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author | 2020-06-01 22:01:28 +0200 | |
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committer | 2020-06-01 22:01:28 +0200 | |
commit | 2ba9598f8022bf3035d97f1a30e53117b9619235 (patch) | |
tree | d10476b912bf0d2920a83101d58141f51d7360f7 /glow | |
parent | d34f8e06c8e3cdbba07a272f346163cfc0f920a6 (diff) | |
parent | a65d6a11cb82719a649110a8deaeb8f87e1c374b (diff) | |
download | iced-2ba9598f8022bf3035d97f1a30e53117b9619235.tar.gz iced-2ba9598f8022bf3035d97f1a30e53117b9619235.tar.bz2 iced-2ba9598f8022bf3035d97f1a30e53117b9619235.zip |
Merge pull request #371 from myfreeweb/window-alpha
Add custom window background/clear color (incl. transparency) support, fixes #272
Diffstat (limited to 'glow')
-rw-r--r-- | glow/src/settings.rs | 7 | ||||
-rw-r--r-- | glow/src/window/compositor.rs | 7 |
2 files changed, 12 insertions, 2 deletions
diff --git a/glow/src/settings.rs b/glow/src/settings.rs index dce30029..68fde714 100644 --- a/glow/src/settings.rs +++ b/glow/src/settings.rs @@ -1,10 +1,11 @@ //! Configure a renderer. pub use iced_graphics::Antialiasing; +pub use iced_native::Color; /// The settings of a [`Renderer`]. /// /// [`Renderer`]: ../struct.Renderer.html -#[derive(Debug, Clone, Copy, PartialEq, Eq)] +#[derive(Debug, Clone, Copy, PartialEq)] pub struct Settings { /// The bytes of the font that will be used by default. /// @@ -13,6 +14,9 @@ pub struct Settings { /// The antialiasing strategy that will be used for triangle primitives. pub antialiasing: Option<Antialiasing>, + + /// The color that will be used to clear the window surface. + pub background_color: Color, } impl Default for Settings { @@ -20,6 +24,7 @@ impl Default for Settings { Settings { default_font: None, antialiasing: None, + background_color: Color::WHITE, } } } diff --git a/glow/src/window/compositor.rs b/glow/src/window/compositor.rs index 2f504ff7..c93191b0 100644 --- a/glow/src/window/compositor.rs +++ b/glow/src/window/compositor.rs @@ -21,7 +21,12 @@ impl iced_graphics::window::GLCompositor for Compositor { ) -> (Self, Self::Renderer) { let gl = glow::Context::from_loader_function(loader_function); - gl.clear_color(1.0, 1.0, 1.0, 1.0); + gl.clear_color( + settings.background_color.r, + settings.background_color.g, + settings.background_color.b, + settings.background_color.a, + ); // Enable auto-conversion from/to sRGB gl.enable(glow::FRAMEBUFFER_SRGB); |