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author | 2020-05-20 20:28:35 +0200 | |
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committer | 2020-05-20 20:28:35 +0200 | |
commit | a1a5fcfd46622d5b18d1716aa2adb4659835ccf3 (patch) | |
tree | 8c9c2468151ebcc517688edc6d0d4867c11c441c /glow/src/backend.rs | |
parent | 720e7756f2afe30706b6b1a7fbde86b9f15e1d8c (diff) | |
download | iced-a1a5fcfd46622d5b18d1716aa2adb4659835ccf3.tar.gz iced-a1a5fcfd46622d5b18d1716aa2adb4659835ccf3.tar.bz2 iced-a1a5fcfd46622d5b18d1716aa2adb4659835ccf3.zip |
Refactor `Viewport` and `Compositor`
Diffstat (limited to 'glow/src/backend.rs')
-rw-r--r-- | glow/src/backend.rs | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/glow/src/backend.rs b/glow/src/backend.rs index fb6782e6..5e2aa837 100644 --- a/glow/src/backend.rs +++ b/glow/src/backend.rs @@ -47,12 +47,10 @@ impl Backend { gl: &glow::Context, viewport: &Viewport, (primitive, mouse_interaction): &(Primitive, mouse::Interaction), - scale_factor: f64, overlay_text: &[T], ) -> mouse::Interaction { - let (width, height) = viewport.dimensions(); - let scale_factor = scale_factor as f32; - let transformation = viewport.transformation(); + let viewport_size = viewport.physical_size(); + let projection = viewport.projection(); let mut layers = Layer::generate(primitive, viewport); layers.push(Layer::overlay(overlay_text, viewport)); @@ -60,12 +58,11 @@ impl Backend { for layer in layers { self.flush( gl, - viewport, - scale_factor, - transformation, + viewport.scale_factor() as f32, + projection, &layer, - width, - height, + viewport_size.width, + viewport_size.height, ); } @@ -75,19 +72,18 @@ impl Backend { fn flush( &mut self, gl: &glow::Context, - viewport: &Viewport, scale_factor: f32, transformation: Transformation, layer: &Layer<'_>, target_width: u32, target_height: u32, ) { - let bounds = layer.bounds * scale_factor; + let bounds = (layer.bounds * scale_factor).round(); if !layer.quads.is_empty() { self.quad_pipeline.draw( gl, - viewport, + target_height, &layer.quads, transformation, scale_factor, @@ -175,8 +171,7 @@ impl Backend { transformation, glow_glyph::Region { x: bounds.x, - y: viewport.height() - - (bounds.y + bounds.height).min(viewport.height()), + y: target_height - (bounds.y + bounds.height), width: bounds.width, height: bounds.height, }, |