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author | 2022-05-02 22:18:22 +0200 | |
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committer | 2022-05-02 22:18:22 +0200 | |
commit | cb1aaf1bddd86ef37502602fe0c9d900e8f3f769 (patch) | |
tree | 5494049172fbac63c4937c7b01becc592142dd65 /README.md | |
parent | b566c887b552b2902f2e2a06ca5aa4e7568071c1 (diff) | |
download | iced-cb1aaf1bddd86ef37502602fe0c9d900e8f3f769.tar.gz iced-cb1aaf1bddd86ef37502602fe0c9d900e8f3f769.tar.bz2 iced-cb1aaf1bddd86ef37502602fe0c9d900e8f3f769.zip |
Bump version in `README`
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -66,7 +66,7 @@ __Iced is currently experimental software.__ [Take a look at the roadmap], Add `iced` as a dependency in your `Cargo.toml`: ```toml -iced = "0.3" +iced = "0.4" ``` __Iced moves fast and the `master` branch can contain breaking changes!__ If @@ -215,7 +215,7 @@ $ cargo run --features iced/glow --package game_of_life and then use it in your project with ```toml -iced = { version = "0.3", default-features = false, features = ["glow"] } +iced = { version = "0.4", default-features = false, features = ["glow"] } ``` **NOTE:** Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0, |