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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-09-05 07:23:03 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-09-05 07:23:03 +0200
commitced3ffc22570048711fefba638782a31d0e06035 (patch)
treec3c3f29be40ec348f15205a3dd920088edb52ace /examples/ggez
parent3440ba3cb44bfc9a2b67708b683958a97d8c5e23 (diff)
downloadiced-ced3ffc22570048711fefba638782a31d0e06035.tar.gz
iced-ced3ffc22570048711fefba638782a31d0e06035.tar.bz2
iced-ced3ffc22570048711fefba638782a31d0e06035.zip
Move `ggez` example to `tour`
Diffstat (limited to 'examples/ggez')
-rw-r--r--examples/ggez/main.rs187
-rw-r--r--examples/ggez/renderer.rs63
-rw-r--r--examples/ggez/renderer/button.rs145
-rw-r--r--examples/ggez/renderer/checkbox.rs64
-rw-r--r--examples/ggez/renderer/debugger.rs30
-rw-r--r--examples/ggez/renderer/image.rs51
-rw-r--r--examples/ggez/renderer/radio.rs63
-rw-r--r--examples/ggez/renderer/slider.rs82
-rw-r--r--examples/ggez/renderer/text.rs118
-rw-r--r--examples/ggez/tour.rs578
-rw-r--r--examples/ggez/widget.rs14
11 files changed, 0 insertions, 1395 deletions
diff --git a/examples/ggez/main.rs b/examples/ggez/main.rs
deleted file mode 100644
index 0a6a2005..00000000
--- a/examples/ggez/main.rs
+++ /dev/null
@@ -1,187 +0,0 @@
-mod renderer;
-mod tour;
-mod widget;
-
-use renderer::Renderer;
-use tour::Tour;
-use widget::Column;
-
-use ggez;
-use ggez::event;
-use ggez::filesystem;
-use ggez::graphics;
-use ggez::input::mouse;
-
-pub fn main() -> ggez::GameResult {
- let (context, event_loop) = {
- &mut ggez::ContextBuilder::new("iced", "ggez")
- .window_mode(ggez::conf::WindowMode {
- width: 850.0,
- height: 850.0,
- ..ggez::conf::WindowMode::default()
- })
- .build()?
- };
-
- filesystem::mount(
- context,
- std::path::Path::new(&format!(
- "{}/examples/resources",
- env!("CARGO_MANIFEST_DIR")
- )),
- true,
- );
-
- let state = &mut Game::new(context)?;
-
- event::run(context, event_loop, state)
-}
-
-struct Game {
- spritesheet: graphics::Image,
- font: graphics::Font,
- tour: Tour,
-
- events: Vec<iced::Event>,
- cache: Option<iced::Cache>,
-}
-
-impl Game {
- fn new(context: &mut ggez::Context) -> ggez::GameResult<Game> {
- graphics::set_default_filter(context, graphics::FilterMode::Nearest);
-
- Ok(Game {
- spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
- font: graphics::Font::new(context, "/Roboto-Regular.ttf").unwrap(),
- tour: Tour::new(context),
-
- events: Vec::new(),
- cache: Some(iced::Cache::default()),
- })
- }
-}
-
-impl event::EventHandler for Game {
- fn update(&mut self, _ctx: &mut ggez::Context) -> ggez::GameResult {
- Ok(())
- }
-
- fn mouse_button_down_event(
- &mut self,
- _context: &mut ggez::Context,
- _button: mouse::MouseButton,
- _x: f32,
- _y: f32,
- ) {
- self.events.push(iced::Event::Mouse(
- iced::input::mouse::Event::Input {
- state: iced::input::ButtonState::Pressed,
- button: iced::input::mouse::Button::Left, // TODO: Map `button`
- },
- ));
- }
-
- fn mouse_button_up_event(
- &mut self,
- _context: &mut ggez::Context,
- _button: mouse::MouseButton,
- _x: f32,
- _y: f32,
- ) {
- self.events.push(iced::Event::Mouse(
- iced::input::mouse::Event::Input {
- state: iced::input::ButtonState::Released,
- button: iced::input::mouse::Button::Left, // TODO: Map `button`
- },
- ));
- }
-
- fn mouse_motion_event(
- &mut self,
- _context: &mut ggez::Context,
- x: f32,
- y: f32,
- _dx: f32,
- _dy: f32,
- ) {
- self.events.push(iced::Event::Mouse(
- iced::input::mouse::Event::CursorMoved { x, y },
- ));
- }
-
- fn resize_event(
- &mut self,
- context: &mut ggez::Context,
- width: f32,
- height: f32,
- ) {
- graphics::set_screen_coordinates(
- context,
- graphics::Rect {
- x: 0.0,
- y: 0.0,
- w: width,
- h: height,
- },
- )
- .expect("Set screen coordinates");
- }
-
- fn draw(&mut self, context: &mut ggez::Context) -> ggez::GameResult {
- graphics::clear(context, graphics::WHITE);
-
- let screen = graphics::screen_coordinates(context);
-
- let (messages, cursor) = {
- let layout = self.tour.layout();
-
- let content = Column::new()
- .width(screen.w as u16)
- .height(screen.h as u16)
- .align_items(iced::Align::Center)
- .justify_content(iced::Justify::Center)
- .push(layout);
-
- let renderer = &mut Renderer::new(
