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authorLibravatar shan <shankern@protonmail.com>2022-09-30 10:27:00 -0700
committerLibravatar shan <shankern@protonmail.com>2022-09-30 10:27:00 -0700
commit5d0fffc626928177239336757507b986b081b878 (patch)
tree03c6d1c8ab957f3cb5115fe6c75df65110a0ad64 /graphics/src/triangle.rs
parente25f3d3dea2d2c1ba7d2778948443df2745084be (diff)
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Fixed some importing issues since you can use a Shader::Gradient outside a Canvas widget, where it was previously only accessible.
Diffstat (limited to 'graphics/src/triangle.rs')
-rw-r--r--graphics/src/triangle.rs10
1 files changed, 1 insertions, 9 deletions
diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs
index 92709fe2..8f82c5df 100644
--- a/graphics/src/triangle.rs
+++ b/graphics/src/triangle.rs
@@ -16,12 +16,4 @@ pub struct Mesh2D {
pub struct Vertex2D {
/// The vertex position in 2D space.
pub position: [f32; 2],
-}
-
-/// Convert from lyon's position data to Iced's Vertex2D type.
-impl Vertex2D {
- /// Converts from [`lyon::math::Point`] to [`Vertex2D`]. Used for generating primitives.
- pub fn from(points: Vec<lyon::math::Point>) -> Vec<Vertex2D> {
- points.iter().map(|p| Vertex2D { position: [p.x, p.y]}).collect()
- }
-}
+} \ No newline at end of file