at the end of open subpaths when they are stroked. -#[derive(Debug, Clone, Copy)] -pub enum LineCap { - /// The stroke for each sub-path does not extend beyond its two endpoints. - Butt, - /// At the end of each sub-path, the shape representing the stroke will be - /// extended by a square. - Square, - /// At the end of each sub-path, the shape representing the stroke will be - /// extended by a semicircle. - Round, -} - -impl Default for LineCap { - fn default() -> LineCap { - LineCap::Butt - } -} - -impl From<LineCap> for lyon::tessellation::LineCap { - fn from(line_cap: LineCap) -> lyon::tessellation::LineCap { - match line_cap { - LineCap::Butt => lyon::tessellation::LineCap::Butt, - LineCap::Square => lyon::tessellation::LineCap::Square, - LineCap::Round => lyon::tessellation::LineCap::Round, - } - } -} - -/// The shape used at the corners of paths or basic shapes when they are -/// stroked. -#[derive(Debug, Clone, Copy)] -pub enum LineJoin { - /// A sharp corner. - Miter, - /// A round corner. - Round, - /// A bevelled corner. - Bevel, -} - -impl Default for LineJoin { - fn default() -> LineJoin { - LineJoin::Miter - } -} - -impl From<LineJoin> for lyon::tessellation::LineJoin { - fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin { - match line_join { - LineJoin::Miter => lyon::tessellation::LineJoin::Miter, - LineJoin::Round => lyon::tessellation::LineJoin::Round, - LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, - } - } -} - -/// The dash pattern used when stroking the line. -#[derive(Debug, Clone, Copy, Default)] -pub struct LineDash<'a> { - /// The alternating lengths of lines and gaps which describe the pattern. - pub segments: &'a [f32], - - /// The offset of [`LineDash::segments`] to start the pattern. - pub offset: usize, -} diff --git a/graphics/src/widget/canvas/style.rs b/graphics/src/widget/canvas/style.rs deleted file mode 100644 index 6794f2e7..00000000 --- a/graphics/src/widget/canvas/style.rs +++ /dev/null @@ -1,23 +0,0 @@ -use crate::{Color, Gradient}; - -/// The coloring style of some drawing. -#[derive(Debug, Clone, PartialEq)] -pub enum Style { - /// A solid [`Color`]. - Solid(Color), - - /// A [`Gradient`] color. - Gradient(Gradient), -} - -impl From<Color> for Style { - fn from(color: Color) -> Self { - Self::Solid(color) - } -} - -impl From<Gradient> for Style { - fn from(gradient: Gradient) -> Self { - Self::Gradient(gradient) - } -} diff --git a/graphics/src/widget/canvas/text.rs b/graphics/src/widget/canvas/text.rs deleted file mode 100644 index 8c0b2dfb..00000000 --- a/graphics/src/widget/canvas/text.rs +++ /dev/null @@ -1,57 +0,0 @@ -use crate::alignment; -use crate::{Color, Font, Point}; - -/// A bunch of text that can be drawn to a canvas -#[derive(Debug, Clone)] -pub struct Text { - /// The contents of the text - pub content: String, - /// The position of the text relative to the alignment properties. - /// By default, this position will be relative to the top-left corner coordinate meaning that - /// if the horizontal and vertical alignments are unchanged, this property will tell where the - /// top-left corner of the text should be placed. - /// By changing the horizontal_alignment and vertical_alignment properties, you are are able to - /// change what part of text is placed at this positions. - /// For example, when the horizontal_alignment and vertical_alignment are set to Center, the - /// center of the text will be placed at the given position NOT the top-left coordinate. - pub position: Point, - /// The color of the text - pub color: Color, - /// The size of the text - pub size: f32, - /// The font of the text - pub font: Font, - /// The horizontal alignment of the text - pub horizontal_alignment: alignment::Horizontal, - /// The vertical alignment of the text - pub vertical_alignment: alignment::Vertical, -} - -impl Default for Text { - fn default() -> Text { - Text { - content: String::new(), - position: Point::ORIGIN, - color: Color::BLACK, - size: 16.0, - font: Font::SansSerif, - horizontal_alignment: alignment::Horizontal::Left, - vertical_alignment: