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authorLibravatar Ian Douglas Scott <idscott@system76.com>2022-10-31 13:37:56 -0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-11-05 03:19:37 +0100
commit2c7c42ee93a61f39562590f6a75eb2dd8b220fb8 (patch)
tree83279bcbd9ef0ca5ea8c8b763d38259555640216 /graphics/src/image/raster.rs
parent7b129917281baaa6688158c303922f94341ab69f (diff)
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Move image/svg handling into `iced_graphics`
The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends.
Diffstat (limited to 'graphics/src/image/raster.rs')
-rw-r--r--graphics/src/image/raster.rs236
1 files changed, 236 insertions, 0 deletions
diff --git a/graphics/src/image/raster.rs b/graphics/src/image/raster.rs
new file mode 100644
index 00000000..f9672dd5
--- /dev/null
+++ b/graphics/src/image/raster.rs
@@ -0,0 +1,236 @@
+//! Raster image loading and caching
+
+use iced_native::image;
+use std::collections::{HashMap, HashSet};
+
+use bitflags::bitflags;
+
+use super::{TextureStore, TextureStoreEntry};
+
+/// Entry in cache corresponding to an image handle
+#[derive(Debug)]
+pub enum Memory<T: TextureStore> {
+ /// Image data on host
+ Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
+ /// Texture store entry
+ Device(T::Entry),
+ /// Image not found
+ NotFound,
+ /// Invalid image data
+ Invalid,
+}
+
+impl<T: TextureStore> Memory<T> {
+ /// Width and height of image
+ pub fn dimensions(&self) -> (u32, u32) {
+ match self {
+ Memory::Host(image) => image.dimensions(),
+ Memory::Device(entry) => entry.size(),
+ Memory::NotFound => (1, 1),
+ Memory::Invalid => (1, 1),
+ }
+ }
+}
+
+/// Caches image raster data
+#[derive(Debug)]
+pub struct Cache<T: TextureStore> {
+ map: HashMap<u64, Memory<T>>,
+ hits: HashSet<u64>,
+}
+
+impl<T: TextureStore> Cache<T> {
+ /// Load image
+ pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
+ if self.contains(handle) {
+ return self.get(handle).unwrap();
+ }
+
+ let memory = match handle.data() {
+ image::Data::Path(path) => {
+ if let Ok(image) = image_rs::open(path) {
+ let operation = std::fs::File::open(path)
+ .ok()
+ .map(std::io::BufReader::new)
+ .and_then(|mut reader| {
+ Operation::from_exif(&mut reader).ok()
+ })
+ .unwrap_or_else(Operation::empty);
+
+ Memory::Host(operation.perform(image.to_rgba8()))
+ } else {
+ Memory::NotFound
+ }
+ }
+ image::Data::Bytes(bytes) => {
+ if let Ok(image) = image_rs::load_from_memory(bytes) {
+ let operation =
+ Operation::from_exif(&mut std::io::Cursor::new(bytes))
+ .ok()
+ .unwrap_or_else(Operation::empty);
+
+ Memory::Host(operation.perform(image.to_rgba8()))
+ } else {
+ Memory::Invalid
+ }
+ }
+ image::Data::Pixels {
+ width,
+ height,
+ pixels,
+ } => {
+ if let Some(image) = image_rs::ImageBuffer::from_vec(
+ *width,
+ *height,
+ pixels.to_vec(),
+ ) {
+ Memory::Host(image)
+ } else {
+ Memory::Invalid
+ }
+ }
+ };
+
+ self.insert(handle, memory);
+ self.get(handle).unwrap()
+ }
+
+ /// Load image and upload raster data
+ pub fn upload(
+ &mut self,
+ handle: &image::Handle,
+ state: &mut T::State<'_>,
+ store: &mut T,
+ ) -> Option<&T::Entry> {
+ let memory = self.load(handle);
+
+ if let Memory::Host(image) = memory {
+ let (width, height) = image.dimensions();
+
+ let entry = store.upload(width, height, image, state)?;
+
+ *memory = Memory::Device(entry);
+ }
+
+ if let Memory::Device(allocation) = memory {
+ Some(allocation)
+ } else {
+ None
+ }
+ }
+
+ /// Trim cache misses from cache
+ pub fn trim(&mut self, store: &mut T, state: &mut T::State<'_>) {
+ let hits = &self.hits;
+
+ self.map.retain(|k, memory| {
+ let retain = hits.contains(k);
+
+ if !retain {
+ if let Memory::Device(entry) = memory {
+ store.remove(entry, state);
+ }
+ }
+
+ retain
+ });
+
+ self.hits.clear();
+ }
+
+ fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
+ let _ = self.hits.insert(handle.id());
+
+ self.map.get_mut(&handle.id())
+ }
+
+ fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
+ let _ = self.map.insert(handle.id(), memory);
+ }
+
+ fn contains(&self, handle: &image::Handle) -> bool {
+ self.map.contains_key(&handle.id())
+ }
+}
+
+impl<T: TextureStore> Default for Cache<T> {
+ fn default() -> Self {
+ Self {
+ map: HashMap::new(),
+ hits: HashSet::new(),
+ }
+ }
+}
+
+bitflags! {
+ struct Operation: u8 {
+ const FLIP_HORIZONTALLY = 0b001;
+ const ROTATE_180 = 0b010;
+ const FLIP_DIAGONALLY = 0b100;
+ }
+}
+
+impl Operation {
+ // Meaning of the returned value is described e.g. at:
+ // https://magnushoff.com/articles/jpeg-orientation/
+ fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
+ where
+ R: std::io::BufRead + std::io::Seek,
+ {
+ let exif = exif::Reader::new().read_from_container(reader)?;
+
+ Ok(exif
+ .get_field(exif::Tag::Orientation, exif::In::PRIMARY)
+ .and_then(|field| field.value.get_uint(0))
+ .and_then(|value| u8::try_from(value).ok())
+ .and_then(|value| Self::from_bits(value.saturating_sub(1)))
+ .unwrap_or_else(Self::empty))
+ }
+
+ fn perform<P>(
+ self,
+ image: image_rs::ImageBuffer<P, Vec<P::Subpixel>>,
+ ) -> image_rs::ImageBuffer<P, Vec<P::Subpixel>>
+ where
+ P: image_rs::Pixel + 'static,
+ {
+ use image_rs::imageops;
+
+ let mut image = if self.contains(Self::FLIP_DIAGONALLY) {
+ flip_diagonally(image)
+ } else {
+ image
+ };
+
+ if self.contains(Self::ROTATE_180) {
+ imageops::rotate180_in_place(&mut image);
+ }
+
+ if self.contains(Self::FLIP_HORIZONTALLY) {
+ imageops::flip_horizontal_in_place(&mut image);
+ }
+
+ image
+ }
+}
+
+fn flip_diagonally<I>(
+ image: I,
+) -> image_rs::ImageBuffer<I::Pixel, Vec<<I::Pixel as image_rs::Pixel>::Subpixel>>
+where
+ I: image_rs::GenericImage,
+ I::Pixel: 'static,
+{
+ let (width, height) = image.dimensions();
+ let mut out = image_rs::ImageBuffer::new(height, width);
+
+ for x in 0..width {
+ for y in 0..height {
+ let p = image.get_pixel(x, y);
+
+ out.put_pixel(y, x, p);
+ }
+ }
+
+ out
+}