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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-04 05:37:11 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-04 05:37:11 +0100
commit3a0d34c0240f4421737a6a08761f99d6f8140d02 (patch)
treec9a4a6b8e9c1db1b8fcd05bc98e3f131d5ef4bd5 /core/src/layout.rs
parentc54409d1711e1f615c7ea4b02c082954e340632a (diff)
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Create `iced_widget` subcrate and re-organize the whole codebase
Diffstat (limited to 'core/src/layout.rs')
-rw-r--r--core/src/layout.rs65
1 files changed, 65 insertions, 0 deletions
diff --git a/core/src/layout.rs b/core/src/layout.rs
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+++ b/core/src/layout.rs
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+//! Position your widgets properly.
+mod limits;
+mod node;
+
+pub mod flex;
+
+pub use limits::Limits;
+pub use node::Node;
+
+use crate::{Point, Rectangle, Vector};
+
+/// The bounds of a [`Node`] and its children, using absolute coordinates.
+#[derive(Debug, Clone, Copy)]
+pub struct Layout<'a> {
+ position: Point,
+ node: &'a Node,
+}
+
+impl<'a> Layout<'a> {
+ /// Creates a new [`Layout`] for the given [`Node`] at the origin.
+ pub fn new(node: &'a Node) -> Self {
+ Self::with_offset(Vector::new(0.0, 0.0), node)
+ }
+
+ /// Creates a new [`Layout`] for the given [`Node`] with the provided offset
+ /// from the origin.
+ pub fn with_offset(offset: Vector, node: &'a Node) -> Self {
+ let bounds = node.bounds();
+
+ Self {
+ position: Point::new(bounds.x, bounds.y) + offset,
+ node,
+ }
+ }
+
+ /// Returns the position of the [`Layout`].
+ pub fn position(&self) -> Point {
+ self.position
+ }
+
+ /// Returns the bounds of the [`Layout`].
+ ///
+ /// The returned [`Rectangle`] describes the position and size of a
+ /// [`Node`].
+ pub fn bounds(&self) -> Rectangle {
+ let bounds = self.node.bounds();
+
+ Rectangle {
+ x: self.position.x,
+ y: self.position.y,
+ width: bounds.width,
+ height: bounds.height,
+ }
+ }
+
+ /// Returns an iterator over the [`Layout`] of the children of a [`Node`].
+ pub fn children(self) -> impl Iterator<Item = Layout<'a>> {
+ self.node.children().iter().map(move |node| {
+ Layout::with_offset(
+ Vector::new(self.position.x, self.position.y),
+ node,
+ )
+ })
+ }
+}