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authorLibravatar Héctor Ramón <hector0193@gmail.com>2023-06-27 23:12:09 +0200
committerLibravatar GitHub <noreply@github.com>2023-06-27 23:12:09 +0200
commit2d2ed4048ced21c3f0325213c047968e81abe300 (patch)
tree2a258a11a29f19e053aae46471bfb1b4dea5166c /examples
parentf63a9d1a79eb7423bf5280585a36e2b42ab114a0 (diff)
parent290b47f312471db74e8b149e0f78df3891456208 (diff)
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Merge pull request #1902 from nicksenger/loading-spinners
Example loading spinners
Diffstat (limited to '')
-rw-r--r--examples/loading_spinners/Cargo.toml11
-rw-r--r--examples/loading_spinners/README.md14
-rw-r--r--examples/loading_spinners/src/circular.rs417
-rw-r--r--examples/loading_spinners/src/easing.rs133
-rw-r--r--examples/loading_spinners/src/linear.rs326
-rw-r--r--examples/loading_spinners/src/main.rs118
6 files changed, 1019 insertions, 0 deletions
diff --git a/examples/loading_spinners/Cargo.toml b/examples/loading_spinners/Cargo.toml
new file mode 100644
index 00000000..ee9a48aa
--- /dev/null
+++ b/examples/loading_spinners/Cargo.toml
@@ -0,0 +1,11 @@
+[package]
+name = "loading_spinners"
+version = "0.1.0"
+authors = ["Nick Senger <dev@nsenger.com>"]
+edition = "2021"
+publish = false
+
+[dependencies]
+iced = { path = "../..", features = ["advanced", "canvas"] }
+lyon_algorithms = "1"
+once_cell = "1"
diff --git a/examples/loading_spinners/README.md b/examples/loading_spinners/README.md
new file mode 100644
index 00000000..3573c6f6
--- /dev/null
+++ b/examples/loading_spinners/README.md
@@ -0,0 +1,14 @@
+## Loading Spinners
+
+Example implementation of animated indeterminate loading spinners.
+
+<div align="center">
+ <a href="https://gfycat.com/importantdevotedhammerheadbird">
+ <img src="https://thumbs.gfycat.com/ImportantDevotedHammerheadbird-small.gif">
+ </a>
+</div>
+
+You can run it with `cargo run`:
+```
+cargo run --package loading_spinners
+```
diff --git a/examples/loading_spinners/src/circular.rs b/examples/loading_spinners/src/circular.rs
new file mode 100644
index 00000000..55363de1
--- /dev/null
+++ b/examples/loading_spinners/src/circular.rs
@@ -0,0 +1,417 @@
+//! Show a circular progress indicator.
+use iced::advanced::layout;
+use iced::advanced::renderer;
+use iced::advanced::widget::tree::{self, Tree};
+use iced::advanced::{Clipboard, Layout, Renderer, Shell, Widget};
+use iced::event;
+use iced::time::Instant;
+use iced::widget::canvas;
+use iced::window::{self, RedrawRequest};
+use iced::{Background, Color, Element, Rectangle};
+use iced::{Event, Length, Point, Size, Vector};
+
+use super::easing::{self, Easing};
+
+use std::f32::consts::PI;
+use std::time::Duration;
+
+const MIN_RADIANS: f32 = PI / 8.0;
+const WRAP_RADIANS: f32 = 2.0 * PI - PI / 4.0;
+const BASE_ROTATION_SPEED: u32 = u32::MAX / 80;
+
+#[allow(missing_debug_implementations)]
+pub struct Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ size: f32,
+ bar_height: f32,
+ style: <Theme as StyleSheet>::Style,
+ easing: &'a Easing,
+ cycle_duration: Duration,
+ rotation_duration: Duration,
+}
+
+impl<'a, Theme> Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ /// Creates a new [`Circular`] with the given content.
