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author | 2020-05-29 02:00:28 +0200 | |
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committer | 2020-05-29 02:00:28 +0200 | |
commit | 0cde20b3550ede81bc7ddef628b91eec225aa8af (patch) | |
tree | 56920437979012cceb49718f2dd4ce27d5ba5d40 /graphics/src/widget | |
parent | 67b6f044e870df41be92cdc79f571682b97a5d0d (diff) | |
parent | e11b5c614f5bf73c137b8b4f24f56047617527eb (diff) | |
download | iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.tar.gz iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.tar.bz2 iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.zip |
Merge branch 'master' into improvement/update-wgpu_glyph
Diffstat (limited to '')
-rw-r--r-- | graphics/src/widget.rs | 59 | ||||
-rw-r--r-- | graphics/src/widget/button.rs (renamed from wgpu/src/renderer/widget/button.rs) | 26 | ||||
-rw-r--r-- | graphics/src/widget/canvas.rs | 236 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cache.rs (renamed from wgpu/src/widget/canvas/cache.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cursor.rs (renamed from wgpu/src/widget/canvas/cursor.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/event.rs (renamed from wgpu/src/widget/canvas/event.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/fill.rs (renamed from wgpu/src/widget/canvas/fill.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/frame.rs (renamed from wgpu/src/widget/canvas/frame.rs) | 2 | ||||
-rw-r--r-- | graphics/src/widget/canvas/geometry.rs (renamed from wgpu/src/widget/canvas/geometry.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path.rs (renamed from wgpu/src/widget/canvas/path.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path/arc.rs (renamed from wgpu/src/widget/canvas/path/arc.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path/builder.rs (renamed from wgpu/src/widget/canvas/path/builder.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/program.rs (renamed from wgpu/src/widget/canvas/program.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/stroke.rs (renamed from wgpu/src/widget/canvas/stroke.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/canvas/text.rs (renamed from wgpu/src/widget/canvas/text.rs) | 0 | ||||
-rw-r--r-- | graphics/src/widget/checkbox.rs (renamed from wgpu/src/renderer/widget/checkbox.rs) | 27 | ||||
-rw-r--r-- | graphics/src/widget/column.rs (renamed from wgpu/src/renderer/widget/row.rs) | 19 | ||||
-rw-r--r-- | graphics/src/widget/container.rs (renamed from wgpu/src/renderer/widget/container.rs) | 19 | ||||
-rw-r--r-- | graphics/src/widget/image.rs (renamed from wgpu/src/renderer/widget/image.rs) | 15 | ||||
-rw-r--r-- | graphics/src/widget/pane_grid.rs (renamed from wgpu/src/renderer/widget/pane_grid.rs) | 37 | ||||
-rw-r--r-- | graphics/src/widget/progress_bar.rs (renamed from wgpu/src/renderer/widget/progress_bar.rs) | 25 | ||||
-rw-r--r-- | graphics/src/widget/radio.rs (renamed from wgpu/src/renderer/widget/radio.rs) | 21 | ||||
-rw-r--r-- | graphics/src/widget/row.rs (renamed from wgpu/src/renderer/widget/column.rs) | 15 | ||||
-rw-r--r-- | graphics/src/widget/scrollable.rs (renamed from wgpu/src/renderer/widget/scrollable.rs) | 23 | ||||
-rw-r--r-- | graphics/src/widget/slider.rs (renamed from wgpu/src/renderer/widget/slider.rs) | 30 | ||||
-rw-r--r-- | graphics/src/widget/space.rs | 15 | ||||
-rw-r--r-- | graphics/src/widget/svg.rs (renamed from wgpu/src/renderer/widget/svg.rs) | 11 | ||||
-rw-r--r-- | graphics/src/widget/text.rs (renamed from wgpu/src/renderer/widget/text.rs) | 19 | ||||
-rw-r--r-- | graphics/src/widget/text_input.rs (renamed from wgpu/src/renderer/widget/text_input.rs) | 47 |
29 files changed, 581 insertions, 65 deletions
