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authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-11-24 00:17:30 +0100
committerLibravatar GitHub <noreply@github.com>2020-11-24 00:17:30 +0100
commit5615643c5200ec98c5bb8ca992a67697d212ef5d (patch)
treed94fda43e3c7037208caf7645f9a9313b6aa02c4 /graphics/src/renderer.rs
parentea1a7248d257c7c9e4a1f3989e68b58a6bc0c4ff (diff)
parent1916755b6b3f84329c3e3f3e9a4e1b6d2b4e45a4 (diff)
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Merge pull request #628 from hecrj/improvement/float-border-radius
Use `f32` for `border_width` and `border_radius`
Diffstat (limited to 'graphics/src/renderer.rs')
-rw-r--r--graphics/src/renderer.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs
index a880e22a..ae5038db 100644
--- a/graphics/src/renderer.rs
+++ b/graphics/src/renderer.rs
@@ -119,8 +119,8 @@ fn explain_layout(
primitives.push(Primitive::Quad {
bounds: layout.bounds(),
background: Background::Color(Color::TRANSPARENT),
- border_radius: 0,
- border_width: 1,
+ border_radius: 0.0,
+ border_width: 1.0,
border_color: [0.6, 0.6, 0.6, 0.5].into(),
});