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author | 2021-10-21 22:42:14 +0300 | |
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committer | 2022-01-28 21:37:14 +0700 | |
commit | bdca20fc4a3e8f6bd8ffb59de75e6ca0f8a94b6a (patch) | |
tree | 8ea0d2ff0a0d780ff763d7491fc67878f549a615 /examples | |
parent | c75ed37148b019358b0297171cf31b2577eeb9ae (diff) | |
download | iced-bdca20fc4a3e8f6bd8ffb59de75e6ca0f8a94b6a.tar.gz iced-bdca20fc4a3e8f6bd8ffb59de75e6ca0f8a94b6a.tar.bz2 iced-bdca20fc4a3e8f6bd8ffb59de75e6ca0f8a94b6a.zip |
Experimental wgpu WebGL backend support
- Added missing `draw_cache_align_4x4` call for `brush_glyph` on wasm32 target
- Added WebGL support to `integratio_wgpu` example
- Fixed test.yml CI workflow
- Removed spir-v shader in `integration_wgpu`; Fixed formatting
- Removed redundant `BoxStream` typedef
Diffstat (limited to 'examples')
-rw-r--r-- | examples/integration_wgpu/.gitignore | 2 | ||||
-rw-r--r-- | examples/integration_wgpu/Cargo.toml | 13 | ||||
-rw-r--r-- | examples/integration_wgpu/README.md | 17 | ||||
-rw-r--r-- | examples/integration_wgpu/index.html | 21 | ||||
-rw-r--r-- | examples/integration_wgpu/src/controls.rs | 19 | ||||
-rw-r--r-- | examples/integration_wgpu/src/main.rs | 94 | ||||
-rw-r--r-- | examples/integration_wgpu/src/scene.rs | 23 | ||||
-rw-r--r-- | examples/integration_wgpu/src/shader/frag.spv | bin | 352 -> 0 bytes | |||
-rw-r--r-- | examples/integration_wgpu/src/shader/frag.wgsl | 4 | ||||
-rw-r--r-- | examples/integration_wgpu/src/shader/vert.spv | bin | 904 -> 0 bytes | |||
-rw-r--r-- | examples/integration_wgpu/src/shader/vert.wgsl | 6 |
11 files changed, 162 insertions, 37 deletions
diff --git a/examples/integration_wgpu/.gitignore b/examples/integration_wgpu/.gitignore new file mode 100644 index 00000000..e188dc28 --- /dev/null +++ b/examples/integration_wgpu/.gitignore @@ -0,0 +1,2 @@ +*.wasm +*.js diff --git a/examples/integration_wgpu/Cargo.toml b/examples/integration_wgpu/Cargo.toml index a088dd1b..0ded1a56 100644 --- a/examples/integration_wgpu/Cargo.toml +++ b/examples/integration_wgpu/Cargo.toml @@ -7,5 +7,16 @@ publish = false [dependencies] iced_winit = { path = "../../winit" } -iced_wgpu = { path = "../../wgpu", features = ["spirv"] } +iced_wgpu = { path = "../../wgpu", features = ["webgl"] } env_logger = "0.8" + +[target.'cfg(target_arch = "wasm32")'.dependencies] +console_error_panic_hook = "0.1.7" +console_log = "0.2.0" +log = "0.4" +wasm-bindgen = "0.2" +web-sys = { version = "0.3", features = ["Element", "HtmlCanvasElement", "Window", "Document"] } +# This dependency a little bit quirky, it is deep in the tree and without `js` feature it +# refuses to work with `wasm32-unknown-unknown target`. Unfortunately, we need this patch +# to make it work +getrandom = { version = "0.2", features = ["js"] } diff --git a/examples/integration_wgpu/README.md b/examples/integration_wgpu/README.md index c51c2c65..faefa153 100644 --- a/examples/integration_wgpu/README.md +++ b/examples/integration_wgpu/README.md @@ -15,5 +15,22 @@ You can run it with `cargo run`: cargo run --package integration ``` +### How to run this example with WebGL backend +NOTE: Currently, WebGL backend is is still experimental, so expect bugs. + +```sh +# 0. Install prerequisites +cargo install wasm-bindgen-cli https +# 1. cd to the current folder +# 2. Compile wasm module +cargo build -p integration_wgpu --target wasm32-unknown-unknown +# 3. Invoke wasm-bindgen +wasm-bindgen ../../target/wasm32-unknown-unknown/debug/integration_wgpu.wasm --out-dir . --target web --no-typescript +# 4. run http server +http +# 5. Open 127.0.0.1:8000 in browser +``` + + [`main`]: src/main.rs [`wgpu`]: https://github.com/gfx-rs/wgpu diff --git a/examples/integration_wgpu/index.html b/examples/integration_wgpu/index.html new file mode 100644 index 00000000..461e67a4 --- /dev/null +++ b/examples/integration_wgpu/index.html @@ -0,0 +1,21 @@ +<!DOCTYPE html> +<html> + <head> + <meta http-equiv="Content-type" content="text/html; charset=utf-8"/> + <title>Iced - wgpu + WebGL integration</title> + </head> + <body> + <h1>integration_wgpu</h1> + <canvas id="iced_canvas"></canvas> + <script type="module"> + import init from "./integration_wgpu.js"; + init('./integration_wgpu_bg.wasm'); + </script> + <style> + body { + width: 100%; + text-align: center; + } + </style> + </body> +</html> diff --git a/examples/integration_wgpu/src/controls.rs b/examples/integration_wgpu/src/controls.rs index 4f110bd2..9bca40eb 100644 --- a/examples/integration_wgpu/src/controls.rs +++ b/examples/integration_wgpu/src/controls.rs @@ -1,23 +1,29 @@ use iced_wgpu::Renderer; use iced_winit::widget::slider::{self, Slider}; +use iced_winit::widget::text_input::{self, TextInput}; use iced_winit::widget::{Column, Row, Text}; use iced_winit::{Alignment, Color, Command, Element, Length, Program}; pub struct Controls { background_color: Color, + text: String, sliders: [slider::State; 3], + text_input: text_input::State, } #[derive(Debug, Clone)] pub enum Message { BackgroundColorChanged(Color), + TextChanged(String), } impl Controls { pub fn new() -> Controls { Controls { background_color: Color::BLACK, + text: Default::default(), sliders: Default::default(), + text_input: Default::default(), } } @@ -35,6 +41,9 @@ impl Program for Controls { Message::BackgroundColorChanged(color) => { self.background_color = color; } + Message::TextChanged(text) => { + self.text = text; + } } Command::none() @@ -42,7 +51,9 @@ impl Program for Controls { fn view(&mut self) -> Element<Message, Renderer> { let [r, g, b] = &mut self.sliders; + let t = &mut self.text_input; let background_color = self.background_color; + let text = &self.text; let sliders = Row::new() .width(Length::Units(500)) @@ -96,7 +107,13 @@ impl Program for Controls { Text::new(format!("{:?}", background_color)) .size(14) .color(Color::WHITE), - ), + ) + .push(TextInput::new( + t, + "Placeholder", + text, + move |text| Message::TextChanged(text), + )), ), ) .into() diff --git a/examples/integration_wgpu/src/main.rs b/examples/integration_wgpu/src/main.rs index 35a69a7d..045ee0d3 100644 --- a/examples/integration_wgpu/src/main.rs +++ b/examples/integration_wgpu/src/main.rs @@ -14,11 +14,39 @@ use winit::{ event_loop::{ControlFlow, EventLoop}, }; +#[cfg(target_arch = "wasm32")] +use wasm_bindgen::JsCast; +#[cfg(target_arch = "wasm32")] +use web_sys::HtmlCanvasElement; +#[cfg(target_arch = "wasm32")] +use winit::platform::web::WindowBuilderExtWebSys; + pub fn main() { + #[cfg(target_arch = "wasm32")] + let canvas_element = { + console_log::init_with_level(log::Level::Debug) + .expect("could not initialize logger"); + std::panic::set_hook(Box::new(console_error_panic_hook::hook)); + + web_sys::window() + .and_then(|win| win.document()) + .and_then(|doc| doc.get_element_by_id("iced_canvas")) + .and_then(|element| element.dyn_into::<HtmlCanvasElement>().ok()) + .expect("Canvas with id `iced_canvas` is missing") + }; + #[cfg(not(target_arch = "wasm32"))] env_logger::init(); // Initialize winit let event_loop = EventLoop::new(); + + #[cfg(target_arch = "wasm32")] + let window = winit::window::WindowBuilder::new() + .with_canvas(Some(canvas_element)) + .build(&event_loop) + .expect("Failed to build winit window"); + + #[cfg(not(target_arch = "wasm32"))] let window = winit::window::Window::new(&event_loop).unwrap(); let physical_size = window.inner_size(); @@ -31,18 +59,35 @@ pub fn main() { let mut clipboard = Clipboard::connect(&window); // Initialize wgpu - let instance = wgpu::Instance::new(wgpu::Backends::PRIMARY); + + #[cfg(target_arch = "wasm32")] + let default_backend = wgpu::Backends::GL; + #[cfg(not(target_arch = "wasm32"))] + let default_backend = wgpu::Backends::PRIMARY; + + let backend = + wgpu::util::backend_bits_from_env().unwrap_or(default_backend); + + let instance = wgpu::Instance::new(backend); let surface = unsafe { instance.create_surface(&window) }; let (format, (mut device, queue)) = futures::executor::block_on(async { - let adapter = instance - .request_adapter(&wgpu::RequestAdapterOptions { - power_preference: wgpu::PowerPreference::HighPerformance, - compatible_surface: Some(&surface), - force_fallback_adapter: false, - }) - .await - .expect("Request adapter"); + let adapter = wgpu::util::initialize_adapter_from_env_or_default( + &instance, + backend, + Some(&surface), + ) + .await + .expect("No suitable GPU adapters found on the system!"); + + let adapter_features = adapter.features(); + + #[cfg(target_arch = "wasm32")] + let needed_limits = wgpu::Limits::downlevel_webgl2_defaults() + .using_resolution(adapter.limits()); + + #[cfg(not(target_arch = "wasm32"))] + let needed_limits = wgpu::Limits::default(); ( surface @@ -52,8 +97,8 @@ pub fn main() { .request_device( &wgpu::DeviceDescriptor { label: None, - features: wgpu::Features::empty(), - limits: wgpu::Limits::default(), + features: adapter_features & wgpu::Features::default(), + limits: needed_limits, }, None, ) @@ -62,20 +107,17 @@ pub fn main() { ) }); - { - let size = window.inner_size(); - - surface.configure( - &device, - &wgpu::SurfaceConfiguration { - usage: wgpu::TextureUsages::RENDER_ATTACHMENT, - format, - width: size.width, - height: size.height, - present_mode: wgpu::PresentMode::Mailbox, - }, - ) - }; + surface.configure( + &device, + &wgpu::SurfaceConfiguration { + usage: wgpu::TextureUsages::RENDER_ATTACHMENT, + format, + width: physical_size.width, + height: physical_size.height, + present_mode: wgpu::PresentMode::Mailbox, + }, + ); + let mut resized = false; // Initialize staging belt and local pool @@ -83,7 +125,7 @@ pub fn main() { let mut local_pool = futures::executor::LocalPool::new(); // Initialize scene and GUI controls - let scene = Scene::new(&mut device); + let scene = Scene::new(&mut device, format); let controls = Controls::new(); // Initialize iced diff --git a/examples/integration_wgpu/src/scene.rs b/examples/integration_wgpu/src/scene.rs index 910d8d8c..fbda1326 100644 --- a/examples/integration_wgpu/src/scene.rs +++ b/examples/integration_wgpu/src/scene.rs @@ -6,8 +6,11 @@ pub struct Scene { } impl Scene { - pub fn new(device: &wgpu::Device) -> Scene { - let pipeline = build_pipeline(device); + pub fn new( + device: &wgpu::Device, + texture_format: wgpu::TextureFormat, + ) -> Scene { + let pipeline = build_pipeline(device, texture_format); Scene { pipeline } } @@ -47,12 +50,14 @@ impl Scene { } } -fn build_pipeline(device: &wgpu::Device) -> wgpu::RenderPipeline { - let vs_module = - device.create_shader_module(&wgpu::include_spirv!("shader/vert.spv")); - - let fs_module = - device.create_shader_module(&wgpu::include_spirv!("shader/frag.spv")); +fn build_pipeline( + device: &wgpu::Device, + texture_format: wgpu::TextureFormat, +) -> wgpu::RenderPipeline { + let (vs_module, fs_module) = ( + device.create_shader_module(&wgpu::include_wgsl!("shader/vert.wgsl")), + device.create_shader_module(&wgpu::include_wgsl!("shader/frag.wgsl")), + ); let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { @@ -74,7 +79,7 @@ fn build_pipeline(device: &wgpu::Device) -> wgpu::RenderPipeline { module: &fs_module, entry_point: "main", targets: &[wgpu::ColorTargetState { - format: wgpu::TextureFormat::Bgra8UnormSrgb, + format: texture_format, blend: Some(wgpu::BlendState { color: wgpu::BlendComponent::REPLACE, alpha: wgpu::BlendComponent::REPLACE, diff --git a/examples/integration_wgpu/src/shader/frag.spv b/examples/integration_wgpu/src/shader/frag.spv Binary files differdeleted file mode 100644 index 9d6807c9..00000000 --- a/examples/integration_wgpu/src/shader/frag.spv +++ /dev/null diff --git a/examples/integration_wgpu/src/shader/frag.wgsl b/examples/integration_wgpu/src/shader/frag.wgsl new file mode 100644 index 00000000..a6f61336 --- /dev/null +++ b/examples/integration_wgpu/src/shader/frag.wgsl @@ -0,0 +1,4 @@ +[[stage(fragment)]] +fn main() -> [[location(0)]] vec4<f32> { + return vec4<f32>(1.0, 0.0, 0.0, 1.0); +} diff --git a/examples/integration_wgpu/src/shader/vert.spv b/examples/integration_wgpu/src/shader/vert.spv Binary files differdeleted file mode 100644 index 0cabc9c0..00000000 --- a/examples/integration_wgpu/src/shader/vert.spv +++ /dev/null diff --git a/examples/integration_wgpu/src/shader/vert.wgsl b/examples/integration_wgpu/src/shader/vert.wgsl new file mode 100644 index 00000000..7ef47fb2 --- /dev/null +++ b/examples/integration_wgpu/src/shader/vert.wgsl @@ -0,0 +1,6 @@ +[[stage(vertex)]] +fn main([[builtin(vertex_index)]] in_vertex_index: u32) -> [[builtin(position)]] vec4<f32> { + let x = f32(1 - i32(in_vertex_index)) * 0.5; + let y = f32(1 - i32(in_vertex_index & 1u) * 2) * 0.5; + return vec4<f32>(x, y, 0.0, 1.0); +} |