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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-12 09:12:15 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-12 09:12:15 +0100
commit1beeaf9db5e4d9bcf9c1fce89463ad47c708b07d (patch)
treefc9ccc88f8446efcd5192b618b2bf402ed521a3a /examples/geometry
parent96b36d0f9e4beba2ac9cbe9c873adf1b89d31f99 (diff)
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Fix examples using `Mesh2D`
Diffstat (limited to 'examples/geometry')
-rw-r--r--examples/geometry/src/main.rs123
1 files changed, 63 insertions, 60 deletions
diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs
index 9d5fd611..795c6a71 100644
--- a/examples/geometry/src/main.rs
+++ b/examples/geometry/src/main.rs
@@ -69,72 +69,75 @@ mod rainbow {
let posn_center = {
if b.contains(cursor_position) {
- [cursor_position.x, cursor_position.y]
+ [cursor_position.x - b.x, cursor_position.y - b.y]
} else {
- [b.x + (b.width / 2.0), b.y + (b.height / 2.0)]
+ [b.width / 2.0, b.height / 2.0]
}
};
- let posn_tl = [b.x, b.y];
- let posn_t = [b.x + (b.width / 2.0), b.y];
- let posn_tr = [b.x + b.width, b.y];
- let posn_r = [b.x + b.width, b.y + (b.height / 2.0)];
- let posn_br = [b.x + b.width, b.y + b.height];
- let posn_b = [b.x + (b.width / 2.0), b.y + b.height];
- let posn_bl = [b.x, b.y + b.height];
- let posn_l = [b.x, b.y + (b.height / 2.0)];
+ let posn_tl = [0.0, 0.0];
+ let posn_t = [b.width / 2.0, 0.0];
+ let posn_tr = [b.width, 0.0];
+ let posn_r = [b.width, b.height / 2.0];
+ let posn_br = [b.width, b.height];
+ let posn_b = [(b.width / 2.0), b.height];
+ let posn_bl = [0.0, b.height];
+ let posn_l = [0.0, b.height / 2.0];
(
- Primitive::Mesh2D(std::sync::Arc::new(Mesh2D {
- vertices: vec![
- Vertex2D {
- position: posn_center,
- color: [1.0, 1.0, 1.0, 1.0],
- },
- Vertex2D {
- position: posn_tl,
- color: color_r,
- },
- Vertex2D {
- position: posn_t,
- color: color_o,
- },
- Vertex2D {
- position: posn_tr,
- color: color_y,
- },
- Vertex2D {
- position: posn_r,
- color: color_g,
- },
- Vertex2D {
- position: posn_br,
- color: color_gb,
- },
- Vertex2D {
- position: posn_b,
- color: color_b,
- },
- Vertex2D {
- position: posn_bl,
- color: color_i,
- },
- Vertex2D {
- position: posn_l,
- color: color_v,
- },
- ],
- indices: vec![
- 0, 1, 2, // TL
- 0, 2, 3, // T
- 0, 3, 4, // TR
- 0, 4, 5, // R
- 0, 5, 6, // BR
- 0, 6, 7, // B
- 0, 7, 8, // BL
- 0, 8, 1, // L
- ],
- })),
+ Primitive::Mesh2D {
+ origin: Point::new(b.x, b.y),
+ buffers: std::sync::Arc::new(Mesh2D {
+ vertices: vec![
+ Vertex2D {
+ position: posn_center,
+ color: [1.0, 1.0, 1.0, 1.0],
+ },
+ Vertex2D {
+ position: posn_tl,
+ color: color_r,
+ },
+ Vertex2D {
+ position: posn_t,
+ color: color_o,
+ },
+ Vertex2D {
+ position: posn_tr,
+ color: color_y,
+ },
+ Vertex2D {
+ position: posn_r,
+ color: color_g,
+ },
+ Vertex2D {
+ position: posn_br,
+ color: color_gb,
+ },
+ Vertex2D {
+ position: posn_b,
+ color: color_b,
+ },
+ Vertex2D {
+ position: posn_bl,
+ color: color_i,
+ },
+ Vertex2D {
+ position: posn_l,
+ color: color_v,
+ },
+ ],
+ indices: vec![
+ 0, 1, 2, // TL
+ 0, 2, 3, // T
+ 0, 3, 4, // TR
+ 0, 4, 5, // R
+ 0, 5, 6, // BR
+ 0, 6, 7, // B
+ 0, 7, 8, // BL
+ 0, 8, 1, // L
+ ],
+ }),
+ },
MouseCursor::OutOfBounds,
)
}