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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-01 21:34:26 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-01 21:34:26 +0100
commit5fd5d1cdf8e5354788dc40729c4565ef377d3bba (patch)
tree0921efc7dc13a3050e03482147a791f85515f1f2 /examples/bezier_tool
parent3f6e28fa9b1b8d911f765c9efb5249a9e0c942d5 (diff)
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Implement `Canvas` support for `iced_tiny_skia`
Diffstat (limited to 'examples/bezier_tool')
-rw-r--r--examples/bezier_tool/src/main.rs25
1 files changed, 17 insertions, 8 deletions
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index 7c3916d4..5bb463c3 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -64,7 +64,7 @@ mod bezier {
use iced::widget::canvas::{
self, Canvas, Cursor, Frame, Geometry, Path, Stroke,
};
- use iced::{Element, Length, Point, Rectangle, Theme};
+ use iced::{Element, Length, Point, Rectangle, Renderer, Theme};
#[derive(Default)]
pub struct State {
@@ -92,7 +92,7 @@ mod bezier {
curves: &'a [Curve],
}
- impl<'a> canvas::Program<Curve> for Bezier<'a> {
+ impl<'a> canvas::Program<Curve, Renderer> for Bezier<'a> {
type State = Option<Pending>;
fn update(
@@ -152,22 +152,26 @@ mod bezier {
fn draw(
&self,
state: &Self::State,
+ renderer: &Renderer,
_theme: &Theme,
bounds: Rectangle,
cursor: Cursor,
) -> Vec<Geometry> {
- let content =
- self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
+ let content = self.state.cache.draw(
+ renderer,
+ bounds.size(),
+ |frame: &mut Frame| {
Curve::draw_all(self.curves, frame);
frame.stroke(
&Path::rectangle(Point::ORIGIN, frame.size()),
Stroke::default().with_width(2.0),
);
- });
+ },
+ );
if let Some(pending) = state {
- let pending_curve = pending.draw(bounds, cursor);
+ let pending_curve = pending.draw(renderer, bounds, cursor);
vec![content, pending_curve]
} else {
@@ -216,8 +220,13 @@ mod bezier {
}
impl Pending {
- fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Geometry {
- let mut frame = Frame::new(bounds.size());
+ fn draw(
+ &self,
+ renderer: &Renderer,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Geometry {
+ let mut frame = Frame::new(renderer, bounds.size());
if let Some(cursor_position) = cursor.position_in(&bounds) {
match *self {