- context,
- self.spritesheet.clone(),
- self.font,
- );
-
- let mut ui = iced::UserInterface::build(
- content,
- self.cache.take().unwrap(),
- renderer,
- );
-
- let messages = ui.update(self.events.drain(..));
- let cursor = ui.draw(renderer);
-
- self.cache = Some(ui.into_cache());
-
- renderer.flush();
-
- (messages, cursor)
- };
-
- for message in messages {
- self.tour.react(message);
- }
-
- mouse::set_cursor_type(context, into_cursor_type(cursor));
-
- graphics::present(context)?;
- Ok(())
- }
-}
-
-fn into_cursor_type(cursor: iced::MouseCursor) -> mouse::MouseCursor {
- match cursor {
- iced::MouseCursor::OutOfBounds => mouse::MouseCursor::Default,
- iced::MouseCursor::Idle => mouse::MouseCursor::Default,
- iced::MouseCursor::Pointer => mouse::MouseCursor::Hand,
- iced::MouseCursor::Working => mouse::MouseCursor::Progress,
- iced::MouseCursor::Grab => mouse::MouseCursor::Grab,
- iced::MouseCursor::Grabbing => mouse::MouseCursor::Grabbing,
- }
-}
diff --git a/examples/ggez/renderer.rs b/examples/ggez/renderer.rs
deleted file mode 100644
index 8746dd96..00000000
--- a/examples/ggez/renderer.rs
+++ /dev/null
@@ -1,63 +0,0 @@
-mod button;
-mod checkbox;
-mod debugger;
-mod image;
-mod radio;
-mod slider;
-mod text;
-
-use ggez::graphics::{
- self, spritebatch::SpriteBatch, Font, Image, MeshBuilder,
-};
-use ggez::Context;
-
-pub struct Renderer<'a> {
- pub context: &'a mut Context,
- pub sprites: SpriteBatch,
- pub spritesheet: Image,
- pub font: Font,
- font_size: f32,
- debug_mesh: Option<MeshBuilder>,
-}
-
-impl Renderer<'_> {
- pub fn new(
- context: &mut Context,
- spritesheet: Image,
- font: Font,
- ) -> Renderer {
- Renderer {
- context,
- sprites: SpriteBatch::new(spritesheet.clone()),
- spritesheet,
- font,
- font_size: 20.0,
- debug_mesh: None,
- }
- }
-
- pub fn flush(&mut self) {
- graphics::draw(
- self.context,
- &self.sprites,
- graphics::DrawParam::default(),
- )
- .expect("Draw sprites");
-
- graphics::draw_queued_text(
- self.context,
- graphics::DrawParam::default(),
- Default::default(),
- graphics::FilterMode::Linear,
- )
- .expect("Draw text");
-
- if let Some(debug_mesh) = self.debug_mesh.take() {
- let mesh =
- debug_mesh.build(self.context).expect("Build debug mesh");
-
- graphics::draw(self.context, &mesh, graphics::DrawParam::default())
- .expect("Draw debug mesh");
- }
- }
-}
diff --git a/examples/ggez/renderer/button.rs b/examples/ggez/renderer/button.rs
deleted file mode 100644
index 486e07ed..00000000
--- a/examples/ggez/renderer/button.rs
+++ /dev/null
@@ -1,145 +0,0 @@
-use super::Renderer;
-use ggez::graphics::{
- self, Align, Color, DrawParam, Rect, Scale, Text, TextFragment, WHITE,
-};
-use iced::{button, MouseCursor};
-
-const LEFT: Rect = Rect {
- x: 0.0,
- y: 34.0,
- w: 6.0,
- h: 49.0,
-};
-
-const BACKGROUND: Rect = Rect {
- x: LEFT.w,
- y: LEFT.y,
- w: 1.0,
- h: LEFT.h,
-};
-
-const RIGHT: Rect = Rect {
- x: LEFT.h - LEFT.w,
- y: LEFT.y,
- w: LEFT.w,
- h: LEFT.h,
-};
-
-impl button::Renderer for Renderer<'_> {
- fn draw(
- &mut self,
- cursor_position: iced::Point,
- mut bounds: iced::Rectangle,
- state: &button::State,
- label: &str,
- class: button::Class,
- ) -> MouseCursor {
- let mouse_over = bounds.contains(cursor_position);
-
- let mut state_offset = 0.0;
-
- if mouse_over {
- if state.is_pressed() {
- bounds.y += 4.0;
- state_offset = RIGHT.x + RIGHT.w;
- } else {
- bounds.y -= 1.0;
- }
- }
-
- let class_index = match class {
- button::Class::Primary => 0,
- button::Class::Secondary => 1,
- button::Class::Positive => 2,
- };
-
- let width = self.spritesheet.width() as f32;
- let height = self.spritesheet.height() as f32;
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (LEFT.x + state_offset) / width,
- y: (LEFT.y + class_index as f32 * LEFT.h) / height,
- w: LEFT.w / width,
- h: LEFT.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (BACKGROUND.x + state_offset) / width,
- y: (BACKGROUND.y + class_index as f32 * BACKGROUND.h) / height,
- w: BACKGROUND.w / width,
- h: BACKGROUND.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x + LEFT.w,
- y: bounds.y,
- },
- scale: ggez::mint::Vector2 {
- x: bounds.width - LEFT.w - RIGHT.w,
- y: 1.0,
- },
- ..DrawParam::default()
- });
