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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-09 03:44:16 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-09 03:44:16 +0100
commit9a73c3a88d92262b4e59c1f061b1c56e533e2b0b (patch)
tree05014ecebcbd31c043f2e168de4830a96fa3cc32
parent8f0b59a4b28bee028a879b0705eeeaa0b2e82df6 (diff)
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Write documentation for new `iced_wgpu` types
-rw-r--r--wgpu/src/lib.rs2
-rw-r--r--wgpu/src/target.rs6
-rw-r--r--wgpu/src/window.rs1
-rw-r--r--wgpu/src/window/backend.rs1
-rw-r--r--wgpu/src/window/swap_chain.rs7
5 files changed, 16 insertions, 1 deletions
diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index 9c1739b2..b38da060 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -19,7 +19,7 @@
//! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
//! [WebGPU API]: https://gpuweb.github.io/gpuweb/
//! [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph
-//#![deny(missing_docs)]
+#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![forbid(unsafe_code)]
diff --git a/wgpu/src/target.rs b/wgpu/src/target.rs
index 544e83d1..1e72c0c3 100644
--- a/wgpu/src/target.rs
+++ b/wgpu/src/target.rs
@@ -3,6 +3,12 @@ use crate::Viewport;
/// A rendering target.
#[derive(Debug)]
pub struct Target<'a> {
+ /// The texture where graphics will be rendered.
pub texture: &'a wgpu::TextureView,
+
+ /// The viewport of the target.
+ ///
+ /// Most of the time, you will want this to match the dimensions of the
+ /// texture.
pub viewport: &'a Viewport,
}
diff --git a/wgpu/src/window.rs b/wgpu/src/window.rs
index 97cac9b7..b7adad82 100644
--- a/wgpu/src/window.rs
+++ b/wgpu/src/window.rs
@@ -1,3 +1,4 @@
+//! Display rendering results on windows.
mod backend;
mod swap_chain;
diff --git a/wgpu/src/window/backend.rs b/wgpu/src/window/backend.rs
index 0e4f02c9..87779bea 100644
--- a/wgpu/src/window/backend.rs
+++ b/wgpu/src/window/backend.rs
@@ -3,6 +3,7 @@ use crate::{window::SwapChain, Renderer, Settings, Target};
use iced_native::MouseCursor;
use raw_window_handle::HasRawWindowHandle;
+/// A window graphics backend for iced powered by `wgpu`.
#[derive(Debug)]
pub struct Backend {
device: wgpu::Device,
diff --git a/wgpu/src/window/swap_chain.rs b/wgpu/src/window/swap_chain.rs
index 3760e8a2..6f545fce 100644
--- a/wgpu/src/window/swap_chain.rs
+++ b/wgpu/src/window/swap_chain.rs
@@ -12,6 +12,9 @@ pub struct SwapChain {
impl SwapChain {}
impl SwapChain {
+ /// Creates a new [`SwapChain`] for the given surface.
+ ///
+ /// [`SwapChain`]: struct.SwapChain.html
pub fn new(
device: &wgpu::Device,
surface: &wgpu::Surface,
@@ -24,6 +27,10 @@ impl SwapChain {
}
}
+ /// Returns the next frame of the [`SwapChain`] alongside its [`Viewport`].
+ ///
+ /// [`SwapChain`]: struct.SwapChain.html
+ /// [`Viewport`]: ../struct.Viewport.html
pub fn next_frame(&mut self) -> (wgpu::SwapChainOutput<'_>, &Viewport) {
(self.raw.get_next_texture(), &self.viewport)
}