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author | 2024-04-09 22:25:16 +0200 | |
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committer | 2024-04-09 22:25:16 +0200 | |
commit | 6ad5bb3597f640ac329801adf735d633bf0a512f (patch) | |
tree | f0928edacd09d6537878d22b00ad7ed7829c9ac0 | |
parent | 2c6fd9ac14c5d270e05b97b7a7fab811d25834c4 (diff) | |
download | iced-6ad5bb3597f640ac329801adf735d633bf0a512f.tar.gz iced-6ad5bb3597f640ac329801adf735d633bf0a512f.tar.bz2 iced-6ad5bb3597f640ac329801adf735d633bf0a512f.zip |
Port `iced_tiny_skia` to new layering architecture
-rw-r--r-- | core/src/renderer.rs | 8 | ||||
-rw-r--r-- | core/src/renderer/null.rs | 8 | ||||
-rw-r--r-- | core/src/text.rs | 4 | ||||
-rw-r--r-- | graphics/src/backend.rs | 36 | ||||
-rw-r--r-- | graphics/src/cached.rs | 18 | ||||
-rw-r--r-- | graphics/src/compositor.rs | 14 | ||||
-rw-r--r-- | graphics/src/damage.rs | 257 | ||||
-rw-r--r-- | graphics/src/layer.rs | 139 | ||||
-rw-r--r-- | graphics/src/lib.rs | 10 | ||||
-rw-r--r-- | graphics/src/primitive.rs | 160 | ||||
-rw-r--r-- | graphics/src/renderer.rs | 2 | ||||
-rw-r--r-- | graphics/src/text.rs | 2 | ||||
-rw-r--r-- | renderer/src/fallback.rs | 18 | ||||
-rw-r--r-- | tiny_skia/src/backend.rs | 1033 | ||||
-rw-r--r-- | tiny_skia/src/engine.rs | 831 | ||||
-rw-r--r-- | tiny_skia/src/geometry.rs | 143 | ||||
-rw-r--r-- | tiny_skia/src/layer.rs | 243 | ||||
-rw-r--r-- | tiny_skia/src/lib.rs | 383 | ||||
-rw-r--r-- | tiny_skia/src/primitive.rs | 33 | ||||
-rw-r--r-- | tiny_skia/src/settings.rs | 4 | ||||
-rw-r--r-- | tiny_skia/src/text.rs | 29 | ||||
-rw-r--r-- | tiny_skia/src/window/compositor.rs | 72 | ||||
-rw-r--r-- | wgpu/src/geometry.rs | 24 | ||||
-rw-r--r-- | wgpu/src/layer.rs | 301 | ||||
-rw-r--r-- | wgpu/src/lib.rs | 58 | ||||
-rw-r--r-- | wgpu/src/primitive.rs | 6 | ||||
-rw-r--r-- | winit/src/application.rs | 12 | ||||
-rw-r--r-- | winit/src/multi_window.rs | 7 |
28 files changed, 1934 insertions, 1921 deletions
diff --git a/core/src/renderer.rs b/core/src/renderer.rs index f5ef8f68..a2785ae8 100644 --- a/core/src/renderer.rs +++ b/core/src/renderer.rs @@ -14,7 +14,7 @@ pub trait Renderer { /// Ends recording a new layer. /// /// The new layer will clip its contents to the provided `bounds`. - fn end_layer(&mut self, bounds: Rectangle); + fn end_layer(&mut self); /// Draws the primitives recorded in the given closure in a new layer. /// @@ -22,7 +22,7 @@ pub trait Renderer { fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) { self.start_layer(bounds); f(self); - self.end_layer(bounds); + self.end_layer(); } /// Starts recording with a new [`Transformation`]. @@ -31,7 +31,7 @@ pub trait Renderer { /// Ends recording a new layer. /// /// The new layer will clip its contents to the provided `bounds`. - fn end_transformation(&mut self, transformation: Transformation); + fn end_transformation(&mut self); /// Applies a [`Transformation`] to the primitives recorded in the given closure. fn with_transformation( @@ -41,7 +41,7 @@ pub trait Renderer { ) { self.start_transformation(transformation); f(self); - self.end_transformation(transformation); + self.end_transformation(); } /// Applies a translation to the primitives recorded in the given closure. diff --git a/core/src/renderer/null.rs b/core/src/renderer/null.rs index f36d19aa..fe38ec87 100644 --- a/core/src/renderer/null.rs +++ b/core/src/renderer/null.rs @@ -7,16 +7,14 @@ use crate::{ Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation, }; -use std::borrow::Cow; - impl Renderer for () { fn start_layer(&mut self, _bounds: Rectangle) {} - fn end_layer(&mut self, _bounds: Rectangle) {} + fn end_layer(&mut self) {} fn start_transformation(&mut self, _transformation: Transformation) {} - fn end_transformation(&mut self, _transformation: Transformation) {} + fn end_transformation(&mut self) {} fn clear(&mut self) {} @@ -45,8 +43,6 @@ impl text::Renderer for () { Pixels(16.0) } - fn load_font(&mut self, _font: Cow<'static, [u8]>) {} - fn fill_paragraph( &mut self, _paragraph: &Self::Paragraph, diff --git a/core/src/text.rs b/core/src/text.rs index 3f1d2c77..b30feae0 100644 --- a/core/src/text.rs +++ b/core/src/text.rs @@ -11,7 +11,6 @@ pub use paragraph::Paragraph; use crate::alignment; use crate::{Color, Pixels, Point, Rectangle, Size}; -use std::borrow::Cow; use std::hash::{Hash, Hasher}; /// A paragraph. @@ -192,9 +191,6 @@ pub trait Renderer: crate::Renderer { /// Returns the default size of [`Text`]. fn default_size(&self) -> Pixels; - /// Loads a [`Self::Font`] from its bytes. - fn load_font(&mut self, font: Cow<'static, [u8]>); - /// Draws the given [`Paragraph`] at the given position and with the given /// [`Color`]. fn fill_paragraph( diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs deleted file mode 100644 index 7abc42c5..00000000 --- a/graphics/src/backend.rs +++ /dev/null @@ -1,36 +0,0 @@ -//! Write a graphics backend. -use crate::core::image; -use crate::core::svg; -use crate::core::Size; -use crate::{Compositor, Mesh, Renderer}; - -use std::borrow::Cow; - -/// The graphics backend of a [`Renderer`]. -/// -/// [`Renderer`]: crate::Renderer -pub trait Backend: Sized { - /// The custom kind of primitives this [`Backend`] supports. - type Primitive: TryFrom<Mesh, Error = &'static str>; - - /// The default compositor of this [`Backend`]. - type Compositor: Compositor<Renderer = Renderer<Self>>; -} - -/// A graphics backend that supports text rendering. -pub trait Text { - /// Loads a font from its bytes. - fn load_font(&mut self, font: Cow<'static, [u8]>); -} - -/// A graphics backend that supports image rendering. -pub trait Image { - /// Returns the dimensions of the provided image. - fn dimensions(&self, handle: &image::Handle) -> Size<u32>; -} - -/// A graphics backend that supports SVG rendering. -pub trait Svg { - /// Returns the viewport dimensions of the provided SVG. - fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32>; -} diff --git a/graphics/src/cached.rs b/graphics/src/cached.rs index 1ba82f9f..c0e4e029 100644 --- a/graphics/src/cached.rs +++ b/graphics/src/cached.rs @@ -1,7 +1,3 @@ -use crate::Primitive; - -use std::sync::Arc; - /// A piece of data that can be cached. pub trait Cached: Sized { /// The type of cache produced. @@ -18,20 +14,6 @@ pub trait Cached: Sized { fn cache(self, previous: Option<Self::Cache>) -> Self::Cache; } -impl<T> Cached for Primitive<T> { - type Cache = Arc<Self>; - - fn load(cache: &Arc<Self>) -> Self { - Self::Cache { - content: cache.clone(), - } - } - - fn cache(self, _previous: Option<Arc<Self>>) -> Arc<Self> { - Arc::new(self) - } -} - #[cfg(debug_assertions)] impl Cached for () { type Cache = (); diff --git a/graphics/src/compositor.rs b/graphics/src/compositor.rs index 86472a58..47521eb0 100644 --- a/graphics/src/compositor.rs +++ b/graphics/src/compositor.rs @@ -5,9 +5,11 @@ use crate::futures::{MaybeSend, MaybeSync}; use crate::{Error, Settings, Viewport}; use raw_window_handle::{HasDisplayHandle, HasWindowHandle}; -use std::future::Future; use thiserror::Error; +use std::borrow::Cow; +use std::future::Future; + /// A graphics compositor that can draw to windows. pub trait Compositor: Sized { /// The iced renderer of the backend. @@ -60,6 +62,14 @@ pub trait Compositor: Sized { /// Returns [`Information`] used by this [`Compositor`]. fn fetch_information(&self) -> Information; + /// Loads a font from its bytes. + fn load_font(&mut self, font: Cow<'static, [u8]>) { + crate::text::font_system() + .write() + .expect("Write to font system") + .load_font(font); + } + /// Presents the [`Renderer`] primitives to the next frame of the given [`Surface`]. /// /// [`Renderer`]: Self::Renderer @@ -168,6 +178,8 @@ impl Compositor for () { ) { } + fn load_font(&mut self, _font: Cow<'static, [u8]>) {} + fn fetch_information(&self) -> Information { Information { adapter: String::from("Null Renderer"), diff --git a/graphics/src/damage.rs b/graphics/src/damage.rs deleted file mode 100644 index 8edf69d7..00000000 --- a/graphics/src/damage.rs +++ /dev/null @@ -1,257 +0,0 @@ -//! Track and compute the damage of graphical primitives. -use crate::core::alignment; -use crate::core::{Rectangle, Size}; -use crate::Primitive; - -use std::sync::Arc; - -/// A type that has some damage bounds. -pub trait Damage: PartialEq { - /// Returns the bounds of the [`Damage`]. - fn bounds(&self) -> Rectangle; -} - -impl<T: Damage> Damage for Primitive<T> { - fn bounds(&self) -> Rectangle { - match self { - Self::Text { - bounds, - horizontal_alignment, - vertical_alignment, - .. - } => { - let mut bounds = *bounds; - - bounds.x = match horizontal_alignment { - alignment::Horizontal::Left => bounds.x, - alignment::Horizontal::Center => { - bounds.x - bounds.width / 2.0 - } - alignment::Horizontal::Right => bounds.x - bounds.width, - }; - - bounds.y = match vertical_alignment { - alignment::Vertical::Top => bounds.y, - alignment::Vertical::Center => { - bounds.y - bounds.height / 2.0 - } - alignment::Vertical::Bottom => bounds.y - bounds.height, - }; - - bounds.expand(1.5) - } - Self::Paragraph { - paragraph, - position, - .. - } => { - let mut bounds = - Rectangle::new(*position, paragraph.min_bounds); - - bounds.x = match paragraph.horizontal_alignment { - alignment::Horizontal::Left => bounds.x, - alignment::Horizontal::Center => { - bounds.x - bounds.width / 2.0 - } - alignment::Horizontal::Right => bounds.x - bounds.width, - }; - - bounds.y = match paragraph.vertical_alignment { - alignment::Vertical::Top => bounds.y, - alignment::Vertical::Center => { - bounds.y - bounds.height / 2.0 - } - alignment::Vertical::Bottom => bounds.y - bounds.height, - }; - - bounds.expand(1.5) - } - Self::Editor { - editor, position, .. - } => { - let bounds = Rectangle::new(*position, editor.bounds); - - bounds.expand(1.5) - } - Self::RawText(raw) => { - // TODO: Add `size` field to `raw` to compute more accurate - // damage bounds (?) - raw.clip_bounds.expand(1.5) - } - Self::Quad { bounds, shadow, .. } if shadow.color.a > 0.0 => { - let bounds_with_shadow = Rectangle { - x: bounds.x + shadow.offset.x.min(0.0) - shadow.blur_radius, - y: bounds.y + shadow.offset.y.min(0.0) - shadow.blur_radius, - width: bounds.width - + shadow.offset.x.abs() - + shadow.blur_radius * 2.0, - height: bounds.height - + shadow.offset.y.abs() - + shadow.blur_radius * 2.0, - }; - - bounds_with_shadow.expand(1.0) - } - Self::Quad { bounds, .. } - | Self::Image { bounds, .. } - | Self::Svg { bounds, .. } => bounds.expand(1.0), - Self::Clip { bounds, .. } => bounds.expand(1.0), - Self::Group { primitives } => primitives - .iter() - .map(Self::bounds) - .fold(Rectangle::with_size(Size::ZERO), |a, b| { - Rectangle::union(&a, &b) - }), - Self::Transform { - transformation, - content, - } => content.bounds() * *transformation, - Self::Cache { content } => content.bounds(), - Self::Custom(custom) => custom.bounds(), - } - } -} - -fn regions<T: Damage>(a: &Primitive<T>, b: &Primitive<T>) -> Vec<Rectangle> { - match (a, b) { - ( - Primitive::Group { - primitives: primitives_a, - }, - Primitive::Group { - primitives: primitives_b, - }, - ) => return list(primitives_a, primitives_b), - ( - Primitive::Clip { - bounds: bounds_a, - content: content_a, - .. - }, - Primitive::Clip { - bounds: bounds_b, - content: content_b, - .. - }, - ) => { - if bounds_a == bounds_b { - return regions(content_a, content_b) - .into_iter() - .filter_map(|r| r.intersection(&bounds_a.expand(1.0))) - .collect(); - } else { - return vec![bounds_a.expand(1.0), bounds_b.expand(1.0)]; - } - } - ( - Primitive::Transform { - transformation: transformation_a, - content: content_a, - }, - Primitive::Transform { - transformation: transformation_b, - content: content_b, - }, - ) => { - if transformation_a == transformation_b { - return regions(content_a, content_b) - .into_iter() - .map(|r| r * *transformation_a) - .collect(); - } - } - ( - Primitive::Cache { content: content_a }, - Primitive::Cache { content: content_b }, - ) => { - if Arc::ptr_eq(content_a, content_b) { - return vec![]; - } - } - _ if a == b => return vec![], - _ => {} - } - - let bounds_a = a.bounds(); - let bounds_b = b.bounds(); - - if bounds_a == bounds_b { - vec![bounds_a] - } else { - vec![bounds_a, bounds_b] - } -} - -/// Computes the damage regions between the two given lists of primitives. -pub fn list<T: Damage>( - previous: &[Primitive<T>], - current: &[Primitive<T>], -) -> Vec<Rectangle> { - let damage = previous - .iter() - .zip(current) - .flat_map(|(a, b)| regions(a, b)); - - if previous.len() == current.len() { - damage.collect() - } else { - let (smaller, bigger) = if previous.len() < current.len() { - (previous, current) - } else { - (current, previous) - }; - - // Extend damage by the added/removed primitives - damage - .chain(bigger[smaller.len()..].iter().map(Damage::bounds)) - .collect() - } -} - -/// Groups the given damage regions that are close together inside the given -/// bounds. -pub fn group( - mut damage: Vec<Rectangle>, - scale_factor: f32, - bounds: Size<u32>, -) -> Vec<Rectangle> { - use std::cmp::Ordering; - - const AREA_THRESHOLD: f32 = 20_000.0; - - let bounds = Rectangle { - x: 0.0, - y: 0.0, - width: bounds.width as f32, - height: bounds.height as f32, - }; - - damage.sort_by(|a, b| { - a.x.partial_cmp(&b.x) - .unwrap_or(Ordering::Equal) - .then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal)) - }); - - let mut output = Vec::new(); - let mut scaled = damage - .into_iter() - .filter_map(|region| (region * scale_factor).intersection(&bounds)) - .filter(|region| region.width >= 1.0 && region.height >= 