+ pub fn new() -> Self {
+ Circular {
+ size: 40.0,
+ bar_height: 4.0,
+ style: <Theme as StyleSheet>::Style::default(),
+ easing: &easing::STANDARD,
+ cycle_duration: Duration::from_millis(600),
+ rotation_duration: Duration::from_secs(2),
+ }
+ }
+
+ /// Sets the size of the [`Circular`].
+ pub fn size(mut self, size: f32) -> Self {
+ self.size = size;
+ self
+ }
+
+ /// Sets the bar height of the [`Circular`].
+ pub fn bar_height(mut self, bar_height: f32) -> Self {
+ self.bar_height = bar_height;
+ self
+ }
+
+ /// Sets the style variant of this [`Circular`].
+ pub fn style(mut self, style: <Theme as StyleSheet>::Style) -> Self {
+ self.style = style;
+ self
+ }
+
+ /// Sets the easing of this [`Circular`].
+ pub fn easing(mut self, easing: &'a Easing) -> Self {
+ self.easing = easing;
+ self
+ }
+
+ /// Sets the cycle duration of this [`Circular`].
+ pub fn cycle_duration(mut self, duration: Duration) -> Self {
+ self.cycle_duration = duration / 2;
+ self
+ }
+
+ /// Sets the base rotation duration of this [`Circular`]. This is the duration that a full
+ /// rotation would take if the cycle rotation were set to 0.0 (no expanding or contracting)
+ pub fn rotation_duration(mut self, duration: Duration) -> Self {
+ self.rotation_duration = duration;
+ self
+ }
+}
+
+impl<'a, Theme> Default for Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+#[derive(Clone, Copy)]
+enum Animation {
+ Expanding {
+ start: Instant,
+ progress: f32,
+ rotation: u32,
+ last: Instant,
+ },
+ Contracting {
+ start: Instant,
+ progress: f32,
+ rotation: u32,
+ last: Instant,
+ },
+}
+
+impl Default for Animation {
+ fn default() -> Self {
+ Self::Expanding {
+ start: Instant::now(),
+ progress: 0.0,
+ rotation: 0,
+ last: Instant::now(),
+ }
+ }
+}
+
+impl Animation {
+ fn next(&self, additional_rotation: u32, now: Instant) -> Self {
+ match self {
+ Self::Expanding { rotation, .. } => Self::Contracting {
+ start: now,
+ progress: 0.0,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ Self::Contracting { rotation, .. } => Self::Expanding {
+ start: now,
+ progress: 0.0,
+ rotation: rotation.wrapping_add(
+ BASE_ROTATION_SPEED.wrapping_add(
+ ((WRAP_RADIANS / (2.0 * PI)) * u32::MAX as f32) as u32,
+ ),
+ ),
+ last: now,
+ },
+ }
+ }
+
+ fn start(&self) -> Instant {
+ match self {
+ Self::Expanding { start, .. } | Self::Contracting { start, .. } => {
+ *start
+ }
+ }
+ }
+
+ fn last(&self) -> Instant {
+ match self {
+ Self::Expanding { last, .. } | Self::Contracting { last, .. } => {
+ *last
+ }
+ }
+ }
+
+ fn timed_transition(
+ &self,
+ cycle_duration: Duration,
+ rotation_duration: Duration,
+ now: Instant,
+ ) -> Self {
+ let elapsed = now.duration_since(self.start());
+ let additional_rotation = ((now - self.last()).as_secs_f32()
+ / rotation_duration.as_secs_f32()
+ * (u32::MAX) as f32) as u32;
+
+ match elapsed {
+ elapsed if elapsed > cycle_duration => {
+ self.next(additional_rotation, now)
+ }
+ _ => self.with_elapsed(
+ cycle_duration,
+ additional_rotation,
+ elapsed,
+ now,
+ ),
+ }
+ }
+
+ fn with_elapsed(
+ &self,
+ cycle_duration: Duration,
+ additional_rotation: u32,
+ elapsed: Duration,
+ now: Instant,
+ ) -> Self {
+ let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32();
+ match self {
+ Self::Expanding {
+ start, rotation, ..