diff --git a/graphics/src/widget.rs b/graphics/src/widget.rs new file mode 100644 index 00000000..1f6d6559 --- /dev/null +++ b/graphics/src/widget.rs @@ -0,0 +1,59 @@ +//! Use the widgets supported out-of-the-box. +//! +//! # Re-exports +//! For convenience, the contents of this module are available at the root +//! module. Therefore, you can directly type: +//! +//! ``` +//! use iced_graphics::{button, Button}; +//! ``` +pub mod button; +pub mod checkbox; +pub mod container; +pub mod image; +pub mod pane_grid; +pub mod progress_bar; +pub mod radio; +pub mod scrollable; +pub mod slider; +pub mod svg; +pub mod text_input; + +mod column; +mod row; +mod space; +mod text; + +#[doc(no_inline)] +pub use button::Button; +#[doc(no_inline)] +pub use checkbox::Checkbox; +#[doc(no_inline)] +pub use container::Container; +#[doc(no_inline)] +pub use pane_grid::PaneGrid; +#[doc(no_inline)] +pub use progress_bar::ProgressBar; +#[doc(no_inline)] +pub use radio::Radio; +#[doc(no_inline)] +pub use scrollable::Scrollable; +#[doc(no_inline)] +pub use slider::Slider; +#[doc(no_inline)] +pub use text_input::TextInput; + +pub use column::Column; +pub use image::Image; +pub use row::Row; +pub use space::Space; +pub use svg::Svg; +pub use text::Text; + +#[cfg(feature = "canvas")] +#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))] +pub mod canvas; + +#[cfg(feature = "canvas")] +#[doc(no_inline)] +pub use canvas::Canvas; diff --git a/wgpu/src/renderer/widget/button.rs b/graphics/src/widget/button.rs index eb225038..aeb862d5 100644 --- a/wgpu/src/renderer/widget/button.rs +++ b/graphics/src/widget/button.rs @@ -1,9 +1,29 @@ -use crate::{button::StyleSheet, defaults, Defaults, Primitive, Renderer}; +//! Allow your users to perform actions by pressing a button. +//! +//! A [`Button`] has some local [`State`]. +//! +//! [`Button`]: type.Button.html +//! [`State`]: struct.State.html +use crate::defaults::{self, Defaults}; +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; use iced_native::{ - mouse, Background, Color, Element, Layout, Point, Rectangle, Vector, + Background, Color, Element, Layout, Point, Rectangle, Vector, }; -impl iced_native::button::Renderer for Renderer { +pub use iced_native::button::State; +pub use iced_style::button::{Style, StyleSheet}; + +/// A widget that produces a message when clicked. +/// +/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`. +pub type Button<'a, Message, Backend> = + iced_native::Button<'a, Message, Renderer<Backend>>; + +impl<B> iced_native::button::Renderer for Renderer<B> +where + B: Backend, +{ const DEFAULT_PADDING: u16 = 5; type Style = Box<dyn StyleSheet>; diff --git a/graphics/src/widget/canvas.rs b/graphics/src/widget/canvas.rs new file mode 100644 index 00000000..d393a5c5 --- /dev/null +++ b/graphics/src/widget/canvas.rs @@ -0,0 +1,236 @@ +//! Draw 2D graphics for your users. +//! +//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a +//! [`Frame`]. It can be used for animation, data visualization, game graphics, +//! and more! +//! +//! [`Canvas`]: struct.Canvas.html +//! [`Frame`]: struct.Frame.html +use crate::{Backend, Defaults, Primitive, Renderer}; +use iced_native::{ + layout, mouse, Clipboard, Element, Hasher, Layout, Length, Point, Size, + Vector, Widget, +}; +use std::hash::Hash; +use std::marker::PhantomData; + +pub mod path; + +mod cache; +mod cursor; +mod event; +mod fill; +mod frame; +mod geometry; +mod program; +mod stroke; +mod text; + +pub use cache::Cache; +pub use cursor::Cursor; +pub use event::Event; +pub use fill::Fill; +pub use frame::Frame; +pub use geometry::Geometry; +pub use path::Path; +pub use program::Program; +pub use stroke::{LineCap, LineJoin, Stroke}; +pub use text::Text; + +/// A widget capable of drawing 2D graphics. +/// +/// [`Canvas`]: struct.Canvas.html +/// +/// # Examples +/// The repository