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| author | 2023-09-07 06:03:41 +0200 | |
|---|---|---|
| committer | 2023-09-07 06:03:41 +0200 | |
| commit | b5e7fb240cda919b66fb17a18cedd6d2ec064eaf (patch) | |
| tree | ea4ee5a4fd82854547b82c3c125ee30893cc9235 /examples/game_of_life | |
| parent | d82c8b59e6a3e7743017c7674766dfa5bdb7c6f0 (diff) | |
| parent | 09965b686ea6bf82e6c13ed5331bbeb059848e4f (diff) | |
| download | iced-b5e7fb240cda919b66fb17a18cedd6d2ec064eaf.tar.gz iced-b5e7fb240cda919b66fb17a18cedd6d2ec064eaf.tar.bz2 iced-b5e7fb240cda919b66fb17a18cedd6d2ec064eaf.zip  | |
Merge pull request #2070 from ripytide/master
Added a Frame::scale_nonuniform method 
Diffstat (limited to '')
| -rw-r--r-- | examples/game_of_life/src/main.rs | 8 | 
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs index a2038f12..39c1609d 100644 --- a/examples/game_of_life/src/main.rs +++ b/examples/game_of_life/src/main.rs @@ -550,7 +550,7 @@ mod grid {                      frame.translate(center);                      frame.scale(self.scaling);                      frame.translate(self.translation); -                    frame.scale(Cell::SIZE as f32); +                    frame.scale(Cell::SIZE);                      let region = self.visible_region(frame.size()); @@ -576,7 +576,7 @@ mod grid {                          frame.translate(center);                          frame.scale(self.scaling);                          frame.translate(self.translation); -                        frame.scale(Cell::SIZE as f32); +                        frame.scale(Cell::SIZE);                          frame.fill_rectangle(                              Point::new(cell.j as f32, cell.i as f32), @@ -630,7 +630,7 @@ mod grid {                          frame.translate(center);                          frame.scale(self.scaling);                          frame.translate(self.translation); -                        frame.scale(Cell::SIZE as f32); +                        frame.scale(Cell::SIZE);                          let region = self.visible_region(frame.size());                          let rows = region.rows(); @@ -834,7 +834,7 @@ mod grid {      }      impl Cell { -        const SIZE: usize = 20; +        const SIZE: u16 = 20;          fn at(position: Point) -> Cell {              let i = (position.y / Cell::SIZE as f32).ceil() as isize;  | 
