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author | 2021-01-05 00:00:36 +0100 | |
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committer | 2021-08-26 14:54:02 +0700 | |
commit | d0fe7b57ea343665905933cdf206d8206be462b9 (patch) | |
tree | 52878042744926f82c7f0a4379a37870de4dcaa2 /graphics/src/widget/canvas/frame.rs | |
parent | 6821114cae2e41fd2bc69d6fcaee1e8574ac061d (diff) | |
download | iced-d0fe7b57ea343665905933cdf206d8206be462b9.tar.gz iced-d0fe7b57ea343665905933cdf206d8206be462b9.tar.bz2 iced-d0fe7b57ea343665905933cdf206d8206be462b9.zip |
Update `lyon` to `0.17` in `iced_graphics`
Diffstat (limited to 'graphics/src/widget/canvas/frame.rs')
-rw-r--r-- | graphics/src/widget/canvas/frame.rs | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/graphics/src/widget/canvas/frame.rs b/graphics/src/widget/canvas/frame.rs index 5af9d11f..dd9986af 100644 --- a/graphics/src/widget/canvas/frame.rs +++ b/graphics/src/widget/canvas/frame.rs @@ -108,7 +108,10 @@ impl Frame { size: Size, fill: impl Into<Fill>, ) { - use lyon::tessellation::{BuffersBuilder, FillOptions}; + use lyon::path::builder::PathBuilder; + use lyon::tessellation::{ + BuffersBuilder, FillOptions, FillTessellator, + }; let Fill { color, rule } = fill.into(); @@ -127,12 +130,17 @@ impl Frame { lyon::math::Vector::new(size.width, size.height), ); - let _ = lyon::tessellation::basic_shapes::fill_rectangle( + let mut tessellator = FillTessellator::new(); + let options = FillOptions::default().with_fill_rule(rule.into()); + + let mut builder = tessellator.builder(&options, &mut buffers); + + builder.add_rectangle( &lyon::math::Rect::new(top_left, size.into()), - &FillOptions::default().with_fill_rule(rule.into()), - &mut buffers, - ) - .expect("Fill rectangle"); + lyon::path::Winding::Positive, + ); + + let _ = builder.build().expect("Fill rectangle"); } /// Draws the stroke of the given [`Path`] on the [`Frame`] with the @@ -282,28 +290,15 @@ impl Frame { struct FillVertex([f32; 4]); -impl lyon::tessellation::BasicVertexConstructor<triangle::Vertex2D> - for FillVertex -{ - fn new_vertex( - &mut self, - position: lyon::math::Point, - ) -> triangle::Vertex2D { - triangle::Vertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} - impl lyon::tessellation::FillVertexConstructor<triangle::Vertex2D> for FillVertex { fn new_vertex( &mut self, - position: lyon::math::Point, - _attributes: lyon::tessellation::FillAttributes<'_>, + vertex: lyon::tessellation::FillVertex<'_>, ) -> triangle::Vertex2D { + let position = vertex.position(); + triangle::Vertex2D { position: [position.x, position.y], color: self.0, @@ -318,9 +313,10 @@ impl lyon::tessellation::StrokeVertexConstructor<triangle::Vertex2D> { fn new_vertex( &mut self, - position: lyon::math::Point, - _attributes: lyon::tessellation::StrokeAttributes<'_, '_>, + vertex: lyon::tessellation::StrokeVertex<'_, '_>, ) -> triangle::Vertex2D { + let position = vertex.position(); + triangle::Vertex2D { position: [position.x, position.y], color: self.0, |