has a couple of [examples] showcasing how to use a +/// [`Canvas`]: +/// +/// - [`clock`], an application that uses the [`Canvas`] widget to draw a clock +/// and its hands to display the current time. +/// - [`game_of_life`], an interactive version of the Game of Life, invented by +/// John Conway. +/// - [`solar_system`], an animated solar system drawn using the [`Canvas`] widget +/// and showcasing how to compose different transforms. +/// +/// [examples]: https://github.com/hecrj/iced/tree/master/examples +/// [`clock`]: https://github.com/hecrj/iced/tree/master/examples/clock +/// [`game_of_life`]: https://github.com/hecrj/iced/tree/master/examples/game_of_life +/// [`solar_system`]: https://github.com/hecrj/iced/tree/master/examples/solar_system +/// +/// ## Drawing a simple circle +/// If you want to get a quick overview, here's how we can draw a simple circle: +/// +/// ```no_run +/// # mod iced { +/// # pub use iced_graphics::canvas; +/// # pub use iced_native::{Color, Rectangle}; +/// # } +/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; +/// use iced::{Color, Rectangle}; +/// +/// // First, we define the data we need for drawing +/// #[derive(Debug)] +/// struct Circle { +/// radius: f32, +/// } +/// +/// // Then, we implement the `Program` trait +/// impl Program<()> for Circle { +/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{ +/// // We prepare a new `Frame` +/// let mut frame = Frame::new(bounds.size()); +/// +/// // We create a `Path` representing a simple circle +/// let circle = Path::circle(frame.center(), self.radius); +/// +/// // And fill it with some color +/// frame.fill(&circle, Fill::Color(Color::BLACK)); +/// +/// // Finally, we produce the geometry +/// vec![frame.into_geometry()] +/// } +/// } +/// +/// // Finally, we simply use our `Circle` to create the `Canvas`! +/// let canvas = Canvas::new(Circle { radius: 50.0 }); +/// ``` +#[derive(Debug)] +pub struct Canvas<Message, P: Program<Message>> { + width: Length, + height: Length, + program: P, + phantom: PhantomData<Message>, +} + +impl<Message, P: Program<Message>> Canvas<Message, P> { + const DEFAULT_SIZE: u16 = 100; + + /// Creates a new [`Canvas`]. + /// + /// [`Canvas`]: struct.Canvas.html + pub fn new(program: P) -> Self { + Canvas { + width: Length::Units(Self::DEFAULT_SIZE), + height: Length::Units(Self::DEFAULT_SIZE), + program, + phantom: PhantomData, + } + } + + /// Sets the width of the [`Canvas`]. + /// + /// [`Canvas`]: struct.Canvas.html + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + /// Sets the height of the [`Canvas`]. + /// + /// [`Canvas`]: struct.Canvas.html + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } +} + +impl<Message, P, B> Widget<Message, Renderer<B>> for Canvas<Message, P> +where + P: Program<Message>, + B: Backend, +{ + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + _renderer: &Renderer<B>, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + let size = limits.resolve(Size::ZERO); + + layout::Node::new(size) + } + + fn on_event( + &mut self, + event: iced_native::Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + _renderer: &Renderer<B>, + _clipboard: Option<&dyn Clipboard>, + ) { + let bounds = layout.bounds(); + + let canvas_event = match event { + iced_native::Event::Mouse(mouse_event) => { + Some(Event::Mouse(mouse_event)) + } + _ => None, + }; + + let cursor = Cursor::from_window_position(cursor_position); + + if let Some(canvas_event) = canvas_event { + if let Some(message) = + self.program.update(canvas_event, bounds, cursor) + { + messages.push(message); + } + } + } + + fn draw( + &self, + _renderer: &mut Renderer<B>, + _defaults: &Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> (Primitive, mouse::Interaction) { + let bounds = layout.bounds(); + let