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author | 2021-09-15 15:31:40 +0700 | |
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committer | 2021-09-15 15:31:40 +0700 | |
commit | c0ab9888426b7d1f2606afafc9dba06eed7f9419 (patch) | |
tree | 909d04f52e5b2bb51a5784b855a77b45d4a53592 /examples/game_of_life/src/main.rs | |
parent | 93fec8d273ef8305e1c2456abe0c8ecd7a9d9407 (diff) | |
download | iced-c0ab9888426b7d1f2606afafc9dba06eed7f9419.tar.gz iced-c0ab9888426b7d1f2606afafc9dba06eed7f9419.tar.bz2 iced-c0ab9888426b7d1f2606afafc9dba06eed7f9419.zip |
Revert system menus support
The current implementation has some important issues on Windows. We will reintroduce the feature once we figure them out!
I have kept some of the changes in #945, like the new `keyboard::Modifiers` powered by `bitflags`.
Diffstat (limited to 'examples/game_of_life/src/main.rs')
-rw-r--r-- | examples/game_of_life/src/main.rs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs index 2d46634f..bc6c3708 100644 --- a/examples/game_of_life/src/main.rs +++ b/examples/game_of_life/src/main.rs @@ -6,7 +6,6 @@ mod style; use grid::Grid; use iced::button::{self, Button}; use iced::executor; -use iced::menu::{self, Menu}; use iced::pick_list::{self, PickList}; use iced::slider::{self, Slider}; use iced::time; @@ -130,13 +129,6 @@ impl Application for GameOfLife { } } - fn menu(&self) -> Menu<Message> { - Menu::with_entries(vec![menu::Entry::dropdown( - "Presets", - Preset::menu().map(Message::PresetPicked), - )]) - } - fn view(&mut self) -> Element<Message> { let version = self.version; let selected_speed = self.next_speed.unwrap_or(self.speed); |