1.0); - - if let Some(mut current) = scaled.next() { - for region in scaled { - let union = current.union(®ion); - - if union.area() - current.area() - region.area() <= AREA_THRESHOLD { - current = union; - } else { - output.push(current); - current = region; - } - } - - output.push(current); - } - - output -} diff --git a/graphics/src/layer.rs b/graphics/src/layer.rs new file mode 100644 index 00000000..0187cc59 --- /dev/null +++ b/graphics/src/layer.rs @@ -0,0 +1,139 @@ +//! Draw and stack layers of graphical primitives. +use crate::core::{Rectangle, Transformation}; + +/// A layer of graphical primitives. +/// +/// Layers normally dictate a set of primitives that are +/// rendered in a specific order. +pub trait Layer: Default { + /// Creates a new [`Layer`] with the given bounds. + fn with_bounds(bounds: Rectangle) -> Self; + + /// Flushes and settles any pending group of primitives in the [`Layer`]. + /// + /// This will be called when a [`Layer`] is finished. It allows layers to efficiently + /// record primitives together and defer grouping until the end. + fn flush(&mut self); + + /// Resizes the [`Layer`] to the given bounds. + fn resize(&mut self, bounds: Rectangle); + + /// Clears all the layers contents and resets its bounds. + fn reset(&mut self); +} + +/// A stack of layers used for drawing. +#[derive(Debug)] +pub struct Stack<T: Layer> { + layers: Vec<T>, + transformations: Vec<Transformation>, + previous: Vec<usize>, + current: usize, + active_count: usize, +} + +impl<T: Layer> Stack<T> { + /// Creates a new empty [`Stack`]. + pub fn new() -> Self { + Self { + layers: vec![T::default()], + transformations: vec![Transformation::IDENTITY], + previous: vec![], + current: 0, + active_count: 1, + } + } + + /// Returns a mutable reference to the current [`Layer`] of the [`Stack`], together with + /// the current [`Transformation`]. + #[inline] + pub fn current_mut(&mut self) -> (&mut T, Transformation) { + let transformation = self.transformation(); + + (&mut self.layers[self.current], transformation) + } + + /// Returns the current [`Transformation`] of the [`Stack`]. + #[inline] + pub fn transformation(&self) -> Transformation { + self.transformations.last().copied().unwrap() + } + + /// Pushes a new clipping region in the [`Stack`]; creating a new layer in the + /// process. + pub fn push_clip(&mut self, bounds: Rectangle) { + self.previous.push(self.current); + + self.current = self.active_count; + self.active_count += 1; + + let bounds = bounds * self.transformation(); + + if self.current == self.layers.len() { + self.layers.push(T::with_bounds(bounds)); + } else { + self.layers[self.current].resize(bounds); + } + } + + /// Pops the current clipping region from the [`Stack`] and restores the previous one. + /// + /// The current layer will be recorded for drawing. + pub fn pop_clip(&mut self) { + self.flush(); + + self.current = self.previous.pop().unwrap(); + } + + /// Pushes a new [`Transformation`] in the [`Stack`]. + /// + /// Future drawing operations will be affected by this new [`Transformation`] until + /// it is popped using [`pop_transformation`]. + /// + /// [`pop_transformation`]: Self::pop_transformation + pub fn push_transformation(&mut self, transformation: Transformation) { + self.transformations + .push(self.transformation() * transformation); + } + + /// Pops the current [`Transformation`] in the [`Stack`]. + pub fn pop_transformation(&mut self) { + let _ = self.transformations.pop(); + } + + /// Returns an iterator over mutable references to the layers in the [`Stack`]. + pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> { + self.flush(); + + self.layers[..self.active_count].iter_mut() + } + + /// Returns an iterator over immutable references to the layers in the [`Stack`]. + pub fn iter(&self) -> impl Iterator<Item = &T> { + self.layers[..self.active_count].iter() + } + + /// Flushes and settles any primitives in the current layer of the [`Stack`]. + pub fn flush(&mut self) { + self.layers[self.current].flush(); + } + + /// Clears the layers of the [`Stack`], allowing reuse. + /// + /// This will normally keep layer allocations for future drawing operations. + pub fn clear(&mut self) { + for layer in self.layers[..self.active_count].iter_mut() { + layer.reset(); + } + + self.current = 0; + self.active_count = 1; + self.previous.clear(); + } +} + +impl<T: Layer> Default for Stack<T> { + fn default() -> Self { + Self::new() + } +} diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs index b79ef70d..a9649c6e 100644 --- a/graphics/src/lib.rs +++ b/graphics/src/lib.rs @@ -10,35 +10,29 @@ #![cfg_attr(docsrs, feature(doc_auto_cfg))] mod antialiasing; mod cached; -mod primitive; mod settings; mod viewport; -pub mod backend; pub mod color; pub mod compositor; -pub mod damage; pub mod error; pub mod gradient; pub mod image; +pub mod layer; pub mod mesh; -pub mod renderer; pub mod text; #[cfg(feature = "geometry")] pub mod geometry; pub use antialiasing::Antialiasing; -pub use backend::Backend; pub use cached::Cached; pub use compositor::Compositor; -pub use damage::Damage; pub use error::Error; pub use gradient::Gradient; pub use image::Image; +pub use layer::Layer; pub use mesh::Mesh; -pub use primitive::Primitive; -pub use renderer::Renderer; pub use settings::Settings; pub use text::Text; pub use viewport::Viewport; diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs deleted file mode 100644 index 6929b0a1..00000000 --- a/graphics/src/primitive.rs +++ /dev/null @@ -1,160 +0,0 @@ -//! Draw using different graphical primitives. -use crate::core::alignment; -use crate::core::image; -use crate::core::svg; -use crate::core::text; -use crate::core::{ - Background, Border, Color, Font, Pixels, Point, Rectangle, Shadow, - Transformation, Vector, -}; -use crate::text::editor; -use crate::text::paragraph; - -use std::sync::Arc; - -/// A rendering primitive. -#[derive(Debug, Clone, PartialEq)] -pub enum Primitive<T> { - /// A text primitive - Text { - /// The contents of the text. - content: String, - /// The bounds of the text. - bounds: Rectangle, - /// The color of the text. - color: Color, - /// The size of the text in logical pixels. - size: Pixels, - /// The line height of the text. - line_height: text::LineHeight, - /// The font of the text. - font: Font, - /// The horizontal alignment of the text. - horizontal_alignment: alignment::Horizontal, - /// The vertical alignment of the text. - vertical_alignment: alignment::Vertical, - /// The shaping strategy of the text. - shaping: text::Shaping, - /// The clip bounds of the text. - clip_bounds: Rectangle, - }, - /// A paragraph primitive - Paragraph { - /// The [`paragraph::Weak`] reference. - paragraph: paragraph::Weak, - /// The position of the paragraph. - position: Point, - /// The color of the paragraph. - color: Color, - /// The clip bounds of the paragraph. - clip_bounds: Rectangle, - }, - /// An editor primitive - Editor { - /// The [`editor::Weak`] reference. - editor: editor::Weak, - /// The position of the editor. - position: Point, - /// The color of the editor. - color: Color, - /// The clip bounds of the editor. - clip_bounds: Rectangle, - }, - /// A raw `cosmic-text` primitive - RawText(crate::text::Raw), - /// A quad primitive - Quad { - /// The bounds of the quad - bounds: Rectangle, - /// The background of the quad - background: Background, - /// The [`Border`] of the quad - border: Border, - /// The [`Shadow`] of the quad - shadow: Shadow, - }, - /// An image primitive - Image { - /// The handle of the image - handle: image::Handle, - /// The filter method of the image - filter_method: image::FilterMethod, - /// The bounds of the image - bounds: Rectangle, - }, - /// An SVG primitive - Svg { - /// The path of the SVG file - handle: svg::Handle, - - /// The [`Color`] filter - color: Option<Color>, - - /// The bounds of the viewport - bounds: Rectangle, - }, - /// A group of primitives - Group { - /// The primitives of the group - primitives: Vec<Primitive<T>>, - }, - /// A clip primitive - Clip { - /// The bounds of the clip - bounds: Rectangle, - /// The content of the clip - content: Box<Primitive<T>>, - }, - /// A primitive that applies a [`Transformation`] - Transform { - /// The [`Transformation`] - transformation: Transformation, - - /// The primitive to transform - content: Box<Primitive<T>>, - }, - /// A cached primitive. - /// - /// This can be useful if you are implementing a widget where primitive - /// generation is expensive. - Cache { - /// The cached primitive - content: Arc<Primitive<T>>, - }, - /// A backend-specific primitive. - Custom(T), -} - -impl<T> Primitive<T> { - /// Groups the current [`Primitive`]. - pub fn group(primitives: Vec<Self>) -> Self { - Self::Group { primitives } - } - - /// Clips the current [`Primitive`]. - pub fn clip(self, bounds: Rectangle) -> Self { - Self::Clip { - bounds, - content: Box::new(self), - } - } - - /// Translates the current [`Primitive`]. - pub fn translate(self, translation: Vector) -> Self { - Self::Transform { - transformation: Transformation::translate( - translation.x, - translation.y, - ), - content: Box::new(self), - } - } - - /// Transforms the current [`Primitive`]. - pub fn transform(self, transformation: Transformation) -> Self { - Self::Transform { - transformation, - content: Box::new(self), - } - } -} diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs index d4f91dab..695759a4 100644 --- a/graphics/src/renderer.rs +++ b/graphics/src/renderer.rs @@ -66,7 +66,7 @@ impl<B: Backend> iced_core::Renderer for Renderer<B> { self.stack.push(std::mem::take(&mut self.primitives)); } - fn end_layer(&mut self, bounds: Rectangle) { + fn end_layer(&mut self) { let layer = std::mem::replace( &mut self.primitives, self.stack.pop().expect("a layer should be recording"), diff --git a/graphics/src/text.rs b/graphics/src/text.rs index f9fc1fec..c204c850 100644 --- a/graphics/src/text.rs +++ b/graphics/src/text.rs @@ -19,7 +19,7 @@ use std::borrow::Cow; use std::sync::{Arc, RwLock, Weak}; /// A text primitive. -#[derive(Debug, Clone)] +#[derive(Debug, Clone, PartialEq)] pub enum Text { /// A paragraph. #[allow(missing_docs)] diff --git a/renderer/src/fallback.rs b/renderer/src/fallback.rs index 975f4866..c932de00 100644 --- a/renderer/src/fallback.rs +++ b/renderer/src/fallback.rs @@ -9,6 +9,8 @@ use crate::graphics; use crate::graphics::compositor; use crate::graphics::mesh; +use std::borrow::Cow; + /// A renderer `A` with a fallback strategy `B`. /// /// This type can be used to easily compose existing renderers and @@ -51,8 +53,8 @@ where delegate!(self, renderer, renderer.start_layer(bounds)); } - fn end_layer(&mut self, bounds: Rectangle) { - delegate!(self, renderer, renderer.end_layer(bounds)); + fn end_layer(&mut self) { + delegate!(self, renderer, renderer.end_layer()); } fn start_transformation(&mut self, transformation: Transformation) { @@ -63,8 +65,8 @@ where ); } - fn end_transformation(&mut self, transformation: Transformation) { - delegate!(self, renderer, renderer.end_transformation(transformation)); + fn end_transformation(&mut self) { + delegate!(self, renderer, renderer.end_transformation()); } } @@ -93,10 +95,6 @@ where delegate!(self, renderer, renderer.default_size()) } - fn load_font(&mut self, font: std::borrow::Cow<'static, [u8]>) { - delegate!(self, renderer, renderer.load_font(font)); - } - fn fill_paragraph( &mut self, text: &Self::Paragraph, @@ -323,6 +321,10 @@ where } } + fn load_font(&mut self, font: Cow<'static, [u8]>) { + delegate!(self, compositor, compositor.load_font(font)); + } + fn fetch_information(&self) -> compositor::Information { delegate!(self, compositor, compositor.fetch_information()) } diff --git a/tiny_skia/src/backend.rs b/tiny_skia/src/backend.rs deleted file mode 100644 index d0f28876..00000000 --- a/tiny_skia/src/backend.rs +++ /dev/null @@ -1,1033 +0,0 @@ -use crate::core::{ - Background, Color, Gradient, Rectangle, Size, Transformation, Vector, -}; -use crate::graphics::backend; -use crate::graphics::text; -use crate::graphics::{Damage, Viewport}; -use crate::primitive::{self, Primitive}; -use crate::window; - -use std::borrow::Cow; - -#[derive(Debug)] -pub struct Backend { - text_pipeline: crate::text::Pipeline, - - #[cfg(feature = "image")] - raster_pipeline: crate::raster::Pipeline, - - #[cfg(feature = "svg")] - vector_pipeline: crate::vector::Pipeline, -} - -impl Backend { - pub fn new() -> Self { - Self { - text_pipeline: crate::text::Pipeline::new(), - - #[cfg(feature = "image")] - raster_pipeline: crate::raster::Pipeline::new(), - - #[cfg(feature = "svg")] - vector_pipeline: crate::vector::Pipeline::new(), - } - } - - pub fn draw<T: AsRef<str>>( - &mut self, - pixels: &mut tiny_skia::PixmapMut<'_>, - clip_mask: &mut tiny_skia::Mask, - primitives: &[Primitive], - viewport: &Viewport, - damage: &[Rectangle], - background_color: Color, - overlay: &[T], - ) { - let physical_size = viewport.physical_size(); - let scale_factor = viewport.scale_factor() as f32; - - if !overlay.is_empty() { - let path = tiny_skia::PathBuilder::from_rect( - tiny_skia::Rect::from_xywh( - 0.0, - 0.0, - physical_size.width as f32, - physical_size.height as f32, - ) - .expect("Create damage rectangle"), - ); - - pixels.fill_path( - &path, - &tiny_skia::Paint { - shader: tiny_skia::Shader::SolidColor(into_color(Color { - a: 0.1, - ..background_color - })), - anti_alias: false, - ..Default::default() - }, - tiny_skia::FillRule::default(), - tiny_skia::Transform::identity(), - None, - ); - } - - for ®ion in damage { - let path = tiny_skia::PathBuilder::from_rect( - tiny_skia::Rect::from_xywh( - region.x, - region.y, - region.width, - region.height, - ) - .expect("Create damage rectangle"), - ); - - pixels.fill_path( - &path, - &tiny_skia::Paint { - shader: tiny_skia::Shader::SolidColor(into_color( - background_color, - )), - anti_alias: false, - blend_mode: tiny_skia::BlendMode::Source, - ..Default::default() - }, - tiny_skia::FillRule::default(), - tiny_skia::Transform::identity(), - None, - ); - - adjust_clip_mask(clip_mask, region); - - for primitive in primitives { - self.draw_primitive( - primitive, - pixels, - clip_mask, - region, - scale_factor, - Transformation::IDENTITY, - ); - } - - if !overlay.is_empty() { - pixels.stroke_path( - &path, - &tiny_skia::Paint { - shader: tiny_skia::Shader::SolidColor(into_color( - Color::from_rgb(1.0, 0.0, 0.0), - )), - anti_alias: false, - ..tiny_skia::Paint::default() - }, - &tiny_skia::Stroke { - width: 1.0, - ..tiny_skia::Stroke::default() - }, - tiny_skia::Transform::identity(), - None, - ); - } - } - - self.text_pipeline.trim_cache(); - - #[cfg(feature = "image")] - self.raster_pipeline.trim_cache(); - - #[cfg(feature = "svg")] - self.vector_pipeline.trim_cache(); - } - - fn draw_primitive( - &mut self, - primitive: &Primitive, - pixels: &mut tiny_skia::PixmapMut<'_>, - clip_mask: &mut tiny_skia::Mask, - clip_bounds: Rectangle, - scale_factor: f32, - transformation: Transformation, - ) { - match primitive { - Primitive::Quad { - bounds, - background, - border, - shadow, - } => { - debug_assert!