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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-18 03:37:32 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-10-28 06:21:07 +0100
commitd328b07b3937c968fc8139f0b5c61903ebb893e7 (patch)
tree940ae9e93006ad4fdae2d86a2f70833ee99e0b10 /examples/geometry
parent8a3ce90959e281cd73a7486d800df8d65478a698 (diff)
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Introduce `viewport` to `Widget::draw`
This should eventually allow us to only generate primitives that are visible.
Diffstat (limited to 'examples/geometry')
-rw-r--r--examples/geometry/src/main.rs5
1 files changed, 3 insertions, 2 deletions
diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs
index 1c13c8d5..f650b2c1 100644
--- a/examples/geometry/src/main.rs
+++ b/examples/geometry/src/main.rs
@@ -15,8 +15,8 @@ mod rainbow {
Backend, Defaults, Primitive, Renderer,
};
use iced_native::{
- layout, mouse, Element, Hasher, Layout, Length, Point, Size, Vector,
- Widget,
+ layout, mouse, Element, Hasher, Layout, Length, Point, Rectangle, Size,
+ Vector, Widget,
};
pub struct Rainbow;
@@ -57,6 +57,7 @@ mod rainbow {
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> (Primitive, mouse::Interaction) {
let b = layout.bounds();