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author | 2020-05-19 17:15:44 +0200 | |
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committer | 2020-05-19 17:15:44 +0200 | |
commit | 05af8d00d4c0f7b8e0ece85224fd90a92da86da8 (patch) | |
tree | 98e4774a2c0d4a2a0a01aff1d772f89c4cb0aa5e /graphics/src/triangle.rs | |
parent | d4743183d40c6044ce6fa39e2a52919a32912cda (diff) | |
download | iced-05af8d00d4c0f7b8e0ece85224fd90a92da86da8.tar.gz iced-05af8d00d4c0f7b8e0ece85224fd90a92da86da8.tar.bz2 iced-05af8d00d4c0f7b8e0ece85224fd90a92da86da8.zip |
Draft new `iced_graphics` crate :tada:
Diffstat (limited to 'graphics/src/triangle.rs')
-rw-r--r-- | graphics/src/triangle.rs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs new file mode 100644 index 00000000..2b157e3a --- /dev/null +++ b/graphics/src/triangle.rs @@ -0,0 +1,26 @@ +/// A set of [`Vertex2D`] and indices representing a list of triangles. +/// +/// [`Vertex2D`]: struct.Vertex2D.html +#[derive(Clone, Debug)] +pub struct Mesh2D { + /// The vertices of the mesh + pub vertices: Vec<Vertex2D>, + /// The list of vertex indices that defines the triangles of the mesh. + /// + /// Therefore, this list should always have a length that is a multiple of + /// 3. + pub indices: Vec<u32>, +} + +/// A two-dimensional vertex with some color in __linear__ RGBA. +#[derive(Copy, Clone, Debug)] +#[repr(C)] +pub struct Vertex2D { + /// The vertex position + pub position: [f32; 2], + /// The vertex color in __linear__ RGBA. + pub color: [f32; 4], +} + +unsafe impl bytemuck::Zeroable for Vertex2D {} +unsafe impl bytemuck::Pod for Vertex2D {} |