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authorLibravatar Héctor <hector@hecrj.dev>2024-11-05 13:47:14 +0100
committerLibravatar GitHub <noreply@github.com>2024-11-05 13:47:14 +0100
commit42a2cb6d4f78343f43d6a68a28e5502d9426ed2c (patch)
tree60e05ccb6f4636e2b1c265444da260b9dafb146c /examples/integration/src
parent50340b4b433abc7461400ce908ab644ab49aee74 (diff)
parentebc4e17ba853616326bd3957e75c3e8053b96513 (diff)
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Merge pull request #2663 from iced-rs/update-wgpu-to-23.0
Update `wgpu` to `23.0`
Diffstat (limited to 'examples/integration/src')
-rw-r--r--examples/integration/src/scene.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/integration/src/scene.rs b/examples/integration/src/scene.rs
index 15f97e08..7ba551aa 100644
--- a/examples/integration/src/scene.rs
+++ b/examples/integration/src/scene.rs
@@ -72,13 +72,13 @@ fn build_pipeline(
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
module: &vs_module,
- entry_point: "main",
+ entry_point: Some("main"),
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &fs_module,
- entry_point: "main",
+ entry_point: Some("main"),
targets: &[Some(wgpu::ColorTargetState {
format: texture_format,
blend: Some(wgpu::BlendState {