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author | 2019-10-03 00:01:45 +0200 | |
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committer | 2019-10-03 00:01:45 +0200 | |
commit | e1b9d42bf1443ae4958aa9303255ef19c635debb (patch) | |
tree | a7b7615dabc328a90300488ab8623740417277c8 /examples/tour | |
parent | 67d3fe67f312c4dfe9fe4af0f0cbc7cb23c30072 (diff) | |
download | iced-e1b9d42bf1443ae4958aa9303255ef19c635debb.tar.gz iced-e1b9d42bf1443ae4958aa9303255ef19c635debb.tar.bz2 iced-e1b9d42bf1443ae4958aa9303255ef19c635debb.zip |
Start `iced_winit` and `iced_wgpu`
Diffstat (limited to 'examples/tour')
-rw-r--r-- | examples/tour/Cargo.toml | 23 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez.rs | 6 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer.rs | 77 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/button.rs | 154 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/checkbox.rs | 94 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/debugger.rs | 32 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/image.rs | 76 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/radio.rs | 92 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/slider.rs | 93 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/renderer/text.rs | 110 | ||||
-rw-r--r-- | examples/tour/src/iced_ggez/widget.rs | 12 | ||||
-rw-r--r-- | examples/tour/src/lib.rs | 11 | ||||
-rw-r--r-- | examples/tour/src/main.rs | 712 | ||||
-rw-r--r-- | examples/tour/src/tour.rs | 563 | ||||
-rw-r--r-- | examples/tour/src/web.rs | 33 | ||||
-rw-r--r-- | examples/tour/src/widget.rs | 5 |
16 files changed, 548 insertions, 1545 deletions
diff --git a/examples/tour/Cargo.toml b/examples/tour/Cargo.toml index 2c79cbf7..8b3d7765 100644 --- a/examples/tour/Cargo.toml +++ b/examples/tour/Cargo.toml @@ -8,26 +8,5 @@ repository = "https://github.com/hecrj/iced" edition = "2018" publish = false -[lib] -crate-type = ["cdylib", "rlib"] - -[[bin]] -name = "main" -path = "src/main.rs" - [dependencies] -futures-preview = "=0.3.0-alpha.18" - -[target.'cfg(not(target_arch = "wasm32"))'.dependencies] -iced_native = { version = "0.1.0-alpha", path = "../../native" } -# A personal `ggez` fork that introduces a `FontCache` type to measure text -# efficiently and fixes HiDPI issues. -ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" } -env_logger = "0.6" - -[target.'cfg(target_arch = "wasm32")'.dependencies] -iced_web = { path = "../../web" } -wasm-bindgen = "0.2.50" -log = "0.4" -console_error_panic_hook = "0.1.6" -console_log = "0.1.2" +iced = { version = "0.1.0-alpha.1", path = "../.." } diff --git a/examples/tour/src/iced_ggez.rs b/examples/tour/src/iced_ggez.rs deleted file mode 100644 index 4a9c0ef4..00000000 --- a/examples/tour/src/iced_ggez.rs +++ /dev/null @@ -1,6 +0,0 @@ -mod renderer; -mod widget; - -pub use renderer::Cache as ImageCache; -pub use renderer::Renderer; -pub use widget::*; diff --git a/examples/tour/src/iced_ggez/renderer.rs b/examples/tour/src/iced_ggez/renderer.rs deleted file mode 100644 index c0e6d559..00000000 --- a/examples/tour/src/iced_ggez/renderer.rs +++ /dev/null @@ -1,77 +0,0 @@ -mod button; -mod checkbox; -mod debugger; -mod image; -mod radio; -mod slider; -mod text; - -use ggez::graphics::{ - self, spritebatch::SpriteBatch, Font, Image, MeshBuilder, -}; -use ggez::Context; - -pub use image::Cache; - -pub struct Renderer<'a> { - pub context: &'a mut Context, - pub images: &'a mut image::Cache, - pub sprites: SpriteBatch, - pub spritesheet: Image, - pub font: Font, - font_size: f32, - debug_mesh: Option<MeshBuilder>, -} - -impl<'a> Renderer<'a> { - pub fn new( - context: &'a mut Context, - images: &'a mut image::Cache, - spritesheet: Image, - font: Font, - ) -> Renderer<'a> { - Renderer { - context, - images, - sprites: SpriteBatch::new(spritesheet.clone()), - spritesheet, - font, - font_size: 20.0, - debug_mesh: None, - } - } - - pub fn flush(&mut self) { - graphics::draw( - self.context, - &self.sprites, - graphics::DrawParam::default(), - ) - .expect("Draw sprites"); - - graphics::draw_queued_text( - self.context, - graphics::DrawParam::default(), - Default::default(), - graphics::FilterMode::Linear, - ) - .expect("Draw text"); - - if let Some(debug_mesh) = self.debug_mesh.take() { - let mesh = - debug_mesh.build(self.context).expect("Build debug mesh"); - - graphics::draw(self.context, &mesh, graphics::DrawParam::default()) - .expect("Draw debug mesh"); - } - } -} - -pub fn into_color(color: iced_native::Color) -> graphics::Color { - graphics::Color { - r: color.r, - g: color.g, - b: color.b, - a: color.a, - } -} diff --git a/examples/tour/src/iced_ggez/renderer/button.rs b/examples/tour/src/iced_ggez/renderer/button.rs deleted file mode 100644 index 78a5de07..00000000 --- a/examples/tour/src/iced_ggez/renderer/button.rs +++ /dev/null @@ -1,154 +0,0 @@ -use super::Renderer; -use ggez::graphics::{ - self, Align, Color, DrawParam, Rect, Scale, Text, TextFragment, WHITE, -}; -use iced_native::{button, Button, Layout, Length, MouseCursor, Node, Style}; - -const LEFT: Rect = Rect { - x: 0.0, - y: 34.0, - w: 6.0, - h: 49.0, -}; - -const BACKGROUND: Rect = Rect { - x: LEFT.w, - y: LEFT.y, - w: 1.0, - h: LEFT.h, -}; - -const RIGHT: Rect = Rect { - x: LEFT.h - LEFT.w, - y: LEFT.y, - w: LEFT.w, - h: LEFT.h, -}; - -impl button::Renderer for Renderer<'_> { - fn node<Message>(&self, button: &Button<'_, Message>) -> Node { - let style = Style::default() - .width(button.width) - .height(Length::Units(LEFT.h as u16)) - .min_width(Length::Units(100)) - .align_self(button.align_self); - - Node::new(style) - } - - fn draw<Message>( - &mut self, - button: &Button<'_, Message>, - layout: Layout<'_>, - cursor_position: iced_native::Point, - ) -> MouseCursor { - let mut bounds = layout.bounds(); - let mouse_over = bounds.contains(cursor_position); - - let mut state_offset = 0.0; - - if mouse_over { - if button.state.is_pressed() { - bounds.y += 4.0; - state_offset = RIGHT.x + RIGHT.w; - } else { - bounds.y -= 1.0; - } - } - - let class_index = match button.class { - button::Class::Primary => 0, - button::Class::Secondary => 1, - button::Class::Positive => 2, - }; - - let width = self.spritesheet.width() as f32; - let height = self.spritesheet.height() as f32; - - self.sprites.add(DrawParam { - src: Rect { - x: (LEFT.x + state_offset) / width, - y: (LEFT.y + class_index as f32 * LEFT.h) / height, - w: LEFT.w / width, - h: LEFT.