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author | 2020-06-08 18:33:36 +0200 | |
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committer | 2020-06-08 18:33:36 +0200 | |
commit | 8493ccec7fd4639aef9e02ad3519a7a3707cd488 (patch) | |
tree | 528fc7245a21fc5f362cca2bec609e8e9aaed4fb /examples | |
parent | 4dc5bffdfbfb09a017f35c12b484301fcf044876 (diff) | |
parent | dcc4bb77e942f8550b0d7ee08fa5a2882fd22ecd (diff) | |
download | iced-8493ccec7fd4639aef9e02ad3519a7a3707cd488.tar.gz iced-8493ccec7fd4639aef9e02ad3519a7a3707cd488.tar.bz2 iced-8493ccec7fd4639aef9e02ad3519a7a3707cd488.zip |
Merge branch 'intuitive-pane-grid-resize' into feature/pane-grid-titlebar
Diffstat (limited to 'examples')
-rw-r--r-- | examples/integration/src/controls.rs | 2 | ||||
-rw-r--r-- | examples/integration/src/main.rs | 17 | ||||
-rw-r--r-- | examples/integration/src/scene.rs | 82 | ||||
-rw-r--r-- | examples/pane_grid/src/main.rs | 2 |
4 files changed, 44 insertions, 59 deletions
diff --git a/examples/integration/src/controls.rs b/examples/integration/src/controls.rs index 81c35072..e6e74995 100644 --- a/examples/integration/src/controls.rs +++ b/examples/integration/src/controls.rs @@ -9,7 +9,7 @@ pub struct Controls { sliders: [slider::State; 3], } -#[derive(Debug)] +#[derive(Debug, Clone)] pub enum Message { BackgroundColorChanged(Color), } diff --git a/examples/integration/src/main.rs b/examples/integration/src/main.rs index 6b4aa968..db8b4366 100644 --- a/examples/integration/src/main.rs +++ b/examples/integration/src/main.rs @@ -154,14 +154,19 @@ pub fn main() { &wgpu::CommandEncoderDescriptor { label: None }, ); - // We draw the scene first let program = state.program(); - scene.draw( - &mut encoder, - &frame.view, - program.background_color(), - ); + { + // We clear the frame + let mut render_pass = scene.clear( + &frame.view, + &mut encoder, + program.background_color(), + ); + + // Draw the scene + scene.draw(&mut render_pass); + } // And then iced on top let mouse_interaction = renderer.backend_mut().draw( diff --git a/examples/integration/src/scene.rs b/examples/integration/src/scene.rs index b79a7ff4..74cbb925 100644 --- a/examples/integration/src/scene.rs +++ b/examples/integration/src/scene.rs @@ -3,57 +3,49 @@ use iced_winit::Color; pub struct Scene { pipeline: wgpu::RenderPipeline, - bind_group: wgpu::BindGroup, } impl Scene { pub fn new(device: &wgpu::Device) -> Scene { - let (pipeline, bind_group) = build_pipeline(device); + let pipeline = build_pipeline(device); - Scene { - pipeline, - bind_group, - } + Scene { pipeline } } - pub fn draw( + pub fn clear<'a>( &self, - encoder: &mut wgpu::CommandEncoder, - target: &wgpu::TextureView, + target: &'a wgpu::TextureView, + encoder: &'a mut wgpu::CommandEncoder, background_color: Color, - ) { - let mut rpass = - encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - color_attachments: &[ - wgpu::RenderPassColorAttachmentDescriptor { - attachment: target, - resolve_target: None, - load_op: wgpu::LoadOp::Clear, - store_op: wgpu::StoreOp::Store, - clear_color: { - let [r, g, b, a] = background_color.into_linear(); + ) -> wgpu::RenderPass<'a> { + encoder.begin_render_pass(&wgpu::RenderPassDescriptor { + color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor { + attachment: target, + resolve_target: None, + load_op: wgpu::LoadOp::Clear, + store_op: wgpu::StoreOp::Store, + clear_color: { + let [r, g, b, a] = background_color.into_linear(); - wgpu::Color { - r: r as f64, - g: g as f64, - b: b as f64, - a: a as f64, - } - }, - }, - ], - depth_stencil_attachment: None, - }); + wgpu::Color { + r: r as f64, + g: g as f64, + b: b as f64, + a: a as f64, + } + }, + }], + depth_stencil_attachment: None, + }) + } - rpass.set_pipeline(&self.pipeline); - rpass.set_bind_group(0, &self.bind_group, &[]); - rpass.draw(0..3, 0..1); + pub fn draw<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) { + render_pass.set_pipeline(&self.pipeline); + render_pass.draw(0..3, 0..1); } } -fn build_pipeline( - device: &wgpu::Device, -) -> (wgpu::RenderPipeline, wgpu::BindGroup) { +fn build_pipeline(device: &wgpu::Device) -> wgpu::RenderPipeline { let vs = include_bytes!("shader/vert.spv"); let fs = include_bytes!("shader/frag.spv"); @@ -65,21 +57,9 @@ fn build_pipeline( &wgpu::read_spirv(std::io::Cursor::new(&fs[..])).unwrap(), ); - let bind_group_layout = - device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { - label: None, - bindings: &[], - }); - - let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor { - label: None, - layout: &bind_group_layout, - bindings: &[], - }); - let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { - bind_group_layouts: &[&bind_group_layout], + bind_group_layouts: &[], }); let pipeline = @@ -117,5 +97,5 @@ fn build_pipeline( alpha_to_coverage_enabled: false, }); - (pipeline, bind_group) + pipeline } diff --git a/examples/pane_grid/src/main.rs b/examples/pane_grid/src/main.rs index 4f081b48..069e2f59 100644 --- a/examples/pane_grid/src/main.rs +++ b/examples/pane_grid/src/main.rs @@ -103,7 +103,7 @@ impl Sandbox for Example { .height(Length::Fill) .spacing(10) .on_drag(Message::Dragged) - .on_resize(Message::Resized) + .on_resize(10, Message::Resized) .on_key_press(handle_hotkey); Container::new(pane_grid) |