diff options
author | 2022-11-05 03:13:04 +0100 | |
---|---|---|
committer | 2022-11-05 03:19:38 +0100 | |
commit | 8ce8d374b1e8d1d394a42a5ee2bca8af790f0b71 (patch) | |
tree | 40cf3587e2a08f845c9a8d89108b1b3d8cd86213 /graphics/src/image/vector.rs | |
parent | 5575e6ea0897e406674e7e4239808fbf9daa07c3 (diff) | |
download | iced-8ce8d374b1e8d1d394a42a5ee2bca8af790f0b71.tar.gz iced-8ce8d374b1e8d1d394a42a5ee2bca8af790f0b71.tar.bz2 iced-8ce8d374b1e8d1d394a42a5ee2bca8af790f0b71.zip |
Refactor some `image` traits a bit
- Use `Size<u32>` were applicable.
- Rename `TextureStore` to `image::Storage`.
- Rename `TextureStoreEntry` to `image::storage::Entry`.
- Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
Diffstat (limited to 'graphics/src/image/vector.rs')
-rw-r--r-- | graphics/src/image/vector.rs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/graphics/src/image/vector.rs b/graphics/src/image/vector.rs index 0062e2ce..818fdd20 100644 --- a/graphics/src/image/vector.rs +++ b/graphics/src/image/vector.rs @@ -1,12 +1,12 @@ //! Vector image loading and caching +use crate::image::Storage; use iced_native::svg; +use iced_native::Size; use std::collections::{HashMap, HashSet}; use std::fs; -use super::TextureStore; - /// Entry in cache corresponding to an svg handle pub enum Svg { /// Parsed svg @@ -17,28 +17,28 @@ pub enum Svg { impl Svg { /// Viewport width and height - pub fn viewport_dimensions(&self) -> (u32, u32) { + pub fn viewport_dimensions(&self) -> Size<u32> { match self { Svg::Loaded(tree) => { let size = tree.svg_node().size; - (size.width() as u32, size.height() as u32) + Size::new(size.width() as u32, size.height() as u32) } - Svg::NotFound => (1, 1), + Svg::NotFound => Size::new(1, 1), } } } /// Caches svg vector and raster data #[derive(Debug)] -pub struct Cache<T: TextureStore> { +pub struct Cache<T: Storage> { svgs: HashMap<u64, Svg>, rasterized: HashMap<(u64, u32, u32), T::Entry>, svg_hits: HashSet<u64>, rasterized_hits: HashSet<(u64, u32, u32)>, } -impl<T: TextureStore> Cache<T> { +impl<T: Storage> Cache<T> { /// Load svg pub fn load(&mut self, handle: &svg::Handle) -> &Svg { if self.svgs.contains_key(&handle.id()) { @@ -162,7 +162,7 @@ impl<T: TextureStore> Cache<T> { } } -impl<T: TextureStore> Default for Cache<T> { +impl<T: Storage> Default for Cache<T> { fn default() -> Self { Self { svgs: HashMap::new(), |