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (RIGHT.x + state_offset) / width,
- y: (RIGHT.y + class_index as f32 * RIGHT.h) / height,
- w: RIGHT.w / width,
- h: RIGHT.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x + bounds.width - RIGHT.w,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
-
- let mut text = Text::new(TextFragment {
- text: String::from(label),
- font: Some(self.font),
- scale: Some(Scale { x: 20.0, y: 20.0 }),
- ..Default::default()
- });
-
- text.set_bounds(
- ggez::mint::Point2 {
- x: bounds.width,
- y: bounds.height,
- },
- Align::Center,
- );
-
- graphics::queue_text(
- self.context,
- &text,
- ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y + BACKGROUND.h / 4.0,
- },
- Some(if mouse_over {
- WHITE
- } else {
- Color {
- r: 0.9,
- g: 0.9,
- b: 0.9,
- a: 1.0,
- }
- }),
- );
-
- if mouse_over {
- MouseCursor::Pointer
- } else {
- MouseCursor::OutOfBounds
- }
- }
-}
diff --git a/examples/ggez/renderer/checkbox.rs b/examples/ggez/renderer/checkbox.rs
deleted file mode 100644
index 20a91be5..00000000
--- a/examples/ggez/renderer/checkbox.rs
+++ /dev/null
@@ -1,64 +0,0 @@
-use super::Renderer;
-
-use ggez::graphics::{DrawParam, Rect};
-use iced::{checkbox, MouseCursor};
-
-const SPRITE: Rect = Rect {
- x: 98.0,
- y: 0.0,
- w: 28.0,
- h: 28.0,
-};
-
-impl checkbox::Renderer for Renderer<'_> {
- fn draw(
- &mut self,
- cursor_position: iced::Point,
- bounds: iced::Rectangle,
- text_bounds: iced::Rectangle,
- is_checked: bool,
- ) -> MouseCursor {
- let mouse_over = bounds.contains(cursor_position)
- || text_bounds.contains(cursor_position);
-
- let width = self.spritesheet.width() as f32;
- let height = self.spritesheet.height() as f32;
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 }))
- / width,
- y: SPRITE.y / height,
- w: SPRITE.w / width,
- h: SPRITE.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
-
- if is_checked {
- self.sprites.add(DrawParam {
- src: Rect {
- x: (SPRITE.x + SPRITE.w * 2.0) / width,
- y: SPRITE.y / height,
- w: SPRITE.w / width,
- h: SPRITE.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
- }
-
- if mouse_over {
- MouseCursor::Pointer
- } else {
- MouseCursor::OutOfBounds
- }
- }
-}
diff --git a/examples/ggez/renderer/debugger.rs b/examples/ggez/renderer/debugger.rs
deleted file mode 100644
index 98124795..00000000
--- a/examples/ggez/renderer/debugger.rs
+++ /dev/null
@@ -1,30 +0,0 @@
-use super::Renderer;
-use ggez::graphics::{Color, DrawMode, MeshBuilder, Rect};
-
-impl iced::renderer::Debugger for Renderer<'_> {
- type Color = Color;
-
- fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {
- let bounds = layout.bounds();
-
- let mut debug_mesh =
- self.debug_mesh.take().unwrap_or(MeshBuilder::new());
-
- debug_mesh.rectangle(
- DrawMode::stroke(1.0),
- Rect {
- x: bounds.x,
- y: bounds.y,
- w: bounds.width,
- h: bounds.height,
- },
- color,
- );
-
- self.debug_mesh = Some(debug_mesh);
-
- for child in layout.children() {
- self.explain(&child, color);
- }
- }
-}
diff --git a/examples/ggez/renderer/image.rs b/examples/ggez/renderer/image.rs
deleted file mode 100644
index c3ead5c9..00000000
--- a/examples/ggez/renderer/image.rs
+++ /dev/null
@@ -1,51 +0,0 @@
-use super::Renderer;
-
-use ggez::{graphics, nalgebra};
-use iced::image;
-
-impl image::Renderer<graphics::Image> for Renderer<'_> {
- fn node(
- &self,
- style: iced::Style,
- image: &graphics::Image,
- width: Option<u16>,
- height: Option<u16>,
- _source: Option<iced::Rectangle<u16>>,
- ) -> iced::Node {
- let aspect_ratio = image.width() as f32 / image.height() as f32;
-
- let style = match (width, height) {
- (Some(width), Some(height)) => style.width(width).height(height),
- (Some(width), None) => style
- .width(width)
- .height((width as f32 / aspect_ratio).round() as u16),
- (None, Some(height)) => style
- .height(height)
- .width((height as f32 * aspect_ratio).round() as u16),
- (None, None) => style.width(image.width()).height(image.height()),
- };
-
- iced::Node::new(style)
- }
-
- fn draw(
- &mut self,
- image: &graphics::Image,
- bounds: iced::Rectangle,
- _source: Option<iced::Rectangle<u16>>,
- ) {
- // We should probably use batches to draw images efficiently and keep
- // draw side-effect free, but this is good enough for the example.
