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author | 2019-11-25 13:34:45 +0100 | |
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committer | 2019-11-25 13:34:45 +0100 | |
commit | e72b5ceeb8c6461a34e85909a48debf46505d00a (patch) | |
tree | 38652b19d5c5b6501eec3b7c9fb7931f630ef468 /CONTRIBUTING.md | |
parent | b4bda6cd7af43839df6a68bf91d705b00676be52 (diff) | |
download | iced-e72b5ceeb8c6461a34e85909a48debf46505d00a.tar.gz iced-e72b5ceeb8c6461a34e85909a48debf46505d00a.tar.bz2 iced-e72b5ceeb8c6461a34e85909a48debf46505d00a.zip |
Update `CONTRIBUTING`
Diffstat (limited to 'CONTRIBUTING.md')
-rw-r--r-- | CONTRIBUTING.md | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 1f4b89fd..39e4c776 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -12,12 +12,13 @@ Provided you get in touch first, all kinds of contributions are welcome! Here ar - New renderers: `iced_piet` (already in the works!), `iced_skia`, `iced_raqote`, `iced_pathfinder`... - New shells: `iced_sdl` could be useful for gamedev! - Better style generation for `iced_web` -- Optimizations for `iced_wgpu` +- Optimizations for `iced_wgpu`: tiling, incremental rendering... - Alternative to [`wgpu_glyph`] for proper (shaped), efficient text rendering - Time travelling debugger built on top of Iced itself +- Testing library - Cool website to serve on https://iced.rs -Moreover, Iced is in its infancy and, besides directly writing code, there are many other different ways you can contribute. To name a few: +Besides directly writing code, there are many other different ways you can contribute. To name a few: - Writing tutorials or blog posts - Improving the documentation |