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author | 2021-09-01 13:53:18 +0700 | |
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committer | 2021-09-01 13:53:18 +0700 | |
commit | b7b7741578257bbf6a8b873c360182e2c9b920ab (patch) | |
tree | 1a1cb723b156b25c5273c458aa9112b85ead0c8b | |
parent | dcd362813af45efbde84db940cfe6f6fbf40ca7b (diff) | |
parent | 61dc9defada9a001bfd177b8e67c64add555d96a (diff) | |
download | iced-b7b7741578257bbf6a8b873c360182e2c9b920ab.tar.gz iced-b7b7741578257bbf6a8b873c360182e2c9b920ab.tar.bz2 iced-b7b7741578257bbf6a8b873c360182e2c9b920ab.zip |
Merge pull request #683 from hecrj/lyon-0.17
Update `lyon` to `0.17` in `iced_graphics`
-rw-r--r-- | graphics/Cargo.toml | 2 | ||||
-rw-r--r-- | graphics/src/widget/canvas/frame.rs | 97 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path.rs | 2 | ||||
-rw-r--r-- | graphics/src/widget/canvas/path/builder.rs | 4 |
4 files changed, 54 insertions, 51 deletions
diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml index ea9471c6..15aac4ed 100644 --- a/graphics/Cargo.toml +++ b/graphics/Cargo.toml @@ -36,7 +36,7 @@ version = "0.3" path = "../style" [dependencies.lyon] -version = "0.16" +version = "0.17" optional = true [dependencies.qrcode] diff --git a/graphics/src/widget/canvas/frame.rs b/graphics/src/widget/canvas/frame.rs index 5af9d11f..4873e7fb 100644 --- a/graphics/src/widget/canvas/frame.rs +++ b/graphics/src/widget/canvas/frame.rs @@ -5,15 +5,19 @@ use crate::{ triangle, Primitive, }; +use lyon::tessellation; + /// The frame of a [`Canvas`]. /// /// [`Canvas`]: crate::widget::Canvas -#[derive(Debug)] +#[allow(missing_debug_implementations)] pub struct Frame { size: Size, buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>, primitives: Vec<Primitive>, transforms: Transforms, + fill_tessellator: tessellation::FillTessellator, + stroke_tessellator: tessellation::StrokeTessellator, } #[derive(Debug)] @@ -45,6 +49,8 @@ impl Frame { is_identity: true, }, }, + fill_tessellator: tessellation::FillTessellator::new(), + stroke_tessellator: tessellation::StrokeTessellator::new(), } } @@ -75,26 +81,30 @@ impl Frame { /// Draws the given [`Path`] on the [`Frame`] by filling it with the /// provided style. pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) { - use lyon::tessellation::{ - BuffersBuilder, FillOptions, FillTessellator, - }; - let Fill { color, rule } = fill.into(); - let mut buffers = BuffersBuilder::new( + let mut buffers = tessellation::BuffersBuilder::new( &mut self.buffers, FillVertex(color.into_linear()), ); - let mut tessellator = FillTessellator::new(); - let options = FillOptions::default().with_fill_rule(rule.into()); + let options = + tessellation::FillOptions::default().with_fill_rule(rule.into()); let result = if self.transforms.current.is_identity { - tessellator.tessellate_path(path.raw(), &options, &mut buffers) + self.fill_tessellator.tessellate_path( + path.raw(), + &options, + &mut buffers, + ) } else { let path = path.transformed(&self.transforms.current.raw); - tessellator.tessellate_path(path.raw(), &options, &mut buffers) + self.fill_tessellator.tessellate_path( + path.raw(), + &options, + &mut buffers, + ) }; let _ = result.expect("Tessellate path"); @@ -108,11 +118,9 @@ impl Frame { size: Size, fill: impl Into<Fill>, ) { - use lyon::tessellation::{BuffersBuilder, FillOptions}; - let Fill { color, rule } = fill.into(); - let mut buffers = BuffersBuilder::new( + let mut buffers = tessellation::BuffersBuilder::new( &mut self.buffers, FillVertex(color.into_linear()), ); @@ -127,42 +135,49 @@ impl Frame { lyon::math::Vector::new(size.width, size.height), ); - let _ = lyon::tessellation::basic_shapes::fill_rectangle( - &lyon::math::Rect::new(top_left, size.into()), - &FillOptions::default().with_fill_rule(rule.into()), - &mut