- graphics::draw(
- self.context,
- image,
- graphics::DrawParam::new()
- .dest(nalgebra::Point2::new(bounds.x, bounds.y))
- .scale(nalgebra::Vector2::new(
- bounds.width / image.width() as f32,
- bounds.height / image.height() as f32,
- )),
- )
- .expect("Draw image");
- }
-}
diff --git a/examples/ggez/renderer/radio.rs b/examples/ggez/renderer/radio.rs
deleted file mode 100644
index 0f7815d6..00000000
--- a/examples/ggez/renderer/radio.rs
+++ /dev/null
@@ -1,63 +0,0 @@
-use super::Renderer;
-
-use ggez::graphics::{DrawParam, Rect};
-use iced::{radio, MouseCursor, Point, Rectangle};
-
-const SPRITE: Rect = Rect {
- x: 98.0,
- y: 28.0,
- w: 28.0,
- h: 28.0,
-};
-
-impl radio::Renderer for Renderer<'_> {
- fn draw(
- &mut self,
- cursor_position: Point,
- bounds: Rectangle,
- bounds_with_label: Rectangle,
- is_selected: bool,
- ) -> MouseCursor {
- let mouse_over = bounds_with_label.contains(cursor_position);
-
- let width = self.spritesheet.width() as f32;
- let height = self.spritesheet.height() as f32;
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 }))
- / width,
- y: SPRITE.y / height,
- w: SPRITE.w / width,
- h: SPRITE.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
-
- if is_selected {
- self.sprites.add(DrawParam {
- src: Rect {
- x: (SPRITE.x + SPRITE.w * 2.0) / width,
- y: SPRITE.y / height,
- w: SPRITE.w / width,
- h: SPRITE.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- ..DrawParam::default()
- });
- }
-
- if mouse_over {
- MouseCursor::Pointer
- } else {
- MouseCursor::OutOfBounds
- }
- }
-}
diff --git a/examples/ggez/renderer/slider.rs b/examples/ggez/renderer/slider.rs
deleted file mode 100644
index 146cee18..00000000
--- a/examples/ggez/renderer/slider.rs
+++ /dev/null
@@ -1,82 +0,0 @@
-use super::Renderer;
-
-use ggez::graphics::{DrawParam, Rect};
-use iced::{slider, MouseCursor, Point, Rectangle};
-use std::ops::RangeInclusive;
-
-const RAIL: Rect = Rect {
- x: 98.0,
- y: 56.0,
- w: 1.0,
- h: 4.0,
-};
-
-const MARKER: Rect = Rect {
- x: RAIL.x + 28.0,
- y: RAIL.y,
- w: 16.0,
- h: 24.0,
-};
-
-impl slider::Renderer for Renderer<'_> {
- fn draw(
- &mut self,
- cursor_position: Point,
- bounds: Rectangle,
- state: &slider::State,
- range: RangeInclusive<f32>,
- value: f32,
- ) -> MouseCursor {
- let width = self.spritesheet.width() as f32;
- let height = self.spritesheet.height() as f32;
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: RAIL.x / width,
- y: RAIL.y / height,
- w: RAIL.w / width,
- h: RAIL.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x + MARKER.w as f32 / 2.0,
- y: bounds.y + 12.5,
- },
- scale: ggez::mint::Vector2 {
- x: bounds.width - MARKER.w as f32,
- y: 1.0,
- },
- ..DrawParam::default()
- });
-
- let (range_start, range_end) = range.into_inner();
-
- let marker_offset = (bounds.width - MARKER.w as f32)
- * ((value - range_start) / (range_end - range_start).max(1.0));
-
- let mouse_over = bounds.contains(cursor_position);
- let is_active = state.is_dragging() || mouse_over;
-
- self.sprites.add(DrawParam {
- src: Rect {
- x: (MARKER.x + (if is_active { MARKER.w } else { 0.0 }))
- / width,
- y: MARKER.y / height,
- w: MARKER.w / width,
- h: MARKER.h / height,
- },
- dest: ggez::mint::Point2 {
- x: bounds.x + marker_offset.round(),
- y: bounds.y + (if state.is_dragging() { 2.0 } else { 0.0 }),
- },
- ..DrawParam::default()
- });
-
- if state.is_dragging() {
- MouseCursor::Grabbing
- } else if mouse_over {
- MouseCursor::Grab
- } else {
- MouseCursor::OutOfBounds
- }
- }
-}
diff --git a/examples/ggez/renderer/text.rs b/examples/ggez/renderer/text.rs
deleted file mode 100644
index ecf1481e..00000000
--- a/examples/ggez/renderer/text.rs
+++ /dev/null
@@ -1,118 +0,0 @@
-use super::Renderer;
-use ggez::graphics::{self, mint, Align, Color, Scale, Text, TextFragment};
