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author | 2020-05-28 21:52:34 +0200 | |
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committer | 2020-05-28 21:52:34 +0200 | |
commit | d3db055583f4cbef1441fd66d07da70424bd1200 (patch) | |
tree | 9f695bd26f688a5aaf3b8fa687a0e3ff096ffe11 /graphics/src/widget/text_input.rs | |
parent | ead4186870d1b46015986f702dd63382498060fc (diff) | |
parent | 709ed1f3f7ad8cf67a176763e394aaae4e808e93 (diff) | |
download | iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.gz iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.bz2 iced-d3db055583f4cbef1441fd66d07da70424bd1200.zip |
Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
Diffstat (limited to 'graphics/src/widget/text_input.rs')
-rw-r--r-- | graphics/src/widget/text_input.rs | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/graphics/src/widget/text_input.rs b/graphics/src/widget/text_input.rs new file mode 100644 index 00000000..893197d1 --- /dev/null +++ b/graphics/src/widget/text_input.rs @@ -0,0 +1,273 @@ +//! Display fields that can be filled with text. +//! +//! A [`TextInput`] has some local [`State`]. +//! +//! [`TextInput`]: struct.TextInput.html +//! [`State`]: struct.State.html +use crate::backend::{self, Backend}; +use crate::{Primitive, Renderer}; +use iced_native::mouse; +use iced_native::text_input::{self, cursor}; +use iced_native::{ + Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size, + Vector, VerticalAlignment, +}; +use std::f32; + +pub use iced_native::text_input::State; +pub use iced_style::text_input::{Style, StyleSheet}; + +/// A field that can be filled with text. +/// +/// This is an alias of an `iced_native` text input with an `iced_wgpu::Renderer`. +pub type TextInput<'a, Message, Backend> = + iced_native::TextInput<'a, Message, Renderer<Backend>>; + +impl<B> text_input::Renderer for Renderer<B> +where + B: Backend + backend::Text, +{ + type Style = Box<dyn StyleSheet>; + + fn default_size(&self) -> u16 { + // TODO: Make this configurable + 20 + } + + fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 { + let backend = self.backend(); + + let (width, _) = + backend.measure(value, f32::from(size), font, Size::INFINITY); + + width + } + + fn offset( + &self, + text_bounds: Rectangle, + font: Font, + size: u16, + value: &text_input::Value, + state: &text_input::State, + ) -> f32 { + if state.is_focused() { + let cursor = state.cursor(); + + let focus_position = match cursor.state(value) { + cursor::State::Index(i) => i, + cursor::State::Selection { end, .. } => end, + }; + + let (_, offset) = measure_cursor_and_scroll_offset( + self, + text_bounds, + value, + size, + focus_position, + font, + ); + + offset + } else { + 0.0 + } + } + + fn draw( + &mut self, + bounds: Rectangle, + text_bounds: Rectangle, + cursor_position: Point, + font: Font, + size: u16, + placeholder: &str, + value: &text_input::Value, + state: &text_input::State, + style_sheet: &Self::Style, + ) -> Self::Output { + let is_mouse_over = bounds.contains(cursor_position); + + let style = if state.is_focused() { + style_sheet.focused() + } else if is_mouse_over { + style_sheet.hovered() + } else { + style_sheet.active() + }; + + let input = Primitive::Quad { + bounds, + background: style.background, + border_radius: style.border_radius, + border_width: style.border_width, + border_color: style.border_color, + }; + + let text = value.to_string(); + + let text_value = Primitive::Text { + content: if text.is_empty() { + placeholder.to_string() + } else { + text.clone() + }, + color: if text.is_empty() { + style_sheet.placeholder_color() + } else { + style_sheet.value_color() + }, + font, + bounds: Rectangle { + y: text_bounds.center_y(), + width: f32::INFINITY, + ..text_bounds + }, + size: f32::from(size), + horizontal_alignment: HorizontalAlignment::Left, + vertical_alignment: VerticalAlignment::Center, + }; + + let (contents_primitive, offset) = if state.is_focused() { + let cursor = state.cursor(); + + let (cursor_primitive, offset) = match cursor.state(value) { + cursor::State::Index(position) => { + let (text_value_width, offset) = + measure_cursor_and_scroll_offset( + self, + text_bounds, + value, + size, + position, + font, + ); + + ( + Primitive::Quad { + bounds: Rectangle { + x: text_bounds.x + text_value_width, + y: text_bounds.y, + width: 1.0, + height: text_bounds.height, + }, + background: Background::Color( + style_sheet.value_color(), + ), + border_radius: 0, + border_width: 0, + border_color: Color::TRANSPARENT, + }, + offset, + ) + } + cursor::State::Selection { start, end } => { + let left = start.min(end); + let right = end.max(start); + + let (left_position, left_offset) = + measure_cursor_and_scroll_offset( + self, + text_bounds, + value, + size, + left, + font, + ); + + let (right_position, right_offset) = + measure_cursor_and_scroll_offset( + self, + text_bounds, + value, + size, + right, + font, + ); + + let width = right_position - left_position; + + ( + Primitive::Quad { + bounds: Rectangle { + x: text_bounds.x + left_position, + y: text_bounds.y, + width, + height: text_bounds.height, + }, + background: Background::Color( + style_sheet.selection_color(), + ), + border_radius: 0, + border_width: 0, + border_color: Color::TRANSPARENT, + }, + if end == right { + right_offset + } else { + left_offset + }, + ) + } + }; + + ( + Primitive::Group { + primitives: vec![cursor_primitive, text_value], + }, + Vector::new(offset as u32, 0), + ) + } else { + (text_value, Vector::new(0, 0)) + }; + + let text_width = self.measure_value( + if text.is_empty() { placeholder } else { &text }, + size, + font, + ); + + let contents = if text_width > text_bounds.width { + Primitive::Clip { + bounds: text_bounds, + offset, + content: Box::new(contents_primitive), + } + } else { + contents_primitive + }; + + ( + Primitive::Group { + primitives: vec![input, contents], + }, + if is_mouse_over { + mouse::Interaction::Text + } else { + mouse::Interaction::default() + }, + ) + } +} + +fn measure_cursor_and_scroll_offset<B>( + renderer: &Renderer<B>, + text_bounds: Rectangle, + value: &text_input::Value, + size: u16, + cursor_index: usize, + font: Font, +) -> (f32, f32) +where + B: Backend + backend::Text, +{ + use iced_native::text_input::Renderer; + + let text_before_cursor = value.until(cursor_index).to_string(); + + let text_value_width = + renderer.measure_value(&text_before_cursor, size, font); + let offset = ((text_value_width + 5.0) - text_bounds.width).max(0.0); + + (text_value_width, offset) +} |