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - ..DrawParam::default() - }); - - self.sprites.add(DrawParam { - src: Rect { - x: (BACKGROUND.x + state_offset) / width, - y: (BACKGROUND.y + class_index as f32 * BACKGROUND.h) / height, - w: BACKGROUND.w / width, - h: BACKGROUND.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x + LEFT.w, - y: bounds.y, - }, - scale: ggez::mint::Vector2 { - x: bounds.width - LEFT.w - RIGHT.w, - y: 1.0, - }, - ..DrawParam::default() - }); - - self.sprites.add(DrawParam { - src: Rect { - x: (RIGHT.x + state_offset) / width, - y: (RIGHT.y + class_index as f32 * RIGHT.h) / height, - w: RIGHT.w / width, - h: RIGHT.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x + bounds.width - RIGHT.w, - y: bounds.y, - }, - ..DrawParam::default() - }); - - let mut text = Text::new(TextFragment { - text: button.label.clone(), - font: Some(self.font), - scale: Some(Scale { x: 20.0, y: 20.0 }), - ..Default::default() - }); - - text.set_bounds( - ggez::mint::Point2 { - x: bounds.width, - y: bounds.height, - }, - Align::Center, - ); - - graphics::queue_text( - self.context, - &text, - ggez::mint::Point2 { - x: bounds.x, - y: bounds.y + BACKGROUND.h / 4.0, - }, - Some(if mouse_over { - WHITE - } else { - Color { - r: 0.9, - g: 0.9, - b: 0.9, - a: 1.0, - } - }), - ); - - if mouse_over { - MouseCursor::Pointer - } else { - MouseCursor::OutOfBounds - } - } -} diff --git a/examples/tour/src/iced_ggez/renderer/checkbox.rs b/examples/tour/src/iced_ggez/renderer/checkbox.rs deleted file mode 100644 index 807185d9..00000000 --- a/examples/tour/src/iced_ggez/renderer/checkbox.rs +++ /dev/null @@ -1,94 +0,0 @@ -use super::Renderer; - -use ggez::graphics::{DrawParam, Rect}; -use iced_native::{ - checkbox, text, Align, Checkbox, Column, Layout, Length, MouseCursor, Node, - Row, Text, Widget, -}; - -const SPRITE: Rect = Rect { - x: 98.0, - y: 0.0, - w: 28.0, - h: 28.0, -}; - -impl checkbox::Renderer for Renderer<'_> -where - Self: text::Renderer, -{ - fn node<Message>(&mut self, checkbox: &Checkbox<Message>) -> Node { - Row::<(), Self>::new() - .spacing(15) - .align_items(Align::Center) - .push( - Column::new() - .width(Length::Units(SPRITE.w as u16)) - .height(Length::Units(SPRITE.h as u16)), - ) - .push(Text::new(&checkbox.label)) - .node(self) - } - - fn draw<Message>( - &mut self, - checkbox: &Checkbox<Message>, - layout: Layout<'_>, - cursor_position: iced_native::Point, - ) -> MouseCursor { - let bounds = layout.bounds(); - let children: Vec<_> = layout.children().collect(); - let text_bounds = children[1].bounds(); - - let mut text = Text::new(&checkbox.label); - - if let Some(label_color) = checkbox.label_color { - text = text.color(label_color); - } - - text::Renderer::draw(self, &text, children[1]); - - let mouse_over = bounds.contains(cursor_position) - || text_bounds.contains(cursor_position); - - let width = self.spritesheet.width() as f32; - let height = self.spritesheet.height() as f32; - - self.sprites.add(DrawParam { - src: Rect { - x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 })) - / width, - y: SPRITE.y / height, - w: SPRITE.w / width, - h: SPRITE.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - ..DrawParam::default() - }); - - if checkbox.is_checked { - self.sprites.add(DrawParam { - src: Rect { - x: (SPRITE.x + SPRITE.w * 2.0) / width, - y: SPRITE.y / height, - w: SPRITE.w / width, - h: SPRITE.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - ..DrawParam::default() - }); - } - - if mouse_over { - MouseCursor::Pointer - } else { - MouseCursor::OutOfBounds - } - } -} diff --git a/examples/tour/src/iced_ggez/renderer/debugger.rs b/examples/tour/src/iced_ggez/renderer/debugger.rs deleted file mode 100644 index ffb658af..00000000 --- a/examples/tour/src/iced_ggez/renderer/debugger.rs +++ /dev/null @@ -1,32 +0,0 @@ -use super::{into_color, Renderer}; -use ggez::graphics::{DrawMode, MeshBuilder, Rect}; - -impl iced_native::renderer::Debugger for Renderer<'_> { - fn explain( - &mut self, - layout: &iced_native::Layout<'_>, - color: iced_native::Color, - ) { - let bounds = layout.bounds(); - - let mut debug_mesh = - self.debug_mesh.take().unwrap_or(MeshBuilder::new()); - - debug_mesh.rectangle( - DrawMode::stroke(1.0), - Rect { - x: bounds.x, - y: bounds.y, - w: bounds.width, - h: bounds.height, - }, - into_color(color), - ); - - self.debug_mesh = Some(debug_mesh); - - for child in layout.children() { - self.explain(&child, color); - } - } -} diff --git a/examples/tour/src/iced_ggez/renderer/image.rs b/examples/tour/src/iced_ggez/renderer/image.rs deleted file mode 100644 index b12b65c3..00000000 --- a/examples/tour/src/iced_ggez/renderer/image.rs +++ /dev/null @@ -1,76 +0,0 @@ -use super::Renderer; - -use ggez::{graphics, nalgebra}; -use iced_native::{image, Image, Layout, Length, Style}; - -pub struct Cache { - images: std::collections::HashMap<String, graphics::Image>, -} - -impl Cache { - pub fn new() -> Self { - Self { - images: std::collections::HashMap::new(), - } - } - - fn get<'a>( - &mut self, - name: &'a str, - context: &mut ggez::Context, - ) -> graphics::Image { - if let Some(image) = self.images.get(name) { - return image.clone(); - } - - let mut image = graphics::Image::new(context, &format!("/{}", name)) - .expect("Load ferris image"); - - image.set_filter(graphics::FilterMode::Linear); - - self.images.insert(name.to_string(), image.clone()); - - image - } -} - -impl<'a> image::Renderer<&'a str> for Renderer<'_> { - fn node(&mut self, image: &Image<&'a str>) -> iced_native::Node { - let ggez_image = self.images.get(image.handle, self.context); - - let aspect_ratio = - ggez_image.width() as f32 / ggez_image.height() as f32; - - let mut style = Style::default().align_self(image.align_self); - - style = match (image.width, image.height) { - (Length::Units(width), _) => style.width(image.width).height( - Length::Units((width as f32 / aspect_ratio).round() as u16), - ), - (_, _) => style - .width(Length::Units(ggez_image.width())) - .height(Length::Units(ggez_image.height())), - }; - - iced_native::Node::new(style) - } - - fn draw(&mut self, image: &Image<&'a str>, layout: Layout<'_>) { - let image = self.images.get(image.handle, self.context); - let bounds = layout.bounds(); - - // We should probably use batches to draw images efficiently and keep - // draw side-effect free, but this is good enough for the example. - graphics::draw( - self.context, - &image, - graphics::DrawParam::new() - .dest(nalgebra::Point2::new(bounds.x, bounds.y)) - .scale(nalgebra::Vector2::new( - bounds.width / image.width() as f32, - bounds.height / image.height() as f32, - )), - ) - .expect("Draw image"); - } -} diff --git a/examples/tour/src/iced_ggez/renderer/radio.rs b/examples/tour/src/iced_ggez/renderer/radio.rs deleted file mode 100644 index dbd29ecd..00000000 --- a/examples/tour/src/iced_ggez/renderer/radio.rs +++ /dev/null @@ -1,92 +0,0 @@ -use super::Renderer; - -use ggez::graphics::{DrawParam, Rect}; -use iced_native::{ - radio, text, Align, Column, Layout, Length, MouseCursor, Node, Point, - Radio, Row, Text, Widget, -}; - -const SPRITE: Rect = Rect { - x: 98.0, - y: 28.0, - w: 28.0, - h: 28.0, -}; - -impl radio::Renderer for Renderer<'_> -where - Self: text::Renderer, -{ - fn node<Message>(&mut self, radio: &Radio<Message>) -> Node { - Row::<(), Self>::new() - .spacing(15) - .align_items(Align::Center) - .push( - Column::new() - .width(Length::Units(SPRITE.w as u16)) - .height(Length::Units(SPRITE.h as u16)), - ) - .push(Text::new(&radio.label)) - .node(self) - } - - fn draw<Message>( - &mut self, - radio: &Radio<Message>, - layout: Layout<'_>, - cursor_position: Point, - ) -> MouseCursor { - let children: Vec<_> = layout.children().collect(); - - let mut text = Text::new(&radio.label); - - if let Some(label_color) = radio.label_color { - text = text.color(label_color); - } - - text::Renderer::draw(self, &text, children[1]); - - let bounds = layout.bounds(); - let mouse_over = bounds.contains(cursor_position); - - let width = self.spritesheet.width() as f32; - let height = self.spritesheet.height() as f32; - - self.sprites.add(DrawParam { - src: Rect { - x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 })) - / width, - y: SPRITE.y / height, - w: SPRITE.w / width, - h: SPRITE.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - ..DrawParam::default() - }); - - if radio.is_selected { - self.sprites.add(DrawParam { - src: Rect { - x: (SPRITE.x + SPRITE.w * 2.0) / width, - y: SPRITE.y / height, - w: SPRITE.w / width, - h: SPRITE.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - ..DrawParam::default() - }); - } - - if mouse_over { - MouseCursor::Pointer - } else { - MouseCursor::OutOfBounds - } - } -} diff --git a/examples/tour/src/iced_ggez/renderer/slider.rs b/examples/tour/src/iced_ggez/renderer/slider.rs deleted file mode 100644 index 60c40c55..00000000 --- a/examples/tour/src/iced_ggez/renderer/slider.rs +++ /dev/null @@ -1,93 +0,0 @@ -use super::Renderer; - -use ggez::graphics::{DrawParam, Rect}; -use iced_native::{ - slider, Layout, Length, MouseCursor, Node, Point, Slider, Style, -}; - -const RAIL: Rect = Rect { - x: 98.0, - y: 56.0, - w: 1.0, - h: 4.0, -}; - -const MARKER: Rect = Rect { - x: RAIL.x + 28.0, - y: RAIL.y, - w: 16.0, - h: 24.0, -}; - -impl slider::Renderer for Renderer<'_> { - fn node<Message>(&self, slider: &Slider<'_, Message>) -> Node { - let style = Style::default() - .width(slider.width) - .height(Length::Units(25)) - .min_width(Length::Units(100)); - - Node::new(style) - } - - fn draw<Message>( - &mut self, - slider: &Slider<'_, Message>, - layout: Layout<'_>, - cursor_position: Point, - ) -> MouseCursor { - let bounds = layout.bounds(); - let width = self.spritesheet.width() as f32; - let height = self.spritesheet.height() as f32; - - self.sprites.add(DrawParam { - src: Rect { - x: RAIL.x / width, - y: RAIL.y / height, - w: RAIL.w / width, - h: RAIL.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x + MARKER.w as f32 / 2.0, - y: bounds.y + 12.5, - }, - scale: ggez::mint::Vector2 { - x: bounds.width - MARKER.w as f32, - y: 1.0, - }, - ..DrawParam::default() - }); - - let (range_start, range_end) = slider.range.clone().into_inner(); - - let marker_offset = (bounds.width - MARKER.w as f32) - * ((slider.value - range_start) - / (range_end - range_start).max(1.0)); - - let mouse_over = bounds.contains(cursor_position); - let is_active = slider.state.is_dragging() || mouse_over; - - self.sprites.add(DrawParam { - src: Rect { - x: (MARKER.x + (if is_active { MARKER.w } else { 0.0 })) - / width, - y: MARKER.y / height, - w: MARKER.w / width, - h: MARKER.h / height, - }, - dest: ggez::mint::Point2 { - x: bounds.x + marker_offset.round(), - y: bounds.y - + (if slider.state.is_dragging() { 2.0 } else { 0.0 }), - }, - ..DrawParam::default() - }); - - if slider.state.is_dragging() { - MouseCursor::Grabbing - } else if mouse_over { - MouseCursor::Grab - } else { - MouseCursor::OutOfBounds - } - } -} diff --git a/examples/tour/src/iced_ggez/renderer/text.rs b/examples/tour/src/iced_ggez/renderer/text.rs deleted file mode 100644 index b51cc220..00000000 --- a/examples/tour/src/iced_ggez/renderer/text.rs +++ /dev/null @@ -1,110 +0,0 @@ -use super::{into_color, Renderer}; -use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment}; - -use iced_native::{text, Layout, Node, Style}; -use std::cell::RefCell; -use std::f32; - -impl text::Renderer for Renderer<'_> { - fn node(&self, text: &iced_native::Text) -> Node { - let font = self.font; - let font_cache = graphics::font_cache(self.context); - let content = String::from(&text.content); - - // TODO: Investigate why stretch tries to measure this MANY times - // with every ancestor's bounds. - // Bug? Using the library wrong? I should probably open an issue on - // the stretch repository. - // I noticed that the first measure is the one that matters in - // practice. Here, we use a RefCell to store the cached measurement. - let measure = RefCell::new(None); - let size = text.size.map(f32::from).unwrap_or(self.font_size); - - let style = Style::default().width(text.width); - - iced_native::Node::with_measure(style, move |bounds| { - let mut measure = measure.borrow_mut(); - - if measure.is_none() { - let bounds = ( - match bounds.width { - iced_native::Number::Undefined => f32::INFINITY, - iced_native::Number::Defined(w) => w, - }, - match bounds.height { - iced_native::Number::Undefined => f32::INFINITY, - iced_native::Number::Defined(h) => h, - }, - ); - - let mut text = Text::new(TextFragment { - text: content.clone(), - font: Some(font), - scale: Some(Scale { x: size, y: size }), - ..Default::default() - }); - - text.set_bounds( - mint::Point2 { - x: bounds.0, - y: bounds.1, - }, - Align::Left, - ); - - let (width, height) = font_cache.dimensions(&text); - - let size = iced_native::Size { - width: width as f32, - height: height as f32, - }; - - // If the text has no width boundary we avoid caching as the - // layout engine may just be measuring