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authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-04-15 05:43:40 +0200
committerLibravatar GitHub <noreply@github.com>2020-04-15 05:43:40 +0200
commit99352f02fd39250475861209d85f696b50ec9b73 (patch)
tree3bba2a04eb940bee50551601deceebbb8e1c1d8f /examples
parentd0ebcdb9365b47bc28963759499f0c889f90f90f (diff)
parent6d7f2b30cc9fd4022681f766ee3b77cdb6c8de0a (diff)
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Merge pull request #293 from hecrj/improvement/canvas-ergonomics
Improve `Canvas` ergonomics
Diffstat (limited to 'examples')
-rw-r--r--examples/clock/src/main.rs81
-rw-r--r--examples/solar_system/src/main.rs47
2 files changed, 52 insertions, 76 deletions
diff --git a/examples/clock/src/main.rs b/examples/clock/src/main.rs
index a85a964c..827379fa 100644
--- a/examples/clock/src/main.rs
+++ b/examples/clock/src/main.rs
@@ -95,68 +95,57 @@ impl From<chrono::DateTime<chrono::Local>> for LocalTime {
impl canvas::Drawable for LocalTime {
fn draw(&self, frame: &mut canvas::Frame) {
+ use canvas::Path;
+
let center = frame.center();
let radius = frame.width().min(frame.height()) / 2.0;
- let offset = Vector::new(center.x, center.y);
- let clock = canvas::Path::new(|path| path.circle(center, radius));
+ let clock = Path::circle(center, radius);
+ frame.fill(&clock, Color::from_rgb8(0x12, 0x93, 0xD8));
- frame.fill(
- &clock,
- canvas::Fill::Color(Color::from_rgb8(0x12, 0x93, 0xD8)),
- );
+ let short_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
- fn draw_hand(
- n: u32,
- total: u32,
- length: f32,
- offset: Vector,
- path: &mut canvas::path::Builder,
- ) {
- let turns = n as f32 / total as f32;
- let t = 2.0 * std::f32::consts::PI * (turns - 0.25);
+ let long_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
- let x = length * t.cos();
- let y = length * t.sin();
+ let thin_stroke = canvas::Stroke {
+ width: radius / 100.0,
+ color: Color::WHITE,
+ line_cap: canvas::LineCap::Round,
+ ..canvas::Stroke::default()
+ };
- path.line_to(Point::new(x, y) + offset);
- }
+ let wide_stroke = canvas::Stroke {
+ width: thin_stroke.width * 3.0,
+ ..thin_stroke
+ };
- let hour_and_minute_hands = canvas::Path::new(|path| {
- path.move_to(center);
- draw_hand(self.hour, 12, 0.5 * radius, offset, path);
+ frame.translate(Vector::new(center.x, center.y));
- path.move_to(center);
- draw_hand(self.minute, 60, 0.8 * radius, offset, path)
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.hour, 12));
+ frame.stroke(&short_hand, wide_stroke);
});
- frame.stroke(
- &hour_and_minute_hands,
- canvas::Stroke {
- width: radius / 100.0 * 3.0,
- color: Color::WHITE,
- line_cap: canvas::LineCap::Round,
- ..canvas::Stroke::default()
- },
- );
-
- let second_hand = canvas::Path::new(|path| {
- path.move_to(center);
- draw_hand(self.second, 60, 0.8 * radius, offset, path)
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.minute, 60));
+ frame.stroke(&long_hand, wide_stroke);
});
- frame.stroke(
- &second_hand,
- canvas::Stroke {
- width: radius / 100.0,
- color: Color::WHITE,
- line_cap: canvas::LineCap::Round,
- ..canvas::Stroke::default()
- },
- );
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.second, 60));
+ frame.stroke(&long_hand, thin_stroke);
+ });
}
}
+fn hand_rotation(n: u32, total: u32) -> f32 {
+ let turns = n as f32 / total as f32;
+
+ 2.0 * std::f32::consts::PI * turns
+}
+
mod time {
use iced::futures;
diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs
index 963f047b..bcd1dc71 100644
--- a/examples/solar_system/src/main.rs
+++ b/examples/solar_system/src/main.rs
@@ -128,14 +128,12 @@ impl State {
impl canvas::Drawable for State {
fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::{Fill, Path, Stroke};
+ use canvas::{Path, Stroke};
use std::f32::consts::PI;
let center = frame.center();
- let space = Path::new(|path| {
- path.rectangle(Point::new(0.0, 0.0), frame.size())
- });
+ let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
let stars = Path::new(|path| {
for (p, size) in &self.stars {
@@ -143,12 +141,12 @@ impl canvas::Drawable for State {
}
});
- let sun = Path::new(|path| path.circle(center, Self::SUN_RADIUS));
- let orbit = Path::new(|path| path.circle(center, Self::ORBIT_RADIUS));
+ let sun = Path::circle(center, Self::SUN_RADIUS);
+ let orbit = Path::circle(center, Self::ORBIT_RADIUS);
- frame.fill(&space, Fill::Color(Color::BLACK));
- frame.fill(&stars, Fill::Color(Color::WHITE));
- frame.fill(&sun, Fill::Color(Color::from_rgb8(0xF9, 0xD7, 0x1C)));
+ frame.fill(&space, Color::BLACK);
+ frame.fill(&stars, Color::WHITE);
+ frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
frame.stroke(
&orbit,
Stroke {
@@ -170,21 +168,13 @@ impl canvas::Drawable for State {
);
frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
- let earth = Path::new(|path| {
- path.circle(Point::ORIGIN, Self::EARTH_RADIUS)
- });
-
- let shadow = Path::new(|path| {
- path.rectangle(
- Point::new(0.0, -Self::EARTH_RADIUS),
- Size::new(
- Self::EARTH_RADIUS * 4.0,
- Self::EARTH_RADIUS * 2.0,
- ),
- )
- });
+ let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
+ let shadow = Path::rectangle(
+ Point::new(0.0, -Self::EARTH_RADIUS),
+ Size::new(Self::EARTH_RADIUS * 4.0, Self::EARTH_RADIUS * 2.0),
+ );
- frame.fill(&earth, Fill::Color(Color::from_rgb8(0x6B, 0x93, 0xD6)));
+ frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
frame.with_save(|frame| {
frame.rotate(
@@ -193,19 +183,16 @@ impl canvas::Drawable for State {
);
frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
- let moon = Path::new(|path| {
- path.circle(Point::ORIGIN, Self::MOON_RADIUS)
- });
-
- frame.fill(&moon, Fill::Color(Color::WHITE));
+ let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
+ frame.fill(&moon, Color::WHITE);
});
frame.fill(
&shadow,
- Fill::Color(Color {
+ Color {
a: 0.7,
..Color::BLACK
- }),
+ },
);
});
}