+ } => Self::Expanding {
+ start: *start,
+ progress,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ Self::Contracting {
+ start, rotation, ..
+ } => Self::Contracting {
+ start: *start,
+ progress,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ }
+ }
+
+ fn rotation(&self) -> f32 {
+ match self {
+ Self::Expanding { rotation, .. }
+ | Self::Contracting { rotation, .. } => {
+ *rotation as f32 / u32::MAX as f32
+ }
+ }
+ }
+}
+
+#[derive(Default)]
+struct State {
+ animation: Animation,
+ cache: canvas::Cache,
+}
+
+impl<'a, Message, Theme> Widget<Message, iced::Renderer<Theme>>
+ for Circular<'a, Theme>
+where
+ Message: 'a + Clone,
+ Theme: StyleSheet,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<State>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(State::default())
+ }
+
+ fn width(&self) -> Length {
+ Length::Fixed(self.size)
+ }
+
+ fn height(&self) -> Length {
+ Length::Fixed(self.size)
+ }
+
+ fn layout(
+ &self,
+ _renderer: &iced::Renderer<Theme>,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.size).height(self.size);
+ let size = limits.resolve(Size::ZERO);
+
+ layout::Node::new(size)
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ _layout: Layout<'_>,
+ _cursor_position: Point,
+ _renderer: &iced::Renderer<Theme>,
+ _clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ const FRAME_RATE: u64 = 60;
+
+ let state = tree.state.downcast_mut::<State>();
+
+ if let Event::Window(window::Event::RedrawRequested(now)) = event {
+ state.animation = state.animation.timed_transition(
+ self.cycle_duration,
+ self.rotation_duration,
+ now,
+ );
+
+ state.cache.clear();
+ shell.request_redraw(RedrawRequest::At(
+ now + Duration::from_millis(1000 / FRAME_RATE),
+ ));
+ }
+
+ event::Status::Ignored
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut iced::Renderer<Theme>,
+ theme: &Theme,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ _cursor_position: Point,
+ _viewport: &Rectangle,
+ ) {
+ let state = tree.state.downcast_ref::<State>();
+ let bounds = layout.bounds();
+ let custom_style =
+ <Theme as StyleSheet>::appearance(theme, &self.style);
+
+ let geometry = state.cache.draw(renderer, bounds.size(), |frame| {
+ let track_radius = frame.width() / 2.0 - self.bar_height;
+ let track_path = canvas::Path::circle(frame.center(), track_radius);
+
+ frame.stroke(
+ &track_path,
+ canvas::Stroke::default()
+ .with_color(custom_style.track_color)
+ .with_width(self.bar_height),
+ );
+
+ let mut builder = canvas::path::Builder::new();
+
+ let start = state.animation.rotation() * 2.0 * PI;
+
+ match state.animation {
+ Animation::Expanding { progress, .. } => {
+ builder.arc(canvas::path::Arc {
+ center: frame.center(),
+ radius: track_radius,
+ start_angle: start,
+ end_angle: start
+ + MIN_RADIANS
+ + WRAP_RADIANS * (self.easing.y_at_x(progress)),
+ });
+ }
+ Animation::Contracting { progress, .. } => {
+ builder.arc(canvas::path::Arc {
+ center: frame.center(),
+ radius: track_radius,
+ start_angle: start
+ + WRAP_RADIANS * (self.easing.y_at_x(progress)),
+ end_angle: start + MIN_RADIANS + WRAP_RADIANS,
+ });
+ }
+ }
+
+ let bar_path = builder.build();
+
+ frame.stroke(
+ &bar_path,
+ canvas::Stroke::default()
+ .with_color(custom_style.bar_color)
+ .with_width(self.bar_height),
+ );
+ });
+
+ renderer.with_translation(
+ Vector::new(bounds.x, bounds.y),
+ |renderer| {
+ renderer.draw_primitive(geometry.0);
+ },
+ );
+ }
+}
+
+impl<'a, Message, Theme> From<Circular<'a, Theme>>
+ for Element<'a, Message, iced::Renderer<Theme>>
+where
+ Message: Clone + 'a,
+ Theme: StyleSheet + 'a,
+{
+ fn from(circular: Circular<'a, Theme>) -> Self {
+ Self::new(circular)
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+pub struct Appearance {
+ /// The [`Background`] of the progress indicator.