text in a row. - if bounds.0 == f32::INFINITY { - return size; - } else { - *measure = Some(size); - } - } - - measure.unwrap() - }) - } - - fn draw(&mut self, text: &iced_native::Text, layout: Layout<'_>) { - let size = text.size.map(f32::from).unwrap_or(self.font_size); - let bounds = layout.bounds(); - - let mut ggez_text = Text::new(TextFragment { - text: text.content.clone(), - font: Some(self.font), - scale: Some(Scale { x: size, y: size }), - ..Default::default() - }); - - ggez_text.set_bounds( - mint::Point2 { - x: bounds.width, - y: bounds.height, - }, - match text.horizontal_alignment { - text::HorizontalAlignment::Left => graphics::Align::Left, - text::HorizontalAlignment::Center => graphics::Align::Center, - text::HorizontalAlignment::Right => graphics::Align::Right, - }, - ); - - graphics::queue_text( - self.context, - &ggez_text, - mint::Point2 { - x: bounds.x, - y: bounds.y, - }, - text.color - .or(Some(iced_native::Color::BLACK)) - .map(into_color), - ); - } -} diff --git a/examples/tour/src/iced_ggez/widget.rs b/examples/tour/src/iced_ggez/widget.rs deleted file mode 100644 index 948f9fc6..00000000 --- a/examples/tour/src/iced_ggez/widget.rs +++ /dev/null @@ -1,12 +0,0 @@ -use super::Renderer; - -pub use iced_native::{ - button, slider, text, Align, Button, Checkbox, Color, Length, Radio, - Slider, Text, -}; - -pub type Image<'a> = iced_native::Image<&'a str>; - -pub type Column<'a, Message> = iced_native::Column<'a, Message, Renderer<'a>>; -pub type Row<'a, Message> = iced_native::Row<'a, Message, Renderer<'a>>; -pub type Element<'a, Message> = iced_native::Element<'a, Message, Renderer<'a>>; diff --git a/examples/tour/src/lib.rs b/examples/tour/src/lib.rs deleted file mode 100644 index eb41fcd9..00000000 --- a/examples/tour/src/lib.rs +++ /dev/null @@ -1,11 +0,0 @@ -pub mod tour; - -pub use tour::{Message, Tour}; - -mod widget; - -#[cfg(target_arch = "wasm32")] -mod web; - -#[cfg(not(target_arch = "wasm32"))] -pub mod iced_ggez; diff --git a/examples/tour/src/main.rs b/examples/tour/src/main.rs index a34d3298..5017041a 100644 --- a/examples/tour/src/main.rs +++ b/examples/tour/src/main.rs @@ -1,191 +1,573 @@ -use iced_tour::{iced_ggez, Tour}; - -use ggez; -use ggez::event; -use ggez::filesystem; -use ggez::graphics; -use ggez::input::mouse; - -pub fn main() -> ggez::GameResult { - env_logger::init(); - - let (context, event_loop) = { - &mut ggez::ContextBuilder::new("iced", "ggez") - .window_mode(ggez::conf::WindowMode { - width: 1280.0, - height: 1024.0, - resizable: true, - ..ggez::conf::WindowMode::default() - }) - .build()? - }; - - filesystem::mount( - context, - std::path::Path::new(env!("CARGO_MANIFEST_DIR")), - true, - ); - - let state = &mut Game::new(context)?; - - event::run(context, event_loop, state) -} +use iced::{ + button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color, + Column, Element, Image, Length, Radio, Row, Slider, Text, UserInterface, +}; -struct Game { - spritesheet: graphics::Image, - font: graphics::Font, - images: iced_ggez::ImageCache, - tour: Tour, +pub fn main() { + let tour = Tour::new(); - events: Vec<iced_native::Event>, - cache: Option<iced_native::Cache>, + tour.run(); } -impl Game { - fn new(context: &mut ggez::Context) -> ggez::GameResult<Game> { - graphics::set_default_filter(context, graphics::FilterMode::Nearest); - - Ok(Game { - spritesheet: graphics::Image::new(context, "/resources/ui.png") - .unwrap(), - font: graphics::Font::new(context, "/resources/Roboto-Regular.ttf") - .unwrap(), - images: iced_ggez::ImageCache::new(), - tour: Tour::new(), +pub struct Tour { + steps: Steps, + back_button: button::State, + next_button: button::State, + debug: bool, +} - events: Vec::new(), - cache: Some(iced_native::Cache::default()), - }) +impl Tour { + pub fn new() -> Tour { + Tour { + steps: Steps::new(), + back_button: button::State::new(), + next_button: button::State::new(), + debug: false, + } } } -impl event::EventHandler for Game { - fn update(&mut self, _ctx: &mut ggez::Context) -> ggez::GameResult { - Ok(()) - } - - fn mouse_button_down_event( - &mut self, - _context: &mut ggez::Context, - _button: mouse::MouseButton, - _x: f32, - _y: f32, - ) { - self.events.push(iced_native::Event::Mouse( - iced_native::input::mouse::Event::Input { - state: iced_native::input::ButtonState::Pressed, - button: iced_native::input::mouse::Button::Left, // TODO: Map `button` - }, - )); - } - - fn mouse_button_up_event( - &mut self, - _context: &mut ggez::Context, - _button: mouse::MouseButton, - _x: f32, - _y: f32, - ) { - self.events.push(iced_native::Event::Mouse( - iced_native::input::mouse::Event::Input { - state: iced_native::input::ButtonState::Released, - button: iced_native::input::mouse::Button::Left, // TODO: Map `button` - }, - )); - } - - fn mouse_motion_event( - &mut self, - _context: &mut ggez::Context, - x: f32, - y: f32, - _dx: f32, - _dy: f32, - ) { - self.events.push(iced_native::Event::Mouse( - iced_native::input::mouse::Event::CursorMoved { x, y }, - )); - } - - fn resize_event( - &mut self, - context: &mut ggez::Context, - width: f32, - height: f32, - ) { - graphics::set_screen_coordinates( - context, - graphics::Rect { - x: 0.0, - y: 0.0, - w: width, - h: height, - }, - ) - .expect("Set screen coordinates"); - } - - fn draw(&mut self, context: &mut ggez::Context) -> ggez::GameResult { - graphics::clear(context, graphics::WHITE); - - let screen = graphics::screen_coordinates(context); - - let (messages, cursor) = { - let view = self.tour.view(); - - let content = iced_ggez::Column::new() - .width(iced_native::Length::Units(screen.w as u16)) - .height(iced_native::Length::Units(screen.h as u16)) - .padding(20) - .align_items(iced_native::Align::Center) - .justify_content(iced_native::Justify::Center) - .push(view); - - let renderer = &mut iced_ggez::Renderer::new( - context, - &mut self.images, - self.spritesheet.clone(), - self.font, +impl UserInterface for Tour { + type Message = Message; + + fn update(&mut self, event: Message) { + match event { + Message::BackPressed => { + self.steps.go_back(); + } + Message::NextPressed => { + self.steps.advance(); + } + Message::StepMessage(step_msg) => { + self.steps.update(step_msg, &mut self.debug); + } + } + } + + fn view(&mut self) -> Element<Message> { + let Tour { + steps, + back_button, + next_button, + .. + } = self; + + let mut controls = Row::new(); + + if steps.has_previous() { + controls = controls.push( + Button::new(back_button, "Back") + .on_press(Message::BackPressed) + .class(button::Class::Secondary), ); + } + + controls = controls.push(Column::new()); - let mut ui = iced_native::UserInterface::build( - content, - self.cache.take().unwrap(), - renderer, + if steps.can_continue() { + controls = controls.push( + Button::new(next_button, "Next").on_press(Message::NextPressed), ); + } - let messages = ui.update(self.events.drain(..)); - let cursor = ui.draw(renderer); + let element: Element<_> = Column::new() + .max_width(Length::Units(500)) + .spacing(20) + .push(steps.view(self.debug).map(Message::StepMessage)) + .push(controls) + .into(); - self.cache = Some(ui.into_cache()); + if self.debug { + element.explain(Color::BLACK) + } else { + element + } + } +} - renderer.flush(); +#[derive(Debug, Clone, Copy)] +pub enum Message { + BackPressed, + NextPressed, + StepMessage(StepMessage), +} - (messages, cursor) - }; +struct Steps { + steps: Vec<Step>, + current: usize, +} - for message in messages { - self.tour.update(message); +impl Steps { + fn new() -> Steps { + Steps { + steps: vec![ + Step::Welcome, + Step::Slider { + state: slider::State::new(), + value: 50, + }, + Step::RowsAndColumns { + layout: Layout::Row, + spacing_slider: slider::State::new(), + spacing: 20, + }, + Step::Text { + size_slider: slider::State::new(), + size: 30, + color_sliders: [slider::State::new(); 3], + color: Color::BLACK, + }, + Step::Radio { selection: None }, + Step::Image { + width: 300, + slider: slider::State::new(), + }, + Step::Debugger, + Step::End, + ], + current: 0, } + } - let cursor_type = into_cursor_type(cursor); + fn update(&mut self, msg: StepMessage, debug: &mut bool) { + self.steps[self.current].update(msg, debug); + } + + fn view(&mut self, debug: bool) -> Element<StepMessage> { + self.steps[self.current].view(debug) + } + + fn advance(&mut self) { + if self.can_continue() { + self.current += 1; + } + } - if mouse::cursor_type(context) != cursor_type { - mouse::set_cursor_type(context, cursor_type); + fn go_back(&mut self) { + if self.has_previous() { + self.current -= 1; } + } - graphics::present(context)?; - Ok(()) + fn has_previous(&self) -> bool { + self.current > 0 } + + fn can_continue(&self) -> bool { + self.current + 1 < self.steps.len() + && self.steps[self.current].can_continue() + } +} + +enum Step { + Welcome, + Slider { + state: slider::State, + value: u16, + }, + RowsAndColumns { + layout: Layout, + spacing_slider: slider::State, + spacing: u16, + }, + Text { + size_slider: slider::State, + size: u16, + color_sliders: [slider::State; 3], + color: Color, + }, + Radio { + selection: Option<Language>, + }, + Image { + width: u16, + slider: slider::State, + }, + Debugger, + End, +} + +#[derive(Debug, Clone, Copy)] +pub enum StepMessage { + SliderChanged(f32), + LayoutChanged(Layout), + SpacingChanged(f32), + TextSizeChanged(f32), + TextColorChanged(Color), + LanguageSelected(Language), + ImageWidthChanged(f32), + DebugToggled(bool), } -fn into_cursor_type(cursor: iced_native::MouseCursor) -> mouse::MouseCursor { - match cursor { - iced_native::MouseCursor::OutOfBounds => mouse::MouseCursor::Default, - iced_native::MouseCursor::Idle => mouse::MouseCursor::Default, - iced_native::MouseCursor::Pointer => mouse::MouseCursor::Hand, - iced_native::MouseCursor::Working => mouse::MouseCursor::Progress, - iced_native::MouseCursor::Grab => mouse::MouseCursor::Grab, - iced_native::MouseCursor::Grabbing => mouse::MouseCursor::Grabbing, +impl<'a> Step { + fn update(&mut self, msg: StepMessage, debug: &mut bool) { + match msg { + StepMessage::DebugToggled(value) => { + if let Step::Debugger = self { + *debug = value; + } + } + StepMessage::LanguageSelected(language) => { + if let Step::Radio { selection } = self { + *selection = Some(language); + } + } + StepMessage::SliderChanged(new_value) => { + if let Step::Slider { value, .. } = self { + *value = new_value.round() as u16; + } + } + StepMessage::TextSizeChanged(new_size) => { + if let Step::Text { size, .. } = self { + *size = new_size.round() as u16; + } + } + StepMessage::TextColorChanged(new_color) => { + if let Step::Text { color, .. } = self { + *color = new_color; + } + } + StepMessage::LayoutChanged(new_layout) => { + if let Step::RowsAndColumns { layout, .. } = self { + *layout = new_layout; + } + } + StepMessage::SpacingChanged(new_spacing) => { + if let Step::RowsAndColumns { spacing, .. } = self { + *spacing = new_spacing.round() as u16; + } + } + StepMessage::ImageWidthChanged(new_width) => { + if let Step::Image { width, .. } = self { + *width = new_width.round() as u16; + } + } + }; + } + + fn can_continue(&self) -> bool { + match self { + Step::Welcome => true, + Step::Radio { selection } => *selection == Some(Language::Rust), + Step::Slider { .. } => true, + Step::Text { .. } => true, + Step::Image { .. } => true, + Step::RowsAndColumns { .. } => true, + Step::Debugger => true, + Step::End => false, + } + } + + fn view(&mut self, debug: bool) -> Element<StepMessage> { + match self { + Step::Welcome => Self::welcome().into(), + Step::Radio { selection } => Self::radio(*selection).into(), + Step::Slider { state, value } => Self::slider(state, *value).into(), + Step::Text { + size_slider, + size, + color_sliders, + color, + } => Self::text(size_slider, *size, color_sliders, *color).into(), + Step::Image { width, slider } => Self::image(*width, slider).into(), + Step::RowsAndColumns { + layout, + spacing_slider, + spacing, + } => { + Self::rows_and_columns(*layout, spacing_slider, *spacing).into() + } + Step::Debugger => Self::debugger(debug).into(), + Step::End => Self::end().into(), + } } + + fn container(title: &str) -> Column<'a, StepMessage> { + Column::new() + .spacing(20) + .align_items(Align::Stretch) + .push(Text::new(title).size(50)) + } + + fn welcome() -> Column<'a, StepMessage> { + Self::container("Welcome!") + .push(Text::new( + "This a simple tour meant to showcase a bunch of widgets that \ + can be easily implemented on top of Iced.", + )) + .push(Text::new( + "Iced is a renderer-agnostic GUI library for Rust focused on \ + simplicity and type-safety. It is heavily inspired by Elm.", + )) + .push(Text::new( + "It was originally born as part of Coffee, an opinionated \ + 2D game engine for Rust.", + )) + .push(Text::new( + "Iced does not provide a built-in renderer. This example runs \ + on WebAssembly using dodrio, an experimental VDOM library \ + for Rust.", + )) + .push(Text::new( + "You will need to interact with the UI in order to reach the \ + end!", + )) + } + + fn slider( + state: &'a mut slider::State, + value: u16, + ) -> Column<'a, StepMessage> { + Self::container("Slider") + .push(Text::new( + "A slider allows you to smoothly select a value from a range \ + of values.", + )) + .push(Text::new( + "The following slider lets you choose an integer from \ + 0 to 100:", + )) + .push(Slider::new( + state, + 0.0..