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author | 2023-03-04 05:37:11 +0100 | |
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committer | 2023-03-04 05:37:11 +0100 | |
commit | 3a0d34c0240f4421737a6a08761f99d6f8140d02 (patch) | |
tree | c9a4a6b8e9c1db1b8fcd05bc98e3f131d5ef4bd5 /core/src/widget.rs | |
parent | c54409d1711e1f615c7ea4b02c082954e340632a (diff) | |
download | iced-3a0d34c0240f4421737a6a08761f99d6f8140d02.tar.gz iced-3a0d34c0240f4421737a6a08761f99d6f8140d02.tar.bz2 iced-3a0d34c0240f4421737a6a08761f99d6f8140d02.zip |
Create `iced_widget` subcrate and re-organize the whole codebase
Diffstat (limited to 'core/src/widget.rs')
-rw-r--r-- | core/src/widget.rs | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/core/src/widget.rs b/core/src/widget.rs new file mode 100644 index 00000000..70e2c2d9 --- /dev/null +++ b/core/src/widget.rs @@ -0,0 +1,145 @@ +//! Create custom widgets and operate on them. +pub mod operation; +pub mod text; +pub mod tree; + +mod id; + +pub use id::Id; +pub use operation::Operation; +pub use text::Text; +pub use tree::Tree; + +use crate::event::{self, Event}; +use crate::layout::{self, Layout}; +use crate::mouse; +use crate::overlay; +use crate::renderer; +use crate::{Clipboard, Length, Point, Rectangle, Shell}; + +/// A component that displays information and allows interaction. +/// +/// If you want to build your own widgets, you will need to implement this +/// trait. +/// +/// # Examples +/// The repository has some [examples] showcasing how to implement a custom +/// widget: +/// +/// - [`bezier_tool`], a Paint-like tool for drawing Bézier curves using +/// [`lyon`]. +/// - [`custom_widget`], a demonstration of how to build a custom widget that +/// draws a circle. +/// - [`geometry`], a custom widget showcasing how to draw geometry with the +/// `Mesh2D` primitive in [`iced_wgpu`]. +/// +/// [examples]: https://github.com/iced-rs/iced/tree/0.8/examples +/// [`bezier_tool`]: https://github.com/iced-rs/iced/tree/0.8/examples/bezier_tool +/// [`custom_widget`]: https://github.com/iced-rs/iced/tree/0.8/examples/custom_widget +/// [`geometry`]: https://github.com/iced-rs/iced/tree/0.8/examples/geometry +/// [`lyon`]: https://github.com/nical/lyon +/// [`iced_wgpu`]: https://github.com/iced-rs/iced/tree/0.8/wgpu +pub trait Widget<Message, Renderer> +where + Renderer: crate::Renderer, +{ + /// Returns the width of the [`Widget`]. + fn width(&self) -> Length; + + /// Returns the height of the [`Widget`]. + fn height(&self) -> Length; + + /// Returns the [`layout::Node`] of the [`Widget`]. + /// + /// This [`layout::Node`] is used by the runtime to compute the [`Layout`] of the + /// user interface. + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node; + + /// Draws the [`Widget`] using the associated `Renderer`. + fn draw( + &self, + state: &Tree, + renderer: &mut Renderer, + theme: &Renderer::Theme, + style: &renderer::Style, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + ); + + /// Returns the [`Tag`] of the [`Widget`]. + /// + /// [`Tag`]: tree::Tag + fn tag(&self) -> tree::Tag { + tree::Tag::stateless() + } + + /// Returns the [`State`] of the [`Widget`]. + /// + /// [`State`]: tree::State + fn state(&self) -> tree::State { + tree::State::None + } + + /// Returns the state [`Tree`] of the children of the [`Widget`]. + fn children(&self) -> Vec<Tree> { + Vec::new() + } + + /// Reconciliates the [`Widget`] with the provided [`Tree`]. + fn diff(&self, _tree: &mut Tree) {} + + /// Applies an [`Operation`] to the [`Widget`]. + fn operate( + &self, + _state: &mut Tree, + _layout: Layout<'_>, + _renderer: &Renderer, + _operation: &mut dyn Operation<Message>, + ) { + } + + /// Processes a runtime [`Event`]. + /// + /// By default, it does nothing. + fn on_event( + &mut self, + _state: &mut Tree, + _event: Event, + _layout: Layout<'_>, + _cursor_position: Point, + _renderer: &Renderer, + _clipboard: &mut dyn Clipboard, + _shell: &mut Shell<'_, Message>, + ) -> event::Status { + event::Status::Ignored + } + + /// Returns the current [`mouse::Interaction`] of the [`Widget`]. + /// + /// By default, it returns [`mouse::Interaction::Idle`]. + fn mouse_interaction( + &self, + _state: &Tree, + _layout: Layout<'_>, + _cursor_position: Point, + _viewport: &Rectangle, + _renderer: &Renderer, + ) -> mouse::Interaction { + mouse::Interaction::Idle + } + + /// Returns the overlay of the [`Widget`], if there is any. + fn overlay<'a>( + &'a mut self, + _state: &'a mut Tree, + _layout: Layout<'_>, + _renderer: &Renderer, + ) -> Option<overlay::Element<'a, Message, Renderer>> { + None + } +} |