+ pub background: Option<Background>,
+ /// The track [`Color`] of the progress indicator.
+ pub track_color: Color,
+ /// The bar [`Color`] of the progress indicator.
+ pub bar_color: Color,
+}
+
+impl std::default::Default for Appearance {
+ fn default() -> Self {
+ Self {
+ background: None,
+ track_color: Color::TRANSPARENT,
+ bar_color: Color::BLACK,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of an indicator.
+pub trait StyleSheet {
+ /// The supported style of the [`StyleSheet`].
+ type Style: Default;
+
+ /// Produces the active [`Appearance`] of a indicator.
+ fn appearance(&self, style: &Self::Style) -> Appearance;
+}
+
+impl StyleSheet for iced::Theme {
+ type Style = ();
+
+ fn appearance(&self, _style: &Self::Style) -> Appearance {
+ let palette = self.extended_palette();
+
+ Appearance {
+ background: None,
+ track_color: palette.background.weak.color,
+ bar_color: palette.primary.base.color,
+ }
+ }
+}
diff --git a/examples/loading_spinners/src/easing.rs b/examples/loading_spinners/src/easing.rs
new file mode 100644
index 00000000..665b3329
--- /dev/null
+++ b/examples/loading_spinners/src/easing.rs
@@ -0,0 +1,133 @@
+use iced::Point;
+
+use lyon_algorithms::measure::PathMeasurements;
+use lyon_algorithms::path::{builder::NoAttributes, path::BuilderImpl, Path};
+use once_cell::sync::Lazy;
+
+pub static EMPHASIZED: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.05, 0.0], [0.133333, 0.06], [0.166666, 0.4])
+ .cubic_bezier_to([0.208333, 0.82], [0.25, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static EMPHASIZED_DECELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.05, 0.7], [0.1, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static EMPHASIZED_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.3, 0.0], [0.8, 0.15], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.2, 0.0], [0.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD_DECELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.0, 0.0], [0.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.3, 0.0], [1.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub struct Easing {
+ path: Path,
+ measurements: PathMeasurements,
+}
+
+impl Easing {
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ pub fn y_at_x(&self, x: f32) -> f32 {
+ let mut sampler = self.measurements.create_sampler(
+ &self.path,
+ lyon_algorithms::measure::SampleType::Normalized,
+ );
+ let sample = sampler.sample(x);
+
+ sample.position().y
+ }
+}
+
+pub struct Builder(NoAttributes<BuilderImpl>);
+
+impl Builder {
+ pub fn new() -> Self {
+ let mut builder = Path::builder();
+ builder.begin(lyon_algorithms::geom::point(0.0, 0.0));
+
+ Self(builder)
+ }
+
+ /// Adds a line segment. Points must be between 0,0 and 1,1
+ pub fn line_to(mut self, to: impl Into<Point>) -> Self {
+ self.0.line_to(Self::point(to));
+
+ self
+ }
+
+ /// Adds a quadratic bézier curve. Points must be between 0,0 and 1,1
+ pub fn quadratic_bezier_to(
