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authorLibravatar shan <shankern@protonmail.com>2022-09-29 10:52:58 -0700
committerLibravatar shan <shankern@protonmail.com>2022-09-29 10:52:58 -0700
commit00a8a167122301983753a2f4b43d136c79a7d5cb (patch)
tree99596e40da4150eab2d9e862d84373fcf02a548d /glow/src/shader/common/triangle.frag
parent97f385e093711c269df315b28f76e66e0220e22a (diff)
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Adds linear gradient support to 2D meshes in the canvas widget.
Diffstat (limited to 'glow/src/shader/common/triangle.frag')
-rw-r--r--glow/src/shader/common/triangle.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/glow/src/shader/common/triangle.frag b/glow/src/shader/common/triangle.frag
index e8689f2e..0ee65239 100644
--- a/glow/src/shader/common/triangle.frag
+++ b/glow/src/shader/common/triangle.frag
@@ -11,8 +11,8 @@ out vec4 fragColor;
#define gl_FragColor fragColor
#endif
-in vec4 v_Color;
+uniform vec4 color;
void main() {
- gl_FragColor = v_Color;
+ fragColor = color;
} \ No newline at end of file