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author | 2024-05-06 12:14:42 +0200 | |
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committer | 2024-05-06 12:23:44 +0200 | |
commit | 547446f0de076149a4c61e6a4179308b266fd9fd (patch) | |
tree | af7a1a6a731d0d65d4a2fc2c733a0f0f7b889f7a /benches | |
parent | a94984d681875146d7af9f568bf8713503c1ca96 (diff) | |
download | iced-547446f0de076149a4c61e6a4179308b266fd9fd.tar.gz iced-547446f0de076149a4c61e6a4179308b266fd9fd.tar.bz2 iced-547446f0de076149a4c61e6a4179308b266fd9fd.zip |
Fix windows fighting over shared `image::Cache`
Image caches are local to each window now.
Diffstat (limited to 'benches')
-rw-r--r-- | benches/wgpu.rs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/benches/wgpu.rs b/benches/wgpu.rs index 3dd415db..2d308666 100644 --- a/benches/wgpu.rs +++ b/benches/wgpu.rs @@ -70,7 +70,8 @@ fn benchmark( Some(Antialiasing::MSAAx4), ); - let mut renderer = Renderer::new(&engine, Font::DEFAULT, Pixels::from(16)); + let mut renderer = + Renderer::new(&device, &engine, Font::DEFAULT, Pixels::from(16)); let viewport = graphics::Viewport::with_physical_size(Size::new(3840, 2160), 2.0); |