+ mut self,
+ ctrl: impl Into<Point>,
+ to: impl Into<Point>,
+ ) -> Self {
+ self.0
+ .quadratic_bezier_to(Self::point(ctrl), Self::point(to));
+
+ self
+ }
+
+ /// Adds a cubic bézier curve. Points must be between 0,0 and 1,1
+ pub fn cubic_bezier_to(
+ mut self,
+ ctrl1: impl Into<Point>,
+ ctrl2: impl Into<Point>,
+ to: impl Into<Point>,
+ ) -> Self {
+ self.0.cubic_bezier_to(
+ Self::point(ctrl1),
+ Self::point(ctrl2),
+ Self::point(to),
+ );
+
+ self
+ }
+
+ pub fn build(mut self) -> Easing {
+ self.0.line_to(lyon_algorithms::geom::point(1.0, 1.0));
+ self.0.end(false);
+
+ let path = self.0.build();
+ let measurements = PathMeasurements::from_path(&path, 0.0);
+
+ Easing { path, measurements }
+ }
+
+ fn point(p: impl Into<Point>) -> lyon_algorithms::geom::Point<f32> {
+ let p: Point = p.into();
+ lyon_algorithms::geom::point(
+ p.x.min(1.0).max(0.0),
+ p.y.min(1.0).max(0.0),
+ )
+ }
+}
+
+impl Default for Builder {
+ fn default() -> Self {
+ Self::new()
+ }
+}
diff --git a/examples/loading_spinners/src/linear.rs b/examples/loading_spinners/src/linear.rs
new file mode 100644
index 00000000..ea0807c2
--- /dev/null
+++ b/examples/loading_spinners/src/linear.rs
@@ -0,0 +1,326 @@
+//! Show a linear progress indicator.
+use iced::advanced::layout;
+use iced::advanced::renderer::{self, Quad};
+use iced::advanced::widget::tree::{self, Tree};
+use iced::advanced::{Clipboard, Layout, Shell, Widget};
+use iced::event;
+use iced::time::Instant;
+use iced::window::{self, RedrawRequest};
+use iced::{Background, Color, Element, Rectangle};
+use iced::{Event, Length, Point, Size};
+
+use super::easing::{self, Easing};
+
+use std::time::Duration;
+
+#[allow(missing_debug_implementations)]
+pub struct Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ width: Length,
+ height: Length,
+ style: <Renderer::Theme as StyleSheet>::Style,
+ easing: &'a Easing,
+ cycle_duration: Duration,
+}
+
+impl<'a, Renderer> Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ /// Creates a new [`Linear`] with the given content.
+ pub fn new() -> Self {
+ Linear {
+ width: Length::Fixed(100.0),
+ height: Length::Fixed(4.0),
+ style: <Renderer::Theme as StyleSheet>::Style::default(),
+ easing: &easing::STANDARD,
+ cycle_duration: Duration::from_millis(600),
+ }
+ }
+
+ /// Sets the width of the [`Linear`].
+ pub fn width(mut self, width: impl Into<Length>) -> Self {
+ self.width = width.into();
+ self
+ }
+
+ /// Sets the height of the [`Linear`].
+ pub fn height(mut self, height: impl Into<Length>) -> Self {
+ self.height = height.into();
+ self
+ }
+
+ /// Sets the style variant of this [`Linear`].
+ pub fn style(
+ mut self,
+ style: <Renderer::Theme as StyleSheet>::Style,
+ ) -> Self {
+ self.style = style;
+ self
+ }
+
+ /// Sets the motion easing of this [`Linear`].
+ pub fn easing(mut self, easing: &'a Easing) -> Self {
+ self.easing = easing;
+ self
+ }
+
+ /// Sets the cycle duration of this [`Linear`].