-
-use iced::text;
-use std::cell::RefCell;
-use std::f32;
-
-impl text::Renderer<Color> for Renderer<'_> {
- fn node(
- &self,
- style: iced::Style,
- content: &str,
- size: Option<u16>,
- ) -> iced::Node {
- let font = self.font;
- let font_cache = graphics::font_cache(self.context);
- let content = String::from(content);
-
- // TODO: Investigate why stretch tries to measure this MANY times
- // with every ancestor's bounds.
- // Bug? Using the library wrong? I should probably open an issue on
- // the stretch repository.
- // I noticed that the first measure is the one that matters in
- // practice. Here, we use a RefCell to store the cached measurement.
- let measure = RefCell::new(None);
- let size = size.map(f32::from).unwrap_or(self.font_size);
-
- iced::Node::with_measure(style, move |bounds| {
- let mut measure = measure.borrow_mut();
-
- if measure.is_none() {
- let bounds = (
- match bounds.width {
- iced::Number::Undefined => f32::INFINITY,
- iced::Number::Defined(w) => w,
- },
- match bounds.height {
- iced::Number::Undefined => f32::INFINITY,
- iced::Number::Defined(h) => h,
- },
- );
-
- let mut text = Text::new(TextFragment {
- text: content.clone(),
- font: Some(font),
- scale: Some(Scale { x: size, y: size }),
- ..Default::default()
- });
-
- text.set_bounds(
- mint::Point2 {
- x: bounds.0,
- y: bounds.1,
- },
- Align::Left,
- );
-
- let (width, height) = font_cache.dimensions(&text);
-
- let size = iced::Size {
- width: width as f32,
- height: height as f32,
- };
-
- // If the text has no width boundary we avoid caching as the
- // layout engine may just be measuring text in a row.
- if bounds.0 == f32::INFINITY {
- return size;
- } else {
- *measure = Some(size);
- }
- }
-
- measure.unwrap()
- })
- }
-
- fn draw(
- &mut self,
- bounds: iced::Rectangle,
- content: &str,
- size: Option<u16>,
- color: Option<Color>,
- horizontal_alignment: text::HorizontalAlignment,
- _vertical_alignment: text::VerticalAlignment,
- ) {
- let size = size.map(f32::from).unwrap_or(self.font_size);
-
- let mut text = Text::new(TextFragment {
- text: String::from(content),
- font: Some(self.font),
- scale: Some(Scale { x: size, y: size }),
- ..Default::default()
- });
-
- text.set_bounds(
- mint::Point2 {
- x: bounds.width,
- y: bounds.height,
- },
- match horizontal_alignment {
- text::HorizontalAlignment::Left => graphics::Align::Left,
- text::HorizontalAlignment::Center => graphics::Align::Center,
- text::HorizontalAlignment::Right => graphics::Align::Right,
- },
- );
-
- graphics::queue_text(
- self.context,
- &text,
- mint::Point2 {
- x: bounds.x,
- y: bounds.y,
- },
- color.or(Some(graphics::BLACK)),
- );
- }
-}
diff --git a/examples/ggez/tour.rs b/examples/ggez/tour.rs
deleted file mode 100644
index c2126675..00000000
--- a/examples/ggez/tour.rs
+++ /dev/null
@@ -1,578 +0,0 @@
-use super::widget::{
- button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
- Slider, Text,
-};
-
-use ggez::graphics::{self, Color, FilterMode, BLACK};
-use ggez::Context;
-use iced::{text::HorizontalAlignment, Align};
-
-pub struct Tour {
- steps: Steps,
- back_button: button::State,
- next_button: button::State,
- debug: bool,
-}
-
-impl Tour {
- pub fn new(context: &mut Context) -> Tour {
- Tour {
- steps: Steps::new(context),
- back_button: button::State::new(),
- next_button: button::State::new(),
- debug: false,
- }
- }
-
- pub fn react(&mut self, event: Message) {
- match event {
- Message::BackPressed => {
- self.steps.go_back();
- }
- Message::NextPressed => {
- self.steps.advance();
- }
- Message::StepMessage(step_msg) => {
- self.steps.update(step_msg, &mut self.debug);
- }
- }
- }
-
- pub fn layout(&mut self) -> Element<Message> {
- let Tour {
- steps,
- back_button,
- next_button,
- ..