buffers, - ) - .expect("Fill rectangle"); + let options = + tessellation::FillOptions::default().with_fill_rule(rule.into()); + + let _ = self + .fill_tessellator + .tessellate_rectangle( + &lyon::math::Rect::new(top_left, size.into()), + &options, + &mut buffers, + ) + .expect("Fill rectangle"); } /// Draws the stroke of the given [`Path`] on the [`Frame`] with the /// provided style. pub fn stroke(&mut self, path: &Path, stroke: impl Into<Stroke>) { - use lyon::tessellation::{ - BuffersBuilder, StrokeOptions, StrokeTessellator, - }; - let stroke = stroke.into(); - let mut buffers = BuffersBuilder::new( + let mut buffers = tessellation::BuffersBuilder::new( &mut self.buffers, StrokeVertex(stroke.color.into_linear()), ); - let mut tessellator = StrokeTessellator::new(); - - let mut options = StrokeOptions::default(); + let mut options = tessellation::StrokeOptions::default(); options.line_width = stroke.width; options.start_cap = stroke.line_cap.into(); options.end_cap = stroke.line_cap.into(); options.line_join = stroke.line_join.into(); let result = if self.transforms.current.is_identity { - tessellator.tessellate_path(path.raw(), &options, &mut buffers) + self.stroke_tessellator.tessellate_path( + path.raw(), + &options, + &mut buffers, + ) } else { let path = path.transformed(&self.transforms.current.raw); - tessellator.tessellate_path(path.raw(), &options, &mut buffers) + self.stroke_tessellator.tessellate_path( + path.raw(), + &options, + &mut buffers, + ) }; let _ = result.expect("Stroke path"); @@ -282,28 +297,15 @@ impl Frame { struct FillVertex([f32; 4]); -impl lyon::tessellation::BasicVertexConstructor<triangle::Vertex2D> - for FillVertex -{ - fn new_vertex( - &mut self, - position: lyon::math::Point, - ) -> triangle::Vertex2D { - triangle::Vertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} - impl lyon::tessellation::FillVertexConstructor<triangle::Vertex2D> for FillVertex { fn new_vertex( &mut self, - position: lyon::math::Point, - _attributes: lyon::tessellation::FillAttributes<'_>, + vertex: lyon::tessellation::FillVertex<'_>, ) -> triangle::Vertex2D { + let position = vertex.position(); + triangle::Vertex2D { position: [position.x, position.y], color: self.0, @@ -318,9 +320,10 @@ impl lyon::tessellation::StrokeVertexConstructor<triangle::Vertex2D> { fn new_vertex( &mut self, - position: lyon::math::Point, - _attributes: lyon::tessellation::StrokeAttributes<'_, '_>, + vertex: lyon::tessellation::StrokeVertex<'_, '_>, ) -> triangle::Vertex2D { + let position = vertex.position(); + triangle::Vertex2D { position: [position.x, position.y], color: self.0, diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/widget/canvas/path.rs index 6de19321..4e4fd734 100644 --- a/graphics/src/widget/canvas/path.rs +++ b/graphics/src/widget/canvas/path.rs @@ -62,7 +62,7 @@ impl Path { transform: &lyon::math::Transform, ) -> Path { Path { - raw: self.raw.transformed(transform), + raw: self.raw.clone().transformed(transform), } } } diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/widget/canvas/path/builder.rs index 5ce0e02c..d04dbdde 100644 --- a/graphics/src/widget/canvas/path/builder.rs +++ b/graphics/src/widget/canvas/path/builder.rs @@ -1,14 +1,14 @@ use crate::canvas::path::{arc, Arc, Path}; use iced_native::{Point, Size}; -use lyon::path::builder::{Build, FlatPathBuilder, PathBuilder, SvgBuilder}; +use lyon::path::builder::SvgPathBuilder; /// A [`Path`] builder. /// /// Once a [`Path`] is built, it can no longer be mutated. #[allow(missing_debug_implementations)] pub struct Builder { - raw: lyon::path::builder::SvgPathBuilder<lyon::path::Builder>, + raw: lyon::path::builder::WithSvg<lyon::path::path::Builder>, } impl Builder { |