alignment::Vertical::Top, - } - } -} - -impl From<String> for Text { - fn from(content: String) -> Text { - Text { - content, - ..Default::default() - } - } -} - -impl From<&str> for Text { - fn from(content: &str) -> Text { - String::from(content).into() - } -} diff --git a/graphics/src/widget/qr_code.rs b/graphics/src/widget/qr_code.rs deleted file mode 100644 index 12ce5b1f..00000000 --- a/graphics/src/widget/qr_code.rs +++ /dev/null @@ -1,301 +0,0 @@ -//! Encode and display information in a QR code. -use crate::renderer::{self, Renderer}; -use crate::widget::canvas; -use crate::Backend; - -use iced_native::layout; -use iced_native::widget::Tree; -use iced_native::{ - Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget, -}; -use thiserror::Error; - -const DEFAULT_CELL_SIZE: u16 = 4; -const QUIET_ZONE: usize = 2; - -/// A type of matrix barcode consisting of squares arranged in a grid which -/// can be read by an imaging device, such as a camera. -#[derive(Debug)] -pub struct QRCode<'a> { - state: &'a State, - dark: Color, - light: Color, - cell_size: u16, -} - -impl<'a> QRCode<'a> { - /// Creates a new [`QRCode`] with the provided [`State`]. - pub fn new(state: &'a State) -> Self { - Self { - cell_size: DEFAULT_CELL_SIZE, - dark: Color::BLACK, - light: Color::WHITE, - state, - } - } - - /// Sets both the dark and light [`Color`]s of the [`QRCode`]. - pub fn color(mut self, dark: Color, light: Color) -> Self { - self.dark = dark; - self.light = light; - self - } - - /// Sets the size of the squares of the grid cell of the [`QRCode`]. - pub fn cell_size(mut self, cell_size: u16) -> Self { - self.cell_size = cell_size; - self - } -} - -impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a> -where - B: Backend, -{ - fn width(&self) -> Length { - Length::Shrink - } - - fn height(&self) -> Length { - Length::Shrink - } - - fn layout( - &self, - _renderer: &Renderer<B, T>, - _limits: &layout::Limits, - ) -> layout::Node { - let side_length = (self.state.width + 2 * QUIET_ZONE) as f32 - * f32::from(self.cell_size); - - layout::Node::new(Size::new(side_length, side_length)) - } - - fn draw( - &self, - _state: &Tree, - renderer: &mut Renderer<B, T>, - _theme: &T, - _style: &renderer::Style, - layout: Layout<'_>, - _cursor_position: Point, - _viewport: &Rectangle, - ) { - use iced_native::Renderer as _; - - let bounds = layout.bounds(); - let side_length = self.state.width + 2 * QUIET_ZONE; - - // Reuse cache if possible - let geometry = self.state.cache.draw(bounds.size(), |frame| { - // Scale units to cell size - frame.scale(f32::from(self.cell_size)); - - // Draw background - frame.fill_rectangle( - Point::ORIGIN, - Size::new(side_length as f32, side_length as f32), - self.light, - ); - - // Avoid drawing on the quiet zone - frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32)); - - // Draw contents - self.state - .contents - .iter() - .enumerate() - .filter(|(_, value)| **value == qrcode::Color::Dark) - .for_each(|(index, _)| { - let row = index / self.state.width; - let column = index % self.state.width; - - frame.fill_rectangle( - Point::new(column as f32, row as f32), - Size::UNIT, - self.dark, - ); - }); - }); - - let translation = Vector::new(bounds.x, bounds.y); - - renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(geometry.into_primitive()); - }); - } -} - -impl<'a, Message, B, T> From<QRCode<'a>> - for Element<'a, Message, Renderer<B, T>> -where - B: Backend, -{ - fn from(qr_code: QRCode<'a>) -> Self { - Self::new(qr_code) - } -} - -/// The state of a [`QRCode`]. -/// -/// It stores the data that will be displayed. -#[derive(Debug)] -pub struct State { - contents: Vec<qrcode::Color>, - width: usize, - cache: canvas::Cache, -} - -impl State { - /// Creates a new [`State`] with the provided data. - /// - /// This method uses an [`ErrorCorrection::Medium`] and chooses the smallest - /// size to display the data. - pub fn new(data: impl AsRef<[u8]>) -> Result<Self, Error> { - let encoded = qrcode::QrCode::new(data)?; - - Ok(Self::build(encoded)) - } - - /// Creates