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author | 2023-05-11 16:45:08 +0200 | |
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committer | 2023-05-11 16:45:08 +0200 | |
commit | 669f7cc74b2e7918e86a8197916f503f2d3d9b93 (patch) | |
tree | acb365358235be6ce115b50db9404d890b6e77a6 /graphics/src/geometry | |
parent | bc62013b6cde52174bf4c4286939cf170bfa7760 (diff) | |
parent | 63d3fc6996b848e10e77e6924bfebdf6ba82852e (diff) | |
download | iced-669f7cc74b2e7918e86a8197916f503f2d3d9b93.tar.gz iced-669f7cc74b2e7918e86a8197916f503f2d3d9b93.tar.bz2 iced-669f7cc74b2e7918e86a8197916f503f2d3d9b93.zip |
Merge pull request #1830 from iced-rs/advanced-text
Advanced text
Diffstat (limited to 'graphics/src/geometry')
-rw-r--r-- | graphics/src/geometry/fill.rs | 63 | ||||
-rw-r--r-- | graphics/src/geometry/path.rs | 69 | ||||
-rw-r--r-- | graphics/src/geometry/path/arc.rs | 42 | ||||
-rw-r--r-- | graphics/src/geometry/path/builder.rs | 193 | ||||
-rw-r--r-- | graphics/src/geometry/stroke.rs | 96 | ||||
-rw-r--r-- | graphics/src/geometry/style.rs | 23 | ||||
-rw-r--r-- | graphics/src/geometry/text.rs | 64 |
7 files changed, 550 insertions, 0 deletions
diff --git a/graphics/src/geometry/fill.rs b/graphics/src/geometry/fill.rs new file mode 100644 index 00000000..2e8c1669 --- /dev/null +++ b/graphics/src/geometry/fill.rs @@ -0,0 +1,63 @@ +//! Fill [crate::widget::canvas::Geometry] with a certain style. +use iced_core::{Color, Gradient}; + +pub use crate::geometry::Style; + +/// The style used to fill geometry. +#[derive(Debug, Clone)] +pub struct Fill { + /// The color or gradient of the fill. + /// + /// By default, it is set to [`Style::Solid`] with [`Color::BLACK`]. + pub style: Style, + + /// The fill rule defines how to determine what is inside and what is + /// outside of a shape. + /// + /// See the [SVG specification][1] for more details. + /// + /// By default, it is set to `NonZero`. + /// + /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty + pub rule: Rule, +} + +impl Default for Fill { + fn default() -> Self { + Self { + style: Style::Solid(Color::BLACK), + rule: Rule::NonZero, + } + } +} + +impl From<Color> for Fill { + fn from(color: Color) -> Fill { + Fill { + style: Style::Solid(color), + ..Fill::default() + } + } +} + +impl From<Gradient> for Fill { + fn from(gradient: Gradient) -> Self { + Fill { + style: Style::Gradient(gradient), + ..Default::default() + } + } +} + +/// The fill rule defines how to determine what is inside and what is outside of +/// a shape. +/// +/// See the [SVG specification][1]. +/// +/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +#[allow(missing_docs)] +pub enum Rule { + NonZero, + EvenOdd, +} diff --git a/graphics/src/geometry/path.rs b/graphics/src/geometry/path.rs new file mode 100644 index 00000000..3d8fc6fa --- /dev/null +++ b/graphics/src/geometry/path.rs @@ -0,0 +1,69 @@ +//! Build different kinds of 2D shapes. +pub mod arc; + +mod builder; + +#[doc(no_inline)] +pub use arc::Arc; +pub use builder::Builder; + +pub use lyon_path; + +use iced_core::{Point, Size}; + +/// An immutable set of points that may or may not be connected. +/// +/// A single [`Path`] can represent different kinds of 2D shapes! +#[derive(Debug, Clone)] +pub struct Path { + raw: lyon_path::Path, +} + +impl Path { + /// Creates a new [`Path`] with the provided closure. + /// + /// Use the [`Builder`] to configure your [`Path`]. + pub fn new(f: impl FnOnce(&mut Builder)) -> Self { + let mut builder = Builder::new(); + + // TODO: Make it pure instead of side-effect-based (?) + f(&mut builder); + + builder.build() + } + + /// Creates a new [`Path`] representing a line segment given its starting + /// and end points. + pub fn line(from: Point, to: Point) -> Self { + Self::new(|p| { + p.move_to(from); + p.line_to(to); + }) + } + + /// Creates a new [`Path`] representing a rectangle given its top-left + /// corner coordinate and its `Size`. + pub fn rectangle(top_left: Point, size: Size) -> Self { + Self::new(|p| p.rectangle(top_left, size)) + } + + /// Creates a new [`Path`] representing a circle given its center + /// coordinate and its radius. + pub fn circle(center: Point, radius: f32) -> Self { + Self::new(|p| p.circle(center, radius)) + } + + /// Returns the internal [`lyon_path::Path`]. + #[inline] + pub fn raw(&self) -> &lyon_path::Path { + &self.raw + } + + /// Returns the current [`Path`] with the given transform applied to it. + #[inline] + pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path { + Path { + raw: self.raw.clone().transformed(transform), + } + } +} diff --git a/graphics/src/geometry/path/arc.rs b/graphics/src/geometry/path/arc.rs new file mode 100644 index 00000000..2cdebb66 --- /dev/null +++ b/graphics/src/geometry/path/arc.rs @@ -0,0 +1,42 @@ +//! Build and draw curves. +use iced_core::{Point, Vector}; + +/// A segment of a differentiable curve. +#[derive(Debug, Clone, Copy)] +pub struct Arc { + /// The center of the arc. + pub center: Point, + /// The radius of the arc. + pub radius: f32, + /// The start of the segment's angle, clockwise rotation. + pub start_angle: f32, + /// The end of the segment's angle, clockwise rotation. + pub end_angle: f32, +} + +/// An elliptical [`Arc`]. +#[derive(Debug, Clone, Copy)] +pub struct Elliptical { + /// The center of the arc. + pub center: Point, + /// The radii of the arc's ellipse, defining its axes. + pub radii: Vector, + /// The rotation of the arc's ellipse. + pub rotation: f32, + /// The start of the segment's angle, clockwise rotation. + pub start_angle: f32, + /// The end of the segment's angle, clockwise rotation. + pub end_angle: f32, +} + +impl From<Arc> for Elliptical { + fn from(arc: Arc) -> Elliptical { + Elliptical { + center: arc.center, + radii: Vector::new(arc.radius, arc.radius), + rotation: 0.0, + start_angle: arc.start_angle, + end_angle: arc.end_angle, + } + } +} diff --git a/graphics/src/geometry/path/builder.rs b/graphics/src/geometry/path/builder.rs new file mode 100644 index 00000000..794dd3bc --- /dev/null +++ b/graphics/src/geometry/path/builder.rs @@ -0,0 +1,193 @@ +use crate::geometry::path::{arc, Arc, Path}; + +use iced_core::{Point, Size}; + +use lyon_path::builder::{self, SvgPathBuilder}; +use lyon_path::geom; +use lyon_path::math; + +/// A [`Path`] builder. +/// +/// Once a [`Path`] is built, it can no longer be mutated. +#[allow(missing_debug_implementations)] +pub struct Builder { + raw: builder::WithSvg<lyon_path::path::BuilderImpl>, +} + +impl Builder { + /// Creates a new [`Builder`]. + pub fn new() -> Builder { + Builder { + raw: lyon_path::Path::builder().with_svg(), + } + } + + /// Moves the starting point of a new sub-path to the given `Point`. + #[inline] + pub fn move_to(&mut self, point: Point) { + let _ = self.raw.move_to(math::Point::new(point.x, point.y)); + } + + /// Connects the last point in the [`Path`] to the given `Point` with a + /// straight line. + #[inline] + pub fn line_to(&mut self, point: Point) { + let _ = self.raw.line_to(math::Point::new(point.x, point.y)); + } + + /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in + /// a clockwise direction. + #[inline] + pub fn arc(&mut self, arc: Arc) { + self.ellipse(arc.into()); + } + + /// Adds a circular arc to the [`Path`] with the given control points and + /// radius. + /// + /// This essentially draws a straight line segment from the current + /// position to `a`, but fits a circular arc of `radius` tangent to that + /// segment and tangent to the line between `a` and `b`. + /// + /// With another `.line_to(b)`, the result will be a path connecting the + /// starting point and `b` with straight line segments towards `a` and a + /// circular arc smoothing out the corner at `a`. + /// + /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) + /// for more details and examples. + pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { + let start = self.raw.current_position(); + let mid = math::Point::new(a.x, a.y); + let end = math::Point::new(b.x, b.y); + + if start == mid || mid == end || radius == 0.0 { + let _ = self.raw.line_to(mid); + return; + } + + let double_area = start.x * (mid.y - end.y) + + mid.x * (end.y - start.y) + + end.x * (start.y - mid.y); + + if double_area == 0.0 { + let _ = self.raw.line_to(mid); + return; + } + + let to_start = (start - mid).normalize(); + let to_end = (end - mid).normalize(); + + let inner_angle = to_start.dot(to_end).acos(); + + let origin_angle = inner_angle / 2.0; + + let origin_adjacent = radius / origin_angle.tan(); + + let arc_start = mid + to_start * origin_adjacent; + let arc_end = mid + to_end * origin_adjacent; + + let sweep = to_start.cross(to_end) < 0.0; + + let _ = self.raw.line_to(arc_start); + + self.raw.arc_to( + math::Vector::new(radius, radius), + math::Angle::radians(0.0), + lyon_path::ArcFlags { + large_arc: false, + sweep, + }, + arc_end, + ); + } + + /// Adds an ellipse to the [`Path`] using a clockwise direction. + pub fn ellipse(&mut self, arc: arc::Elliptical) { + let arc = geom::Arc { + center: math::Point::new(arc.center.x, arc.center.y), + radii: math::Vector::new(arc.radii.x, arc.radii.y), + x_rotation: math::Angle::radians(arc.rotation), + start_angle: math::Angle::radians(arc.start_angle), + sweep_angle: math::Angle::radians(arc.end_angle - arc.start_angle), + }; + + let _ = self.raw.move_to(arc.sample(0.0)); + + arc.for_each_quadratic_bezier(&mut |curve| { + let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to); + }); + } + + /// Adds a cubic Bézier curve to the [`Path`] given its two control points + /// and its end point. + #[inline] + pub fn bezier_curve_to( + &mut self, + control_a: Point, + control_b: Point, + to: Point, + ) { + let _ = self.raw.cubic_bezier_to( + math::Point::new(control_a.x, control_a.y), + math::Point::new(control_b.x, control_b.y), + math::Point::new(to.x, to.y), + ); + } + + /// Adds a quadratic Bézier curve to the [`Path`] given its control point + /// and its end point. + #[inline] + pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { + let _ = self.raw.quadratic_bezier_to( + math::Point::new(control.x, control.y), + math::Point::new(to.x, to.y), + ); + } + + /// Adds a rectangle to the [`Path`] given its top-left corner coordinate + /// and its `Size`. + #[inline] + pub fn rectangle(&mut self, top_left: Point, size: Size) { + self.move_to(top_left); + self.line_to(Point::new(top_left.x + size.width, top_left.y)); + self.line_to(Point::new( + top_left.x + size.width, + top_left.y + size.height, + )); + self.line_to(Point::new(top_left.x, top_left.y + size.height)); + self.close(); + } + + /// Adds a circle to the [`Path`] given its center coordinate and its + /// radius. + #[inline] + pub fn circle(&mut self, center: Point, radius: f32) { + self.arc(Arc { + center, + radius, + start_angle: 0.0, + end_angle: 2.0 * std::f32::consts::PI, + }); + } + + /// Closes the current sub-path in the [`Path`] with a straight line to + /// the starting point. + #[inline] + pub fn close(&mut self) { + self.raw.close() + } + + /// Builds the [`Path`] of this [`Builder`]. + #[inline] + pub fn build(self) -> Path { + Path { + raw: self.raw.build(), + } + } +} + +impl Default for Builder { + fn default() -> Self { + Self::new() + } +} diff --git a/graphics/src/geometry/stroke.rs b/graphics/src/geometry/stroke.rs new file mode 100644 index 00000000..69a76e1c --- /dev/null +++ b/graphics/src/geometry/stroke.rs @@ -0,0 +1,96 @@ +//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. +pub use crate::geometry::Style; + +use iced_core::Color; + +/// The style of a stroke. +#[derive(Debug, Clone)] +pub struct Stroke<'a> { + /// The color or gradient of the stroke. + /// + /// By default, it is set to a [`Style::Solid`] with [`Color::BLACK`]. + pub style: Style, + /// The distance between the two edges of the stroke. + pub width: f32, + /// The shape to be used at the end of open subpaths when they are stroked. + pub line_cap: LineCap, + /// The shape to be used at the corners of paths or basic shapes when they + /// are stroked. + pub line_join: LineJoin, + /// The dash pattern used when stroking the line. + pub line_dash: LineDash<'a>, +} + +impl<'a> Stroke<'a> { + /// Sets the color of the [`Stroke`]. + pub fn with_color(self, color: Color) -> Self { + Stroke { + style: Style::Solid(color), + ..self + } + } + + /// Sets the width of the [`Stroke`]. + pub fn with_width(self, width: f32) -> Self { + Stroke { width, ..self } + } + + /// Sets the [`LineCap`] of the [`Stroke`]. + pub fn with_line_cap(self, line_cap: LineCap) -> Self { + Stroke { line_cap, ..self } + } + + /// Sets the [`LineJoin`] of the [`Stroke`]. + pub fn with_line_join(self, line_join: LineJoin) -> Self { + Stroke { line_join, ..self } + } +} + +impl<'a> Default for Stroke<'a> { + fn default() -> Self { + Stroke { + style: Style::Solid(Color::BLACK), + width: 1.0, + line_cap: LineCap::default(), + line_join: LineJoin::default(), + line_dash: LineDash::default(), + } + } +} + +/// The shape used at the end of open subpaths when they are stroked. +#[derive(Debug, Clone, Copy, Default)] +pub enum LineCap { + /// The stroke for each sub-path does not extend beyond its two endpoints. + #[default] + Butt, + /// At the end of each sub-path, the shape representing the stroke will be + /// extended by a square. + Square, + /// At the end of each sub-path, the shape representing the stroke will be + /// extended by a semicircle. + Round, +} + +/// The shape used at the corners of paths or basic shapes when they are +/// stroked. +#[derive(Debug, Clone, Copy, Default)] +pub enum LineJoin { + /// A sharp corner. + #[default] + Miter, + /// A round corner. + Round, + /// A bevelled corner. + Bevel, +} + +/// The dash pattern used when stroking the line. +#[derive(Debug, Clone, Copy, Default)] +pub struct LineDash<'a> { + /// The alternating lengths of lines and gaps which describe the pattern. + pub segments: &'a [f32], + + /// The offset of [`LineDash::segments`] to start the pattern. + pub offset: usize, +} diff --git a/graphics/src/geometry/style.rs b/graphics/src/geometry/style.rs new file mode 100644 index 00000000..be9ee376 --- /dev/null +++ b/graphics/src/geometry/style.rs @@ -0,0 +1,23 @@ +use iced_core::{Color, Gradient}; + +/// The coloring style of some drawing. +#[derive(Debug, Clone, PartialEq)] +pub enum Style { + /// A solid [`Color`]. + Solid(Color), + + /// A [`Gradient`] color. + Gradient(Gradient), +} + +impl From<Color> for Style { + fn from(color: Color) -> Self { + Self::Solid(color) + } +} + +impl From<Gradient> for Style { + fn from(gradient: Gradient) -> Self { + Self::Gradient(gradient) + } +} diff --git a/graphics/src/geometry/text.rs b/graphics/src/geometry/text.rs new file mode 100644 index 00000000..c584f3cd --- /dev/null +++ b/graphics/src/geometry/text.rs @@ -0,0 +1,64 @@ +use crate::core::alignment; +use crate::core::text::{LineHeight, Shaping}; +use crate::core::{Color, Font, Point}; + +/// A bunch of text that can be drawn to a canvas +#[derive(Debug, Clone)] +pub struct Text { + /// The contents of the text + pub content: String, + /// The position of the text relative to the alignment properties. + /// By default, this position will be relative to the top-left corner coordinate meaning that + /// if the horizontal and vertical alignments are unchanged, this property will tell where the + /// top-left corner of the text should be placed. + /// By changing the horizontal_alignment and vertical_alignment properties, you are are able to + /// change what part of text is placed at this positions. + /// For example, when the horizontal_alignment and vertical_alignment are set to Center, the + /// center of the text will be placed at the given position NOT the top-left coordinate. + pub position: Point, + /// The color of the text + pub color: Color, + /// The size of the text + pub size: f32, + /// The line height of the text. + pub line_height: LineHeight, + /// The font of the text + pub font: Font, + /// The horizontal alignment of the text + pub horizontal_alignment: alignment::Horizontal, + /// The vertical alignment of the text + pub vertical_alignment: alignment::Vertical, + /// The shaping strategy of the text. + pub shaping: Shaping, +} + +impl Default for Text { + fn default() -> Text { + Text { + content: String::new(), + position: Point::ORIGIN, + color: Color::BLACK, + size: 16.0, + line_height: LineHeight::Relative(1.2), + font: Font::default(), + horizontal_alignment: alignment::Horizontal::Left, + vertical_alignment: alignment::Vertical::Top, + shaping: Shaping::Basic, + } + } +} + +impl From<String> for Text { + fn from(content: String) -> Text { + Text { + content, + ..Default::default() + } + } +} + +impl From<&str> for Text { + fn from(content: &str) -> Text { + String::from(content).into() + } +} |