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author | 2020-06-01 22:07:29 +0200 | |
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committer | 2020-06-01 22:07:29 +0200 | |
commit | b96d87ff6917e7dc75178e4c623d20d577ef583f (patch) | |
tree | 87da05d984bbac2458c41caf0cea8c5b2cc26c46 /glow | |
parent | 2ba9598f8022bf3035d97f1a30e53117b9619235 (diff) | |
download | iced-b96d87ff6917e7dc75178e4c623d20d577ef583f.tar.gz iced-b96d87ff6917e7dc75178e4c623d20d577ef583f.tar.bz2 iced-b96d87ff6917e7dc75178e4c623d20d577ef583f.zip |
Revert "Merge pull request #371 from myfreeweb/window-alpha"
This reverts commit 2ba9598f8022bf3035d97f1a30e53117b9619235, reversing
changes made to d34f8e06c8e3cdbba07a272f346163cfc0f920a6.
Diffstat (limited to 'glow')
-rw-r--r-- | glow/src/settings.rs | 7 | ||||
-rw-r--r-- | glow/src/window/compositor.rs | 7 |
2 files changed, 2 insertions, 12 deletions
diff --git a/glow/src/settings.rs b/glow/src/settings.rs index 68fde714..dce30029 100644 --- a/glow/src/settings.rs +++ b/glow/src/settings.rs @@ -1,11 +1,10 @@ //! Configure a renderer. pub use iced_graphics::Antialiasing; -pub use iced_native::Color; /// The settings of a [`Renderer`]. /// /// [`Renderer`]: ../struct.Renderer.html -#[derive(Debug, Clone, Copy, PartialEq)] +#[derive(Debug, Clone, Copy, PartialEq, Eq)] pub struct Settings { /// The bytes of the font that will be used by default. /// @@ -14,9 +13,6 @@ pub struct Settings { /// The antialiasing strategy that will be used for triangle primitives. pub antialiasing: Option<Antialiasing>, - - /// The color that will be used to clear the window surface. - pub background_color: Color, } impl Default for Settings { @@ -24,7 +20,6 @@ impl Default for Settings { Settings { default_font: None, antialiasing: None, - background_color: Color::WHITE, } } } diff --git a/glow/src/window/compositor.rs b/glow/src/window/compositor.rs index c93191b0..2f504ff7 100644 --- a/glow/src/window/compositor.rs +++ b/glow/src/window/compositor.rs @@ -21,12 +21,7 @@ impl iced_graphics::window::GLCompositor for Compositor { ) -> (Self, Self::Renderer) { let gl = glow::Context::from_loader_function(loader_function); - gl.clear_color( - settings.background_color.r, - settings.background_color.g, - settings.background_color.b, - settings.background_color.a, - ); + gl.clear_color(1.0, 1.0, 1.0, 1.0); // Enable auto-conversion from/to sRGB gl.enable(glow::FRAMEBUFFER_SRGB); |