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authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-05-05 00:05:47 +0200
committerLibravatar GitHub <noreply@github.com>2020-05-05 00:05:47 +0200
commit7dc02a5e16a3143b7c3ba9270207e3ebda71d567 (patch)
treedd727f138641fbda008af8e7827369cc99420749 /examples/integration/src/main.rs
parent27aad74a32fd8ac2b12f9d32df8a3b61a3175457 (diff)
parent93c6be5eef577f0778b5787dac37351c035ed471 (diff)
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Merge pull request #325 from hecrj/feature/canvas-interaction
Canvas interactivity and Game of Life example
Diffstat (limited to 'examples/integration/src/main.rs')
-rw-r--r--examples/integration/src/main.rs14
1 files changed, 8 insertions, 6 deletions
diff --git a/examples/integration/src/main.rs b/examples/integration/src/main.rs
index 7203d4b6..92d2fa8d 100644
--- a/examples/integration/src/main.rs
+++ b/examples/integration/src/main.rs
@@ -8,7 +8,7 @@ use iced_wgpu::{
wgpu, window::SwapChain, Primitive, Renderer, Settings, Target,
};
use iced_winit::{
- futures, winit, Cache, Clipboard, MouseCursor, Size, UserInterface,
+ futures, mouse, winit, Cache, Clipboard, Size, UserInterface,
};
use winit::{
@@ -63,7 +63,7 @@ pub fn main() {
let mut events = Vec::new();
let mut cache = Some(Cache::default());
let mut renderer = Renderer::new(&mut device, Settings::default());
- let mut output = (Primitive::None, MouseCursor::OutOfBounds);
+ let mut output = (Primitive::None, mouse::Interaction::default());
let clipboard = Clipboard::new(&window);
// Initialize scene and GUI controls
@@ -189,7 +189,7 @@ pub fn main() {
scene.draw(&mut encoder, &frame.view);
// And then iced on top
- let mouse_cursor = renderer.draw(
+ let mouse_interaction = renderer.draw(
&mut device,
&mut encoder,
Target {
@@ -205,9 +205,11 @@ pub fn main() {
queue.submit(&[encoder.finish()]);
// And update the mouse cursor
- window.set_cursor_icon(iced_winit::conversion::mouse_cursor(
- mouse_cursor,
- ));
+ window.set_cursor_icon(
+ iced_winit::conversion::mouse_interaction(
+ mouse_interaction,
+ ),
+ );
}
_ => {}
}