translation = Vector::new(bounds.x, bounds.y); + let cursor = Cursor::from_window_position(cursor_position); + + ( + Primitive::Translate { + translation, + content: Box::new(Primitive::Group { + primitives: self + .program + .draw(bounds, cursor) + .into_iter() + .map(Geometry::into_primitive) + .collect(), + }), + }, + self.program.mouse_interaction(bounds, cursor), + ) + } + + fn hash_layout(&self, state: &mut Hasher) { + struct Marker; + std::any::TypeId::of::<Marker>().hash(state); + + self.width.hash(state); + self.height.hash(state); + } +} + +impl<'a, Message, P, B> From<Canvas<Message, P>> + for Element<'a, Message, Renderer<B>> +where + Message: 'static, + P: Program<Message> + 'a, + B: Backend, +{ + fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer<B>> { + Element::new(canvas) + } +} diff --git a/wgpu/src/widget/canvas/cache.rs b/graphics/src/widget/canvas/cache.rs index 4b28d164..4b28d164 100644 --- a/wgpu/src/widget/canvas/cache.rs +++ b/graphics/src/widget/canvas/cache.rs diff --git a/wgpu/src/widget/canvas/cursor.rs b/graphics/src/widget/canvas/cursor.rs index 456760ea..456760ea 100644 --- a/wgpu/src/widget/canvas/cursor.rs +++ b/graphics/src/widget/canvas/cursor.rs diff --git a/wgpu/src/widget/canvas/event.rs b/graphics/src/widget/canvas/event.rs index ad11f51e..ad11f51e 100644 --- a/wgpu/src/widget/canvas/event.rs +++ b/graphics/src/widget/canvas/event.rs diff --git a/wgpu/src/widget/canvas/fill.rs b/graphics/src/widget/canvas/fill.rs index a2010e45..a2010e45 100644 --- a/wgpu/src/widget/canvas/fill.rs +++ b/graphics/src/widget/canvas/fill.rs diff --git a/wgpu/src/widget/canvas/frame.rs b/graphics/src/widget/canvas/frame.rs index 5262ab4e..48d28d95 100644 --- a/wgpu/src/widget/canvas/frame.rs +++ b/graphics/src/widget/canvas/frame.rs @@ -304,11 +304,11 @@ impl Frame { pub fn into_geometry(mut self) -> Geometry { if !self.buffers.indices.is_empty() { self.primitives.push(Primitive::Mesh2D { - size: self.size, buffers: triangle::Mesh2D { vertices: self.buffers.vertices, indices: self.buffers.indices, }, + size: self.size, }); } diff --git a/wgpu/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs index 4cadee39..4cadee39 100644 --- a/wgpu/src/widget/canvas/geometry.rs +++ b/graphics/src/widget/canvas/geometry.rs diff --git a/wgpu/src/widget/canvas/path.rs b/graphics/src/widget/canvas/path.rs index c26bf187..c26bf187 100644 --- a/wgpu/src/widget/canvas/path.rs +++ b/graphics/src/widget/canvas/path.rs diff --git a/wgpu/src/widget/canvas/path/arc.rs b/graphics/src/widget/canvas/path/arc.rs index 343191f1..343191f1 100644 --- a/wgpu/src/widget/canvas/path/arc.rs +++ b/graphics/src/widget/canvas/path/arc.rs diff --git a/wgpu/src/widget/canvas/path/builder.rs b/graphics/src/widget/canvas/path/builder.rs index 6511fa52..6511fa52 100644 --- a/wgpu/src/widget/canvas/path/builder.rs +++ b/graphics/src/widget/canvas/path/builder.rs diff --git a/wgpu/src/widget/canvas/program.rs b/graphics/src/widget/canvas/program.rs index 725d9d72..725d9d72 100644 --- a/wgpu/src/widget/canvas/program.rs +++ b/graphics/src/widget/canvas/program.rs diff --git a/wgpu/src/widget/canvas/stroke.rs b/graphics/src/widget/canvas/stroke.rs index 5b6fc56a..5b6fc56a 100644 --- a/wgpu/src/widget/canvas/stroke.rs +++ b/graphics/src/widget/canvas/stroke.rs diff --git a/wgpu/src/widget/canvas/text.rs b/graphics/src/widget/canvas/text.rs index c4cae30e..c4cae30e 100644 --- a/wgpu/src/widget/canvas/text.rs +++ b/graphics/src/widget/canvas/text.rs diff --git a/wgpu/src/renderer/widget/checkbox.rs b/graphics/src/widget/checkbox.rs index 0340bf62..cb7fd2cf 100644 --- a/wgpu/src/renderer/widget/checkbox.rs +++ b/graphics/src/widget/checkbox.rs @@ -1,9 +1,22 @@ -use crate::{checkbox::StyleSheet, Primitive, Renderer}; -use iced_native::{ - checkbox, mouse, HorizontalAlignment, Rectangle, VerticalAlignment, -}; +//! Show toggle controls using checkboxes. +use crate::backend::{self, Backend}; +use crate::{Primitive, Renderer}; +use iced_native::checkbox; +use iced_native::mouse; +use iced_native::{HorizontalAlignment, Rectangle, VerticalAlignment}; -impl checkbox::Renderer for Renderer { +pub use iced_style::checkbox::{Style, StyleSheet}; + +/// A box that can be checked. +/// +/// This is an alias of an `iced_native` checkbox with an `iced_wgpu::Renderer`. +pub type Checkbox<Message, Backend> = + iced_native::Checkbox<Message, Renderer<Backend>>; + +impl<B> checkbox::Renderer for Renderer<B> +where + B: Backend + backend::Text, +{ type Style = Box<dyn StyleSheet>; const DEFAULT_SIZE: u16 = 20; @@ -35,8 +48,8 @@ impl checkbox::Renderer for Renderer { Primitive::Group { primitives: if is_checked { let check = Primitive::Text { - content: crate::text::CHECKMARK_ICON.to_string(), - font: crate::text::BUILTIN_ICONS, + content: B::CHECKMARK_ICON.to_string(), + font: B::ICON_FONT, size: bounds.height * 0.7, bounds: Rectangle { x: bounds.center_x(), diff --git a/wgpu/src/renderer/widget/row.rs b/graphics/src/widget/column.rs index d0b7ef09..6c7235c7 100644 --- a/wgpu/src/renderer/widget/row.rs +++ b/graphics/src/widget/column.rs @@ -1,11 +1,20 @@ -use crate::{Primitive, Renderer}; -use iced_native::{mouse, row, Element, Layout, Point}; +use crate::{Backend, Primitive, Renderer}; +use iced_native::column; +use iced_native::mouse; +use iced_native::{Element, Layout, Point}; -impl row::Renderer for Renderer { +/// A container that distributes its contents vertically. +pub type Column<'a, Message, Backend> = + iced_native::Column<'a, Message, Renderer<Backend>>; + +impl<B> column::Renderer for Renderer<B> +where + B: Backend, +{ fn draw<Message>( &mut self, defaults: &Self::Defaults, - children: &[Element<'_, Message, Self>], + content: &[Element<'_, Message, Self>], layout: Layout<'_>, cursor_position: Point, ) -> Self::Output { @@ -13,7 +22,7 @@ impl row::Renderer for Renderer { ( Primitive::Group { - primitives: children + primitives: content .iter() .zip(layout.children()) .map(|(child, layout)| { diff --git a/wgpu/src/renderer/widget/container.rs b/graphics/src/widget/container.rs index 30cc3f07..070cb48b 100644 --- a/wgpu/src/renderer/widget/container.rs +++ b/graphics/src/widget/container.rs @@ -1,7 +1,22 @@ -use crate::{container, defaults, Defaults, Primitive, Renderer}; +//! Decorate content and apply alignment. +use crate::container; +use crate::defaults::{self, Defaults}; +use crate::{Backend, Primitive, Renderer}; use iced_native::{Background, Color, Element, Layout, Point, Rectangle}; -impl iced_native::container::Renderer for Renderer { +pub use iced_style::container::{Style, StyleSheet}; + +/// An element decorating some content. +/// +/// This is an alias of an `iced_native` container with a default +/// `Renderer`. +pub type Container<'a, Message, Backend> = + iced_native::Container<'a, Message, Renderer<Backend>>; + +impl<B> iced_native::container::Renderer for Renderer<B> +where + B: Backend, +{ type Style = Box<dyn container::StyleSheet>; fn draw<Message>( diff --git a/wgpu/src/renderer/widget/image.rs b/graphics/src/widget/image.rs index c4c04984..30f446e8 100644 --- a/wgpu/src/renderer/widget/image.rs +++ b/graphics/src/widget/image.rs @@ -1,9 +1,18 @@ +//! Display images in your user interface. +use crate::backend::{self, Backend}; use crate::{Primitive, Renderer}; -use iced_native::{image, mouse, Layout}; +use iced_native::image; +use iced_native::mouse; +use iced_native::Layout; -impl image::Renderer for Renderer { +pub use iced_native::image::{Handle, Image}; + +impl<B> image::Renderer for Renderer<B> +where + B: Backend + backend::Image, +{ fn dimensions(&self, handle: &image::Handle) -> (u32, u32) { - self.image_pipeline.dimensions(handle) + self.backend().dimensions(handle) } fn draw( diff --git a/wgpu/src/renderer/widget/pane_grid.rs b/graphics/src/widget/pane_grid.rs index 2253e4af..56af683d 100644 --- a/wgpu/src/renderer/widget/pane_grid.rs +++ b/graphics/src/widget/pane_grid.rs @@ -1,11 +1,36 @@ -use crate::{Primitive, Renderer}; -use iced_native::{ - mouse, - pane_grid::{self, Axis, Pane}, - Element, Layout, Point, Rectangle, Vector, +//! Let your users split regions of your application and organize layout dynamically. +//! +//! [](https://gfycat.com/mixedflatjellyfish) +//! +//! # Example +//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing, +//! drag and drop, and hotkey support. +//! +//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.1/examples/pane_grid +//! [`PaneGrid`]: type.PaneGrid.html +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::pane_grid; +use iced_native::{Element, Layout, Point, Rectangle, Vector}; + +pub use iced_native::pane_grid::{ + Axis, Direction, DragEvent, Focus, KeyPressEvent, Pane, ResizeEvent, Split, + State, }; -impl pane_grid::Renderer for Renderer { +/// A collection of panes distributed using either vertical or horizontal splits +/// to completely fill the space available. +/// +/// [](https://gfycat.com/mixedflatjellyfish) +/// +/// This is an alias of an `iced_native` pane grid with an `iced_wgpu::Renderer`. +pub type PaneGrid<'a, Message, Backend> = + iced_native::PaneGrid<'a, Message, Renderer<Backend>>; + +impl<B> pane_grid::Renderer for Renderer<B> +where + B: Backend, +{ fn draw<Message>( &mut self, defaults: &Self::Defaults, diff --git a/wgpu/src/renderer/widget/progress_bar.rs b/graphics/src/widget/progress_bar.rs index 2baeeb14..48acb3c1 100644 --- a/wgpu/src/renderer/widget/progress_bar.rs +++ b/graphics/src/widget/progress_bar.rs @@ -1,7 +1,26 @@ -use crate::{progress_bar::StyleSheet, Primitive, Renderer}; -use iced_native::{mouse, progress_bar, Color, Rectangle}; +//! Allow your users to visually track the progress of a computation. +//! +//! A [`ProgressBar`] has a range of possible values and a current value, +//! as well as a length, height and style. +//! +//! [`ProgressBar`]: type.ProgressBar.html +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::progress_bar; +use iced_native::{Color, Rectangle}; -impl progress_bar::Renderer for Renderer { +pub use iced_style::progress_bar::{Style, StyleSheet}; + +/// A bar that displays progress. +/// +/// This is an alias of an `iced_native` progress bar with an +/// `iced_wgpu::Renderer`. +pub type ProgressBar<Backend> = iced_native::ProgressBar<Renderer<Backend>>; + +impl<B> progress_bar::Renderer for Renderer<B> +where + B: Backend, +{ type Style = Box<dyn StyleSheet>; const DEFAULT_HEIGHT: u16 = 30; diff --git a/wgpu/src/renderer/widget/radio.rs b/graphics/src/widget/radio.rs index cee0deb6..dd8b5f17 100644 --- a/wgpu/src/renderer/widget/radio.rs +++ b/graphics/src/widget/radio.rs @@ -1,10 +1,25 @@ -use crate::{radio::StyleSheet, Primitive, Renderer}; -use iced_native::{mouse, radio, Background, Color, Rectangle}; +//! Create choices using radio buttons. +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::radio; +use iced_native::{Background, Color, Rectangle}; + +pub use iced_style::radio::{Style, StyleSheet}; + +/// A circular button representing a choice. +/// +/// This is an alias of an `iced_native` radio button with an +/// `iced_wgpu::Renderer`. +pub type Radio<Message, Backend> = + iced_native::Radio<Message, Renderer<Backend>>; const SIZE: f32 = 28.0; const DOT_SIZE: f32 = SIZE / 2.0; -impl radio::Renderer for Renderer { +impl<B> radio::Renderer for Renderer<B> +where + B: Backend, +{ type Style = Box<dyn StyleSheet>; const