- } = self;
-
- let mut controls = Row::new();
-
- if steps.has_previous() {
- controls = controls.push(
- Button::new(back_button, "Back")
- .on_press(Message::BackPressed)
- .class(button::Class::Secondary),
- );
- }
-
- controls = controls.push(Column::new());
-
- if steps.can_continue() {
- controls = controls.push(
- Button::new(next_button, "Next").on_press(Message::NextPressed),
- );
- }
-
- let element: Element<_> = Column::new()
- .max_width(500)
- .spacing(20)
- .push(steps.layout(self.debug).map(Message::StepMessage))
- .push(controls)
- .into();
-
- if self.debug {
- element.explain(BLACK)
- } else {
- element
- }
- }
-}
-
-#[derive(Debug, Clone, Copy)]
-pub enum Message {
- BackPressed,
- NextPressed,
- StepMessage(StepMessage),
-}
-
-struct Steps {
- steps: Vec<Step>,
- current: usize,
-}
-
-impl Steps {
- fn new(context: &mut Context) -> Steps {
- Steps {
- steps: vec![
- Step::Welcome,
- Step::Slider {
- state: slider::State::new(),
- value: 50,
- },
- Step::RowsAndColumns {
- layout: Layout::Row,
- spacing_slider: slider::State::new(),
- spacing: 20,
- },
- Step::Text {
- size_slider: slider::State::new(),
- size: 30,
- color_sliders: [slider::State::new(); 3],
- color: BLACK,
- },
- Step::Radio { selection: None },
- Step::Image {
- ferris: {
- let mut image =
- graphics::Image::new(context, "/ferris.png")
- .expect("Load ferris image");
-
- image.set_filter(FilterMode::Linear);
-
- image
- },
- width: 300,
- slider: slider::State::new(),
- },
- Step::Debugger,
- Step::End,
- ],
- current: 0,
- }
- }
-
- fn update(&mut self, msg: StepMessage, debug: &mut bool) {
- self.steps[self.current].update(msg, debug);
- }
-
- fn layout(&mut self, debug: bool) -> Element<StepMessage> {
- self.steps[self.current].layout(debug)
- }
-
- fn advance(&mut self) {
- if self.can_continue() {
- self.current += 1;
- }
- }
-
- fn go_back(&mut self) {
- if self.has_previous() {
- self.current -= 1;
- }
- }
-
- fn has_previous(&self) -> bool {
- self.current > 0
- }
-
- fn can_continue(&self) -> bool {
- self.current + 1 < self.steps.len()
- && self.steps[self.current].can_continue()
- }
-}
-
-enum Step {
- Welcome,
- Slider {
- state: slider::State,
- value: u16,
- },
- RowsAndColumns {
- layout: Layout,
- spacing_slider: slider::State,
- spacing: u16,
- },
- Text {
- size_slider: slider::State,
- size: u16,
- color_sliders: [slider::State; 3],
- color: Color,
- },
- Radio {
- selection: Option<Language>,
- },
- Image {
- ferris: graphics::Image,
- width: u16,
- slider: slider::State,
- },
- Debugger,
- End,
-}
-
-#[derive(Debug, Clone, Copy)]
-pub enum StepMessage {
- SliderChanged(f32),
- LayoutChanged(Layout),
- SpacingChanged(f32),
- TextSizeChanged(f32),
- TextColorChanged(Color),
- LanguageSelected(Language),
- ImageWidthChanged(f32),
- DebugToggled(bool),
-}
-
-impl<'a> Step {
- fn update(&mut self, msg: StepMessage, debug: &mut bool) {
- match msg {
- StepMessage::DebugToggled(value) => {
- if let Step::Debugger = self {
- *debug = value;
- }
- }
- StepMessage::LanguageSelected(language) => {
- if let Step::Radio { selection } = self {
- *selection = Some(language);
- }
- }
- StepMessage::SliderChanged(new_value) => {
- if let Step::Slider { value, .. } = self {
- *value = new_value.round() as u16;
- }
- }
- StepMessage::TextSizeChanged(new_size) => {
- if let Step::Text { size, .. } = self {
- *size = new_size.round() as u16;
- }
- }
- StepMessage::TextColorChanged(new_color) => {
- if let Step::Text { color, .. } = self {
- *color = new_color;
- }
- }
- StepMessage::LayoutChanged(new_layout) => {
- if let Step::RowsAndColumns { layout, .. } = self {
- *layout = new_layout;
- }
- }
- StepMessage::SpacingChanged(new_spacing) => {
- if let Step::RowsAndColumns { spacing, .. } = self {
- *spacing = new_spacing.round() as u16;
- }
- }
- StepMessage::ImageWidthChanged(new_width) => {
- if let Step::Image { width, .. } = self {
- *width = new_width.round() as u16;
- }
- }
- };
- }
-
- fn can_continue(&self) -> bool {
- match self {
- Step::Welcome => true,
- Step::Radio { selection } => *selection == Some(Language::Rust),
- Step::Slider { .. } => true,
