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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-06-01 22:07:29 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-06-01 22:07:29 +0200
commitb96d87ff6917e7dc75178e4c623d20d577ef583f (patch)
tree87da05d984bbac2458c41caf0cea8c5b2cc26c46 /glow
parent2ba9598f8022bf3035d97f1a30e53117b9619235 (diff)
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Revert "Merge pull request #371 from myfreeweb/window-alpha"
This reverts commit 2ba9598f8022bf3035d97f1a30e53117b9619235, reversing changes made to d34f8e06c8e3cdbba07a272f346163cfc0f920a6.
Diffstat (limited to 'glow')
-rw-r--r--glow/src/settings.rs7
-rw-r--r--glow/src/window/compositor.rs7
2 files changed, 2 insertions, 12 deletions
diff --git a/glow/src/settings.rs b/glow/src/settings.rs
index 68fde714..dce30029 100644
--- a/glow/src/settings.rs
+++ b/glow/src/settings.rs
@@ -1,11 +1,10 @@
//! Configure a renderer.
pub use iced_graphics::Antialiasing;
-pub use iced_native::Color;
/// The settings of a [`Renderer`].
///
/// [`Renderer`]: ../struct.Renderer.html
-#[derive(Debug, Clone, Copy, PartialEq)]
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Settings {
/// The bytes of the font that will be used by default.
///
@@ -14,9 +13,6 @@ pub struct Settings {
/// The antialiasing strategy that will be used for triangle primitives.
pub antialiasing: Option<Antialiasing>,
-
- /// The color that will be used to clear the window surface.
- pub background_color: Color,
}
impl Default for Settings {
@@ -24,7 +20,6 @@ impl Default for Settings {
Settings {
default_font: None,
antialiasing: None,
- background_color: Color::WHITE,
}
}
}
diff --git a/glow/src/window/compositor.rs b/glow/src/window/compositor.rs
index c93191b0..2f504ff7 100644
--- a/glow/src/window/compositor.rs
+++ b/glow/src/window/compositor.rs
@@ -21,12 +21,7 @@ impl iced_graphics::window::GLCompositor for Compositor {
) -> (Self, Self::Renderer) {
let gl = glow::Context::from_loader_function(loader_function);
- gl.clear_color(
- settings.background_color.r,
- settings.background_color.g,
- settings.background_color.b,
- settings.background_color.a,
- );
+ gl.clear_color(1.0, 1.0, 1.0, 1.0);
// Enable auto-conversion from/to sRGB
gl.enable(glow::FRAMEBUFFER_SRGB);