=100.0, + value as f32, + StepMessage::SliderChanged, + )) + .push( + Text::new(&value.to_string()) + .horizontal_alignment(HorizontalAlignment::Center), + ) + } + + fn rows_and_columns( + layout: Layout, + spacing_slider: &'a mut slider::State, + spacing: u16, + ) -> Column<'a, StepMessage> { + let row_radio = Radio::new( + Layout::Row, + "Row", + Some(layout), + StepMessage::LayoutChanged, + ); + + let column_radio = Radio::new( + Layout::Column, + "Column", + Some(layout), + StepMessage::LayoutChanged, + ); + + let layout_section: Element<_> = match layout { + Layout::Row => Row::new() + .spacing(spacing) + .push(row_radio) + .push(column_radio) + .into(), + Layout::Column => Column::new() + .spacing(spacing) + .push(row_radio) + .push(column_radio) + .into(), + }; + + let spacing_section = Column::new() + .spacing(10) + .push(Slider::new( + spacing_slider, + 0.0..=80.0, + spacing as f32, + StepMessage::SpacingChanged, + )) + .push( + Text::new(&format!("{} px", spacing)) + .horizontal_alignment(HorizontalAlignment::Center), + ); + + Self::container("Rows and columns") + .spacing(spacing) + .push(Text::new( + "Iced uses a layout model based on flexbox to position UI \ + elements.", + )) + .push(Text::new( + "Rows and columns can be used to distribute content \ + horizontally or vertically, respectively.", + )) + .push(layout_section) + .push(Text::new( + "You can also easily change the spacing between elements:", + )) + .push(spacing_section) + } + + fn text( + size_slider: &'a mut slider::State, + size: u16, + color_sliders: &'a mut [slider::State; 3], + color: Color, + ) -> Column<'a, StepMessage> { + let size_section = Column::new() + .padding(20) + .spacing(20) + .push(Text::new("You can change its size:")) + .push( + Text::new(&format!("This text is {} pixels", size)).size(size), + ) + .push(Slider::new( + size_slider, + 10.0..=70.0, + size as f32, + StepMessage::TextSizeChanged, + )); + + let [red, green, blue] = color_sliders; + let color_section = Column::new() + .padding(20) + .spacing(20) + .push(Text::new("And its color:")) + .push(Text::new(&format!("{:?}", color)).color(color)) + .push( + Row::new() + .spacing(10) + .push(Slider::new(red, 0.0..=1.0, color.r, move |r| { + StepMessage::TextColorChanged(Color { r, ..color }) + })) + .push(Slider::new(green, 0.0..=1.0, color.g, move |g| { + StepMessage::TextColorChanged(Color { g, ..color }) + })) + .push(Slider::new(blue, 0.0..=1.0, color.b, move |b| { + StepMessage::TextColorChanged(Color { b, ..color }) + })), + ); + + Self::container("Text") + .push(Text::new( + "Text is probably the most essential widget for your UI. \ + It will try to adapt to the dimensions of its container.", + )) + .push(size_section) + .push(color_section) + } + + fn radio(selection: Option<Language>) -> Column<'a, StepMessage> { + let question = Column::new() + .padding(20) + .spacing(10) + .push(Text::new("Iced is written in...").size(24)) + .push(Language::all().iter().cloned().fold( + Column::new().padding(10).spacing(20), + |choices, language| { + choices.push(Radio::new( + language, + language.into(), + selection, + StepMessage::LanguageSelected, + )) + }, + )); + + Self::container("Radio button") + .push(Text::new( + "A radio button is normally used to represent a choice... \ + Surprise test!", + )) + .push(question) + .push(Text::new( + "Iced works very well with iterators! The list above is \ + basically created by folding a column over the different \ + choices, creating a radio button for each one of them!", + )) + } + + fn image( + width: u16, + slider: &'a mut slider::State, + ) -> Column<'a, StepMessage> { + Self::container("Image") + .push(Text::new("An image that tries to keep its aspect ratio.")) + .push( + Image::new("resources/ferris.png") + .width(Length::Units(width)) + .align_self(Align::Center), + ) + .push(Slider::new( + slider, + 100.0..=500.0, + width as f32, + StepMessage::ImageWidthChanged, + )) + .push( + Text::new(&format!("Width: {} px", width.to_string())) + .horizontal_alignment(HorizontalAlignment::Center), + ) + } + + fn debugger(debug: bool) -> Column<'a, StepMessage> { + Self::container("Debugger") + .push(Text::new( + "You can ask Iced to visually explain the layouting of the \ + different elements comprising your UI!", + )) + .push(Text::new( + "Give it a shot! Check the following checkbox to be able to \ + see element boundaries.", + )) + .push(Checkbox::new( + debug, + "Explain layout", + StepMessage::DebugToggled, + )) + .push(Text::new("Feel free to go back and take a look.")) + } + + fn end() -> Column<'a, StepMessage> { + Self::container("You reached the end!") + .push(Text::new( + "This tour will be updated as more features are added.", + )) + .push(Text::new("Make sure to keep an eye on it!")) + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Language { + Rust, + Elm, + Ruby, + Haskell, + C, + Other, +} + +impl Language { + fn all() -> [Language; 6] { + [ + Language::C, + Language::Elm, + Language::Ruby, + Language::Haskell, + Language::Rust, + Language::Other, + ] + } +} + +impl From<Language> for &str { + fn from(language: Language) -> &'static str { + match language { + Language::Rust => "Rust", + Language::Elm => "Elm", + Language::Ruby => "Ruby", + Language::Haskell => "Haskell", + Language::C => "C", + Language::Other => "Other", + } + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Layout { + Row, + Column, } diff --git a/examples/tour/src/tour.rs b/examples/tour/src/tour.rs deleted file mode 100644 index 04740fce..00000000 --- a/examples/tour/src/tour.rs +++ /dev/null @@ -1,563 +0,0 @@ -use crate::widget::{ - button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color, - Column, Element, Image, Length, Radio, Row, Slider, Text, -}; - -pub struct Tour { - steps: Steps, - back_button: button::State, - next_button: button::State, - debug: bool, -} - -impl Tour { - pub fn new() -> Tour { - Tour { - steps: Steps::new(), - back_button: button::State::new(), - next_button: button::State::new(), - debug: false, - } - } - - pub fn update(&mut self, event: Message) { - match event { - Message::BackPressed => { - self.steps.go_back(); - } - Message::NextPressed => { - self.steps.advance(); - } - Message::StepMessage(step_msg) => { - self.steps.update(step_msg, &mut self.debug); - } - } - } - - pub fn view(&mut self) -> Element<Message> { - let Tour { - steps, - back_button, - next_button, - .. - } = self; - - let mut controls = Row::new(); - - if steps.has_previous() { - controls = controls.push( - Button::new(back_button, "Back") - .on_press(Message::BackPressed) - .class(button::Class::Secondary), - ); - } - - controls = controls.push(Column::new()); - - if steps.can_continue() { - controls = controls.push( - Button::new(next_button, "Next").on_press(Message::NextPressed), - ); - } - - let element: Element<_> = Column::new() - .max_width(Length::Units(500)) - .spacing(20) - .push(steps.view(self.debug).map(Message::StepMessage)) - .push(controls) - .into(); - - if self.debug { - element.explain(Color::BLACK) - } else { - element - } - } -} - -#[derive(Debug, Clone, Copy)] -pub enum Message { - BackPressed, - NextPressed, - StepMessage(StepMessage), -} - -struct Steps { - steps: Vec<Step>, - current: usize, -} - -impl Steps { - fn new() -> Steps { - Steps { - steps: vec![ - Step::Welcome, - Step::Slider { - state: slider::State::new(), - value: 50, - }, - Step::RowsAndColumns { - layout: Layout::Row, - spacing_slider: slider::State::new(), - spacing: 20, - }, - Step::Text { - size_slider: slider::State::new(), - size: 30, - color_sliders: [slider::State::new(); 3], - color: Color::BLACK, - }, - Step::Radio { selection: None }, - Step::Image { - width: 300, - slider: slider::State::new(), - }, - Step::Debugger, - Step::End, - ], - current: 0, - } - } - - fn update(&mut self, msg: StepMessage, debug: &mut bool) { - self.steps[self.current].update(msg, debug); - } - - fn view(&mut self, debug: bool) -> Element<StepMessage> { - self.steps[self.current].view(debug) - } - - fn advance(&mut self) { - if self.can_continue() { - self.current += 1; - } - } - - fn go_back(&mut self) { - if self.has_previous() { - self.current -= 1; - } - } - - fn has_previous(&self) -> bool { - self.current > 0 - } - - fn can_continue(&self) -> bool { - self.current + 1 < self.steps.len() - && self.steps[self.current].can_continue() - } -} - -enum Step { - Welcome, - Slider { - state: slider::State, - value: u16, - }, - RowsAndColumns { - layout: Layout, - spacing_slider: slider::State, - spacing: u16, - }, - Text { - size_slider: slider::State, - size: u16, - color_sliders: [slider::State; 3], - color: Color, - }, - Radio { - selection: Option<Language>, - }, - Image { - width: u16, - slider: slider::State, - }, - Debugger, - End, -} - -#[derive(Debug, Clone, Copy)] -pub enum StepMessage { - SliderChanged(f32), - LayoutChanged(Layout), - SpacingChanged(f32), - TextSizeChanged(f32), - TextColorChanged(Color), - LanguageSelected(Language), - ImageWidthChanged(f32), - DebugToggled(bool), -} - -impl<'a> Step { - fn update(&mut self, msg: StepMessage, debug: &mut bool) { - match msg { - StepMessage::DebugToggled(value) => { - if let Step::Debugger = self { - *debug = value; - } - } - StepMessage::LanguageSelected(language) => { - if let Step::Radio { selection } = self { - *selection = Some(language); - } - } - StepMessage::SliderChanged(new_value) => { - if let Step::Slider { value, .. } = self { - *value = new_value.round() as u16; - } - } - StepMessage::TextSizeChanged(new_size) => { - if let Step::Text { size, .. } = self { - *size = new_size.round() as u16; - } - } - StepMessage::TextColorChanged(new_color) => { - if let Step::Text { color, .. } = self { - *color = new_color; - } - } - StepMessage::LayoutChanged(new_layout) => { - if let Step::RowsAndColumns { layout, .. } = self { - *layout = new_layout; - } - } - StepMessage::SpacingChanged(new_spacing) => { - if let Step::RowsAndColumns { spacing, .. } = self { - *spacing = new_spacing.round() as u16; - } - } - StepMessage::ImageWidthChanged(new_width) => { - if let Step::Image { width, .. } = self { - *width = new_width.round() as u16; - } - } - }; - } - - fn can_continue(&self) -> bool { - match self { - Step::Welcome => true, - Step::Radio { selection } => *selection == Some(Language::Rust), - Step::Slider { .. } => true, - Step::Text { .. } => true, - Step::Image { .. } => true, - Step::RowsAndColumns { .. } => true, - Step::Debugger => true, - Step::End => false, - } - } - - fn view(&mut self, debug: bool) -> Element<StepMessage> { - match self { - Step::Welcome => Self::welcome().into(), - Step::Radio { selection } => Self::radio(*selection).into(), - Step::Slider { state, value } => Self::slider(state, *value).into(), - Step::Text { - size_slider, - size, - color_sliders, - color, - } => Self::text(size_slider, *size, color_sliders, *color).into(), - Step::Image { width, slider } => Self::image(*width, slider).into(), - Step::RowsAndColumns { - layout, - spacing_slider, - spacing, - } => { - Self::rows_and_columns(*layout, spacing_slider, *spacing).into() - } - Step::Debugger => Self::debugger(debug).into(), - Step::End => Self::end().into(), - } - } - - fn container(title: &str) -> Column<'a, StepMessage> { - Column::new() - .spacing(20) - .align_items(Align::Stretch) - .push(Text::new(title).size(50)) - } - - fn welcome() -> Column<'a, StepMessage> { - Self::container("Welcome!") - .push(Text::new( - "This a simple tour meant to showcase a bunch of widgets that \ - can be easily implemented on top of Iced.", - )) - .push(Text::new( - "Iced is a renderer-agnostic GUI library for Rust focused on \ - simplicity and type-safety. It is heavily inspired by Elm.", - )) - .push(Text::new( - "It was originally born as part of Coffee, an opinionated \ - 2D game engine for Rust.", - )) - .push(Text::new( - "Iced does not provide a built-in renderer. This example runs \ - on WebAssembly using dodrio, an experimental VDOM library \ - for Rust.", - )) - .push(Text::new( - "You will need to interact with the UI in order to reach the \ - end!", - )) - } - - fn slider( - state: &'a mut slider::State, - value: u16, - ) -> Column<'a, StepMessage> { - Self::container("Slider") - .push(Text::new( - "A slider allows you to smoothly select a value from a range \ - of values.", - )) - .push(Text::new( - "The following slider lets you choose an integer from \ - 0 to 100:", - )) - .push(Slider::new( - state, - 0.0..