- Step::Text { .. } => true,
- Step::Image { .. } => true,
- Step::RowsAndColumns { .. } => true,
- Step::Debugger => true,
- Step::End => false,
- }
- }
-
- fn layout(&mut self, debug: bool) -> Element<StepMessage> {
- match self {
- Step::Welcome => Self::welcome().into(),
- Step::Radio { selection } => Self::radio(*selection).into(),
- Step::Slider { state, value } => Self::slider(state, *value).into(),
- Step::Text {
- size_slider,
- size,
- color_sliders,
- color,
- } => Self::text(size_slider, *size, color_sliders, *color).into(),
- Step::Image {
- ferris,
- width,
- slider,
- } => Self::image(ferris.clone(), *width, slider).into(),
- Step::RowsAndColumns {
- layout,
- spacing_slider,
- spacing,
- } => {
- Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
- }
- Step::Debugger => Self::debugger(debug).into(),
- Step::End => Self::end().into(),
- }
- }
-
- fn container(title: &str) -> Column<'a, StepMessage> {
- Column::new()
- .spacing(20)
- .align_items(Align::Stretch)
- .push(Text::new(title).size(50))
- }
-
- fn welcome() -> Column<'a, StepMessage> {
- Self::container("Welcome!")
- .push(Text::new(
- "This a simple tour meant to showcase a bunch of widgets that \
- can be easily implemented on top of Iced.",
- ))
- .push(Text::new(
- "Iced is a renderer-agnostic GUI library for Rust focused on \
- simplicity and type-safety. It is heavily inspired by Elm.",
- ))
- .push(Text::new(
- "It was originally born as part of Coffee, an opinionated \
- 2D game engine for Rust.",
- ))
- .push(Text::new(
- "Iced does not provide a built-in renderer. This example runs \
- on a fairly simple renderer built on top of ggez, another \
- game library.",
- ))
- .push(Text::new(
- "You will need to interact with the UI in order to reach the \
- end!",
- ))
- }
-
- fn slider(
- state: &'a mut slider::State,
- value: u16,
- ) -> Column<'a, StepMessage> {
- Self::container("Slider")
- .push(Text::new(
- "A slider allows you to smoothly select a value from a range \
- of values.",
- ))
- .push(Text::new(
- "The following slider lets you choose an integer from \
- 0 to 100:",
- ))
- .push(Slider::new(
- state,
- 0.0..=100.0,
- value as f32,
- StepMessage::SliderChanged,
- ))
- .push(
- Text::new(&value.to_string())
- .horizontal_alignment(HorizontalAlignment::Center),
- )
- }
-
- fn rows_and_columns(
- layout: Layout,
- spacing_slider: &'a mut slider::State,
- spacing: u16,
- ) -> Column<'a, StepMessage> {
- let row_radio = Radio::new(
- Layout::Row,
- "Row",
- Some(layout),
- StepMessage::LayoutChanged,
- );
-
- let column_radio = Radio::new(
- Layout::Column,
- "Column",
- Some(layout),
- StepMessage::LayoutChanged,
- );
-
- let layout_section: Element<_> = match layout {
- Layout::Row => Row::new()
- .spacing(spacing)
- .push(row_radio)
- .push(column_radio)
- .into(),
- Layout::Column => Column::new()
- .spacing(spacing)
- .push(row_radio)
- .push(column_radio)
- .into(),
- };
-
- let spacing_section = Column::new()
- .spacing(10)
- .push(Slider::new(
- spacing_slider,
- 0.0..=80.0,
- spacing as f32,
- StepMessage::SpacingChanged,
- ))
- .push(
- Text::new(&format!("{} px", spacing))
- .horizontal_alignment(HorizontalAlignment::Center),
- );
-
- Self::container("Rows and columns")
- .spacing(spacing)
- .push(Text::new(
- "Iced uses a layout model based on flexbox to position UI \
- elements.",
- ))
- .push(Text::new(
- "Rows and columns can be used to distribute content \
- horizontally or vertically, respectively.",
- ))
- .push(layout_section)
- .push(Text::new(
- "You can also easily change the spacing between elements:",
- ))
- .push(spacing_section)
- }
-
- fn text(
- size_slider: &'a mut slider::State,
- size: u16,
- color_sliders: &'a mut [slider::State; 3],
- color: Color,
- ) -> Column<'a, StepMessage> {
- let size_section = Column::new()
- .padding(20)
- .spacing(20)
- .push(Text::new("You can change its size:"))
- .push(
- Text::new(&format!("This text is {} pixels", size)).size(size),
- )
- .push(Slider::new(
- size_slider,
- 10.0..=70.0,
- size as f32,
- StepMessage::TextSizeChanged,
- ));
-
- let [red, green, blue] = color_sliders;