+ pub fn cycle_duration(mut self, duration: Duration) -> Self {
+ self.cycle_duration = duration / 2;
+ self
+ }
+}
+
+impl<'a, Renderer> Default for Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+#[derive(Clone, Copy)]
+enum State {
+ Expanding { start: Instant, progress: f32 },
+ Contracting { start: Instant, progress: f32 },
+}
+
+impl Default for State {
+ fn default() -> Self {
+ Self::Expanding {
+ start: Instant::now(),
+ progress: 0.0,
+ }
+ }
+}
+
+impl State {
+ fn next(&self, now: Instant) -> Self {
+ match self {
+ Self::Expanding { .. } => Self::Contracting {
+ start: now,
+ progress: 0.0,
+ },
+ Self::Contracting { .. } => Self::Expanding {
+ start: now,
+ progress: 0.0,
+ },
+ }
+ }
+
+ fn start(&self) -> Instant {
+ match self {
+ Self::Expanding { start, .. } | Self::Contracting { start, .. } => {
+ *start
+ }
+ }
+ }
+
+ fn timed_transition(&self, cycle_duration: Duration, now: Instant) -> Self {
+ let elapsed = now.duration_since(self.start());
+
+ match elapsed {
+ elapsed if elapsed > cycle_duration => self.next(now),
+ _ => self.with_elapsed(cycle_duration, elapsed),
+ }
+ }
+
+ fn with_elapsed(
+ &self,
+ cycle_duration: Duration,
+ elapsed: Duration,
+ ) -> Self {
+ let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32();
+ match self {
+ Self::Expanding { start, .. } => Self::Expanding {
+ start: *start,
+ progress,
+ },
+ Self::Contracting { start, .. } => Self::Contracting {
+ start: *start,
+ progress,
+ },
+ }
+ }
+}
+
+impl<'a, Message, Renderer> Widget<Message, Renderer> for Linear<'a, Renderer>
+where
+ Message: 'a + Clone,
+ Renderer: 'a + iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<State>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(State::default())
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ _renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+ let size = limits.resolve(Size::ZERO);
+
+ layout::Node::new(size)
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ _layout: Layout<'_>,
+ _cursor_position: Point,
+ _renderer: &Renderer,
+ _clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ const FRAME_RATE: u64 = 60;
+
+ let state = tree.state.downcast_mut::<State>();
+
+ if let Event::Window(window::Event::RedrawRequested(now)) = event {
+ *state = state.timed_transition(self.cycle_duration, now);
+
+ shell.request_redraw(RedrawRequest::At(
+ now + Duration::from_millis(1000 / FRAME_RATE),
+ ));
+ }
+
+ event::Status::Ignored
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ theme: &Renderer::Theme,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ _cursor_position: Point,
+ _viewport: &Rectangle,
+ ) {
+ let bounds = layout.bounds();
+ let custom_style = theme.appearance(&self.style);
+ let state = tree.state.downcast_ref::<State>();
+
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: bounds.y,
+ width: bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.track_color),
+ );
+
+ match state {
+ State::Expanding { progress, .. } => renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: bounds.y,
+ width: self.easing.y_at_x(*progress) * bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.bar_color),
+ ),
+
+ State::Contracting { progress, .. } => renderer.fill_quad(
+ Quad {
+ bounds: Rectangle {
+ x: bounds.x
+ + self.easing.y_at_x(*progress) * bounds.width,
+ y: bounds.y,
+ width: (1.0 - self.easing.y_at_x(*progress))
+ * bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.bar_color),
+ ),
+ }
+ }
+}
+
+impl<'a, Message, Renderer> From<Linear<'a, Renderer>>
+ for Element<'a, Message, Renderer>
+where
+ Message: Clone + 'a,
+ Renderer: iced::advanced::Renderer + 'a,
+ Renderer::Theme: StyleSheet,
+{
+ fn from(linear: Linear<'a, Renderer>) -> Self {
+ Self::new(linear)
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+pub struct Appearance {
+ /// The track [`Color`] of the progress indicator.
+ pub track_color: Color,
+ /// The bar [`Color`] of the progress indicator.
+ pub bar_color: Color,
+}
+
+impl std::default::Default for Appearance {
+ fn default() -> Self {
+ Self {
+ track_color: Color::TRANSPARENT,
+ bar_color: Color::BLACK,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of an indicator.
