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authorLibravatar Richard <richardsoncusto@gmail.com>2021-11-04 19:26:49 -0300
committerLibravatar Richard <richardsoncusto@gmail.com>2022-01-19 17:40:17 -0300
commit381052c50e8c3458a681ec4f2df6c74a40baf5d2 (patch)
treed669c6c02c7f3b4d9f1675648e075851e2f39b57 /glow/src/shader/compatibility/quad.vert
parent3c5ab3011772bf7dbdceafd00c0059dfac5aa40f (diff)
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Split `quad::Pipeline` into `core` and `compatibility`
Diffstat (limited to 'glow/src/shader/compatibility/quad.vert')
-rw-r--r--glow/src/shader/compatibility/quad.vert46
1 files changed, 46 insertions, 0 deletions
diff --git a/glow/src/shader/compatibility/quad.vert b/glow/src/shader/compatibility/quad.vert
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+++ b/glow/src/shader/compatibility/quad.vert
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+#version 100
+
+uniform mat4 u_Transform;
+uniform float u_Scale;
+
+attribute vec2 i_Pos;
+attribute vec2 i_Scale;
+attribute vec4 i_Color;
+attribute vec4 i_BorderColor;
+attribute float i_BorderRadius;
+attribute float i_BorderWidth;
+attribute vec2 q_Pos;
+
+varying vec4 v_Color;
+varying vec4 v_BorderColor;
+varying vec2 v_Pos;
+varying vec2 v_Scale;
+varying float v_BorderRadius;
+varying float v_BorderWidth;
+
+
+void main() {
+ vec2 p_Pos = i_Pos * u_Scale;
+ vec2 p_Scale = i_Scale * u_Scale;
+
+ float i_BorderRadius = min(
+ i_BorderRadius,
+ min(i_Scale.x, i_Scale.y) / 2.0
+ );
+
+ mat4 i_Transform = mat4(
+ vec4(p_Scale.x + 1.0, 0.0, 0.0, 0.0),
+ vec4(0.0, p_Scale.y + 1.0, 0.0, 0.0),
+ vec4(0.0, 0.0, 1.0, 0.0),
+ vec4(p_Pos - vec2(0.5, 0.5), 0.0, 1.0)
+ );
+
+ v_Color = i_Color;
+ v_BorderColor = i_BorderColor;
+ v_Pos = p_Pos;
+ v_Scale = p_Scale;
+ v_BorderRadius = i_BorderRadius * u_Scale;
+ v_BorderWidth = i_BorderWidth * u_Scale;
+
+ gl_Position = u_Transform * i_Transform * vec4(q_Pos, 0.0, 1.0);
+}