=100.0, - value as f32, - StepMessage::SliderChanged, - )) - .push( - Text::new(&value.to_string()) - .horizontal_alignment(HorizontalAlignment::Center), - ) - } - - fn rows_and_columns( - layout: Layout, - spacing_slider: &'a mut slider::State, - spacing: u16, - ) -> Column<'a, StepMessage> { - let row_radio = Radio::new( - Layout::Row, - "Row", - Some(layout), - StepMessage::LayoutChanged, - ); - - let column_radio = Radio::new( - Layout::Column, - "Column", - Some(layout), - StepMessage::LayoutChanged, - ); - - let layout_section: Element<_> = match layout { - Layout::Row => Row::new() - .spacing(spacing) - .push(row_radio) - .push(column_radio) - .into(), - Layout::Column => Column::new() - .spacing(spacing) - .push(row_radio) - .push(column_radio) - .into(), - }; - - let spacing_section = Column::new() - .spacing(10) - .push(Slider::new( - spacing_slider, - 0.0..=80.0, - spacing as f32, - StepMessage::SpacingChanged, - )) - .push( - Text::new(&format!("{} px", spacing)) - .horizontal_alignment(HorizontalAlignment::Center), - ); - - Self::container("Rows and columns") - .spacing(spacing) - .push(Text::new( - "Iced uses a layout model based on flexbox to position UI \ - elements.", - )) - .push(Text::new( - "Rows and columns can be used to distribute content \ - horizontally or vertically, respectively.", - )) - .push(layout_section) - .push(Text::new( - "You can also easily change the spacing between elements:", - )) - .push(spacing_section) - } - - fn text( - size_slider: &'a mut slider::State, - size: u16, - color_sliders: &'a mut [slider::State; 3], - color: Color, - ) -> Column<'a, StepMessage> { - let size_section = Column::new() - .padding(20) - .spacing(20) - .push(Text::new("You can change its size:")) - .push( - Text::new(&format!("This text is {} pixels", size)).size(size), - ) - .push(Slider::new( - size_slider, - 10.0..=70.0, - size as f32, - StepMessage::TextSizeChanged, - )); - - let [red, green, blue] = color_sliders; - let color_section = Column::new() - .padding(20) - .spacing(20) - .push(Text::new("And its color:")) - .push(Text::new(&format!("{:?}", color)).color(color)) - .push( - Row::new() - .spacing(10) - .push(Slider::new(red, 0.0..=1.0, color.r, move |r| { - StepMessage::TextColorChanged(Color { r, ..color }) - })) - .push(Slider::new(green, 0.0..=1.0, color.g, move |g| { - StepMessage::TextColorChanged(Color { g, ..color }) - })) - .push(Slider::new(blue, 0.0..=1.0, color.b, move |b| { - StepMessage::TextColorChanged(Color { b, ..color }) - })), - ); - - Self::container("Text") - .push(Text::new( - "Text is probably the most essential widget for your UI. \ - It will try to adapt to the dimensions of its container.", - )) - .push(size_section) - .push(color_section) - } - - fn radio(selection: Option<Language>) -> Column<'a, StepMessage> { - let question = Column::new() - .padding(20) - .spacing(10) - .push(Text::new("Iced is written in...").size(24)) - .push(Language::all().iter().cloned().fold( - Column::new().padding(10).spacing(20), - |choices, language| { - choices.push(Radio::new( - language, - language.into(), - selection, - StepMessage::LanguageSelected, - )) - }, - )); - - Self::container("Radio button") - .push(Text::new( - "A radio button is normally used to represent a choice... \ - Surprise test!", - )) - .push(question) - .push(Text::new( - "Iced works very well with iterators! The list above is \ - basically created by folding a column over the different \ - choices, creating a radio button for each one of them!", - )) - } - - fn image( - width: u16, - slider: &'a mut slider::State, - ) -> Column<'a, StepMessage> { - Self::container("Image") - .push(Text::new("An image that tries to keep its aspect ratio.")) - .push( - Image::new("resources/ferris.png") - .width(Length::Units(width)) - .align_self(Align::Center), - ) - .push(Slider::new( - slider, - 100.0..=500.0, - width as f32, - StepMessage::ImageWidthChanged, - )) - .push( - Text::new(&format!("Width: {} px", width.to_string())) - .horizontal_alignment(HorizontalAlignment::Center), - ) - } - - fn debugger(debug: bool) -> Column<'a, StepMessage> { - Self::container("Debugger") - .push(Text::new( - "You can ask Iced to visually explain the layouting of the \ - different elements comprising your UI!", - )) - .push(Text::new( - "Give it a shot! Check the following checkbox to be able to \ - see element boundaries.", - )) - .push(Checkbox::new( - debug, - "Explain layout", - StepMessage::DebugToggled, - )) - .push(Text::new("Feel free to go back and take a look.")) - } - - fn end() -> Column<'a, StepMessage> { - Self::container("You reached the end!") - .push(Text::new( - "This tour will be updated as more features are added.", - )) - .push(Text::new("Make sure to keep an eye on it!")) - } -} - -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -pub enum Language { - Rust, - Elm, - Ruby, - Haskell, - C, - Other, -} - -impl Language { - fn all() -> [Language; 6] { - [ - Language::C, - Language::Elm, - Language::Ruby, - Language::Haskell, - Language::Rust, - Language::Other, - ] - } -} - -impl From<Language> for &str { - fn from(language: Language) -> &'static str { - match language { - Language::Rust => "Rust", - Language::Elm => "Elm", - Language::Ruby => "Ruby", - Language::Haskell => "Haskell", - Language::C => "C", - Language::Other => "Other", - } - } -} - -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -pub enum Layout { - Row, - Column, -} diff --git a/examples/tour/src/web.rs b/examples/tour/src/web.rs deleted file mode 100644 index a0a3060f..00000000 --- a/examples/tour/src/web.rs +++ /dev/null @@ -1,33 +0,0 @@ -use futures::Future; -use iced_web::UserInterface; -use wasm_bindgen::prelude::*; - -use crate::tour::{self, Tour}; - -#[wasm_bindgen(start)] -pub fn run() { - console_error_panic_hook::set_once(); - console_log::init_with_level(log::Level::Trace) - .expect("Initialize logging"); - - let tour = Tour::new(); - - tour.run(); -} - -impl iced_web::UserInterface for Tour { - type Message = tour::Message; - - fn update( - &mut self, - message: tour::Message, - ) -> Option<Box<dyn Future<Output = tour::Message>>> { - self.update(message); - - None - } - - fn view(&mut self) -> iced_web::Element<tour::Message> { - self.view() - } -} diff --git a/examples/tour/src/widget.rs b/examples/tour/src/widget.rs deleted file mode 100644 index 9c2c4d5b..00000000 --- a/examples/tour/src/widget.rs +++ /dev/null @@ -1,5 +0,0 @@ -#[cfg(target_arch = "wasm32")] -pub use iced_web::*; - -#[cfg(not(target_arch = "wasm32"))] -pub use crate::iced_ggez::*; |