+pub trait StyleSheet {
+ /// The supported style of the [`StyleSheet`].
+ type Style: Default;
+
+ /// Produces the active [`Appearance`] of a indicator.
+ fn appearance(&self, style: &Self::Style) -> Appearance;
+}
+
+impl StyleSheet for iced::Theme {
+ type Style = ();
+
+ fn appearance(&self, _style: &Self::Style) -> Appearance {
+ let palette = self.extended_palette();
+
+ Appearance {
+ track_color: palette.background.weak.color,
+ bar_color: palette.primary.base.color,
+ }
+ }
+}
diff --git a/examples/loading_spinners/src/main.rs b/examples/loading_spinners/src/main.rs
new file mode 100644
index 00000000..a78e9590
--- /dev/null
+++ b/examples/loading_spinners/src/main.rs
@@ -0,0 +1,118 @@
+use iced::executor;
+use iced::widget::{column, container, row, slider, text};
+use iced::{Application, Command, Element, Length, Settings, Theme};
+
+use std::time::Duration;
+
+mod circular;
+mod easing;
+mod linear;
+
+use circular::Circular;
+use linear::Linear;
+
+pub fn main() -> iced::Result {
+ LoadingSpinners::run(Settings {
+ antialiasing: true,
+ ..Default::default()
+ })
+}
+
+struct LoadingSpinners {
+ cycle_duration: f32,
+}
+
+impl Default for LoadingSpinners {
+ fn default() -> Self {
+ Self {
+ cycle_duration: 2.0,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+enum Message {
+ CycleDurationChanged(f32),
+}
+
+impl Application for LoadingSpinners {
+ type Message = Message;
+ type Flags = ();
+ type Executor = executor::Default;
+ type Theme = Theme;
+
+ fn new(_flags: Self::Flags) -> (Self, Command<Message>) {
+ (Self::default(), Command::none())
+ }
+
+ fn title(&self) -> String {
+ String::from("Loading Spinners - Iced")
+ }
+
+ fn update(&mut self, message: Message) -> Command<Message> {
+ match message {
+ Message::CycleDurationChanged(duration) => {
+ self.cycle_duration = duration;
+ }
+ }
+
+ Command::none()
+ }
+
+ fn view(&self) -> Element<Message> {
+ let column = [
+ &easing::EMPHASIZED,
+ &easing::EMPHASIZED_DECELERATE,
+ &easing::EMPHASIZED_ACCELERATE,
+ &easing::STANDARD,
+ &easing::STANDARD_DECELERATE,
+ &easing::STANDARD_ACCELERATE,
+ ]
+ .iter()
+ .zip([
+ "Emphasized:",
+ "Emphasized Decelerate:",
+ "Emphasized Accelerate:",
+ "Standard:",
+ "Standard Decelerate:",
+ "Standard Accelerate:",
+ ])
+ .fold(column![], |column, (easing, label)| {
+ column.push(
+ row![
+ text(label).width(250),
+ Linear::new().easing(easing).cycle_duration(
+ Duration::from_secs_f32(self.cycle_duration)
+ ),
+ Circular::new().easing(easing).cycle_duration(
+ Duration::from_secs_f32(self.cycle_duration)
+ )
+ ]
+ .align_items(iced::Alignment::Center)
+ .spacing(20.0),
+ )
+ })
+ .spacing(20);
+
+ container(
+ column.push(
+ row(vec![
+ text("Cycle duration:").into(),
+ slider(1.0..=1000.0, self.cycle_duration * 100.0, |x| {
+ Message::CycleDurationChanged(x / 100.0)
+ })
+ .width(200.0)
+ .into(),
+ text(format!("{:.2}s", self.cycle_duration)).into(),
+ ])
+ .align_items(iced::Alignment::Center)
+ .spacing(20.0),
+ ),
+ )
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .center_x()
+ .center_y()
+ .into()
+ }
+}