( - bounds.width.is_normal(), - "Quad with non-normal width!" - ); - debug_assert!( - bounds.height.is_normal(), - "Quad with non-normal height!" - ); - - let physical_bounds = (*bounds * transformation) * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - let transform = into_transform(transformation) - .post_scale(scale_factor, scale_factor); - - // Make sure the border radius is not larger than the bounds - let border_width = border - .width - .min(bounds.width / 2.0) - .min(bounds.height / 2.0); - - let mut fill_border_radius = <[f32; 4]>::from(border.radius); - for radius in &mut fill_border_radius { - *radius = (*radius) - .min(bounds.width / 2.0) - .min(bounds.height / 2.0); - } - let path = rounded_rectangle(*bounds, fill_border_radius); - - if shadow.color.a > 0.0 { - let shadow_bounds = (Rectangle { - x: bounds.x + shadow.offset.x - shadow.blur_radius, - y: bounds.y + shadow.offset.y - shadow.blur_radius, - width: bounds.width + shadow.blur_radius * 2.0, - height: bounds.height + shadow.blur_radius * 2.0, - } * transformation) - * scale_factor; - - let radii = fill_border_radius - .into_iter() - .map(|radius| radius * scale_factor) - .collect::<Vec<_>>(); - let (x, y, width, height) = ( - shadow_bounds.x as u32, - shadow_bounds.y as u32, - shadow_bounds.width as u32, - shadow_bounds.height as u32, - ); - let half_width = physical_bounds.width / 2.0; - let half_height = physical_bounds.height / 2.0; - - let colors = (y..y + height) - .flat_map(|y| { - (x..x + width).map(move |x| (x as f32, y as f32)) - }) - .filter_map(|(x, y)| { - tiny_skia::Size::from_wh(half_width, half_height) - .map(|size| { - let shadow_distance = rounded_box_sdf( - Vector::new( - x - physical_bounds.position().x - - (shadow.offset.x - * scale_factor) - - half_width, - y - physical_bounds.position().y - - (shadow.offset.y - * scale_factor) - - half_height, - ), - size, - &radii, - ) - .max(0.0); - let shadow_alpha = 1.0 - - smoothstep( - -shadow.blur_radius * scale_factor, - shadow.blur_radius * scale_factor, - shadow_distance, - ); - - let mut color = into_color(shadow.color); - color.apply_opacity(shadow_alpha); - - color.to_color_u8().premultiply() - }) - }) - .collect(); - - if let Some(pixmap) = tiny_skia::IntSize::from_wh( - width, height, - ) - .and_then(|size| { - tiny_skia::Pixmap::from_vec( - bytemuck::cast_vec(colors), - size, - ) - }) { - pixels.draw_pixmap( - x as i32, - y as i32, - pixmap.as_ref(), - &tiny_skia::PixmapPaint::default(), - tiny_skia::Transform::default(), - None, - ); - } - } - - pixels.fill_path( - &path, - &tiny_skia::Paint { - shader: match background { - Background::Color(color) => { - tiny_skia::Shader::SolidColor(into_color( - *color, - )) - } - Background::Gradient(Gradient::Linear(linear)) => { - let (start, end) = - linear.angle.to_distance(bounds); - - let stops: Vec<tiny_skia::GradientStop> = - linear - .stops - .into_iter() - .flatten() - .map(|stop| { - tiny_skia::GradientStop::new( - stop.offset, - tiny_skia::Color::from_rgba( - stop.color.b, - stop.color.g, - stop.color.r, - stop.color.a, - ) - .expect("Create color"), - ) - }) - .collect(); - - tiny_skia::LinearGradient::new( - tiny_skia::Point { - x: start.x, - y: start.y, - }, - tiny_skia::Point { x: end.x, y: end.y }, - if stops.is_empty() { - vec![tiny_skia::GradientStop::new( - 0.0, - tiny_skia::Color::BLACK, - )] - } else { - stops - }, - tiny_skia::SpreadMode::Pad, - tiny_skia::Transform::identity(), - ) - .expect("Create linear gradient") - } - }, - anti_alias: true, - ..tiny_skia::Paint::default() - }, - tiny_skia::FillRule::EvenOdd, - transform, - clip_mask, - ); - - if border_width > 0.0 { - // Border path is offset by half the border width - let border_bounds = Rectangle { - x: bounds.x + border_width / 2.0, - y: bounds.y + border_width / 2.0, - width: bounds.width - border_width, - height: bounds.height - border_width, - }; - - // Make sure the border radius is correct - let mut border_radius = <[f32; 4]>::from(border.radius); - let mut is_simple_border = true; - - for radius in &mut border_radius { - *radius = if *radius == 0.0 { - // Path should handle this fine - 0.0 - } else if *radius > border_width / 2.0 { - *radius - border_width / 2.0 - } else { - is_simple_border = false; - 0.0 - } - .min(border_bounds.width / 2.0) - .min(border_bounds.height / 2.0); - } - - // Stroking a path works well in this case - if is_simple_border { - let border_path = - rounded_rectangle(border_bounds, border_radius); - - pixels.stroke_path( - &border_path, - &tiny_skia::Paint { - shader: tiny_skia::Shader::SolidColor( - into_color(border.color), - ), - anti_alias: true, - ..tiny_skia::Paint::default() - }, - &tiny_skia::Stroke { - width: border_width, - ..tiny_skia::Stroke::default() - }, - transform, - clip_mask, - ); - } else { - // Draw corners that have too small border radii as having no border radius, - // but mask them with the rounded rectangle with the correct border radius. - let mut temp_pixmap = tiny_skia::Pixmap::new( - bounds.width as u32, - bounds.height as u32, - ) - .unwrap(); - - let mut quad_mask = tiny_skia::Mask::new( - bounds.width as u32, - bounds.height as u32, - ) - .unwrap(); - - let zero_bounds = Rectangle { - x: 0.0, - y: 0.0, - width: bounds.width, - height: bounds.height, - }; - let path = - rounded_rectangle(zero_bounds, fill_border_radius); - - quad_mask.fill_path( - &path, - tiny_skia::FillRule::EvenOdd, - true, - transform, - ); - let path_bounds = Rectangle { - x: border_width / 2.0, - y: border_width / 2.0, - width: bounds.width - border_width, - height: bounds.height - border_width, - }; - - let border_radius_path = - rounded_rectangle(path_bounds, border_radius); - - temp_pixmap.stroke_path( - &border_radius_path, - &tiny_skia::Paint { - shader: tiny_skia::Shader::SolidColor( - into_color(border.color), - ), - anti_alias: true, - ..tiny_skia::Paint::default() - }, - &tiny_skia::Stroke { - width: border_width, - ..tiny_skia::Stroke::default() - }, - transform, - Some(&quad_mask), - ); - - pixels.draw_pixmap( - bounds.x as i32, - bounds.y as i32, - temp_pixmap.as_ref(), - &tiny_skia::PixmapPaint::default(), - transform, - clip_mask, - ); - } - } - } - Primitive::Paragraph { - paragraph, - position, - color, - clip_bounds: _, // TODO: Support text clip bounds - } => { - let physical_bounds = - Rectangle::new(*position, paragraph.min_bounds) - * transformation - * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - self.text_pipeline.draw_paragraph( - paragraph, - *position, - *color, - scale_factor, - pixels, - clip_mask, - transformation, - ); - } - Primitive::Editor { - editor, - position, - color, - clip_bounds: _, // TODO: Support text clip bounds - } => { - let physical_bounds = Rectangle::new(*position, editor.bounds) - * transformation - * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - self.text_pipeline.draw_editor( - editor, - *position, - *color, - scale_factor, - pixels, - clip_mask, - transformation, - ); - } - Primitive::Text { - content, - bounds, - color, - size, - line_height, - font, - horizontal_alignment, - vertical_alignment, - shaping, - clip_bounds: _, // TODO: Support text clip bounds - } => { - let physical_bounds = - primitive.bounds() * transformation * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - self.text_pipeline.draw_cached( - content, - *bounds, - *color, - *size, - *line_height, - *font, - *horizontal_alignment, - *vertical_alignment, - *shaping, - scale_factor, - pixels, - clip_mask, - transformation, - ); - } - Primitive::RawText(text::Raw { - buffer, - position, - color, - clip_bounds: _, // TODO: Support text clip bounds - }) => { - let Some(buffer) = buffer.upgrade() else { - return; - }; - - let (width, height) = buffer.size(); - - let physical_bounds = - Rectangle::new(*position, Size::new(width, height)) - * transformation - * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - self.text_pipeline.draw_raw( - &buffer, - *position, - *color, - scale_factor, - pixels, - clip_mask, - transformation, - ); - } - #[cfg(feature = "image")] - Primitive::Image { - handle, - filter_method, - bounds, - } => { - let physical_bounds = (*bounds * transformation) * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - let transform = into_transform(transformation) - .post_scale(scale_factor, scale_factor); - - self.raster_pipeline.draw( - handle, - *filter_method, - *bounds, - pixels, - transform, - clip_mask, - ); - } - #[cfg(not(feature = "image"))] - Primitive::Image { .. } => { - log::warn!( - "Unsupported primitive in `iced_tiny_skia`: {primitive:?}", - ); - } - #[cfg(feature = "svg")] - Primitive::Svg { - handle, - bounds, - color, - } => { - let physical_bounds = (*bounds * transformation) * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - self.vector_pipeline.draw( - handle, - *color, - (*bounds * transformation) * scale_factor, - pixels, - clip_mask, - ); - } - #[cfg(not(feature = "svg"))] - Primitive::Svg { .. } => { - log::warn!( - "Unsupported primitive in `iced_tiny_skia`: {primitive:?}", - ); - } - Primitive::Custom(primitive::Custom::Fill { - path, - paint, - rule, - }) => { - let bounds = path.bounds(); - - let physical_bounds = (Rectangle { - x: bounds.x(), - y: bounds.y(), - width: bounds.width(), - height: bounds.height(), - } * transformation) - * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - pixels.fill_path( - path, - paint, - *rule, - into_transform(transformation) - .post_scale(scale_factor, scale_factor), - clip_mask, - ); - } - Primitive::Custom(primitive::Custom::Stroke { - path, - paint, - stroke, - }) => { - let bounds = path.bounds(); - - let physical_bounds = (Rectangle { - x: bounds.x(), - y: bounds.y(), - width: bounds.width().max(1.0), - height: bounds.height().max(1.0), - } * transformation) - * scale_factor; - - if !clip_bounds.intersects(&physical_bounds) { - return; - } - - let clip_mask = (!physical_bounds.is_within(&clip_bounds)) - .then_some(clip_mask as &_); - - pixels.stroke_path( - path, - paint, - stroke, - into_transform(transformation) - .post_scale(scale_factor, scale_factor), - clip_mask, - ); - } - Primitive::Group { primitives } => { - for primitive in primitives { - self.draw_primitive( - primitive, - pixels, - clip_mask, - clip_bounds, - scale_factor, - transformation, - ); - } - } - Primitive::Transform { - transformation: new_transformation, - content, - } => { - self.draw_primitive( - content, - pixels, - clip_mask, - clip_bounds, - scale_factor, - transformation * *new_transformation, - ); - } - Primitive::Clip { bounds, content } => { - let bounds = (*bounds * transformation) * scale_factor; - - if bounds == clip_bounds { - self.draw_primitive( - content, - pixels, - clip_mask, - bounds, - scale_factor, - transformation, - ); - } else if let Some(bounds) = clip_bounds.intersection(&bounds) { - if bounds.x + bounds.width <= 0.0 - || bounds.y + bounds.height <= 0.0 - || bounds.x as u32 >= pixels.width() - || bounds.y as u32 >= pixels.height() - || bounds.width <= 1.0 - || bounds.height <= 1.0 - { - return; - } - - adjust_clip_mask(clip_mask, bounds); - - self.draw_primitive( - content, - pixels, - clip_mask, - bounds, - scale_factor, - transformation, - ); - - adjust_clip_mask(clip_mask, clip_bounds); - } - } - Primitive::Cache { content } => { - self.draw_primitive( - content, - pixels, - clip_mask, - clip_bounds, - scale_factor, - transformation, - ); - } - } - } -} - -impl Default for Backend { - fn default() -> Self { - Self::new() - } -} - -fn into_color(color: Color) -> tiny_skia::Color { - tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a) - .expect("Convert color from iced to tiny_skia") -} - -fn into_transform(transformation: Transformation) -> tiny_skia::Transform { - let translation = transformation.translation(); - - tiny_skia::Transform { - sx: transformation.scale_factor(), - kx: 0.0, - ky: 0.0, - sy: transformation.scale_factor(), - tx: translation.x, - ty: translation.y, - } -} - -fn rounded_rectangle( - bounds: Rectangle, - border_radius: [f32; 4], -) -> tiny_skia::Path { - let [top_left, top_right, bottom_right, bottom_left] = border_radius; - - if