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| author | 2023-07-12 12:23:18 -0700 | |
|---|---|---|
| committer | 2023-07-12 12:23:18 -0700 | |
| commit | 633f405f3f78bc7f82d2b2061491b0e011137451 (patch) | |
| tree | 5ebfc1f45d216a5c14a90492563599e6969eab4d /examples/integration_wgpu/src/shader | |
| parent | 41836dd80d0534608e7aedfbf2319c540a23de1a (diff) | |
| parent | 21bd51426d900e271206f314e0c915dd41065521 (diff) | |
| download | iced-633f405f3f78bc7f82d2b2061491b0e011137451.tar.gz iced-633f405f3f78bc7f82d2b2061491b0e011137451.tar.bz2 iced-633f405f3f78bc7f82d2b2061491b0e011137451.zip | |
Merge remote-tracking branch 'origin/master' into feat/multi-window-support
# Conflicts:
# Cargo.toml
# core/src/window/icon.rs
# core/src/window/id.rs
# core/src/window/position.rs
# core/src/window/settings.rs
# examples/integration/src/main.rs
# examples/integration_opengl/src/main.rs
# glutin/src/application.rs
# native/src/subscription.rs
# native/src/window.rs
# runtime/src/window/action.rs
# src/lib.rs
# src/window.rs
# winit/Cargo.toml
# winit/src/application.rs
# winit/src/icon.rs
# winit/src/settings.rs
# winit/src/window.rs
Diffstat (limited to 'examples/integration_wgpu/src/shader')
| -rw-r--r-- | examples/integration_wgpu/src/shader/frag.wgsl | 4 | ||||
| -rw-r--r-- | examples/integration_wgpu/src/shader/vert.wgsl | 6 |
2 files changed, 0 insertions, 10 deletions
diff --git a/examples/integration_wgpu/src/shader/frag.wgsl b/examples/integration_wgpu/src/shader/frag.wgsl deleted file mode 100644 index cf27bb56..00000000 --- a/examples/integration_wgpu/src/shader/frag.wgsl +++ /dev/null @@ -1,4 +0,0 @@ -@fragment -fn main() -> @location(0) vec4<f32> { - return vec4<f32>(1.0, 0.0, 0.0, 1.0); -} diff --git a/examples/integration_wgpu/src/shader/vert.wgsl b/examples/integration_wgpu/src/shader/vert.wgsl deleted file mode 100644 index e353e6ba..00000000 --- a/examples/integration_wgpu/src/shader/vert.wgsl +++ /dev/null @@ -1,6 +0,0 @@ -@vertex -fn main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4<f32> { - let x = f32(1 - i32(in_vertex_index)) * 0.5; - let y = f32(1 - i32(in_vertex_index & 1u) * 2) * 0.5; - return vec4<f32>(x, y, 0.0, 1.0); -} |