a new [`State`] with the provided [`ErrorCorrection`]. - pub fn with_error_correction( - data: impl AsRef<[u8]>, - error_correction: ErrorCorrection, - ) -> Result<Self, Error> { - let encoded = qrcode::QrCode::with_error_correction_level( - data, - error_correction.into(), - )?; - - Ok(Self::build(encoded)) - } - - /// Creates a new [`State`] with the provided [`Version`] and - /// [`ErrorCorrection`]. - pub fn with_version( - data: impl AsRef<[u8]>, - version: Version, - error_correction: ErrorCorrection, - ) -> Result<Self, Error> { - let encoded = qrcode::QrCode::with_version( - data, - version.into(), - error_correction.into(), - )?; - - Ok(Self::build(encoded)) - } - - fn build(encoded: qrcode::QrCode) -> Self { - let width = encoded.width(); - let contents = encoded.into_colors(); - - Self { - contents, - width, - cache: canvas::Cache::new(), - } - } -} - -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -/// The size of a [`QRCode`]. -/// -/// The higher the version the larger the grid of cells, and therefore the more -/// information the [`QRCode`] can carry. -pub enum Version { - /// A normal QR code version. It should be between 1 and 40. - Normal(u8), - - /// A micro QR code version. It should be between 1 and 4. - Micro(u8), -} - -impl From<Version> for qrcode::Version { - fn from(version: Version) -> Self { - match version { - Version::Normal(v) => qrcode::Version::Normal(i16::from(v)), - Version::Micro(v) => qrcode::Version::Micro(i16::from(v)), - } - } -} - -/// The error correction level. -/// -/// It controls the amount of data that can be damaged while still being able -/// to recover the original information. -/// -/// A higher error correction level allows for more corrupted data. -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -pub enum ErrorCorrection { - /// Low error correction. 7% of the data can be restored. - Low, - /// Medium error correction. 15% of the data can be restored. - Medium, - /// Quartile error correction. 25% of the data can be restored. - Quartile, - /// High error correction. 30% of the data can be restored. - High, -} - -impl From<ErrorCorrection> for qrcode::EcLevel { - fn from(ec_level: ErrorCorrection) -> Self { - match ec_level { - ErrorCorrection::Low => qrcode::EcLevel::L, - ErrorCorrection::Medium => qrcode::EcLevel::M, - ErrorCorrection::Quartile => qrcode::EcLevel::Q, - ErrorCorrection::High => qrcode::EcLevel::H, - } - } -} - -/// An error that occurred when building a [`State`] for a [`QRCode`]. -#[derive(Debug, Clone, Copy, PartialEq, Eq, Error)] -pub enum Error { - /// The data is too long to encode in a QR code for the chosen [`Version`]. - #[error( - "The data is too long to encode in a QR code for the chosen version" - )] - DataTooLong, - - /// The chosen [`Version`] and [`ErrorCorrection`] combination is invalid. - #[error( - "The chosen version and error correction level combination is invalid." - )] - InvalidVersion, - - /// One or more characters in the provided data are not supported by the - /// chosen [`Version`]. - #[error( - "One or more characters in the provided data are not supported by the \ - chosen version" - )] - UnsupportedCharacterSet, - - /// The chosen ECI designator is invalid. A valid designator should be - /// between 0 and 999999. - #[error( - "The chosen ECI designator is invalid. A valid designator should be \ - between 0 and 999999." - )] - InvalidEciDesignator, - - /// A character that does not belong to the character set was found. - #[error("A character that does not belong to the character set was found")] - InvalidCharacter, -} - -impl From<qrcode::types::QrError> for Error { - fn from(error: qrcode::types::QrError) -> Self { - use qrcode::types::QrError; - - match error { - QrError::DataTooLong => Error::DataTooLong, - QrError::InvalidVersion => Error::InvalidVersion, - QrError::UnsupportedCharacterSet => Error::UnsupportedCharacterSet, - QrError::InvalidEciDesignator => Error::InvalidEciDesignator, - QrError::InvalidCharacter => Error::InvalidCharacter, - } - } -} |