DEFAULT_SIZE: u16 = SIZE as u16; diff --git a/wgpu/src/renderer/widget/column.rs b/graphics/src/widget/row.rs index b853276d..4c1dbadc 100644 --- a/wgpu/src/renderer/widget/column.rs +++ b/graphics/src/widget/row.rs @@ -1,7 +1,16 @@ -use crate::{Primitive, Renderer}; -use iced_native::{column, mouse, Element, Layout, Point}; +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::row; +use iced_native::{Element, Layout, Point}; -impl column::Renderer for Renderer { +/// A container that distributes its contents horizontally. +pub type Row<'a, Message, Backend> = + iced_native::Row<'a, Message, Renderer<Backend>>; + +impl<B> row::Renderer for Renderer<B> +where + B: Backend, +{ fn draw<Message>( &mut self, defaults: &Self::Defaults, diff --git a/wgpu/src/renderer/widget/scrollable.rs b/graphics/src/widget/scrollable.rs index 8a400b82..b149db0a 100644 --- a/wgpu/src/renderer/widget/scrollable.rs +++ b/graphics/src/widget/scrollable.rs @@ -1,10 +1,27 @@ -use crate::{Primitive, Renderer}; -use iced_native::{mouse, scrollable, Background, Color, Rectangle, Vector}; +//! Navigate an endless amount of content with a scrollbar. +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::scrollable; +use iced_native::{Background, Color, Rectangle, Vector}; + +pub use iced_native::scrollable::State; +pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet}; + +/// A widget that can vertically display an infinite amount of content +/// with a scrollbar. +/// +/// This is an alias of an `iced_native` scrollable with a default +/// `Renderer`. +pub type Scrollable<'a, Message, Backend> = + iced_native::Scrollable<'a, Message, Renderer<Backend>>; const SCROLLBAR_WIDTH: u16 = 10; const SCROLLBAR_MARGIN: u16 = 2; -impl scrollable::Renderer for Renderer { +impl<B> scrollable::Renderer for Renderer<B> +where + B: Backend, +{ type Style = Box<dyn iced_style::scrollable::StyleSheet>; fn scrollbar( diff --git a/wgpu/src/renderer/widget/slider.rs b/graphics/src/widget/slider.rs index 220feace..b00cde9a 100644 --- a/wgpu/src/renderer/widget/slider.rs +++ b/graphics/src/widget/slider.rs @@ -1,12 +1,30 @@ -use crate::{ - slider::{HandleShape, StyleSheet}, - Primitive, Renderer, -}; -use iced_native::{mouse, slider, Background, Color, Point, Rectangle}; +//! Display an interactive selector of a single value from a range of values. +//! +//! A [`Slider`] has some local [`State`]. +//! +//! [`Slider`]: struct.Slider.html +//! [`State`]: struct.State.html +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::slider; +use iced_native::{Background, Color, Point, Rectangle}; + +pub use iced_native::slider::State; +pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet}; + +/// An horizontal bar and a handle that selects a single value from a range of +/// values. +/// +/// This is an alias of an `iced_native` slider with an `iced_wgpu::Renderer`. +pub type Slider<'a, Message, Backend> = + iced_native::Slider<'a, Message, Renderer<Backend>>; const HANDLE_HEIGHT: f32 = 22.0; -impl slider::Renderer for Renderer { +impl<B> slider::Renderer for Renderer<B> +where + B: Backend, +{ type Style = Box<dyn StyleSheet>; fn height(&self) -> u32 { diff --git a/graphics/src/widget/space.rs b/graphics/src/widget/space.rs new file mode 100644 index 00000000..1f31eabe --- /dev/null +++ b/graphics/src/widget/space.rs @@ -0,0 +1,15 @@ +use crate::{Backend, Primitive, Renderer}; +use iced_native::mouse; +use iced_native::space; +use iced_native::Rectangle; + +pub use iced_native::Space; + +impl<B> space::Renderer for Renderer<B> +where + B: Backend, +{ + fn draw(&mut self, _bounds: Rectangle) -> Self::Output { + (Primitive::None, mouse::Interaction::default()) + } +} diff --git a/wgpu/src/renderer/widget/svg.rs b/graphics/src/widget/svg.rs index f6d6d0ba..8b5ed66a 