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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-29 02:00:28 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-29 02:00:28 +0200
commit0cde20b3550ede81bc7ddef628b91eec225aa8af (patch)
tree56920437979012cceb49718f2dd4ce27d5ba5d40 /examples/integration/src/scene.rs
parent67b6f044e870df41be92cdc79f571682b97a5d0d (diff)
parente11b5c614f5bf73c137b8b4f24f56047617527eb (diff)
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Merge branch 'master' into improvement/update-wgpu_glyph
Diffstat (limited to 'examples/integration/src/scene.rs')
-rw-r--r--examples/integration/src/scene.rs6
1 files changed, 2 insertions, 4 deletions
diff --git a/examples/integration/src/scene.rs b/examples/integration/src/scene.rs
index 22c6812a..b79a7ff4 100644
--- a/examples/integration/src/scene.rs
+++ b/examples/integration/src/scene.rs
@@ -2,7 +2,6 @@ use iced_wgpu::wgpu;
use iced_winit::Color;
pub struct Scene {
- pub background_color: Color,
pipeline: wgpu::RenderPipeline,
bind_group: wgpu::BindGroup,
}
@@ -12,7 +11,6 @@ impl Scene {
let (pipeline, bind_group) = build_pipeline(device);
Scene {
- background_color: Color::BLACK,
pipeline,
bind_group,
}
@@ -22,6 +20,7 @@ impl Scene {
&self,
encoder: &mut wgpu::CommandEncoder,
target: &wgpu::TextureView,
+ background_color: Color,
) {
let mut rpass =
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
@@ -32,8 +31,7 @@ impl Scene {
load_op: wgpu::LoadOp::Clear,
store_op: wgpu::StoreOp::Store,
clear_color: {
- let [r, g, b, a] =
- self.background_color.into_linear();
+ let [r, g, b, a] = background_color.into_linear();
wgpu::Color {
r: r as f64,