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| author | 2020-04-02 03:11:16 +0200 | |
|---|---|---|
| committer | 2020-04-02 03:44:14 +0200 | |
| commit | 7d40b76b0231414e1a00341e1076816adf0df502 (patch) | |
| tree | 10cfd63985d14149b50db0baea2b567ff40d5eee | |
| parent | 90cf272d6779ba2385ea5f574a19430d9a9975af (diff) | |
| download | iced-7d40b76b0231414e1a00341e1076816adf0df502.tar.gz iced-7d40b76b0231414e1a00341e1076816adf0df502.tar.bz2 iced-7d40b76b0231414e1a00341e1076816adf0df502.zip | |
Update `iced_wgpu` root documentation
| -rw-r--r-- | ECOSYSTEM.md | 2 | ||||
| -rw-r--r-- | wgpu/README.md | 2 | ||||
| -rw-r--r-- | wgpu/src/lib.rs | 3 | 
3 files changed, 4 insertions, 3 deletions
| diff --git a/ECOSYSTEM.md b/ECOSYSTEM.md index f9ee5a0b..65815b96 100644 --- a/ECOSYSTEM.md +++ b/ECOSYSTEM.md @@ -59,7 +59,7 @@ Currently, [`iced_wgpu`] supports the following primitives:  - Quads or rectangles, with rounded borders and a solid background color.  - Clip areas, useful to implement scrollables or hide overflowing content.  - Images and SVG, loaded from memory or the file system. -- Meshes of triangles, for rendering geometry freely. +- Meshes of triangles, useful to draw geometry freely.  [`wgpu`]: https://github.com/gfx-rs/wgpu-rs  [WebGPU API]: https://gpuweb.github.io/gpuweb/ diff --git a/wgpu/README.md b/wgpu/README.md index cd3db788..cd80379e 100644 --- a/wgpu/README.md +++ b/wgpu/README.md @@ -13,7 +13,7 @@ Currently, `iced_wgpu` supports the following primitives:  - Quads or rectangles, with rounded borders and a solid background color.  - Clip areas, useful to implement scrollables or hide overflowing content.  - Images and SVG, loaded from memory or the file system. -- Meshes of triangles, for rendering geometry freely. +- Meshes of triangles, useful to draw geometry freely.   diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 4e0cbc60..f00c7d2c 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -11,8 +11,9 @@  //! Currently, `iced_wgpu` supports the following primitives:  //! - Text, which is rendered using [`wgpu_glyph`]. No shaping at all.  //! - Quads or rectangles, with rounded borders and a solid background color. -//! - Images, lazily loaded from the filesystem.  //! - Clip areas, useful to implement scrollables or hide overflowing content. +//! - Images and SVG, loaded from memory or the file system. +//! - Meshes of triangles, useful to draw geometry freely.  //!  //! [Iced]: https://github.com/hecrj/iced  //! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native | 