100644 --- a/wgpu/src/renderer/widget/svg.rs +++ b/graphics/src/widget/svg.rs @@ -1,9 +1,16 @@ +//! Display vector graphics in your application. +use crate::backend::{self, Backend}; use crate::{Primitive, Renderer}; use iced_native::{mouse, svg, Layout}; -impl svg::Renderer for Renderer { +pub use iced_native::svg::{Handle, Svg}; + +impl<B> svg::Renderer for Renderer<B> +where + B: Backend + backend::Svg, +{ fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) { - self.image_pipeline.viewport_dimensions(handle) + self.backend().viewport_dimensions(handle) } fn draw( diff --git a/wgpu/src/renderer/widget/text.rs b/graphics/src/widget/text.rs index 4605ed06..327f8e29 100644 --- a/wgpu/src/renderer/widget/text.rs +++ b/graphics/src/widget/text.rs @@ -1,12 +1,23 @@ +//! Write some text for your users to read. +use crate::backend::{self, Backend}; use crate::{Primitive, Renderer}; +use iced_native::mouse; +use iced_native::text; use iced_native::{ - mouse, text, Color, Font, HorizontalAlignment, Rectangle, Size, - VerticalAlignment, + Color, Font, HorizontalAlignment, Rectangle, Size, VerticalAlignment, }; +/// A paragraph of text. +/// +/// This is an alias of an `iced_native` text with an `iced_wgpu::Renderer`. +pub type Text<Backend> = iced_native::Text<Renderer<Backend>>; + use std::f32; -impl text::Renderer for Renderer { +impl<B> text::Renderer for Renderer<B> +where + B: Backend + backend::Text, +{ type Font = Font; const DEFAULT_SIZE: u16 = 20; @@ -18,7 +29,7 @@ impl text::Renderer for Renderer { font: Font, bounds: Size, ) -> (f32, f32) { - self.text_pipeline + self.backend() .measure(content, f32::from(size), font, bounds) } diff --git a/wgpu/src/renderer/widget/text_input.rs b/graphics/src/widget/text_input.rs index 5799dba7..893197d1 100644 --- a/wgpu/src/renderer/widget/text_input.rs +++ b/graphics/src/widget/text_input.rs @@ -1,14 +1,32 @@ -use crate::{text_input::StyleSheet, Primitive, Renderer}; - +//! Display fields that can be filled with text. +//! +//! A [`TextInput`] has some local [`State`]. +//! +//! [`TextInput`]: struct.TextInput.html +//! [`State`]: struct.State.html +use crate::backend::{self, Backend}; +use crate::{Primitive, Renderer}; +use iced_native::mouse; +use iced_native::text_input::{self, cursor}; use iced_native::{ - mouse, - text_input::{self, cursor}, Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size, Vector, VerticalAlignment, }; use std::f32; -impl text_input::Renderer for Renderer { +pub use iced_native::text_input::State; +pub use iced_style::text_input::{Style, StyleSheet}; + +/// A field that can be filled with text. +/// +/// This is an alias of an `iced_native` text input with an `iced_wgpu::Renderer`. +pub type TextInput<'a, Message, Backend> = + iced_native::TextInput<'a, Message, Renderer<Backend>>; + +impl<B> text_input::Renderer for Renderer<B> +where + B: Backend + backend::Text, +{ type Style = Box<dyn StyleSheet>; fn default_size(&self) -> u16 { @@ -17,12 +35,10 @@ impl text_input::Renderer for Renderer { } fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 { - let (width, _) = self.text_pipeline.measure( - value, - f32::from(size), - font, - Size::INFINITY, - ); + let backend = self.backend(); + + let (width, _) = + backend.measure(value, f32::from(size), font, Size::INFINITY); width } @@ -234,14 +250,17 @@ impl text_input::Renderer for Renderer { } } -fn measure_cursor_and_scroll_offset( - renderer: &Renderer, +fn measure_cursor_and_scroll_offset<B>( + renderer: &Renderer<B>, text_bounds: Rectangle, value: &text_input::Value, size: u16, cursor_index: usize, font: Font, -) -> (f32, f32) { +) -> (f32, f32) +where + B: Backend + backend::Text, +{ use iced_native::text_input::Renderer; let text_before_cursor = value.until(cursor_index).to_string(); |