diff options
author | 2023-05-02 06:40:48 +0200 | |
---|---|---|
committer | 2023-05-02 06:40:48 +0200 | |
commit | 8e8808f0e187ed6671441f5016f07bfcba426452 (patch) | |
tree | bc4d2eeb57f60e654a4a8ed7c562f79ee507abab /ROADMAP.md | |
parent | 2d7d9a130ece3fb6fa4cd52f9b32b4abd7887cf5 (diff) | |
parent | c8952ee4a1118fe67bfdf40fc77f3ff30f5d0278 (diff) | |
download | iced-8e8808f0e187ed6671441f5016f07bfcba426452.tar.gz iced-8e8808f0e187ed6671441f5016f07bfcba426452.tar.bz2 iced-8e8808f0e187ed6671441f5016f07bfcba426452.zip |
Merge branch 'master' into advanced-text
Diffstat (limited to 'ROADMAP.md')
-rw-r--r-- | ROADMAP.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -49,7 +49,7 @@ As a first approach, we could expose the underlying renderer directly here, and In the long run, we could expose a renderer-agnostic abstraction to perform the drawing. [#32]: https://github.com/iced-rs/iced/issues/32 -[#343] https://github.com/iced-rs/iced/issues/343 +[#343]: https://github.com/iced-rs/iced/issues/343 ### Text shaping and font fallback ([#33]) [`wgpu_glyph`] uses [`glyph_brush`], which in turn uses [`rusttype`]. While the current implementation is able to layout text quite nicely, it does not perform any [text shaping]. |