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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-05-11 15:50:35 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-05-11 16:05:36 +0200
commit63d3fc6996b848e10e77e6924bfebdf6ba82852e (patch)
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parentb60194844a0f81a864f00e0637b6a4d131194fc5 (diff)
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Remove OpenGL mentions in `README`s
Diffstat (limited to 'README.md')
-rw-r--r--README.md36
1 files changed, 4 insertions, 32 deletions
diff --git a/README.md b/README.md
index fe2a4a64..c72fd770 100644
--- a/README.md
+++ b/README.md
@@ -35,9 +35,9 @@ Inspired by [Elm].
* First-class support for async actions (use futures!)
* [Modular ecosystem] split into reusable parts:
* A [renderer-agnostic native runtime] enabling integration with existing systems
- * Two [built-in renderers] leveraging [`wgpu`] and [`glow`]
+ * Two [built-in renderers] leveraging [`wgpu`] and [`tiny-skia`]
* [`iced_wgpu`] supporting Vulkan, Metal and DX12
- * [`iced_glow`] supporting OpenGL 2.1+ and OpenGL ES 2.0+
+ * [`iced_tiny_skia`] offering a software alternative as a fallback
* A [windowing shell]
* A [web runtime] leveraging the DOM
@@ -52,9 +52,9 @@ __Iced is currently experimental software.__ [Take a look at the roadmap],
[Modular ecosystem]: ECOSYSTEM.md
[renderer-agnostic native runtime]: native/
[`wgpu`]: https://github.com/gfx-rs/wgpu
-[`glow`]: https://github.com/grovesNL/glow
+[`tiny-skia`]: https://github.com/RazrFalcon/tiny-skia
[`iced_wgpu`]: wgpu/
-[`iced_glow`]: glow/
+[`iced_tiny_skia`]: tiny_skia/
[built-in renderers]: ECOSYSTEM.md#Renderers
[windowing shell]: winit/
[`dodrio`]: https://github.com/fitzgen/dodrio
@@ -196,34 +196,6 @@ end-user-oriented GUI library, while keeping [the ecosystem] modular:
[`ggez`]: https://github.com/ggez/ggez
[the ecosystem]: ECOSYSTEM.md
-## Troubleshooting
-
-### `GraphicsAdapterNotFound`
-
-This occurs when the selected [built-in renderer] is not able to create a context.
-
-Often this will occur while using [`iced_wgpu`] as the renderer without
-supported hardware (needs Vulkan, Metal or DX12). In this case, you could try using the
-[`iced_glow`] renderer:
-
-First, check if it works with
-
-```console
-cargo run --features iced/glow --package game_of_life
-```
-
-and then use it in your project with
-
-```toml
-iced = { version = "0.9", default-features = false, features = ["glow"] }
-```
-
-__NOTE:__ Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,
-but if you don't, right now there's no software fallback, so it means your hardware
-doesn't support Iced.
-
-[built-in renderer]: https://github.com/iced-rs/iced/blob/master/ECOSYSTEM.md#Renderers
-
## Contributing / Feedback
Contributions are greatly appreciated! If you want to contribute, please