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author | 2023-06-09 21:53:54 +0200 | |
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committer | 2023-06-09 21:53:54 +0200 | |
commit | 60cd864d43be877a5eaee4f5ca32f41b9fb70b79 (patch) | |
tree | 01a7758d3b8a4d2434bba113df85c6cb2c3e2ca2 /examples/multitouch/src | |
parent | c15f1b5f6575792cc89bb5fba2e613428397e46a (diff) | |
parent | 27639c4ce6161fa07986c2f1d472a8a259ae2129 (diff) | |
download | iced-60cd864d43be877a5eaee4f5ca32f41b9fb70b79.tar.gz iced-60cd864d43be877a5eaee4f5ca32f41b9fb70b79.tar.bz2 iced-60cd864d43be877a5eaee4f5ca32f41b9fb70b79.zip |
Merge pull request #1904 from iced-rs/cursor-availability
Cursor availability
Diffstat (limited to 'examples/multitouch/src')
-rw-r--r-- | examples/multitouch/src/main.rs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/examples/multitouch/src/main.rs b/examples/multitouch/src/main.rs index 7df6c929..2830b78d 100644 --- a/examples/multitouch/src/main.rs +++ b/examples/multitouch/src/main.rs @@ -1,9 +1,10 @@ //! This example shows how to use touch events in `Canvas` to draw //! a circle around each fingertip. This only works on touch-enabled //! computers like Microsoft Surface. +use iced::mouse; use iced::widget::canvas::event; use iced::widget::canvas::stroke::{self, Stroke}; -use iced::widget::canvas::{self, Canvas, Cursor, Geometry}; +use iced::widget::canvas::{self, Canvas, Geometry}; use iced::{ executor, touch, window, Application, Color, Command, Element, Length, Point, Rectangle, Renderer, Settings, Subscription, Theme, @@ -103,7 +104,7 @@ impl canvas::Program<Message, Renderer> for State { _state: &mut Self::State, event: event::Event, _bounds: Rectangle, - _cursor: Cursor, + _cursor: mouse::Cursor, ) -> (event::Status, Option<Message>) { match event { event::Event::Touch(touch_event) => match touch_event { @@ -128,7 +129,7 @@ impl canvas::Program<Message, Renderer> for State { renderer: &Renderer, _theme: &Theme, bounds: Rectangle, - _cursor: Cursor, + _cursor: mouse::Cursor, ) -> Vec<Geometry> { let fingerweb = self.cache.draw(renderer, bounds.size(), |frame| { if self.fingers.len() < 2 { |