diff options
author | 2024-09-13 03:18:17 +0200 | |
---|---|---|
committer | 2024-09-13 03:18:17 +0200 | |
commit | 4e9428bc5ad99c521858aae61cb6acc6d2c8bf52 (patch) | |
tree | 233aa2c3bc261db89fb08feac797068bf181d77c | |
parent | 94c8b9639ca2d287c504345390585b80dc0d78cf (diff) | |
download | iced-4e9428bc5ad99c521858aae61cb6acc6d2c8bf52.tar.gz iced-4e9428bc5ad99c521858aae61cb6acc6d2c8bf52.tar.bz2 iced-4e9428bc5ad99c521858aae61cb6acc6d2c8bf52.zip |
Fix broken doc links in `keyboard::key`
-rw-r--r-- | core/src/keyboard/key.rs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/core/src/keyboard/key.rs b/core/src/keyboard/key.rs index 219452d7..479d999b 100644 --- a/core/src/keyboard/key.rs +++ b/core/src/keyboard/key.rs @@ -1201,14 +1201,14 @@ pub enum Code { F35, } -/// Contains the platform-native physical key identifier +/// Contains the platform-native physical key identifier. /// /// The exact values vary from platform to platform (which is part of why this is a per-platform /// enum), but the values are primarily tied to the key's physical location on the keyboard. /// /// This enum is primarily used to store raw keycodes when Winit doesn't map a given native -/// physical key identifier to a meaningful [`KeyCode`] variant. In the presence of identifiers we -/// haven't mapped for you yet, this lets you use use [`KeyCode`] to: +/// physical key identifier to a meaningful [`Code`] variant. In the presence of identifiers we +/// haven't mapped for you yet, this lets you use use [`Code`] to: /// /// - Correctly match key press and release events. /// - On non-web platforms, support assigning keybinds to virtually any key through a UI. @@ -1228,16 +1228,16 @@ pub enum NativeCode { /// Represents the location of a physical key. /// -/// This type is a superset of [`KeyCode`], including an [`Unidentified`][Self::Unidentified] +/// This type is a superset of [`Code`], including an [`Unidentified`][Self::Unidentified] /// variant. #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)] pub enum Physical { /// A known key code Code(Code), - /// This variant is used when the key cannot be translated to a [`KeyCode`] + /// This variant is used when the key cannot be translated to a [`Code`] /// /// The native keycode is provided (if available) so you're able to more reliably match - /// key-press and key-release events by hashing the [`PhysicalKey`]. It is also possible to use + /// key-press and key-release events by hashing the [`Physical`] key. It is also possible to use /// this for keybinds for non-standard keys, but such keybinds are tied to a given platform. Unidentified(NativeCode), } |