top_left == 0.0 - && top_right == 0.0 - && bottom_right == 0.0 - && bottom_left == 0.0 - { - return tiny_skia::PathBuilder::from_rect( - tiny_skia::Rect::from_xywh( - bounds.x, - bounds.y, - bounds.width, - bounds.height, - ) - .expect("Build quad rectangle"), - ); - } - - if top_left == top_right - && top_left == bottom_right - && top_left == bottom_left - && top_left == bounds.width / 2.0 - && top_left == bounds.height / 2.0 - { - return tiny_skia::PathBuilder::from_circle( - bounds.x + bounds.width / 2.0, - bounds.y + bounds.height / 2.0, - top_left, - ) - .expect("Build circle path"); - } - - let mut builder = tiny_skia::PathBuilder::new(); - - builder.move_to(bounds.x + top_left, bounds.y); - builder.line_to(bounds.x + bounds.width - top_right, bounds.y); - - if top_right > 0.0 { - arc_to( - &mut builder, - bounds.x + bounds.width - top_right, - bounds.y, - bounds.x + bounds.width, - bounds.y + top_right, - top_right, - ); - } - - maybe_line_to( - &mut builder, - bounds.x + bounds.width, - bounds.y + bounds.height - bottom_right, - ); - - if bottom_right > 0.0 { - arc_to( - &mut builder, - bounds.x + bounds.width, - bounds.y + bounds.height - bottom_right, - bounds.x + bounds.width - bottom_right, - bounds.y + bounds.height, - bottom_right, - ); - } - - maybe_line_to( - &mut builder, - bounds.x + bottom_left, - bounds.y + bounds.height, - ); - - if bottom_left > 0.0 { - arc_to( - &mut builder, - bounds.x + bottom_left, - bounds.y + bounds.height, - bounds.x, - bounds.y + bounds.height - bottom_left, - bottom_left, - ); - } - - maybe_line_to(&mut builder, bounds.x, bounds.y + top_left); - - if top_left > 0.0 { - arc_to( - &mut builder, - bounds.x, - bounds.y + top_left, - bounds.x + top_left, - bounds.y, - top_left, - ); - } - - builder.finish().expect("Build rounded rectangle path") -} - -fn maybe_line_to(path: &mut tiny_skia::PathBuilder, x: f32, y: f32) { - if path.last_point() != Some(tiny_skia::Point { x, y }) { - path.line_to(x, y); - } -} - -fn arc_to( - path: &mut tiny_skia::PathBuilder, - x_from: f32, - y_from: f32, - x_to: f32, - y_to: f32, - radius: f32, -) { - let svg_arc = kurbo::SvgArc { - from: kurbo::Point::new(f64::from(x_from), f64::from(y_from)), - to: kurbo::Point::new(f64::from(x_to), f64::from(y_to)), - radii: kurbo::Vec2::new(f64::from(radius), f64::from(radius)), - x_rotation: 0.0, - large_arc: false, - sweep: true, - }; - - match kurbo::Arc::from_svg_arc(&svg_arc) { - Some(arc) => { - arc.to_cubic_beziers(0.1, |p1, p2, p| { - path.cubic_to( - p1.x as f32, - p1.y as f32, - p2.x as f32, - p2.y as f32, - p.x as f32, - p.y as f32, - ); - }); - } - None => { - path.line_to(x_to, y_to); - } - } -} - -fn adjust_clip_mask(clip_mask: &mut tiny_skia::Mask, bounds: Rectangle) { - clip_mask.clear(); - - let path = { - let mut builder = tiny_skia::PathBuilder::new(); - builder.push_rect( - tiny_skia::Rect::from_xywh( - bounds.x, - bounds.y, - bounds.width, - bounds.height, - ) - .unwrap(), - ); - - builder.finish().unwrap() - }; - - clip_mask.fill_path( - &path, - tiny_skia::FillRule::EvenOdd, - false, - tiny_skia::Transform::default(), - ); -} - -fn smoothstep(a: f32, b: f32, x: f32) -> f32 { - let x = ((x - a) / (b - a)).clamp(0.0, 1.0); - - x * x * (3.0 - 2.0 * x) -} - -fn rounded_box_sdf( - to_center: Vector, - size: tiny_skia::Size, - radii: &[f32], -) -> f32 { - let radius = match (to_center.x > 0.0, to_center.y > 0.0) { - (true, true) => radii[2], - (true, false) => radii[1], - (false, true) => radii[3], - (false, false) => radii[0], - }; - - let x = (to_center.x.abs() - size.width() + radius).max(0.0); - let y = (to_center.y.abs() - size.height() + radius).max(0.0); - - (x.powf(2.0) + y.powf(2.0)).sqrt() - radius -} - -impl backend::Backend for Backend { - type Primitive = primitive::Custom; - type Compositor = window::Compositor; -} - -impl backend::Text for Backend { - fn load_font(&mut self, font: Cow<'static, [u8]>) { - self.text_pipeline.load_font(font); - } -} - -#[cfg(feature = "image")] -impl backend::Image for Backend { - fn dimensions( - &self, - handle: &crate::core::image::Handle, - ) -> crate::core::Size<u32> { - self.raster_pipeline.dimensions(handle) - } -} - -#[cfg(feature = "svg")] -impl backend::Svg for Backend { - fn viewport_dimensions( - &self, - handle: &crate::core::svg::Handle, - ) -> crate::core::Size<u32> { - self.vector_pipeline.viewport_dimensions(handle) - } -} - -#[cfg(feature = "geometry")] -impl crate::graphics::geometry::Backend for Backend { - type Frame = crate::geometry::Frame; - - fn new_frame(&self, size: Size) -> Self::Frame { - crate::geometry::Frame::new(size) - } -} diff --git a/tiny_skia/src/engine.rs b/tiny_skia/src/engine.rs new file mode 100644 index 00000000..3930f46a --- /dev/null +++ b/tiny_skia/src/engine.rs @@ -0,0 +1,831 @@ +use crate::core::renderer::Quad; +use crate::core::{ + Background, Color, Gradient, Rectangle, Size, Transformation, Vector, +}; +use crate::graphics::{Image, Text}; +use crate::text; +use crate::Primitive; + +#[derive(Debug)] +pub struct Engine { + text_pipeline: text::Pipeline, + + #[cfg(feature = "image")] + pub(crate) raster_pipeline: crate::raster::Pipeline, + #[cfg(feature = "svg")] + pub(crate) vector_pipeline: crate::vector::Pipeline, +} + +impl Engine { + pub fn new() -> Self { + Self { + text_pipeline: text::Pipeline::new(), + #[cfg(feature = "image")] + raster_pipeline: crate::raster::Pipeline::new(), + #[cfg(feature = "svg")] + vector_pipeline: crate::vector::Pipeline::new(), + } + } + + pub fn draw_quad( + &mut self, + quad: &Quad, + background: &Background, + transformation: Transformation, + pixels: &mut tiny_skia::PixmapMut<'_>, + clip_mask: &mut tiny_skia::Mask, + clip_bounds: Rectangle, + ) { + debug_assert!( + quad.bounds.width.is_normal(), + "Quad with non-normal width!" + ); + debug_assert!( + quad.bounds.height.is_normal(), + "Quad with non-normal height!" + ); + + let physical_bounds = quad.bounds * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + let transform = into_transform(transformation); + + // Make sure the border radius is not larger than the bounds + let border_width = quad + .border + .width + .min(quad.bounds.width / 2.0) + .min(quad.bounds.height / 2.0); + + let mut fill_border_radius = <[f32; 4]>::from(quad.border.radius); + + for radius in &mut fill_border_radius { + *radius = (*radius) + .min(quad.bounds.width / 2.0) + .min(quad.bounds.height / 2.0); + } + + let path = rounded_rectangle(quad.bounds, fill_border_radius); + + let shadow = quad.shadow; + + if shadow.color.a > 0.0 { + let shadow_bounds = Rectangle { + x: quad.bounds.x + shadow.offset.x - shadow.blur_radius, + y: quad.bounds.y + shadow.offset.y - shadow.blur_radius, + width: quad.bounds.width + shadow.blur_radius * 2.0, + height: quad.bounds.height + shadow.blur_radius * 2.0, + } * transformation; + + let radii = fill_border_radius + .into_iter() + .map(|radius| radius * transformation.scale_factor()) + .collect::<Vec<_>>(); + let (x, y, width, height) = ( + shadow_bounds.x as u32, + shadow_bounds.y as u32, + shadow_bounds.width as u32, + shadow_bounds.height as u32, + ); + let half_width = physical_bounds.width / 2.0; + let half_height = physical_bounds.height / 2.0; + + let colors = (y..y + height) + .flat_map(|y| (x..x + width).map(move |x| (x as f32, y as f32))) + .filter_map(|(x, y)| { + tiny_skia::Size::from_wh(half_width, half_height).map( + |size| { + let shadow_distance = rounded_box_sdf( + Vector::new( + x - physical_bounds.position().x + - (shadow.offset.x + * transformation.scale_factor()) + - half_width, + y - physical_bounds.position().y + - (shadow.offset.y + * transformation.scale_factor()) + - half_height, + ), + size, + &radii, + ) + .max(0.0); + let shadow_alpha = 1.0 + - smoothstep( + -shadow.blur_radius + * transformation.scale_factor(), + shadow.blur_radius + * transformation.scale_factor(), + shadow_distance, + ); + + let mut color = into_color(shadow.color); + color.apply_opacity(shadow_alpha); + + color.to_color_u8().premultiply() + }, + ) + }) + .collect(); + + if let Some(pixmap) = tiny_skia::IntSize::from_wh(width, height) + .and_then(|size| { + tiny_skia::Pixmap::from_vec( + bytemuck::cast_vec(colors), + size, + ) + }) + { + pixels.draw_pixmap( + x as i32, + y as i32, + pixmap.as_ref(), + &tiny_skia::PixmapPaint::default(), + tiny_skia::Transform::default(), + None, + ); + } + } + + pixels.fill_path( + &path, + &tiny_skia::Paint { + shader: match background { + Background::Color(color) => { + tiny_skia::Shader::SolidColor(into_color(*color)) + } + Background::Gradient(Gradient::Linear(linear)) => { + let (start, end) = + linear.angle.to_distance(&quad.bounds); + + let stops: Vec<tiny_skia::GradientStop> = linear + .stops + .into_iter() + .flatten() + .map(|stop| { + tiny_skia::GradientStop::new( + stop.offset, + tiny_skia::Color::from_rgba( + stop.color.b, + stop.color.g, + stop.color.r, + stop.color.a, + ) + .expect("Create color"), + ) + }) + .collect(); + + tiny_skia::LinearGradient::new( + tiny_skia::Point { + x: start.x, + y: start.y, + }, + tiny_skia::Point { x: end.x, y: end.y }, + if stops.is_empty() { + vec![tiny_skia::GradientStop::new( + 0.0, + tiny_skia::Color::BLACK, + )] + } else { + stops + }, + tiny_skia::SpreadMode::Pad, + tiny_skia::Transform::identity(), + ) + .expect("Create linear gradient") + } + }, + anti_alias: true, + ..tiny_skia::Paint::default() + }, + tiny_skia::FillRule::EvenOdd, + transform, + clip_mask, + ); + + if border_width > 0.0 { + // Border path is offset by half the border width + let border_bounds = Rectangle { + x: quad.bounds.x + border_width / 2.0, + y: quad.bounds.y + border_width / 2.0, + width: quad.bounds.width - border_width, + height: quad.bounds.height - border_width, + }; + + // Make sure the border radius is correct + let mut border_radius = <[f32; 4]>::from(quad.border.radius); + let mut is_simple_border = true; + + for radius in &mut border_radius { + *radius = if *radius == 0.0 { + // Path should handle this fine + 0.0 + } else if *radius > border_width / 2.0 { + *radius - border_width / 2.0 + } else { + is_simple_border = false; + 0.0 + } + .min(border_bounds.width / 2.0) + .min(border_bounds.height / 2.0); + } + + // Stroking a path works well in this case + if is_simple_border { + let border_path = + rounded_rectangle(border_bounds, border_radius); + + pixels.stroke_path( + &border_path, + &tiny_skia::Paint { + shader: tiny_skia::Shader::SolidColor(into_color( + quad.border.color, + )), + anti_alias: true, + ..tiny_skia::Paint::default() + }, + &tiny_skia::Stroke { + width: border_width, + ..tiny_skia::Stroke::default() + }, + transform, + clip_mask, + ); + } else { + // Draw corners that have too small border radii as having no border radius, + // but mask them with the rounded rectangle with the correct border radius. + let mut temp_pixmap = tiny_skia::Pixmap::new( + quad.bounds.width as u32, + quad.bounds.height as u32, + ) + .unwrap(); + + let mut quad_mask = tiny_skia::Mask::new( + quad.bounds.width as u32, + quad.bounds.height as u32, + ) + .unwrap(); + + let zero_bounds = Rectangle { + x: 0.0, + y: 0.0, + width: quad.bounds.width, + height: quad.bounds.height, + }; + let path = rounded_rectangle(zero_bounds, fill_border_radius); + + quad_mask.fill_path( + &path, + tiny_skia::FillRule::EvenOdd, + true, + transform, + ); + let path_bounds = Rectangle { + x: border_width / 2.0, + y: border_width / 2.0, + width: quad.bounds.width - border_width, + height: quad.bounds.height - border_width, + }; + + let border_radius_path = + rounded_rectangle(path_bounds, border_radius); + + temp_pixmap.stroke_path( + &border_radius_path, + &tiny_skia::Paint { + shader: tiny_skia::Shader::SolidColor(into_color( + quad.border.color, + )), + anti_alias: true, + ..tiny_skia::Paint::default() + }, + &tiny_skia::Stroke { + width: border_width, + ..tiny_skia::Stroke::default() + }, + transform, + Some(&quad_mask), + ); + + pixels.draw_pixmap( + quad.bounds.x as i32, + quad.bounds.y as i32, + temp_pixmap.as_ref(), + &tiny_skia::PixmapPaint::default(), + transform, + clip_mask, + ); + } + } + } + + pub fn draw_text( + &mut self, + text: &Text, + transformation: Transformation, + pixels: &mut tiny_skia::PixmapMut<'_>, + clip_mask: &mut tiny_skia::Mask, + clip_bounds: Rectangle, + ) { + match text { + Text::Paragraph { + paragraph, + position, + color, + clip_bounds: _, // TODO + transformation: local_transformation, + } => { + let transformation = transformation * *local_transformation; + + let physical_bounds = + Rectangle::new(*position, paragraph.min_bounds) + * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.text_pipeline.draw_paragraph( + paragraph, + *position, + *color, + pixels, + clip_mask, + transformation, + ); + } + Text::Editor { + editor, + position, + color, + clip_bounds: _, // TODO + transformation: local_transformation, + } => { + let transformation = transformation * *local_transformation; + + let physical_bounds = + Rectangle::new(*position, editor.bounds) * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.text_pipeline.draw_editor( + editor, + *position, + *color, + pixels, + clip_mask, + transformation, + ); + } + Text::Cached { + content, + bounds, + color, + size, + line_height, + font, + horizontal_alignment, + vertical_alignment, + shaping, + clip_bounds: _, // TODO + } => { + let physical_bounds = *bounds * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.text_pipeline.draw_cached( + content, + *bounds, + *color, + *size, + *line_height, + *font, + *horizontal_alignment, + *vertical_alignment, + *shaping, + pixels, + clip_mask, + transformation, + ); + } + Text::Raw { + raw, + transformation: local_transformation, + } => { + let Some(buffer) = raw.buffer.upgrade() else { + return; + }; + + let transformation = transformation * *local_transformation; + let (width, height) = buffer.size(); + + let physical_bounds = + Rectangle::new(raw.position, Size::new(width, height)) + * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.text_pipeline.draw_raw( + &buffer, + raw.position, + raw.color, + pixels, + clip_mask, + transformation, + ); + } + } + } + + pub fn draw_primitive( + &mut self, + primitive: &Primitive, + transformation: Transformation, + pixels: &mut tiny_skia::PixmapMut<'_>, + clip_mask: &mut tiny_skia::Mask, + layer_bounds: Rectangle, + ) { + match primitive { + Primitive::Fill { path, paint, rule } => { + let physical_bounds = { + let bounds = path.bounds(); + + Rectangle { + x: bounds.x(), + y: bounds.y(), + width: bounds.width(), + height: bounds.height(), + } * transformation + }; + + let Some(clip_bounds) = + layer_bounds.intersection(&physical_bounds) + else { + return; + }; + + let clip_mask = + (physical_bounds != clip_bounds).then_some(clip_mask as &_); + + pixels.fill_path( + path, + paint, + *rule, + into_transform(transformation), + clip_mask, + ); + } + Primitive::Stroke { + path, + paint, + stroke, + } => { + let physical_bounds = { + let bounds = path.bounds(); + + Rectangle { + x: bounds.x(), + y: bounds.y(), + width: bounds.width(), + height: bounds.height(), + } * transformation + }; + + let Some(clip_bounds) = + layer_bounds.intersection(&physical_bounds) + else { + return; + }; + + let clip_mask = + (physical_bounds != clip_bounds).then_some(clip_mask as &_); + + pixels.stroke_path( + path, + paint, + stroke, + into_transform(transformation), + clip_mask, + ); + } + } + } + + pub fn draw_image( + &mut self, + image: &Image, + transformation: Transformation, + pixels: &mut tiny_skia::PixmapMut<'_>, + clip_mask: &mut tiny_skia::Mask, + clip_bounds: Rectangle, + ) { + match image { + #[cfg(feature = "image")] + Image::Raster { + handle, + filter_method, + bounds, + } => { + let physical_bounds = *bounds * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.raster_pipeline.draw( + handle, + *filter_method, + *bounds, + pixels, + into_transform(transformation), + clip_mask, + ); + } + #[cfg(feature = "svg")] + Image::Vector { + handle, + color, + bounds, + } => { + let physical_bounds = *bounds * transformation; + + if !clip_bounds.intersects(&physical_bounds) { + return; + } + + let clip_mask = (!physical_bounds.is_within(&clip_bounds)) + .then_some(clip_mask as &_); + + self.vector_pipeline.draw( + handle, + *color, + physical_bounds, + pixels, + clip_mask, + ); + } + #[cfg(not(feature = "image"))] + Image::Raster { .. } => { + log::warn!( + "Unsupported primitive in `iced_tiny_skia`: {image:?}", + ); + } + #[cfg(not(feature = "svg"))] + Image::Vector { .. } => { + log::warn!( + "Unsupported primitive in `iced_tiny_skia`: {image:?}", + ); + } + } + } + + pub fn trim(&mut self) { + self.text_pipeline.trim_cache(); + + #[cfg(feature = "image")] + self.raster_pipeline.trim_cache(); + + #[cfg(feature = "svg")] + self.vector_pipeline.trim_cache(); + } +} + +pub fn into_color(color: Color) -> tiny_skia::Color { + tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a) + .expect("Convert color from iced to tiny_skia") +} + +fn into_transform(transformation: Transformation) -> tiny_skia::Transform { + let translation = transformation.translation(); + + tiny_skia::Transform { + sx: transformation.scale_factor(), + kx: 0.0, + ky: 0.0, + sy: transformation.scale_factor(), + tx: translation.x, + ty: translation.y, + } +} + +fn rounded_rectangle( + bounds: Rectangle, + border_radius: [f32; 4], +) -> tiny_skia::Path { + let [top_left, top_right, bottom_right, bottom_left] = border_radius; + + if top_left == 0.0 + && top_right == 0.0 + && bottom_right == 0.0 + && bottom_left == 0.0 + { + return tiny_skia::PathBuilder::from_rect( + tiny_skia::Rect::from_xywh( + bounds.x, + bounds.y, + bounds.width, + bounds.height, + ) + .expect("Build quad rectangle"), + ); + } + + if top_left == top_right + && top_left == bottom_right + && top_left == bottom_left + && top_left == bounds.width / 2.0 + && top_left == bounds.height / 2.0 + { + return tiny_skia::PathBuilder::from_circle( + bounds.x + bounds.width / 2.0, + bounds.y + bounds.height / 2.0, + top_left, + ) + .expect("Build circle path"); + } + + let mut builder = tiny_skia::PathBuilder::new(); + + builder.move_to(bounds.x + top_left, bounds.y); + builder.line_to(bounds.x + bounds.width - top_right, bounds.y); + + if top_right > 0.0 { + arc_to( + &mut builder, + bounds.x + bounds.width - top_right, + bounds.y, + bounds.x + bounds.width, + bounds.y + top_right, + top_right, + ); + } + + maybe_line_to( + &mut builder, + bounds.x + bounds.width, + bounds.y + bounds.height - bottom_right, + ); + + if bottom_right > 0.0 { + arc_to( + &mut builder, + bounds.x + bounds.width, + bounds.y + bounds.height - bottom_right, + bounds.x + bounds.width - bottom_right, + bounds.y + bounds.height, + bottom_right, + ); + } + + maybe_line_to( + &mut builder, + bounds.x + bottom_left, + bounds.y + bounds.height, + ); + + if bottom_left > 0.0 { + arc_to( + &mut builder, + bounds.x + bottom_left, + bounds.y + bounds.height, + bounds.x, + bounds.y + bounds.height - bottom_left, + bottom_left, + ); + } + + maybe_line_to(&mut builder, bounds.x, bounds.y + top_left); + + if top_left > 0.0 { + arc_to( + &mut builder, + bounds.x, + bounds.y + top_left, + bounds.x + top_left, + bounds.y, + top_left, + ); + } + + builder.finish().expect("Build rounded rectangle path") +} + +fn maybe_line_to(path: &mut tiny_skia::PathBuilder, x: f32, y: f32) { + if path.last_point() != Some(tiny_skia::Point { x, y }) { + path.line_to(x, y); + } +} + +fn arc_to( + path: &mut tiny_skia::PathBuilder, + x_from: f32, + y_from: f32, + x_to: f32, + y_to: f32, + radius: f32, +) { + let svg_arc = kurbo::SvgArc { + from: kurbo::Point::new(f64::from(x_from), f64::from(y_from)), + to: kurbo::Point::new(f64::from(x_to), f64::from(y_to)), + radii: kurbo::Vec2::new(f64::from(radius), f64::from(radius)), + x_rotation: 0.0, + large_arc: false, + sweep: true, + }; + + match kurbo::Arc::from_svg_arc(&svg_arc) { + Some(arc) => { + arc.to_cubic_beziers(0.1, |p1, p2, p| { + path.cubic_to( + p1.x as f32, + p1.y as f32, + p2.x as f32, + p2.y as f32, + p.x as f32, + p.y as f32, + ); + }); + } + None => { + path.line_to(x_to, y_to); + } + } +} + +fn smoothstep(a: f32, b: f32, x: f32) -> f32 { + let x = ((x - a) / (b - a)).clamp(0.0, 1.0); + + x * x * (3.0 - 2.0 * x) +} + +fn rounded_box_sdf( + to_center: Vector, + size: tiny_skia::Size, + radii: &[f32], +) -> f32 { + let radius = match (to_center.x > 0.0, to_center.y > 0.0) { + (true, true) => radii[2], + (true, false) => radii[1], + (false, true) => radii[3], + (false, false) => radii[0], + }; + + let x = (to_center.x.abs() - size.width() + radius).max(0.0); + let y = (to_center.y.abs() - size.height() + radius).max(0.0); + + (x.powf(2.0) + y.powf(2.0)).sqrt() - radius +} + +pub fn adjust_clip_mask(clip_mask: &mut tiny_skia::Mask, bounds: Rectangle) { + clip_mask.clear(); + + let path = { + let mut builder = tiny_skia::PathBuilder::new(); + builder.push_rect( + tiny_skia::Rect::from_xywh( + bounds.x, + bounds.y, + bounds.width, + bounds.height, + ) + .unwrap(), + ); + + builder.finish().unwrap() + }; + + clip_mask.fill_path( + &path, + tiny_skia::FillRule::EvenOdd, + false, + tiny_skia::Transform::default(), + ); +} diff --git a/tiny_skia/src/geometry.rs b/tiny_skia/src/geometry.rs index a9dcb610..04aabf0d 100644 --- a/tiny_skia/src/geometry.rs +++ b/tiny_skia/src/geometry.rs @@ -1,58 +1,98 @@ use crate::core::text::LineHeight; -use crate::core::{ - Pixels, Point, Radians, Rectangle, Size, Transformation, Vector, -}; +use crate::core::{Pixels, Point, Radians, Rectangle, Size, Vector}; use crate::graphics::geometry::fill::{self, Fill}; use crate::graphics::geometry::stroke::{self, Stroke}; -use crate::graphics::geometry::{self, Path, Style, Text}; -use crate::graphics::Gradient; -use crate::primitive::{self, Primitive}; +use crate::graphics::geometry::{self, Path, Style}; +use crate::graphics::{Cached, Gradient, Text}; +use crate::Primitive; + +use std::rc::Rc; + +#[derive(Debug)] +pub enum Geometry { + Live { + text: Vec<Text>, + primitives: Vec<Primitive>, + clip_bounds: Rectangle, + }, + Cache(Cache), +} + +#[derive(Debug, Clone)] +pub struct Cache { + pub text: Rc<[Text]>, + pub primitives: Rc<[Primitive]>, + pub clip_bounds: Rectangle, +} + +impl Cached for Geometry { + type Cache = Cache; + + fn load(cache: &Cache) -> Self { + Self::Cache(cache.clone()) + } + + fn cache(self, _previous: Option<Cache>) -> Cache { + match self { + Self::Live { + primitives, + text, + clip_bounds, + } => Cache { + primitives: Rc::from(primitives), + text: Rc::from(text), + clip_bounds, + }, + Self::Cache(cache) => cache, + } + } +} #[derive(Debug)] pub struct Frame { - size: Size, + clip_bounds: Rectangle, transform: tiny_skia::Transform, stack: Vec<tiny_skia::Transform>, primitives: Vec<Primitive>, + text: Vec<Text>, } impl Frame { pub fn new(size: Size) -> Self { + Self::with_clip(Rectangle::with_size(size)) + } + + pub fn with_clip(clip_bounds: Rectangle) -> Self { Self { - size, - transform: tiny_skia::Transform::identity(), + clip_bounds, stack: Vec::new(), primitives: Vec::new(), - } - } - - pub fn into_primitive(self) -> Primitive { - Primitive::Clip { - bounds: Rectangle::new(Point::ORIGIN, self.size), - content: Box::new(Primitive::Group { - primitives: self.primitives, - }), + text: Vec::new(), + transform: tiny_skia::Transform::from_translate( + clip_bounds.x, + clip_bounds.y, + ), } } } impl geometry::frame::Backend for Frame { - type Geometry = Primitive; + type Geometry = Geometry; fn width(&self) -> f32 { - self.size.width + self.clip_bounds.width } fn height(&self) -> f32 { - self.size.height + self.clip_bounds.height } fn size(&self) -> Size { - self.size + self.clip_bounds.size() } fn center(&self) -> Point { - Point::new(self.size.width / 2.0, self.size.height / 2.0) + Point::new(self.clip_bounds.width / 2.0, self.clip_bounds.height / 2.0) } fn fill(&mut self, path: &Path, fill: impl Into<Fill>) { @@ -67,12 +107,11 @@ impl geometry::frame::Backend for Frame { let mut paint = into_paint(fill.style); paint.shader.transform(self.transform); - self.primitives - .push(Primitive::Custom(primitive::Custom::Fill { - path, - paint, - rule: into_fill_rule(fill.rule), - })); + self.primitives.push(Primitive::Fill { + path, + paint, + rule: into_fill_rule(fill.rule), + }); } fn fill_rectangle( @@ -95,12 +134,11 @@ impl geometry::frame::Backend for Frame { }; paint.shader.transform(self.transform); - self.primitives - .push(Primitive::Custom(primitive::Custom::Fill { - path, - paint, - rule: into_fill_rule(fill.rule), - })); + self.primitives.push(Primitive::Fill { + path, + paint, + rule: into_fill_rule(fill.rule), + }); } fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) { @@ -116,15 +154,14 @@ impl geometry::frame::Backend for Frame { let mut paint = into_paint(stroke.style); paint.shader.transform(self.transform); - self.primitives - .push(Primitive::Custom(primitive::Custom::Stroke { - path, - paint, - stroke: skia_stroke, - })); + self.primitives.push(Primitive::Stroke { + path, + paint, + stroke: skia_stroke, + }); } - fn fill_text(&mut self, text: impl Into<Text>) { + fn fill_text(&mut self, text: impl Into<geometry::Text>) { let text = text.into(); let (scale_x, scale_y) = self.transform.get_scale(); @@ -171,12 +208,12 @@ impl geometry::frame::Backend for Frame { }; // TODO: Honor layering! - self.primitives.push(Primitive::Text { + self.text.push(Text::Cached { content: text.content, bounds, color: text.color, size, - line_height, + line_height: line_height.to_absolute(size), font: text.font, horizontal_alignment: text.horizontal_alignment, vertical_alignment: text.vertical_alignment, @@ -197,14 +234,12 @@ impl geometry::frame::Backend for Frame { } fn draft(&mut self, clip_bounds: Rectangle) -> Self { - Self::new(clip_bounds.size()) + Self::with_clip(clip_bounds) } - fn paste(&mut self, frame: Self, at: Point) { - self.primitives.push(Primitive::Transform { - transformation: Transformation::translate(at.x, at.y), - content: Box::new(frame.into_primitive()), - }); + fn paste(&mut self, frame: Self, _at: Point) { + self.primitives.extend(frame.primitives); + self.text.extend(frame.text); } fn translate(&mut self, translation: Vector) { @@ -230,8 +265,12 @@ impl geometry::frame::Backend for Frame { self.transform = self.transform.pre_scale(scale.x, scale.y); } - fn into_geometry(self) -> Self::Geometry { - self.into_primitive() + fn into_geometry(self) -> Geometry { + Geometry::Live { + primitives: self.primitives, + text: self.text, + clip_bounds: self.clip_bounds, + } } } diff --git a/tiny_skia/src/layer.rs b/tiny_skia/src/layer.rs new file mode 100644 index 00000000..1f5c8b46 --- /dev/null +++ b/tiny_skia/src/layer.rs @@ -0,0 +1,243 @@ +use crate::core::image; +use crate::core::renderer::Quad; +use crate::core::svg; +use crate::core::{Background, Color, Point, Rectangle, Transformation}; +use crate::graphics::layer; +use crate::graphics::text::{Editor, Paragraph, Text}; +use crate::graphics::{self, Image}; +use crate::Primitive; + +use std::rc::Rc; + +pub type Stack = layer::Stack<Layer>; + +#[derive(Debug, Clone)] +pub struct Layer { + pub bounds: Rectangle, + pub quads: Vec<(Quad, Background)>, + pub primitives: Vec<Item<Primitive>>, + pub text: Vec<Item<Text>>, + pub images: Vec<Image>, +} + +#[derive(Debug, Clone)] +pub enum Item<T> { + Live(T), + Group(Vec<T>, Rectangle, Transformation), + Cached(Rc<[T]>, Rectangle, Transformation), +} + +impl<T> Item<T> { + pub fn transformation(&self) -> Transformation { + match self { + Item::Live(_) => Transformation::IDENTITY, + Item::Group(_, _, transformation) + | Item::Cached(_, _, transformation) => *transformation, + } + } + + pub fn clip_bounds(&self) -> Rectangle { + match self { + Item::Live(_) => Rectangle::INFINITE, + Item::Group(_, clip_bounds, _) + | Item::Cached(_, clip_bounds, _) => *clip_bounds, + } + } + + pub fn as_slice(&self) -> &[T] { + match self { + Item::Live(item) => std::slice::from_ref(item), + Item::Group(group, _, _) => group.as_slice(), + Item::Cached(cache, _, _) => cache, + } + } +} + +impl Layer { + pub fn draw_quad( + &mut self, + mut quad: Quad, + background: Background, + transformation: Transformation, + ) { + quad.bounds = quad.bounds * transformation; + self.quads.push((quad, background)); + } + + pub fn draw_paragraph( + &mut self, + paragraph: &Paragraph, + position: Point, + color: Color, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + let paragraph = Text::Paragraph { + paragraph: paragraph.downgrade(), + position, + color, + clip_bounds, + transformation, + }; + + self.text.push(Item::Live(paragraph)); + } + + pub fn draw_editor( + &mut self, + editor: &Editor, + position: Point, + color: Color, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + let editor = Text::Editor { + editor: editor.downgrade(), + position, + color, + clip_bounds, + transformation, + }; + + self.text.push(Item::Live(editor)); + } + + pub fn draw_text( + &mut self, + text: crate::core::Text, + position: Point, + color: Color, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + let text = Text::Cached { + content: text.content, + bounds: Rectangle::new(position, text.bounds) * transformation, + color, + size: text.size * transformation.scale_factor(), + line_height: text.line_height.to_absolute(text.size) + * transformation.scale_factor(), + font: text.font, + horizontal_alignment: text.horizontal_alignment, + vertical_alignment: text.vertical_alignment, + shaping: text.shaping, + clip_bounds: clip_bounds * transformation, + }; + + self.text.push(Item::Live(text)); + } + + pub fn draw_text_group( + &mut self, + text: Vec<Text>, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + self.text + .push(Item::Group(text, clip_bounds, transformation)); + } + + pub fn draw_text_cache( + &mut self, + text: Rc<[Text]>, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + self.text + .push(Item::Cached(text, clip_bounds, transformation)); + } + + pub fn draw_image( + &mut self, + handle: image::Handle, + filter_method: image::FilterMethod, + bounds: Rectangle, + transformation: Transformation, + ) { + let image = Image::Raster { + handle, + filter_method, + bounds: bounds * transformation, + }; + + self.images.push(image); + } + + pub fn draw_svg( + &mut self, + handle: svg::Handle, + color: Option<Color>, + bounds: Rectangle, + transformation: Transformation, + ) { + let svg = Image::Vector { + handle, + color, + bounds: bounds * transformation, + }; + + self.images.push(svg); + } + + pub fn draw_primitive_group( + &mut self, + primitives: Vec<Primitive>, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + self.primitives.push(Item::Group( + primitives, + clip_bounds, + transformation, + )); + } + + pub fn draw_primitive_cache( + &mut self, + primitives: Rc<[Primitive]>, + clip_bounds: Rectangle, + transformation: Transformation, + ) { + self.primitives.push(Item::Cached( + primitives, + clip_bounds, + transformation, + )); + } +} + +impl Default for Layer { + fn default() -> Self { + Self { + bounds: Rectangle::INFINITE, + quads: Vec::new(), + primitives: Vec::new(), + text: Vec::new(), + images: Vec::new(), + } + } +} + +impl graphics::Layer for Layer { + fn with_bounds(bounds: Rectangle) -> Self { + Self { + bounds, + ..Self::default() + } + } + + fn flush(&mut self) {} + + fn resize(&mut self, bounds: graphics::core::Rectangle) { + self.bounds = bounds; + } + + fn reset(&mut self) { + self.bounds = Rectangle::INFINITE; + + self.quads.clear(); + self.text.clear(); + self.primitives.clear(); + self.images.clear(); + } +} diff --git a/tiny_skia/src/lib.rs b/tiny_skia/src/lib.rs index d1f68daa..fed2f32c 100644 --- a/tiny_skia/src/lib.rs +++ b/tiny_skia/src/lib.rs @@ -2,7 +2,8 @@ #![cfg_attr(docsrs, feature(doc_auto_cfg))] pub mod window; -mod backend; +mod engine; +mod layer; mod primitive; mod settings; mod text; @@ -19,12 +20,388 @@ pub mod geometry; pub use iced_graphics as graphics; pub use iced_graphics::core; -pub use backend::Backend; +pub use layer::Layer; pub use primitive::Primitive; pub use settings::Settings; +#[cfg(feature = "geometry")] +pub use geometry::Geometry; + +use crate::core::renderer; +use crate::core::{ + Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation, +}; +use crate::engine::Engine; +use crate::graphics::compositor; +use crate::graphics::text::{Editor, Paragraph}; +use crate::graphics::Viewport; + /// A [`tiny-skia`] graphics renderer for [`iced`]. /// /// [`tiny-skia`]: https://github.com/RazrFalcon/tiny-skia /// [`iced`]: https://github.com/iced-rs/iced -pub type Renderer = iced_graphics::Renderer<Backend>; +#[derive(Debug)] +pub struct Renderer { + default_font: Font, + default_text_size: Pixels, + layers: layer::Stack, + engine: Engine, // TODO: Shared engine +} + +impl Renderer { + pub fn new(default_font: Font, default_text_size: Pixels) -> Self { + Self { + default_font, + default_text_size, + layers: layer::Stack::new(), + engine: Engine::new(), + } + } + + pub fn layers(&mut self) -> impl Iterator<Item = &Layer> { + self.layers.flush(); + self.layers.iter() + } + + pub fn draw<T: AsRef<str>>( + &mut self, + pixels: &mut tiny_skia::PixmapMut<'_>, + clip_mask: &mut tiny_skia::Mask, + viewport: &Viewport, + damage: &[Rectangle], + background_color: Color, + overlay: &[T], + ) { + let physical_size = viewport.physical_size(); + let scale_factor = viewport.scale_factor() as f32; + + if !overlay.is_empty() { + let path = tiny_skia::PathBuilder::from_rect( + tiny_skia::Rect::from_xywh( + 0.0, + 0.0, + physical_size.width as f32, + physical_size.height as f32, + ) + .expect("Create damage rectangle"), + ); + + pixels.fill_path( + &path, + &tiny_skia::Paint { + shader: tiny_skia::Shader::SolidColor(engine::into_color( + Color { + a: 0.1, + ..background_color + }, + )), + anti_alias: false, + ..Default::default() + }, + tiny_skia::FillRule::default(), + tiny_skia::Transform::identity(), + None, + ); + } + + self.layers.flush(); + + for ®ion in damage { + let region = region * scale_factor; + + let path = tiny_skia::PathBuilder::from_rect( + tiny_skia::Rect::from_xywh( + region.x, + region.y, + region.width, + region.height, + ) + .expect("Create damage rectangle"), + ); + + pixels.fill_path( + &path, + &tiny_skia::Paint { + shader: tiny_skia::Shader::SolidColor(engine::into_color( + background_color, + )), + anti_alias: false, + blend_mode: tiny_skia::BlendMode::Source, + ..Default::default() + }, + tiny_skia::FillRule::default(), + tiny_skia::Transform::identity(), + None, + ); + + for layer in self.layers.iter() { + let Some(clip_bounds) = region.intersection(&layer.bounds) + else { + continue; + }; + + let clip_bounds = clip_bounds * scale_factor; + engine::adjust_clip_mask(clip_mask, clip_bounds); + + for (quad, background) in &layer.quads { + self.engine.draw_quad( + quad, + background, + Transformation::scale(scale_factor), + pixels, + clip_mask, + clip_bounds, + ); + } + + for group in &layer.text { + for text in group.as_slice() { + self.engine.draw_text( + text, + group.transformation() + * Transformation::scale(scale_factor), + pixels, + clip_mask, + clip_bounds, + ); + } + } + + for group in &layer.primitives { + let Some(new_clip_bounds) = + group.clip_bounds().intersection(&layer.bounds) + else { + continue; + }; + + engine::adjust_clip_mask( + clip_mask, + new_clip_bounds * scale_factor, + ); + + for primitive in group.as_slice() { + self.engine.draw_primitive( + primitive, + group.transformation() + * Transformation::scale(scale_factor), + pixels, + clip_mask, + clip_bounds, + ); + } + + engine::adjust_clip_mask(clip_mask, clip_bounds); + } + + for image in &layer.images { + self.engine.draw_image( + image, + Transformation::scale(scale_factor), + pixels, + clip_mask, + clip_bounds, + ); + } + } + + if !overlay.is_empty() { + pixels.stroke_path( + &path, + &tiny_skia::Paint { + shader: tiny_skia::Shader::SolidColor( + engine::into_color(Color::from_rgb(1.0, 0.0, 0.0)), + ), + anti_alias: false, + ..tiny_skia::Paint::default() + }, + &tiny_skia::Stroke { + width: 1.0, + ..tiny_skia::Stroke::default() + }, + tiny_skia::Transform::identity(), + None, + ); + } + } + + self.engine.trim(); + } +} + +impl core::Renderer for Renderer { + fn start_layer(&mut self, bounds: Rectangle) { + self.layers.push_clip(bounds); + } + + fn end_layer(&mut self) { + self.layers.pop_clip(); + } + + fn start_transformation(&mut self, transformation: Transformation) { + self.layers.push_transformation(transformation); + } + + fn end_transformation(&mut self) { + self.layers.pop_transformation(); + } + + fn fill_quad( + &mut self, + quad: renderer::Quad, + background: impl Into<Background>, + ) { + let (layer, transformation) = self.layers.current_mut(); + layer.draw_quad(quad, background.into(), transformation); + } + + fn clear(&mut self) { + self.layers.clear(); + } +} + +impl core::text::Renderer for Renderer { + type Font = Font; + type Paragraph = Paragraph; + type Editor = Editor; + + const ICON_FONT: Font = Font::with_name("Iced-Icons"); + const CHECKMARK_ICON: char = '\u{f00c}'; + const ARROW_DOWN_ICON: char = '\u{e800}'; + + fn default_font(&self) -> Self::Font { + self.default_font + } + + fn default_size(&self) -> Pixels { + self.default_text_size + } + + fn fill_paragraph( + &mut self, + text: &Self::Paragraph, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + let (layer, transformation) = self.layers.current_mut(); + + layer.draw_paragraph( + text, + position, + color, + clip_bounds, + transformation, + ); + } + + fn fill_editor( + &mut self, + editor: &Self::Editor, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + let (layer, transformation) = self.layers.current_mut(); + layer.draw_editor(editor, position, color, clip_bounds, transformation); + } + + fn fill_text( + &mut self, + text: core::Text, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + let (layer, transformation) = self.layers.current_mut(); + layer.draw_text(text, position, color, clip_bounds, transformation); + } +} + +#[cfg(feature = "geometry")] +impl graphics::geometry::Renderer for Renderer { + type Geometry = Geometry; + type Frame = geometry::Frame; + + fn new_frame(&self, size: core::Size) -> Self::Frame { + geometry::Frame::new(size) + } + + fn draw_geometry(&mut self, geometry: Self::Geometry) { + let (layer, transformation) = self.layers.current_mut(); + + match geometry { + Geometry::Live { + primitives, + text, + clip_bounds, + } => { + layer.draw_primitive_group( + primitives, + clip_bounds, + transformation, + ); + + layer.draw_text_group(text, clip_bounds, transformation); + } + Geometry::Cache(cache) => { + layer.draw_primitive_cache( + cache.primitives, + cache.clip_bounds, + transformation, + ); + + layer.draw_text_cache( + cache.text, + cache.clip_bounds, + transformation, + ); + } + } + } +} + +impl graphics::mesh::Renderer for Renderer { + fn draw_mesh(&mut self, _mesh: graphics::Mesh) { + log::warn!