- let color_section = Column::new()
- .padding(20)
- .spacing(20)
- .push(Text::new("And its color:"))
- .push(Text::new(&format!("{:?}", color)).color(color))
- .push(
- Row::new()
- .spacing(10)
- .push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
- StepMessage::TextColorChanged(Color { r, ..color })
- }))
- .push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
- StepMessage::TextColorChanged(Color { g, ..color })
- }))
- .push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
- StepMessage::TextColorChanged(Color { b, ..color })
- })),
- );
-
- Self::container("Text")
- .push(Text::new(
- "Text is probably the most essential widget for your UI. \
- It will try to adapt to the dimensions of its container.",
- ))
- .push(size_section)
- .push(color_section)
- }
-
- fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
- let question = Column::new()
- .padding(20)
- .spacing(10)
- .push(Text::new("Iced is written in...").size(24))
- .push(Language::all().iter().cloned().fold(
- Column::new().padding(10).spacing(20),
- |choices, language| {
- choices.push(Radio::new(
- language,
- language.into(),
- selection,
- StepMessage::LanguageSelected,
- ))
- },
- ));
-
- Self::container("Radio button")
- .push(Text::new(
- "A radio button is normally used to represent a choice... \
- Surprise test!",
- ))
- .push(question)
- .push(Text::new(
- "Iced works very well with iterators! The list above is \
- basically created by folding a column over the different \
- choices, creating a radio button for each one of them!",
- ))
- }
-
- fn image(
- ferris: graphics::Image,
- width: u16,
- slider: &'a mut slider::State,
- ) -> Column<'a, StepMessage> {
- Self::container("Image")
- .push(Text::new("An image that tries to keep its aspect ratio."))
- .push(Image::new(ferris).width(width).align_self(Align::Center))
- .push(Slider::new(
- slider,
- 100.0..=500.0,
- width as f32,
- StepMessage::ImageWidthChanged,
- ))
- .push(
- Text::new(&format!("Width: {} px", width.to_string()))
- .horizontal_alignment(HorizontalAlignment::Center),
- )
- }
-
- fn debugger(debug: bool) -> Column<'a, StepMessage> {
- Self::container("Debugger")
- .push(Text::new(
- "You can ask Iced to visually explain the layouting of the \
- different elements comprising your UI!",
- ))
- .push(Text::new(
- "Give it a shot! Check the following checkbox to be able to \
- see element boundaries.",
- ))
- .push(Checkbox::new(
- debug,
- "Explain layout",
- StepMessage::DebugToggled,
- ))
- .push(Text::new("Feel free to go back and take a look."))
- }
-
- fn end() -> Column<'a, StepMessage> {
- Self::container("You reached the end!")
- .push(Text::new(
- "This tour will be updated as more features are added.",
- ))
- .push(Text::new("Make sure to keep an eye on it!"))
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-pub enum Language {
- Rust,
- Elm,
- Ruby,
- Haskell,
- C,
- Other,
-}
-
-impl Language {
- fn all() -> [Language; 6] {
- [
- Language::C,
- Language::Elm,
- Language::Ruby,
- Language::Haskell,
- Language::Rust,
- Language::Other,
- ]
- }
-}
-
-impl From<Language> for &str {
- fn from(language: Language) -> &'static str {
- match language {
- Language::Rust => "Rust",
- Language::Elm => "Elm",
- Language::Ruby => "Ruby",
- Language::Haskell => "Haskell",
- Language::C => "C",
- Language::Other => "Other",
- }
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-pub enum Layout {
- Row,
- Column,
-}
diff --git a/examples/ggez/widget.rs b/examples/ggez/widget.rs
deleted file mode 100644
index 9a141c83..00000000
--- a/examples/ggez/widget.rs
+++ /dev/null
@@ -1,14 +0,0 @@
-use super::Renderer;
-
-use ggez::graphics::{self, Color};
-
-pub use iced::{button, slider, Button, Slider};
-
-pub type Text = iced::Text<Color>;
-pub type Checkbox<Message> = iced::Checkbox<Color, Message>;
-pub type Radio<Message> = iced::Radio<Color, Message>;
-pub type Image = iced::Image<graphics::Image>;
-
-pub type Column<'a, Message> = iced::Column<'a, Message, Renderer<'a>>;
-pub type Row<'a, Message> = iced::Row<'a, Message, Renderer<'a>>;
-pub type Element<'a, Message> = iced::Element<'a, Message, Renderer<'a>>;