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author | 2022-07-09 02:28:52 +0200 | |
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committer | 2022-07-09 02:28:52 +0200 | |
commit | e053e25d2ccb17f7a162685a106a8bbd915a873f (patch) | |
tree | 5304f3ea2712e8889c7278ec5e57418f484d8f6c /examples/pure/game_of_life/src | |
parent | 66eb6263003c1bbedd1fd14d6b12f172d20a6211 (diff) | |
parent | 7105db97a53d90adf429091298f31c90974d8f08 (diff) | |
download | iced-e053e25d2ccb17f7a162685a106a8bbd915a873f.tar.gz iced-e053e25d2ccb17f7a162685a106a8bbd915a873f.tar.bz2 iced-e053e25d2ccb17f7a162685a106a8bbd915a873f.zip |
Merge pull request #1362 from iced-rs/theming
Theming
Diffstat (limited to 'examples/pure/game_of_life/src')
-rw-r--r-- | examples/pure/game_of_life/src/main.rs | 43 | ||||
-rw-r--r-- | examples/pure/game_of_life/src/style.rs | 186 |
2 files changed, 24 insertions, 205 deletions
diff --git a/examples/pure/game_of_life/src/main.rs b/examples/pure/game_of_life/src/main.rs index a3164701..851fbd47 100644 --- a/examples/pure/game_of_life/src/main.rs +++ b/examples/pure/game_of_life/src/main.rs @@ -1,18 +1,19 @@ //! This example showcases an interactive version of the Game of Life, invented //! by John Conway. It leverages a `Canvas` together with other widgets. mod preset; -mod style; use grid::Grid; +use preset::Preset; + use iced::executor; use iced::pure::{ button, checkbox, column, container, pick_list, row, slider, text, }; use iced::pure::{Application, Element}; +use iced::theme::{self, Theme}; use iced::time; use iced::window; -use iced::{Alignment, Color, Command, Length, Settings, Subscription}; -use preset::Preset; +use iced::{Alignment, Command, Length, Settings, Subscription}; use std::time::{Duration, Instant}; pub fn main() -> iced::Result { @@ -52,6 +53,7 @@ enum Message { impl Application for GameOfLife { type Message = Message; + type Theme = Theme; type Executor = executor::Default; type Flags = (); @@ -69,10 +71,6 @@ impl Application for GameOfLife { String::from("Game of Life - Iced") } - fn background_color(&self) -> Color { - style::BACKGROUND - } - fn update(&mut self, message: Message) -> Command<Message> { match message { Message::Grid(message, version) => { @@ -153,9 +151,12 @@ impl Application for GameOfLife { container(content) .width(Length::Fill) .height(Length::Fill) - .style(style::Container) .into() } + + fn theme(&self) -> Theme { + Theme::Dark + } } fn view_controls<'a>( @@ -168,19 +169,19 @@ fn view_controls<'a>( .spacing(10) .push( button(if is_playing { "Pause" } else { "Play" }) - .on_press(Message::TogglePlayback) - .style(style::Button), + .on_press(Message::TogglePlayback), ) - .push(button("Next").on_press(Message::Next).style(style::Button)); + .push( + button("Next") + .on_press(Message::Next) + .style(theme::Button::Secondary), + ); let speed_controls = row() .width(Length::Fill) .align_items(Alignment::Center) .spacing(10) - .push( - slider(1.0..=1000.0, speed as f32, Message::SpeedChanged) - .style(style::Slider), - ) + .push(slider(1.0..=1000.0, speed as f32, Message::SpeedChanged)) .push(text(format!("x{}", speed)).size(16)); row() @@ -198,10 +199,13 @@ fn view_controls<'a>( .push( pick_list(preset::ALL, Some(preset), Message::PresetPicked) .padding(8) - .text_size(16) - .style(style::PickList), + .text_size(16), + ) + .push( + button("Clear") + .on_press(Message::Clear) + .style(theme::Button::Destructive), ) - .push(button("Clear").on_press(Message::Clear).style(style::Clear)) .into() } @@ -213,7 +217,7 @@ mod grid { }; use iced::pure::Element; use iced::{ - alignment, mouse, Color, Length, Point, Rectangle, Size, Vector, + alignment, mouse, Color, Length, Point, Rectangle, Size, Theme, Vector, }; use rustc_hash::{FxHashMap, FxHashSet}; use std::future::Future; @@ -522,6 +526,7 @@ mod grid { fn draw( &self, _interaction: &Interaction, + _theme: &Theme, bounds: Rectangle, cursor: Cursor, ) -> Vec<Geometry> { diff --git a/examples/pure/game_of_life/src/style.rs b/examples/pure/game_of_life/src/style.rs deleted file mode 100644 index 1a64cf4a..00000000 --- a/examples/pure/game_of_life/src/style.rs +++ /dev/null @@ -1,186 +0,0 @@ -use iced::{button, container, pick_list, slider, Background, Color}; - -const ACTIVE: Color = Color::from_rgb( - 0x72 as f32 / 255.0, - 0x89 as f32 / 255.0, - 0xDA as f32 / 255.0, -); - -const DESTRUCTIVE: Color = Color::from_rgb( - 0xC0 as f32 / 255.0, - 0x47 as f32 / 255.0, - 0x47 as f32 / 255.0, -); - -const HOVERED: Color = Color::from_rgb( - 0x67 as f32 / 255.0, - 0x7B as f32 / 255.0, - 0xC4 as f32 / 255.0, -); - -pub const BACKGROUND: Color = Color::from_rgb( - 0x2F as f32 / 255.0, - 0x31 as f32 / 255.0, - 0x36 as f32 / 255.0, -); - -pub struct Container; - -impl container::StyleSheet for Container { - fn style(&self) -> container::Style { - container::Style { - text_color: Some(Color::WHITE), - ..container::Style::default() - } - } -} - -pub struct Button; - -impl button::StyleSheet for Button { - fn active(&self) -> button::Style { - button::Style { - background: Some(Background::Color(ACTIVE)), - border_radius: 3.0, - text_color: Color::WHITE, - ..button::Style::default() - } - } - - fn hovered(&self) -> button::Style { - button::Style { - background: Some(Background::Color(HOVERED)), - text_color: Color::WHITE, - ..self.active() - } - } - - fn pressed(&self) -> button::Style { - button::Style { - border_width: 1.0, - border_color: Color::WHITE, - ..self.hovered() - } - } -} - -pub struct Clear; - -impl button::StyleSheet for Clear { - fn active(&self) -> button::Style { - button::Style { - background: Some(Background::Color(DESTRUCTIVE)), - border_radius: 3.0, - text_color: Color::WHITE, - ..button::Style::default() - } - } - - fn hovered(&self) -> button::Style { - button::Style { - background: Some(Background::Color(Color { - a: 0.5, - ..DESTRUCTIVE - })), - text_color: Color::WHITE, - ..self.active() - } - } - - fn pressed(&self) -> button::Style { - button::Style { - border_width: 1.0, - border_color: Color::WHITE, - ..self.hovered() - } - } -} - -pub struct Slider; - -impl slider::StyleSheet for Slider { - fn active(&self) -> slider::Style { - slider::Style { - rail_colors: (ACTIVE, Color { a: 0.1, ..ACTIVE }), - handle: slider::Handle { - shape: slider::HandleShape::Circle { radius: 9.0 }, - color: ACTIVE, - border_width: 0.0, - border_color: Color::TRANSPARENT, - }, - } - } - - fn hovered(&self) -> slider::Style { - let active = self.active(); - - slider::Style { - handle: slider::Handle { - color: HOVERED, - ..active.handle - }, - ..active - } - } - - fn dragging(&self) -> slider::Style { - let active = self.active(); - - slider::Style { - handle: slider::Handle { - color: Color::from_rgb(0.85, 0.85, 0.85), - ..active.handle - }, - ..active - } - } -} - -pub struct PickList; - -impl pick_list::StyleSheet for PickList { - fn menu(&self) -> pick_list::Menu { - pick_list::Menu { - text_color: Color::WHITE, - background: BACKGROUND.into(), - border_width: 1.0, - border_color: Color { - a: 0.7, - ..Color::BLACK - }, - selected_background: Color { - a: 0.5, - ..Color::BLACK - } - .into(), - selected_text_color: Color::WHITE, - } - } - - fn active(&self) -> pick_list::Style { - pick_list::Style { - text_color: Color::WHITE, - background: BACKGROUND.into(), - border_width: 1.0, - border_color: Color { - a: 0.6, - ..Color::BLACK - }, - border_radius: 2.0, - icon_size: 0.5, - ..pick_list::Style::default() - } - } - - fn hovered(&self) -> pick_list::Style { - let active = self.active(); - - pick_list::Style { - border_color: Color { - a: 0.9, - ..Color::BLACK - }, - ..active - } - } -} |