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authorLibravatar Héctor Ramón <hector0193@gmail.com>2023-05-11 16:45:08 +0200
committerLibravatar GitHub <noreply@github.com>2023-05-11 16:45:08 +0200
commit669f7cc74b2e7918e86a8197916f503f2d3d9b93 (patch)
treeacb365358235be6ce115b50db9404d890b6e77a6 /graphics/src/triangle.rs
parentbc62013b6cde52174bf4c4286939cf170bfa7760 (diff)
parent63d3fc6996b848e10e77e6924bfebdf6ba82852e (diff)
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Merge pull request #1830 from iced-rs/advanced-text
Advanced text
Diffstat (limited to 'graphics/src/triangle.rs')
-rw-r--r--graphics/src/triangle.rs32
1 files changed, 0 insertions, 32 deletions
diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs
index f52b2339..09b61767 100644
--- a/graphics/src/triangle.rs
+++ b/graphics/src/triangle.rs
@@ -1,33 +1 @@
//! Draw geometry using meshes of triangles.
-use bytemuck::{Pod, Zeroable};
-
-/// A set of [`Vertex2D`] and indices representing a list of triangles.
-#[derive(Clone, Debug)]
-pub struct Mesh2D<T> {
- /// The vertices of the mesh
- pub vertices: Vec<T>,
-
- /// The list of vertex indices that defines the triangles of the mesh.
- ///
- /// Therefore, this list should always have a length that is a multiple of 3.
- pub indices: Vec<u32>,
-}
-
-/// A two-dimensional vertex.
-#[derive(Copy, Clone, Debug, Zeroable, Pod)]
-#[repr(C)]
-pub struct Vertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-}
-
-/// A two-dimensional vertex with a color.
-#[derive(Copy, Clone, Debug, Zeroable, Pod)]
-#[repr(C)]
-pub struct ColoredVertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-
- /// The color of the vertex in __linear__ RGBA.
- pub color: [f32; 4],
-}