("iced_tiny_skia does not support drawing meshes"); + } +} + +#[cfg(feature = "image")] +impl core::image::Renderer for Renderer { + type Handle = core::image::Handle; + + fn measure_image(&self, handle: &Self::Handle) -> Size<u32> { + self.engine.raster_pipeline.dimensions(handle) + } + + fn draw_image( + &mut self, + handle: Self::Handle, + filter_method: core::image::FilterMethod, + bounds: Rectangle, + ) { + let (layer, transformation) = self.layers.current_mut(); + layer.draw_image(handle, filter_method, bounds, transformation); + } +} + +#[cfg(feature = "svg")] +impl core::svg::Renderer for Renderer { + fn measure_svg(&self, handle: &core::svg::Handle) -> Size<u32> { + self.engine.vector_pipeline.viewport_dimensions(handle) + } + + fn draw_svg( + &mut self, + handle: core::svg::Handle, + color: Option<Color>, + bounds: Rectangle, + ) { + let (layer, transformation) = self.layers.current_mut(); + layer.draw_svg(handle, color, bounds, transformation); + } +} + +impl compositor::Default for Renderer { + type Compositor = window::Compositor; +} diff --git a/tiny_skia/src/primitive.rs b/tiny_skia/src/primitive.rs index b7c428e4..5305788d 100644 --- a/tiny_skia/src/primitive.rs +++ b/tiny_skia/src/primitive.rs @@ -1,10 +1,5 @@ -use crate::core::Rectangle; -use crate::graphics::{Damage, Mesh}; - -pub type Primitive = crate::graphics::Primitive<Custom>; - #[derive(Debug, Clone, PartialEq)] -pub enum Custom { +pub enum Primitive { /// A path filled with some paint. Fill { /// The path to fill. @@ -24,29 +19,3 @@ pub enum Custom { stroke: tiny_skia::Stroke, }, } - -impl Damage for Custom { - fn bounds(&self) -> Rectangle { - match self { - Self::Fill { path, .. } | Self::Stroke { path, .. } => { - let bounds = path.bounds(); - - Rectangle { - x: bounds.x(), - y: bounds.y(), - width: bounds.width(), - height: bounds.height(), - } - .expand(1.0) - } - } - } -} - -impl TryFrom<Mesh> for Custom { - type Error = &'static str; - - fn try_from(_mesh: Mesh) -> Result<Self, Self::Error> { - Err("unsupported") - } -} diff --git a/tiny_skia/src/settings.rs b/tiny_skia/src/settings.rs index 01d015b4..672c49f3 100644 --- a/tiny_skia/src/settings.rs +++ b/tiny_skia/src/settings.rs @@ -1,9 +1,9 @@ use crate::core::{Font, Pixels}; use crate::graphics; -/// The settings of a [`Backend`]. +/// The settings of a [`Compositor`]. /// -/// [`Backend`]: crate::Backend +/// [`Compositor`]: crate::window::Compositor #[derive(Debug, Clone, Copy, PartialEq)] pub struct Settings { /// The default [`Font`] to use. diff --git a/tiny_skia/src/text.rs b/tiny_skia/src/text.rs index 66ee88da..c71deb10 100644 --- a/tiny_skia/src/text.rs +++ b/tiny_skia/src/text.rs @@ -1,5 +1,5 @@ use crate::core::alignment; -use crate::core::text::{LineHeight, Shaping}; +use crate::core::text::Shaping; use crate::core::{ Color, Font, Pixels, Point, Rectangle, Size, Transformation, }; @@ -27,6 +27,8 @@ impl Pipeline { } } + // TODO: Shared engine + #[allow(dead_code)] pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) { font_system() .write() @@ -41,7 +43,6 @@ impl Pipeline { paragraph: ¶graph::Weak, position: Point, color: Color, - scale_factor: f32, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: Option<&tiny_skia::Mask>, transformation: Transformation, @@ -62,7 +63,6 @@ impl Pipeline { color, paragraph.horizontal_alignment(), paragraph.vertical_alignment(), - scale_factor, pixels, clip_mask, transformation, @@ -74,7 +74,6 @@ impl Pipeline { editor: &editor::Weak, position: Point, color: Color, - scale_factor: f32, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: Option<&tiny_skia::Mask>, transformation: Transformation, @@ -95,7 +94,6 @@ impl Pipeline { color, alignment::Horizontal::Left, alignment::Vertical::Top, - scale_factor, pixels, clip_mask, transformation, @@ -108,17 +106,16 @@ impl Pipeline { bounds: Rectangle, color: Color, size: Pixels, - line_height: LineHeight, + line_height: Pixels, font: Font, horizontal_alignment: alignment::Horizontal, vertical_alignment: alignment::Vertical, shaping: Shaping, - scale_factor: f32, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: Option<&tiny_skia::Mask>, transformation: Transformation, ) { - let line_height = f32::from(line_height.to_absolute(size)); + let line_height = f32::from(line_height); let mut font_system = font_system().write().expect("Write font system"); let font_system = font_system.raw(); @@ -149,7 +146,6 @@ impl Pipeline { color, horizontal_alignment, vertical_alignment, - scale_factor, pixels, clip_mask, transformation, @@ -161,7 +157,6 @@ impl Pipeline { buffer: &cosmic_text::Buffer, position: Point, color: Color, - scale_factor: f32, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: Option<&tiny_skia::Mask>, transformation: Transformation, @@ -178,7 +173,6 @@ impl Pipeline { color, alignment::Horizontal::Left, alignment::Vertical::Top, - scale_factor, pixels, clip_mask, transformation, @@ -199,12 +193,11 @@ fn draw( color: Color, horizontal_alignment: alignment::Horizontal, vertical_alignment: alignment::Vertical, - scale_factor: f32, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: Option<&tiny_skia::Mask>, transformation: Transformation, ) { - let bounds = bounds * transformation * scale_factor; + let bounds = bounds * transformation; let x = match horizontal_alignment { alignment::Horizontal::Left => bounds.x, @@ -222,8 +215,8 @@ fn draw( for run in buffer.layout_runs() { for glyph in run.glyphs { - let physical_glyph = glyph - .physical((x, y), scale_factor * transformation.scale_factor()); + let physical_glyph = + glyph.physical((x, y), transformation.scale_factor()); if let Some((buffer, placement)) = glyph_cache.allocate( physical_glyph.cache_key, @@ -247,10 +240,8 @@ fn draw( pixels.draw_pixmap( physical_glyph.x + placement.left, physical_glyph.y - placement.top - + (run.line_y - * scale_factor - * transformation.scale_factor()) - .round() as i32, + + (run.line_y * transformation.scale_factor()).round() + as i32, pixmap, &tiny_skia::PixmapPaint { opacity, diff --git a/tiny_skia/src/window/compositor.rs b/tiny_skia/src/window/compositor.rs index 2350adb9..e1a9dfec 100644 --- a/tiny_skia/src/window/compositor.rs +++ b/tiny_skia/src/window/compositor.rs @@ -1,9 +1,8 @@ use crate::core::{Color, Rectangle, Size}; use crate::graphics::compositor::{self, Information}; -use crate::graphics::damage; use crate::graphics::error::{self, Error}; use crate::graphics::{self, Viewport}; -use crate::{Backend, Primitive, Renderer, Settings}; +use crate::{Layer, Renderer, Settings}; use std::collections::VecDeque; use std::num::NonZeroU32; @@ -21,7 +20,7 @@ pub struct Surface { Box<dyn compositor::Window>, >, clip_mask: tiny_skia::Mask, - primitive_stack: VecDeque<Vec<Primitive>>, + layer_stack: VecDeque<Vec<Layer>>, background_color: Color, max_age: u8, } @@ -50,7 +49,6 @@ impl crate::graphics::Compositor for Compositor { fn create_renderer(&self) -> Self::Renderer { Renderer::new( - Backend::new(), self.settings.default_font, self.settings.default_text_size, ) @@ -72,7 +70,7 @@ impl crate::graphics::Compositor for Compositor { window, clip_mask: tiny_skia::Mask::new(width, height) .expect("Create clip mask"), - primitive_stack: VecDeque::new(), + layer_stack: VecDeque::new(), background_color: Color::BLACK, max_age: 0, }; @@ -98,7 +96,7 @@ impl crate::graphics::Compositor for Compositor { surface.clip_mask = tiny_skia::Mask::new(width, height).expect("Create clip mask"); - surface.primitive_stack.clear(); + surface.layer_stack.clear(); } fn fetch_information(&self) -> Information { @@ -116,16 +114,7 @@ impl crate::graphics::Compositor for Compositor { background_color: Color, overlay: &[T], ) -> Result<(), compositor::SurfaceError> { - renderer.with_primitives(|backend, primitives| { - present( - backend, - surface, - primitives, - viewport, - background_color, - overlay, - ) - }) + present(renderer, surface, viewport, background_color, overlay) } fn screenshot<T: AsRef<str>>( @@ -136,16 +125,7 @@ impl crate::graphics::Compositor for Compositor { background_color: Color, overlay: &[T], ) -> Vec<u8> { - renderer.with_primitives(|backend, primitives| { - screenshot( - surface, - backend, - primitives, - viewport, - background_color, - overlay, - ) - }) + screenshot(renderer, surface, viewport, background_color, overlay) } } @@ -161,49 +141,52 @@ pub fn new<W: compositor::Window>( } pub fn present<T: AsRef<str>>( - backend: &mut Backend, + renderer: &mut Renderer, surface: &mut Surface, - primitives: &[Primitive], viewport: &Viewport, background_color: Color, overlay: &[T], ) -> Result<(), compositor::SurfaceError> { let physical_size = viewport.physical_size(); - let scale_factor = viewport.scale_factor() as f32; let mut buffer = surface .window .buffer_mut() .map_err(|_| compositor::SurfaceError::Lost)?; - let last_primitives = { + let _last_layers = { let age = buffer.age(); surface.max_age = surface.max_age.max(age); - surface.primitive_stack.truncate(surface.max_age as usize); + surface.layer_stack.truncate(surface.max_age as usize); if age > 0 { - surface.primitive_stack.get(age as usize - 1) + surface.layer_stack.get(age as usize - 1) } else { None } }; - let damage = last_primitives - .and_then(|last_primitives| { - (surface.background_color == background_color) - .then(|| damage::list(last_primitives, primitives)) - }) - .unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]); + // TODO + // let damage = last_layers + // .and_then(|last_layers| { + // (surface.background_color == background_color) + // .then(|| damage::layers(last_layers, renderer.layers())) + // }) + // .unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]); + + let damage = vec![Rectangle::with_size(viewport.logical_size())]; if damage.is_empty() { return Ok(()); } - surface.primitive_stack.push_front(primitives.to_vec()); + surface + .layer_stack + .push_front(renderer.layers().cloned().collect()); surface.background_color = background_color; - let damage = damage::group(damage, scale_factor, physical_size); + // let damage = damage::group(damage, viewport.logical_size()); let mut pixels = tiny_skia::PixmapMut::from_bytes( bytemuck::cast_slice_mut(&mut buffer), @@ -212,10 +195,9 @@ pub fn present<T: AsRef<str>>( ) .expect("Create pixel map"); - backend.draw( + renderer.draw( &mut pixels, &mut surface.clip_mask, - primitives, viewport, &damage, background_color, @@ -226,9 +208,8 @@ pub fn present<T: AsRef<str>>( } pub fn screenshot<T: AsRef<str>>( + renderer: &mut Renderer, surface: &mut Surface, - backend: &mut Backend, - primitives: &[Primitive], viewport: &Viewport, background_color: Color, overlay: &[T], @@ -238,7 +219,7 @@ pub fn screenshot<T: AsRef<str>>( let mut offscreen_buffer: Vec<u32> = vec![0; size.width as usize * size.height as usize]; - backend.draw( + renderer.draw( &mut tiny_skia::PixmapMut::from_bytes( bytemuck::cast_slice_mut(&mut offscreen_buffer), size.width, @@ -246,7 +227,6 @@ pub fn screenshot<T: AsRef<str>>( ) .expect("Create offscreen pixel map"), &mut surface.clip_mask, - primitives, viewport, &[Rectangle::with_size(Size::new( size.width as f32, diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs index 985650e2..60967082 100644 --- a/wgpu/src/geometry.rs +++ b/wgpu/src/geometry.rs @@ -19,18 +19,6 @@ use lyon::tessellation; use std::borrow::Cow; -/// A frame for drawing some geometry. -#[allow(missing_debug_implementations)] -pub struct Frame { - clip_bounds: Rectangle, - buffers: BufferStack, - meshes: Vec<Mesh>, - text: Vec<Text>, - transforms: Transforms, - fill_tessellator: tessellation::FillTessellator, - stroke_tessellator: tessellation::StrokeTessellator, -} - #[derive(Debug)] pub enum Geometry { Live { meshes: Vec<Mesh>, text: Vec<Text> }, @@ -79,6 +67,18 @@ impl Cached for Geometry { } } +/// A frame for drawing some geometry. +#[allow(missing_debug_implementations)] +pub struct Frame { + clip_bounds: Rectangle, + buffers: BufferStack, + meshes: Vec<Mesh>, + text: Vec<Text>, + transforms: Transforms, + fill_tessellator: tessellation::FillTessellator, + stroke_tessellator: tessellation::StrokeTessellator, +} + impl Frame { /// Creates a new [`Frame`] with the given [`Size`]. pub fn new(size: Size) -> Frame { diff --git a/wgpu/src/layer.rs b/wgpu/src/layer.rs index 7a18e322..9526c5a8 100644 --- a/wgpu/src/layer.rs +++ b/wgpu/src/layer.rs @@ -1,6 +1,8 @@ use crate::core::renderer; use crate::core::{Background, Color, Point, Rectangle, Transformation}; +use crate::graphics; use crate::graphics::color; +use crate::graphics::layer; use crate::graphics::text::{Editor, Paragraph}; use crate::graphics::Mesh; use crate::image::{self, Image}; @@ -9,6 +11,8 @@ use crate::quad::{self, Quad}; use crate::text::{self, Text}; use crate::triangle; +pub type Stack = layer::Stack<Layer>; + #[derive(Debug)] pub struct Layer { pub bounds: Rectangle, @@ -17,48 +21,18 @@ pub struct Layer { pub primitives: primitive::Batch, pub text: text::Batch, pub images: image::Batch, + pending_meshes: Vec<Mesh>, + pending_text: Vec<Text>, } -impl Default for Layer { - fn default() -> Self { - Self { - bounds: Rectangle::INFINITE, - quads: quad::Batch::default(), - triangles: triangle::Batch::default(), - primitives: primitive::Batch::default(), - text: text::Batch::default(), - images: image::Batch::default(), - } - } -} - -#[derive(Debug)] -pub struct Stack { - layers: Vec<Layer>, - transformations: Vec<Transformation>, - previous: Vec<usize>, - pending_meshes: Vec<Vec<Mesh>>, - pending_text: Vec<Vec<Text>>, - current: usize, - active_count: usize, -} - -impl Stack { - pub fn new() -> Self { - Self { - layers: vec![Layer::default()], - transformations: vec![Transformation::IDENTITY], - previous: vec![], - pending_meshes: vec![Vec::new()], - pending_text: vec![Vec::new()], - current: 0, - active_count: 1, - } - } - - pub fn draw_quad(&mut self, quad: renderer::Quad, background: Background) { - let transformation = self.transformations.last().unwrap(); - let bounds = quad.bounds * *transformation; +impl Layer { + pub fn draw_quad( + &mut self, + quad: renderer::Quad, + background: Background, + transformation: Transformation, + ) { + let bounds = quad.bounds * transformation; let quad = Quad { position: [bounds.x, bounds.y], @@ -71,7 +45,7 @@ impl Stack { shadow_blur_radius: quad.shadow.blur_radius, }; - self.layers[self.current].quads.add(quad, &background); + self.quads.add(quad, &background); } pub fn draw_paragraph( @@ -80,16 +54,17 @@ impl Stack { position: Point, color: Color, clip_bounds: Rectangle, + transformation: Transformation, ) { let paragraph = Text::Paragraph { paragraph: paragraph.downgrade(), position, color, clip_bounds, - transformation: self.transformations.last().copied().unwrap(), + transformation, }; - self.pending_text[self.current].push(paragraph); + self.pending_text.push(paragraph); } pub fn draw_editor( @@ -98,16 +73,17 @@ impl Stack { position: Point, color: Color, clip_bounds: Rectangle, + transformation: Transformation, ) { let editor = Text::Editor { editor: editor.downgrade(), position, color, clip_bounds, - transformation: self.transformation(), + transformation, }; - self.pending_text[self.current].push(editor); + self.pending_text.push(editor); } pub fn draw_text( @@ -116,9 +92,8 @@ impl Stack { position: Point, color: Color, clip_bounds: Rectangle, + transformation: Transformation, ) { - let transformation = self.transformation(); - let text = Text::Cached { content: text.content, bounds: Rectangle::new(position, text.bounds) * transformation, @@ -133,7 +108,7 @@ impl Stack { clip_bounds: clip_bounds * transformation, }; - self.pending_text[self.current].push(text); + self.pending_text.push(text); } pub fn draw_image( @@ -141,14 +116,15 @@ impl Stack { handle: crate::core::image::Handle, filter_method: crate::core::image::FilterMethod, bounds: Rectangle, + transformation: Transformation, ) { let image = Image::Raster { handle, filter_method, - bounds: bounds * self.transformation(), + bounds: bounds * transformation, }; - self.layers[self.current].images.push(image); + self.images.push(image); } pub fn draw_svg( @@ -156,72 +132,87 @@ impl Stack { handle: crate::core::svg::Handle, color: Option<Color>, bounds: Rectangle, + transformation: Transformation, ) { let svg = Image::Vector { handle, color, - bounds: bounds * self.transformation(), + bounds: bounds * transformation, }; - self.layers[self.current].images.push(svg); + self.images.push(svg); } - pub fn draw_mesh(&mut self, mut mesh: Mesh) { + pub fn draw_mesh( + &mut self, + mut mesh: Mesh, + transformation: Transformation, + ) { match &mut mesh { - Mesh::Solid { transformation, .. } - | Mesh::Gradient { transformation, .. } => { - *transformation = *transformation * self.transformation(); + Mesh::Solid { + transformation: local_transformation, + .. + } + | Mesh::Gradient { + transformation: local_transformation, + .. + } => { + *local_transformation = *local_transformation * transformation; } } - self.pending_meshes[self.current].push(mesh); + self.pending_meshes.push(mesh); } - pub fn draw_mesh_group(&mut self, meshes: Vec<Mesh>) { - self.flush_pending(); - - let transformation = self.transformation(); + pub fn draw_mesh_group( + &mut self, + meshes: Vec<Mesh>, + transformation: Transformation, + ) { + self.flush_meshes(); - self.layers[self.current] - .triangles - .push(triangle::Item::Group { - transformation, - meshes, - }); + self.triangles.push(triangle::Item::Group { + meshes, + transformation, + }); } - pub fn draw_mesh_cache(&mut self, cache: triangle::Cache) { - self.flush_pending(); - - let transformation = self.transformation(); + pub fn draw_mesh_cache( + &mut self, + cache: triangle::Cache, + transformation: Transformation, + ) { + self.flush_meshes(); - self.layers[self.current] - .triangles - .push(triangle::Item::Cached { - transformation, - cache, - }); + self.triangles.push(triangle::Item::Cached { + cache, + transformation, + }); } - pub fn draw_text_group(&mut self, text: Vec<Text>) { - self.flush_pending(); - - let transformation = self.transformation(); + pub fn draw_text_group( + &mut self, + text: Vec<Text>, + transformation: Transformation, + ) { + self.flush_text(); - self.layers[self.current].text.push(text::Item::Group { - transformation, + self.text.push(text::Item::Group { text, + transformation, }); } - pub fn draw_text_cache(&mut self, cache: text::Cache) { - self.flush_pending(); - - let transformation = self.transformation(); + pub fn draw_text_cache( + &mut self, + cache: text::Cache, + transformation: Transformation, + ) { + self.flush_text(); - self.layers[self.current].text.push(text::Item::Cached { - transformation, + self.text.push(text::Item::Cached { cache, + transformation, }); } @@ -229,112 +220,74 @@ impl Stack { &mut self, bounds: Rectangle, primitive: Box<dyn Primitive>, + transformation: Transformation, ) { - let bounds = bounds * self.transformation(); + let bounds = bounds * transformation; - self.layers[self.current] - .primitives + self.primitives .push(primitive::Instance { bounds, primitive }); } - pub fn push_clip(&mut self, bounds: Rectangle) { - self.previous.push(self.current); - - self.current = self.active_count; - self.active_count += 1; - - let bounds = bounds * self.transformation(); - - if self.current == self.layers.len() { - self.layers.push(Layer { - bounds, - ..Layer::default() + fn flush_meshes(&mut self) { + if !self.pending_meshes.is_empty() { + self.triangles.push(triangle::Item::Group { + transformation: Transformation::IDENTITY, + meshes: self.pending_meshes.drain(..).collect(), }); - self.pending_meshes.push(Vec::new()); - self.pending_text.push(Vec::new()); - } else { - self.layers[self.current].bounds = bounds; } } - pub fn pop_clip(&mut self) { - self.flush_pending(); - - self.current = self.previous.pop().unwrap(); - } - - pub fn push_transformation(&mut self, transformation: Transformation) { - self.flush_pending(); - - self.transformations - .push(self.transformation() * transformation); - } - - pub fn pop_transformation(&mut self) { - let _ = self.transformations.pop(); - } - - fn transformation(&self) -> Transformation { - self.transformations.last().copied().unwrap() + fn flush_text(&mut self) { + if !self.pending_text.is_empty() { + self.text.push(text::Item::Group { + transformation: Transformation::IDENTITY, + text: self.pending_text.drain(..).collect(), + }); + } } +} - pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Layer> { - self.flush_pending(); - - self.layers[..self.active_count].iter_mut() +impl graphics::Layer for Layer { + fn with_bounds(bounds: Rectangle) -> Self { + Self { + bounds, + ..Self::default() + } } - pub fn iter(&self) -> impl Iterator<Item = &Layer> { - self.layers[..self.active_count].iter() + fn flush(&mut self) { + self.flush_meshes(); + self.flush_text(); } - pub fn clear(&mut self) { - for (live, pending_meshes) in self.layers[..self.active_count] - .iter_mut() - .zip(self.pending_meshes.iter_mut()) - { - live.bounds = Rectangle::INFINITE; - - live.quads.clear(); - live.triangles.clear(); - live.primitives.clear(); - live.text.clear(); - live.images.clear(); - pending_meshes.clear(); - } - - self.current = 0; - self.active_count = 1; - self.previous.clear(); + fn resize(&mut self, bounds: Rectangle) { + self.bounds = bounds; } - // We want to keep the allocated memory - #[allow(clippy::drain_collect)] - fn flush_pending(&mut self) { - let transformation = self.transformation(); - - let pending_meshes = &mut self.pending_meshes[self.current]; - if !pending_meshes.is_empty() { - self.layers[self.current] - .triangles - .push(triangle::Item::Group { - transformation, - meshes: pending_meshes.drain(..).collect(), - }); - } + fn reset(&mut self) { + self.bounds = Rectangle::INFINITE; - let pending_text = &mut self.pending_text[self.current]; - if !pending_text.is_empty() { - self.layers[self.current].text.push(text::Item::Group { - transformation, - text: pending_text.drain(..).collect(), - }); - } + self.quads.clear(); + self.triangles.clear(); + self.primitives.clear(); + self.text.clear(); + self.images.clear(); + self.pending_meshes.clear(); + self.pending_text.clear(); } } -impl Default for Stack { +impl Default for Layer { fn default() -> Self { - Self::new() + Self { + bounds: Rectangle::INFINITE, + quads: quad::Batch::default(), + triangles: triangle::Batch::default(), + primitives: primitive::Batch::default(), + text: text::Batch::default(), + images: image::Batch::default(), + pending_meshes: Vec::new(), + pending_text: Vec::new(), + } } } diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index b1ae4e89..178522de 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -66,8 +66,6 @@ use crate::core::{ use crate::graphics::text::{Editor, Paragraph}; use crate::graphics::Viewport; -use std::borrow::Cow; - /// A [`wgpu`] graphics renderer for [`iced`]. /// /// [`wgpu`]: https://github.com/gfx-rs/wgpu-rs @@ -422,7 +420,7 @@ impl core::Renderer for Renderer { self.layers.push_clip(bounds); } - fn end_layer(&mut self, _bounds: Rectangle) { + fn end_layer(&mut self) { self.layers.pop_clip(); } @@ -430,7 +428,7 @@ impl core::Renderer for Renderer { self.layers.push_transformation(transformation); } - fn end_transformation(&mut self, _transformation: Transformation) { + fn end_transformation(&mut self) { self.layers.pop_transformation(); } @@ -439,7 +437,8 @@ impl core::Renderer for Renderer { quad: core::renderer::Quad, background: impl Into<Background>, ) { - self.layers.draw_quad(quad, background.into()); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_quad(quad, background.into(), transformation); } fn clear(&mut self) { @@ -464,15 +463,6 @@ impl core::text::Renderer for Renderer { self.default_text_size } - fn load_font(&mut self, font: Cow<'static, [u8]>) { - graphics::text::font_system() - .write() - .expect("Write font system") - .load_font(font); - - // TODO: Invalidate buffer cache - } - fn fill_paragraph( &mut self, text: &Self::Paragraph, @@ -480,8 +470,15 @@ impl core::text::Renderer for Renderer { color: Color, clip_bounds: Rectangle, ) { - self.layers - .draw_paragraph(text, position, color, clip_bounds); + let (layer, transformation) = self.layers.current_mut(); + + layer.draw_paragraph( + text, + position, + color, + clip_bounds, + transformation, + ); } fn fill_editor( @@ -491,8 +488,8 @@ impl core::text::Renderer for Renderer { color: Color, clip_bounds: Rectangle, ) { - self.layers - .draw_editor(editor, position, color, clip_bounds); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_editor(editor, position, color, clip_bounds, transformation); } fn fill_text( @@ -502,7 +499,8 @@ impl core::text::Renderer for Renderer { color: Color, clip_bounds: Rectangle, ) { - self.layers.draw_text(text, position, color, clip_bounds); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_text(text, position, color, clip_bounds, transformation); } } @@ -520,7 +518,8 @@ impl core::image::Renderer for Renderer { filter_method: core::image::FilterMethod, bounds: Rectangle, ) { - self.layers.draw_image(handle, filter_method, bounds); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_image(handle, filter_method, bounds, transformation); } } @@ -536,13 +535,15 @@ impl core::svg::Renderer for Renderer { color_filter: Option<Color>, bounds: Rectangle, ) { - self.layers.draw_svg(handle, color_filter, bounds); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_svg(handle, color_filter, bounds, transformation); } } impl graphics::mesh::Renderer for Renderer { fn draw_mesh(&mut self, mesh: graphics::Mesh) { - self.layers.draw_mesh(mesh); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_mesh(mesh, transformation); } } @@ -556,18 +557,20 @@ impl graphics::geometry::Renderer for Renderer { } fn draw_geometry(&mut self, geometry: Self::Geometry) { + let (layer, transformation) = self.layers.current_mut(); + match geometry { Geometry::Live { meshes, text } => { - self.layers.draw_mesh_group(meshes); - self.layers.draw_text_group(text); + layer.draw_mesh_group(meshes, transformation); + layer.draw_text_group(text, transformation); } Geometry::Cached(cache) => { if let Some(meshes) = cache.meshes { - self.layers.draw_mesh_cache(meshes); + layer.draw_mesh_cache(meshes, transformation); } if let Some(text) = cache.text { - self.layers.draw_text_cache(text); + layer.draw_text_cache(text, transformation); } } } @@ -576,7 +579,8 @@ impl graphics::geometry::Renderer for Renderer { impl primitive::Renderer for Renderer { fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive) { - self.layers.draw_primitive(bounds, Box::new(primitive)); + let (layer, transformation) = self.layers.current_mut(); + layer.draw_primitive(bounds, Box::new(primitive), transformation); } } diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs index 4ba1ed9a..1313e752 100644 --- a/wgpu/src/primitive.rs +++ b/wgpu/src/primitive.rs @@ -43,7 +43,7 @@ pub struct Instance { } impl Instance { - /// Creates a new [`Pipeline`] with the given [`Primitive`]. + /// Creates a new [`Instance`] with the given [`Primitive`]. pub fn new(bounds: Rectangle, primitive: impl Primitive) -> Self { Instance { bounds, @@ -80,7 +80,7 @@ impl Storage { self.pipelines.get(&TypeId::of::<T>()).map(|pipeline| { pipeline .downcast_ref::<T>() - .expect("Pipeline with this type does not exist in Storage.") + .expect("Value with this type does not exist in Storage.") }) } @@ -89,7 +89,7 @@ impl Storage { self.pipelines.get_mut(&TypeId::of::<T>()).map(|pipeline| { pipeline .downcast_mut::<T>() - .expect("Pipeline with this type does not exist in Storage.") + .expect("Value with this type does not exist in Storage.") }) } } diff --git a/winit/src/application.rs b/winit/src/application.rs index d68523fa..1ca80609 100644 --- a/winit/src/application.rs +++ b/winit/src/application.rs @@ -220,13 +220,11 @@ where }; } - let compositor = C::new(graphics_settings, window.clone()).await?; - let mut renderer = compositor.create_renderer(); + let mut compositor = C::new(graphics_settings, window.clone()).await?; + let renderer = compositor.create_renderer(); for font in settings.fonts { - use crate::core::text::Renderer; - - renderer.load_font(font); + compositor.load_font(font); } let (mut event_sender, event_receiver) = mpsc::unbounded(); @@ -950,10 +948,8 @@ pub fn run_command<A, C, E>( *cache = current_cache; } command::Action::LoadFont { bytes, tagger } => { - use crate::core::text::Renderer; - // TODO: Error handling (?) - renderer.load_font(bytes); + compositor.load_font(bytes); proxy .send_event(tagger(Ok(()))) diff --git a/winit/src/multi_window.rs b/winit/src/multi_window.rs index e17cc180..3537ac18 100644 --- a/winit/src/multi_window.rs +++ b/winit/src/multi_window.rs @@ -1194,13 +1194,8 @@ fn run_command<A, C, E>( uis.drain().map(|(id, ui)| (id, ui.into_cache())).collect(); } command::Action::LoadFont { bytes, tagger } => { - use crate::core::text::Renderer; - - // TODO change this once we change each renderer to having a single backend reference.. :pain: // TODO: Error handling (?) - for (_, window) in window_manager.iter_mut() { - window.renderer.load_font(bytes.clone()); - } + compositor.load_font(bytes.clone()); proxy .send_event(tagger(Ok(()))) |