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authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-05-28 21:52:34 +0200
committerLibravatar GitHub <noreply@github.com>2020-05-28 21:52:34 +0200
commitd3db055583f4cbef1441fd66d07da70424bd1200 (patch)
tree9f695bd26f688a5aaf3b8fa687a0e3ff096ffe11 /glow/src/settings.rs
parentead4186870d1b46015986f702dd63382498060fc (diff)
parent709ed1f3f7ad8cf67a176763e394aaae4e808e93 (diff)
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Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
Diffstat (limited to 'glow/src/settings.rs')
-rw-r--r--glow/src/settings.rs25
1 files changed, 25 insertions, 0 deletions
diff --git a/glow/src/settings.rs b/glow/src/settings.rs
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+//! Configure a renderer.
+pub use iced_graphics::Antialiasing;
+
+/// The settings of a [`Renderer`].
+///
+/// [`Renderer`]: ../struct.Renderer.html
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub struct Settings {
+ /// The bytes of the font that will be used by default.
+ ///
+ /// If `None` is provided, a default system font will be chosen.
+ pub default_font: Option<&'static [u8]>,
+
+ /// The antialiasing strategy that will be used for triangle primitives.
+ pub antialiasing: Option<Antialiasing>,
+}
+
+impl Default for Settings {
+ fn default() -> Settings {
+ Settings {
+ default_font: None,
+ antialiasing: None,
+ }
+ }
+}