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author | 2022-07-09 18:42:41 +0200 | |
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committer | 2022-07-09 18:43:05 +0200 | |
commit | 2065a40f642589134142a740ff4198deaa4c378b (patch) | |
tree | 00477d6d7cb571332062535557151d5b031d8925 /examples/integration_opengl/src/main.rs | |
parent | d53cc5498b92fb6b573867f5ccb5f8ac93f6be79 (diff) | |
download | iced-2065a40f642589134142a740ff4198deaa4c378b.tar.gz iced-2065a40f642589134142a740ff4198deaa4c378b.tar.bz2 iced-2065a40f642589134142a740ff4198deaa4c378b.zip |
Fix `clippy` lints for all crates and features
... and check those in CI as well!
Diffstat (limited to 'examples/integration_opengl/src/main.rs')
-rw-r--r-- | examples/integration_opengl/src/main.rs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/integration_opengl/src/main.rs b/examples/integration_opengl/src/main.rs index 1a78a493..f161c8a0 100644 --- a/examples/integration_opengl/src/main.rs +++ b/examples/integration_opengl/src/main.rs @@ -58,7 +58,7 @@ pub fn main() { let mut cursor_position = PhysicalPosition::new(-1.0, -1.0); let mut modifiers = ModifiersState::default(); - let mut clipboard = Clipboard::connect(&windowed_context.window()); + let mut clipboard = Clipboard::connect(windowed_context.window()); let mut renderer = Renderer::new(Backend::new(&gl, Settings::default())); @@ -73,13 +73,12 @@ pub fn main() { ); let mut resized = false; - let scene = Scene::new(&gl, &shader_version); + let scene = Scene::new(&gl, shader_version); event_loop.run(move |event, _, control_flow| { *control_flow = ControlFlow::Wait; match event { - Event::LoopDestroyed => return, Event::WindowEvent { event, .. } => { match event { WindowEvent::CursorMoved { position, .. } => { |